Matty Lanciana - I believe that the biggest generational leap was from the snes/Sega Mega Drive to the PlayStation/n64 basically going from 2D sprite base games to full 3D games but this was the next big step and it’s just been small step ups since then.
@@virtuaconker85 I would disagree. The Genesis and SNES were already dipping their toes into fully 3D games with Virtua Racing and Starfox. And in between the launches of the Genesis/SNES and the Saturn/PSX/N64, there were already systems that were pretty competent at handling basic 3D (Atari Jaguar/3DO; you could even include the 1991 SEGA CD that handled pseudo 3D scaler effects and forms a bridge between the 2D and 3D consoles ). So the "big jump" to the next gen Saturn/PSX/N64 was not really such a big leap. The same cant be said for the jump from the very rudimentary 3D graphics of the Saturn/PSX/N64 to the detailed 3D graphics of the Dreamcast (the point where 3D graphics finally looked as presentable as its 2D counterparts).
@@Chemical_Ali - The Genesis/Megadrive and SNES was dipping their toes into 3D but it was very limited, with true next gen 3D comes with it a hole new way to design games that wasnt around with the 4th gen consoles (mostly rail shooters or racers). It was during this time that we got games like Mario 64 that set the standard for how to navigate a 3D space( before this no one had done it nor knew how to ) and gave us the analog sticks, another game is Zelda OoT that gave us Z targeting and the PlayStation gave us the move from cartridge to CDs bringing better sound, full motion videos and greater storage. You say that in-between the Genesis/SNES and the Saturn/PSX/N64 was the Atari Jaguar and 3DO but the thing is these consoles were apart of the next generation and are apart of the 5th generation same as the N64 and PlayStation, so this in it self backs up what I said as I was kinda referring to the 5th generation in general. The Dreamcast just built on top of the previous generation with similar game design and only brought higher polygon count and higher pixel counts, yes there was improvements in other areas but really it was more of the same just like when we went from the PS2 to the PS3 and PS4 where all we are getting is more polygons, better lighting, higher resolutions but they are just more of the same formula that started during the first 3D generation with the N64 and PlayStation. Just look at Mario 64 and Mario Odyssey where yes there is better graphics and its a bigger game next to Mario 64 BUT the underlying core of it is still very much the same. I will agree that the Dreamcast was amazing at the time and I still love it to this day but I grew up with the Atari 7800 and then moved to the Sega Megadrive/Genesis and I will never forget the wonder and amazement I felt when I first played Mario 64 and Goldeneye 64 as I hadnt seen anything like it, it wasnt just the fact it was 3D or had better sound but it was the new game design, the new way controls were handled with analog sticks. Along with that is the introduction of controller rumble and being able to save either on the cartridge (yes some games prior had saving but not all) or with a memory card, it was also the first time we got 4 player split screen to give an amazing multiplayer experience. We also witnessed the birth of a lot of franchises during this era of gaming that are still going to this day like super smash brothers, Gran Turismo, Tomb Raider and Resident Evil just to name a few. I believe that during the 6th generation that started with the Dreamcast was the first to start and refine the 3D gaming and in someways start to perfect it but for me it wasnt as big of a generational leap or as groundbreaking as it was from the 4th gen to the 5th and didnt leave me with the feeling of "wow this is all very new and exiting" and was more like "cool this is looking a lot better than before" and really that is how its been going forward in each new generation, it didnt really bring a lot new to the table that the 5th gen did, it just built on top of it and made it better. This is why I dont think the Dreamcast is the biggest generational leap in gaming and why I think the 5th generation with the PlayStation and N64 was the biggest leap and Im still waiting for the next big generational leap and I dont know but maybe VR could be it with the upcoming PS5 and Xbox.
Compare your average SNES or Genesis game to something like metal gear solid. The difference is unbelievable. I'd say the most important leaps were 3rd generation, 5th, and then lesser extent 6th. Dreamcast was an impressive jump but nothing like the jump from 2nd to 3rd or 4th to 5. If Dreamcast really was so amazing it wouldn't have been such a failure. I had one, it was nice, but no awe experiences like me or anyone I knew like with nes, ps1, or n64
As someone in his nearly 40s I was able to grow up with Atari, NES, SNES, Genesis, PS1, N64, Dreamcast, PS2 and Xbox. And yes, Dreamcast is such a sad story to hear knowing how good of a system it was. I still have a very special place for it in my life. In fact, I can say that nowadays is difficult to explain just how BIG a leap it was when compared to PS1 or N64. The jump in graphics is something that I haven't experienced since then (maybe from PS2 to Xbox 360's Gears of War). Just the fact that developers still had this vision to experiment with weird games instead of building by the numbers blockbusters is something that still resonates as we enter more into this trend with each passing year (Illbleed, Shenmue, Crazy Taxi, Seaman).
