How to Make a Custom Origin! | Episode 3 - Mode Changing

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  • Опубліковано 25 гру 2024

КОМЕНТАРІ • 29

  • @MasonIsBae
    @MasonIsBae Рік тому +2

    thank you so much please don't stop this series!

  • @PythonicIe
    @PythonicIe Рік тому +2

    Loving this series, has been extremely helpful, keep doing what you do :)

  • @hex-ko2ky
    @hex-ko2ky Рік тому

    Wow didn't think you'd be in my recommended but hi! loved origin oasis and glad your still making videos! keep up the good work

  • @Hyannsmcs
    @Hyannsmcs Рік тому +1

    I'VE BEEN TRYING TO FIND A MODE CHANGING CODE TYSM POG >U

  • @MaxyX
    @MaxyX 11 місяців тому +1

    Big brains acquired

  • @the_otamatone
    @the_otamatone Рік тому +1

    Thank you Mr most definitely notpoggers edit:sorry for leaking your full name.

  • @ItsMalwareXD
    @ItsMalwareXD 7 місяців тому

    can you make a video about the keybinds mine keep overlapping and i can't seem to fix it

  • @CodySchrock-s1v
    @CodySchrock-s1v 9 місяців тому

    You should do one on how to make a custom pocket dimention ofr your origins.

  • @8c3u
    @8c3u Рік тому +1

    hi I'm trying to code something so that an origin does zero damage with swords and bows, how would I do that

    • @NotPogOrigins
      @NotPogOrigins  Рік тому

      You would use the modify damage dealt power in the origins documentation. Then add a condition that makes it so it only applies when you’re using swords or bows

    • @8c3u
      @8c3u Рік тому

      Also is there a ban appeal I can do for ur discord, my account got hacked and I got banned but I have a new account except I got ip banned

  • @Matchstickn
    @Matchstickn Рік тому +1

    Thank you, when I was looking in the power liabrary I was always wondering what "*:*" was

    • @NotPogOrigins
      @NotPogOrigins  Рік тому

      Ofc’

    • @Matchstickn
      @Matchstickn Рік тому

      @@NotPogOrigins What happens If I have multiple resources in an origins multi, and I want to refer to one of them from an external power?

    • @NotPogOrigins
      @NotPogOrigins  Рік тому +1

      @@Matchstickn you would list out the full name, such as *:merling_resource, rather than using an *. The * just saves the need to type out the name of the file the power is located, as * means “this file” in a sense

    • @Matchstickn
      @Matchstickn Рік тому

      @@NotPogOrigins Ty

    • @NotPogOrigins
      @NotPogOrigins  Рік тому

      @@Matchstickn yea ofc!

  • @be7256
    @be7256 8 днів тому

    I wrote the same thing but for some reason it keeps adding instead of setting and i am just so confused here man
    Also im on the fabric one yes

  • @EmulatedPixels
    @EmulatedPixels 10 місяців тому

    this is random but what if cid kagenou from the eminence in shadow existed as an origin(it would have to be INSANELY op and idk how it would be possible to balance)

  • @neterti
    @neterti Рік тому

    can you please give me a working code because I wrote everything as it should be, but it only works one way when I press the switch button the first time it works and the second time it doesn't, or tell me how it can be fixed

    • @NotPogOrigins
      @NotPogOrigins  Рік тому

      Depends on your code but what’s in the tutorial should work 100%. It may not work properly if you are doing this for Forge Origins. The tutorials I do are in fabric

    • @neterti
      @neterti Рік тому

      yes, I'm doing this for Forge Origins, could you tell me how to make a working code for Forge Origins?

  • @mattonemat9577
    @mattonemat9577 Рік тому

    Hi! Can I make that a mode change after a period of time?

  • @MinosPrime965
    @MinosPrime965 Рік тому

    Pls I need omni-gazer 2.0