Moravia90s This is true for me too. When I got the Dreamcast and started up Soulcaliber, it felt like such a shockingly huge leap, I expected any console that came after would surely be an equally incredible leap forward. If the characters in Shenmue looked close to real life people, surely the next gen system would have photo realistic models almost indistinguishable from the real thing. We’re at PS4 now, and I’m still waiting. No other system has made the leap that far from what came before it. And as you said, the creativity of those PS1 and Dreamcast days are almost gone. The Japanese market still takes some risks, but nothing like they used to, because they can’t afford it, or at least can’t afford to bring niche games here, in the face of the Call of Duty’s and whatever bland FPS makes a million dollars over here.
I'm 31 and had an atari (barely remember it) Commodore 64, amstrad, nes, master system, mega drive Sega saturn, Ps1, dreamcast, xbox, xbox 360, ps3, ps4.
Sega needs to make a new console, it's gonna sell definitely. It needs to have: 4K@60fps, HDR, strong support for game development, 4k blu-ray...etc...
I'm only in my 20s but I grew up with n64, ps2, and ps3. It was so intriguing to see the advancement of graphics, what a great time for technology. Obviously we have way more powerful PCs now but the late 90s-mid 2000s was a special time to witness 3d games transform from weird 64-bit hamfisted polygons to the graphics we know and love today.
Not a lot of people remember the Sega Nomad but it was way ahead of its time too even more so than the PS Vita. The Battery tech didn't catch up in time for the Sega Nomad sadly.
I agree on this one. The Dreamcast was far better than the PlayStation 2. Those good old times around Y2K, playing Metropolis Street Racer, Sonic Adventure, Shen Mue, Virtua Tennis, Crazy Taxi and the great Soul Calibur. The Sega Dreamcast is in my top 5 favorite consoles of all time. And this is said by a die hard Nintendo hooligan. Yes, children, the Sega days were great. We had no smartphones because they weren't invented yet. But I'm dwelling off. SEGA & NINTENDO= ❤
MrRighteousfish yeah indeed, it was just really unfair because sega did everything right this time, but because the sony ps2 did had a builtin dvd player wich everybody wanted, because back then dvd players were expensive. And it was also compatible with ps1 , so with the ps2 consumers will get 3 things for the price of 1. But still it was just soo unfair how sony brutally nailed sega for the second time,fuck sony!!!
John, Sony did exactly what anyone else would have done, release another console and market it. They didn't "nail Sega". Sega nailed themselves. The Dreamcast failed because of nearly a decade of Sega's own utter failures. The Dreamcast arrived on the bodies of 4...FOUR preciously failed Sega consoles. All within the meager span of 6+yrs. Sega-CD, 32X, Saturn, Nomad (GG wasn't a failure but wasn't great either). All because of consecutive piss poor decisions from Japanese and American management. Then they throw the DC out of door claiming "this is it this time everyone!" It was only natural for their credibility to be in shambles by the Dreamcast's release.
Retro Soul well yeah HOWEVER, i do count the 32X & sega cd NOT as a console but do count them as addons but i do have to admit that they were expensive flops, The gamegear & sega nomads were handhelds and eventrough the gamegear only sold 1/10th & the nomad onld only sold 1/100th compated to the old gameboy DMG,but the reason for that was pretty obvious, those handhelds were just too expensive to manufactor. And oddly enough the nomad was only released in the US(why sega) But we can agree that the saturn,dreamcast,sega1000 & sega2000 did flopped(hence their rarity, not mentioned the sega master system did sold NOT better then the wii u,but still sega tryed what they could do and the systems did atleast sold waaay better then the virtual boy. And regardless of sony, back then they were responsible for producing chips for both nintendo & sega for their games & consoles so both company’s could not do it on their own but sony just could live without them!!!
Defiantly way ahead of its time, I remember when I was young looking at previews of gameplay and the graphics of this machine I was shocked, I was gobsmacked to say the least, never seen a system with such a high poly count.
Mark Walker Dreamcast was released in 98 that’s 2 years after the n64(hence why it was way ahead of its time, the concept you may have missed), when this thing was on gamemasters magazines the comparison was literally night and day. this was just when PC and Console graphics were starting to converge, so not only were PC graphics starting to catch up to console they were no where near as affordable. Also some games on DC looked better than they did on PC and that was simply down to optimisation.
@ProudOfYourRoots PCs of that time couldn't compete with the Dreamcast at transforming and lighting vertices. The SH-4 processor was a beast made with 3d graphics in mind. Even the SSE or 3Dnow equipped processors from 99-00 weren't as optimized for vertex processing. If you wanted to do a sum of squares calculation or a dot product, then you needed to execute a whole block of code on Intel and AMD processors. With the SH-4, you only needed to execute one instruction (everything was done in hardware) and it needed only a single execution cycle. Much, much faster on a per cycle basis, and your code is considerably more compact and so you stretch fast cache RAM.
@@chadbrick67 no, I do have a 32" Sony Trinitron but it's already loaded with other older systems. I have no choice but to hook to an LCD TV. I don't have a light gun for Dreamcast so I really don't care if it stretches the screen.
@@tr1bes was only pulling your chain. I've got a hdmi and component lead for my dreamcast and wii and playstation 2 .and just got one for the original old xbox looks stunning
Mine also. I have it hooked up using the VGA to HDMI adapter. Looks very sharp, just sad certain games don't support the VGA (Dino Crisis, Test Drive LeMans),
Okay, for a hardware video the info was pretty lackluster. For those who are interested in some more in-depth features of the Dreamcast, please read: Let me add a couple of things about the hardware and what made the Dreamcast so special. First off, the SGXs unique "tile based deferred rasterization" is really worth talking about. What the GPU did was to create a grid of boxes, rendering each box individually during the rasterization process. The rasterization began closest to the screen, and if 3D-objects within a box obstructed what came behind it, the Dreamcast never calculated the specific vector,- texturing and lightning information behind it (since it was completely unnecessary). this massively increasing triangle performance and fill rate. Another thing worth mentioning was the Dreamcast texture compression feature that could compress 16-color palettized textures in a 1:32 ratio. Something we have never seen in hardware since then. With smart artistry and technical knowledge of this feature, you could potentially cram 64MB of "PC textures" into the 8MB of video memory of the Dreamcast. With this being said. The Dreamcast had so much more to offer than what the hardware specs give it credit for.... just the fact that it also had hardware support for normal maps. (The thing that makes Doom3 monsters/environments look detailed. the normal map contains light data and during the rasterization it will render light bouncing off the texture according to the lights position, massively increasing perceived polygonal quality of 3D objects), a technique that is still commonly used in modern games. The DC died waaay too early, and I definitely think that we would've seen some awesome games for it if it lasted longer... Just to think of a couple of candidates: Ninja Gaiden, DOA3, Outrun2006, Panzer Dragon Ortha. JSFR Future etc. If I had more time I would actually start developing games for the machine, since the hardware is so fascinating. :)
The most innovative console and was truly ahead of its time. Sega offered so many unique odd games that none of the big 3 would offer nowadays. As seen with shenmue it didn’t matter if the game wasn’t successful, sega was making art.
The Dvd player available in the ps2 killed the dreamcast. At The time the ps2 was the cheapest dvd player on the market. Even non gamer people were buying the ps2 to watch movies. It was the the time of the dvd boom. If the dreamcast had a dvd player instead of the gdrom things would have been a bit different. The dreamcast was definitely ahead of its time.
This. Every single other spec for the PS2 was rather pathetic in comparison to everything else it competed with, hell, the GCN was a laser rifle compared to the PS2's water pistol. The OG xbox was literally a budget PC for 2001, and it kicked the shit out of the PS2 performance wise.
As of now, there are tons of Dreamcast games that are back online. Awesome video! Dreamcast is still one of my favorite consoles and I'm glad that I got to experience it back on 9/9/99.
It's almost incredible to think that Sega only managed to shift around 10 million DC consoles, it just feels like with the great games and general buzz around it in the following years it seems like it should have been a 20-25 million selling machine.
6:24 One really good example of VMU being utilized is Sonic Shuffle. For those who don't know, Sonic Shuffle is a Mario Party-like game which uses cards instead of dices. Basically, a deck of 28 cards is shuffled and dealt to 4 players, who then can use those to move specified number of spaces. The thing is, there's no limit on using only your own cards. You can use your opponent's cards, which is super useful if you could calculate who has what cards (for example, if 2 ones are in the trash can and other 2 are in your hand - this means no other player has ones, so it may be beneficial for you to try and snatch other player's cards) Where VMUs come into play, all players' hands are actually hidden ingame. However on VMUs they are visible, as if they are actual cards in your actual hand. This is a really neat feature made possible solely by the inclusion of VMUs
I remember being so excited to play Sonic Adventure that I rented a Japanese Dreamcast from Blockbuster a few months before it came out. The games looked SO GOOD and Sonic ran SO FAST. I played the heck out of my own Dreamcast when 9/9/1999 rolled around, going down to the local gamestop to collect my preorder. I loved Sonic Adventure 1/2, Ecco the Dolphin, Toy Commander, and all the fighting games, me and my friends played them a lot! We loved Soul Caliber, Powerstone 2, Rival Schools Project Justice, Marvel vs Capcom 2, and some other more weird ones like Psychic Force 2012, Plasma Sword, and Virtual On. Not to mention it gave me my first DDR at home experience with an import disc of 2nd mix before it came out on PS2 in the states. Such good times. Still have my original Dreamcast as well as a backup as my old one was used so much it has trouble with some discs now. I was sad to see Dreamcast be the underdog and always vouched for it. R.I.P. Dreamcast.
It had such a hopeful image. It looked like the future itself, and it always will. As though it was the USS Enterprise made into a console. It seemed to represent what 3D gaming could be with ever strengthening hardware (as it was the first machine to succeed a prior polygon-based console) and incredibly diverse titles, and for its part, it set the stage for the generation, even if it was to be the SEGA console without a successor. And it truly was one of the best generations in gaming. SEGA was a part of that! I must admit I never got into it in a timely manner (it was a rarity for me to do so with anything in those days), but those times were some of my favourite in gaming, whether it was Sonic Adventure or Grandia II or JSR or JJBA I was into at the moment. SEGA has absolutely not been the same since, and it's not hard to see why. They are way too scattered and had lost so much talent.
Oh man, I absolutely loved my Dreamcast xD Shenmue, Spawn in the Demons Hand and Phantasy Star online *edit* oh and Rush 2049 and Soul Calibur *edit* were my most favorite games during my childhood. It's a shame it wasn't that popular due to ps2 coming out... would of loved Dramcast to continue pushing the tech.
I bought my Dreamcast in 1999 with Quake 3 arena and 1 other game, I think Rush 2049. There was nothing that could touch it. My brothers and I played split screen 3player everything for over a year. Good times.
My first games were Sonic adventure, Soul Calibur, and Mortal Kombat Gold. There was also the 3rb party add-ons, my fave was a controller adapter that let you use PS controllers, Saturn controllers, and home keyboards.
@@gabrielruiz9871 In the simplest terms possible, most GPUs have to display geometry in a specific order for transparency to look right or you could have some small visual errors. You can work around that with software but it uses up a lot more processing power. The Dreamcast has that built into the hardware so it's hardly resource intensive at all.
Ah the Sega Dreamcast! One of the most cutting-edge consoles ever released. Amazing graphics and processing speeds, amazing controller that works really well with its games, lots of amazing games from its launch to the end of its life cycle, a revolutionary machine that changed gaming forever. It had good J-RPGs, great fighting games, amazing action and multiplayer games and it was one of the best consoles that Sega has ever made they definitely went out of the console market with a bang.
I knew the dreamcast had better graphics than the ps2 with the VGA HD not to mention better fun games damn I wish they never went out of business I won't play any Sega game unless it's on a Sega console that's where my heart is at I can't picture myself playing classic Sega games on other game consoles there not even good anymore as I heard the new games on new consoles with the exception of yukuza I believe that's what it's called
Plus we never really got to see the full potential of the Dreamcast, but if it were around for a few more years we might have been able to get a Virtua Fighter 4 or possibly an Out Run 2 given the time to understand the hardware more
So what other way are you going to support Sega then? I buy their games on Sony and Nintendo consoles to support them and hope someday they come out with another console. Their games been very good and I think Sega is doing very well also.
Psx was actually the code name of the original PlayStation while it was in development. Years later when the ps2 was out, Sony decided to release a ps2/DVR hybrid called the psx.
One of my favorite systems, along with the Saturn, so i was deeply saddened when Sega had to throw in the towel. To me the Dreamcast had the best North American launch lineup of any other system ever. Still play it more than my ps4. Power Stone 2, Sonic Adventure 1 and 2, Shenmue 1 and 2, Jet Grind Radio, Soul Reaver Legacy of Kain, Headhunter, Zombies Revenge, Dead or Alive 2, Soul Caliber, Resident Evil Code Veronica, Rayman, Fur Fighters, Test Drive Lemans, Test Drive V-rally, Grandia II, Project Justice, Cannon Spike, Crazy Taxi 1 and 2, ….etc, etc. I can list all day my favorite Dreamcast games
Slight correction, Dreamcast was the first console that released with a modem, however the Genesis and snes had the 14k xband modem released in 1995 for them respectively, and the Saturn had the netlink adapter with a 28.8k modem released in 1996, a full 2 years before the dreamcast launched in japan.
Dreamcast never got the love it deserved. The 2 years when it was active were the best gaming years in my lifetime. So many instant classics and the online communities of PSO couldn't be beat. DAMN THE PS2 HYPE MACHINE!
i think its really interesting that the 90's/early 2000's macs used the cpu same architecture (powerpc) as many of the most popular game consoles (360/ps3/dreamcast/gamecube/wii)
3dfx sued SEGA for a breach of contract, and Sega settled out of court. It really happened this way because 3dfx wasn't Japanese. They chose NEC. Simple as that.
Got my Dreamcast in January '99 and playing Sonic Adventure was eye-popping back then! I think I showed it to dozends of people from my school... I also got Virtua Fighter 3tb with it, and Sega Rally 2 shortly after. Playing Phantasy Star Online was also a feeling as if it came from the future... I even got a BBA to play this game.
3DFX wasn't supposed to create the graphical processor for the Dreamcast; That was for the Sega Black Belt, a different project worked on by Sega of America;
When Nintendo Switch gets Shenmue, Sonic Adventure, Crazy Taxi, Jet Set Radio, Skies of Arcadia, & Phantasy Star Online, then I'll definitely pick up the Switch Pro X in 2019
Great video the Dreamcast was such a great home console (Sega's redemption after there many missteps ) Its tragic a console that user friendly and just plain fun didn't have a full generation life span! It's the first game console I bought with my own money on the Launch date (In my personal top 5 game consoles)
The CLX2 was actually more powerful than the Voodoo2. A lot more. The CLX2 triangle setup engine could rasterize over twice as many polygons as the V2. Additionally, CLX2 enabled 1024x1024 textures, texture compression, order independent transparency (no need for the CPU to sort transparent polygons), 32 bit color output, and it only renders pixels & texels that are actually visible. The only technical advantage the V2 had was that it could (in theory) perform 80% more texel operations because of its second texture mapping unit. But, unlike the CLX2, the V2 performs a lot of overdraw (rendering pixels and texels which are not visible) and so it couldn't actually show any appreciable visible gain here either. It should also be mentioned that the CLX2 was a stand alone, combined 3d/2d graphics accelerator. The V2 was 3d only, and so a 3dfx based Dreamcast would have needed another graphics chip (and dedicated memory) for 2d processing. 3dfx did piss Sega off, but Sega was going to go with PowerVR anyways. PowerVR made a larger technological leap between their first and second generation graphics accelerators than 3dfx did.
The Dreamcast was the best console of its generation. If you watch side by side videos of the PS2 and the Dreamcast little is left to tell. It's problem was SEGA and is failed marketing and support. Not the console itself.
I feel like SEGA at each turn either didn't know what they were doing, or the victim of forces beyond their control. At no point did they have a console that wasn't failing in some part of the world. I only really wonder about Mega Drive though, if the PC Engine's success had a lot to do with why it never really caught on in Japan. If it wasn't there, MD might have been the big success that generation and Saturn would be an even bigger success than it really was at home and elsewhere too, and its entire history could be different.
Proud Dreamcast owner here,aside from the DVD overhyped feature,the Dreamcast pretty much kicks the PS2's ass easily. I'll take the Dreamcast over any trash modern day console,the game library of the Dreamcast puts the ones from current gen consoles to shame...the Dreamcast is easily the most innovative console of all time,we haven't seen such a leap in console innovation since then.
Ive said the same thing about Dreamcast for years. It was definitely ahead of its time and the only thing that kept it from blowing up was lack of a CD player that Sony changed the game with.
Actually, under the hood the anti piracy system is pretty clever, the mistake was that they tried to make an interactive media (Mil-CD, intended to give functionality such as karaoke and video on music CDs) using the same code that a game can run, but I think it is irrelevant to mention piracy because it wasnt a reason to fail. Sony was always massive at marketing campaigns (especially with bullshit presentations comparing the PS2 graphics to Toy Story), the huge value that DVD playback granted at the time (and somewhat now, people still complain how Switch doesnt have media capabilities even though we have a ton of devices that can playback multimedia content, unlike on 2000 which DVD players were expensive and VHS was trash, so the PS2 having it was a huge deal) and retrocompatibility added to the factor that SEGA's image was kinda burned by many reasons, both on consumer and developer side and I think Shenmue kinda helped to sink the company faster because how expensive the game was to make. I love this game, but it was delayed time and time again, moved from Saturn to the Dreamcast and it was one of the most expensive games to produce on the generation (as far as I remember only GTA San Andreas or GTA IV passed it in development costs), they needed to cancel the game earlier and focus on more cheaper productions.
@@lordeilluminati piracy affected the DC big time. They lost out on so many sales because of it. Plus the 3dfx fiasco. Japan honestly is the cause of the downfall of Sega. They never listened to Sega of America
If you are going to demonstrate footage of the Dreamcast graphics through emulation - at least TRY to show what it looked like by setting the proper resolution and without the emulatior set to widescreen. smh
The Dreamcast was by far the more superior console compared with the Nintendo Gamecube, and yet its one of the most criminally underrated, life is officially unfair
LOL @ the narrator comparing the Dreamcast VMU to a Nintendo Switch. The VMU was a glorified Tamagotchi. The console itself was, however, ahead of its time.
Sega should have bumped the price of the Dreamcast up to $250, and made the modem an insertable add-on (exactly like how the Gamecube's modem was insertable to be flush with the system). This would have given Sega roughly an additional $75 to put towards improving the graphical hardware of the Dreamcast. That would have amounted to a dramatic improvement, and likely made Model 3 arcade ports super easy and quick. As it was, the Dreamcast struggled to do Model 3 ports and it took a skilled developer a while to port a Model 3 game to be near arcade perfect. Ultimately, as good as the Dreamcast looked initially, any fast-moving game with lots of calculations like Power Stone looked blocky and basic. Looking back through my gaming magazines of the time, the sentiment was that the Dreamcast looked good, but wasn't a true generational leap. A $250 Dreamcast without a modem likely could have been stronger than the PS2, due to Sony engineering that system so badly and having to include a costly DVD player.
Piracy is what truly killed the legend in the making that and the leak from graphics company . After devs found out the ps2 was difficult to program for and was obsolete to the Dc they would've swayed towards the Dc for easier and faster programming but piracy screwed that up .
No, piracy was irrelevant, as it ramped up in 2001 after the console was already discontinued. Not many people had a CD burner or DSL in 1999 or 2000. Dreamcast was discontinued due to underperformance of installed base - number of consoles shipped and in use, consoles you might be able to sell software for - and while piracy would have likely hurt the number of software sales in the long run, it would have actually improved the installed base metric that the discontinuation decision was made upon.
Would love to see SEGA give gaming hardware another try. Maybe now that PlayStation is out they can try handheld gaming? I don't know I know I would definitely get one and could be a nice way to test the water
Power Stone 2, still to this day imo, the best party game next to the Smash bros series. I just bought a copy of it last week alongside another controller to finally be able to play it with friends.
I'm sure if it had support for DVD-Video disks it wound have done better; but it was doomed to fail before it was released. I do believe that without Bleem, Windows CE and the Mil-CD loop hole it wouldn't be getting new games today.
god it was a gorgeous system, I still have the bag I got for the midnight release. 9/9/99 a night I will remember for ever. The games were vibrant and solid special the fighters. Fun fact alot of the fighters that were on it Like Mar vs Cap 2 used the same hardware slightly modded in there arcade cab counter parts.
I've constantly said that this system was totally ahead of it's time, it's just a shame SEGA was already in trouble when this launched. I still own my original system I got for 12/25/99. I think they could have done better if they had got the system out in NA region about a year earlier. I think it could have got a strong foothold, regardless of the PS2. I have so many fond memories of the system. I remember first going online with 4x4 EVO, and that offered cross-play with PC/MAC, which was really cool for the time. I believe i probably spent most of my time on PSO, and Unreal Tournament, though.
Finally some proof of what I've thought all along, why I bought Dreamcast on day one with a reserved boxed unit, why I skipped the PS2 and still find Dreamcast games to look better especially considering release time and how long it took PS2 developers to make pretty games on it. Apparently, as I suspected it was technically superior graphically in several aspects.
Really. I never HEARD. I understand when people write "psx", but I always hear "PS1" or "Playstation 1" or "first Playstation". And I said when someone was referring to the FIRST Playstation. I knew about PSX model of the PS2 (which also is an unreliable recorder), that is the name of the model, so that's that.
Rodrigo Molinsky The main magazine in the U.K. was called PSX magazine and nobody called it a ps1 until the ps2 existed and they released the super small model called Psone. Nobody referred to it as the first PlayStation until there was a second. In the 90s it was called PSX. Go look at the name of all the main emulators.
Again, I (which means "me") never HEARD. 👄"PSX"->👂? Nope, not to my ears. Even in UA-cam, it's hard to find another channel calling it as "PSX". Before the PS2, I only heard the first Playstation being called... "Playstation". The local magazines might have abbreviated to "PSX", but we called the console, vocally, by "Playstation".
@@rodrigomolinsky I'm with you. I've traveled to j apan on duty, I've traveled through a few states in america..,everyone who I've engaged conversation with just said "Playstation" or even PS. I also never HEARD PSX when referring to the first PlayStation. Even after the ps3 was alive and well. Till this video I never HEARD someone SAY PSX. I've heard recently "Original PlayStation"
Yeah, but the title needs to be "Fish-Man" or "Mer-Man" or "Ocean-Dude". Here's why: back in 2000 my 2 best friends & I went to a hobby toy/import video game shop. We were looking at Japanese import DREAMCAST games & one of my bff's noticed the game SEAMAN. Now, I had already picked up this game when it came out. So Without thinking- he (my friend) spoke in a loud voice, "Hey Dawg when we get back to your house can you show me your SEAMAN?" My other bff said, "Yeah- but can he at least get dinner & a movie first?!" Everyone in the store burst out into laughter, including me!!
Even though I was PlayStation gamer, Dreamcast had better graphics compared to PS2. Too bad that SEGA tragically ended as a company, it brought many innovations to the game consoles, way ahead of the era of 5th and 6th game console generations
you missed something that the DreamCast did better then PS5 Switch and the X-box series x, they used magnetic joystick for there controllers, meaning they won't drift for a hell of a long time, the springs inside them will wear out faster, and most of them are working fine to this day
todesziege, not necessarily, arguably one of the reasons the PS2 had a high adoption rate (aside from coming out a year before it's main competitors) was that it was a DVD player, It certainly was my DVD player for a long time. Consumers tend to excuse an extra cost if the hardware is doing something extra (ie more bang for my buck). It is the reason many swallowed the PS3s launch price, while it was expensive for a console, it was also a well priced top of the line Bluray player. Even without Sega's history attached, if you saw one console in the store that just played games, while the one next to it also played DVDs and was slightly more expensive ( but less than buying 2 separate devices) which would you go for? DC was $200 USD while PS2 was $300 USD a year later.
I don’t care about remasters, it’s like supermario allstars not being original anymore ,however i would like if sega will come with a saturn & dreamcast mini because the world is screaming for it!!
The PowerVR GPU in Dreamcast was already more powerfull and feature packed than the PS2 GPU, and had twice the VRAM. 3DFX Voodoo 2 was less efficient and wouldn't have added anything. PS2 had a better CPU and a DVD drive. Dreamcast could've completed for longer. Every multiplatform title ran at a higher resolution on Dreamcast.
I own over 70 games for my Dreamcast. I started collecting around the late 2000s, back when you can find plenty of games for under the price range of 30$. Early 2010s was the last great time to collect old classic games before it got corroded by scalpers.
I will never forget playing the Dreamcast for the first time. I think it was one of the biggest generational leaps in gaming history.
Matty Lanciana - I believe that the biggest generational leap was from the snes/Sega Mega Drive to the PlayStation/n64 basically going from 2D sprite base games to full 3D games but this was the next big step and it’s just been small step ups since then.
@@virtuaconker85 I would disagree. The Genesis and SNES were already dipping their toes into fully 3D games with Virtua Racing and Starfox. And in between the launches of the Genesis/SNES and the Saturn/PSX/N64, there were already systems that were pretty competent at handling basic 3D (Atari Jaguar/3DO; you could even include the 1991 SEGA CD that handled pseudo 3D scaler effects and forms a bridge between the 2D and 3D consoles ). So the "big jump" to the next gen Saturn/PSX/N64 was not really such a big leap. The same cant be said for the jump from the very rudimentary 3D graphics of the Saturn/PSX/N64 to the detailed 3D graphics of the Dreamcast (the point where 3D graphics finally looked as presentable as its 2D counterparts).
@@Chemical_Ali - The Genesis/Megadrive and SNES was dipping their toes into 3D but it was very limited, with true next gen 3D comes with it a hole new way to design games that wasnt around with the 4th gen consoles (mostly rail shooters or racers). It was during this time that we got games like Mario 64 that set the standard for how to navigate a 3D space( before this no one had done it nor knew how to ) and gave us the analog sticks, another game is Zelda OoT that gave us Z targeting and the PlayStation gave us the move from cartridge to CDs bringing better sound, full motion videos and greater storage.
You say that in-between the Genesis/SNES and the Saturn/PSX/N64 was the Atari Jaguar and 3DO but the thing is these consoles were apart of the next generation and are apart of the 5th generation same as the N64 and PlayStation, so this in it self backs up what I said as I was kinda referring to the 5th generation in general.
The Dreamcast just built on top of the previous generation with similar game design and only brought higher polygon count and higher pixel counts, yes there was improvements in other areas but really it was more of the same just like when we went from the PS2 to the PS3 and PS4 where all we are getting is more polygons, better lighting, higher resolutions but they are just more of the same formula that started during the first 3D generation with the N64 and PlayStation. Just look at Mario 64 and Mario Odyssey where yes there is better graphics and its a bigger game next to Mario 64 BUT the underlying core of it is still very much the same.
I will agree that the Dreamcast was amazing at the time and I still love it to this day but I grew up with the Atari 7800 and then moved to the Sega Megadrive/Genesis and I will never forget the wonder and amazement I felt when I first played Mario 64 and Goldeneye 64 as I hadnt seen anything like it, it wasnt just the fact it was 3D or had better sound but it was the new game design, the new way controls were handled with analog sticks. Along with that is the introduction of controller rumble and being able to save either on the cartridge (yes some games prior had saving but not all) or with a memory card, it was also the first time we got 4 player split screen to give an amazing multiplayer experience. We also witnessed the birth of a lot of franchises during this era of gaming that are still going to this day like super smash brothers, Gran Turismo, Tomb Raider and Resident Evil just to name a few.
I believe that during the 6th generation that started with the Dreamcast was the first to start and refine the 3D gaming and in someways start to perfect it but for me it wasnt as big of a generational leap or as groundbreaking as it was from the 4th gen to the 5th and didnt leave me with the feeling of "wow this is all very new and exiting" and was more like "cool this is looking a lot better than before" and really that is how its been going forward in each new generation, it didnt really bring a lot new to the table that the 5th gen did, it just built on top of it and made it better.
This is why I dont think the Dreamcast is the biggest generational leap in gaming and why I think the 5th generation with the PlayStation and N64 was the biggest leap and Im still waiting for the next big generational leap and I dont know but maybe VR could be it with the upcoming PS5 and Xbox.
I had a friend tell me that playstation 1 games looked just as good as Dreamcast games and i didn't talk to them for like a month after that
Compare your average SNES or Genesis game to something like metal gear solid. The difference is unbelievable.
I'd say the most important leaps were 3rd generation, 5th, and then lesser extent 6th. Dreamcast was an impressive jump but nothing like the jump from 2nd to 3rd or 4th to 5.
If Dreamcast really was so amazing it wouldn't have been such a failure. I had one, it was nice, but no awe experiences like me or anyone I knew like with nes, ps1, or n64
As someone in his nearly 40s I was able to grow up with Atari, NES, SNES, Genesis, PS1, N64, Dreamcast, PS2 and Xbox. And yes, Dreamcast is such a sad story to hear knowing how good of a system it was. I still have a very special place for it in my life. In fact, I can say that nowadays is difficult to explain just how BIG a leap it was when compared to PS1 or N64. The jump in graphics is something that I haven't experienced since then (maybe from PS2 to Xbox 360's Gears of War). Just the fact that developers still had this vision to experiment with weird games instead of building by the numbers blockbusters is something that still resonates as we enter more into this trend with each passing year (Illbleed, Shenmue, Crazy Taxi, Seaman).
Moravia90s This is true for me too. When I got the Dreamcast and started up Soulcaliber, it felt like such a shockingly huge leap, I expected any console that came after would surely be an equally incredible leap forward. If the characters in Shenmue looked close to real life people, surely the next gen system would have photo realistic models almost indistinguishable from the real thing. We’re at PS4 now, and I’m still waiting. No other system has made the leap that far from what came before it. And as you said, the creativity of those PS1 and Dreamcast days are almost gone. The Japanese market still takes some risks, but nothing like they used to, because they can’t afford it, or at least can’t afford to bring niche games here, in the face of the Call of Duty’s and whatever bland FPS makes a million dollars over here.
Amen
I'm 31 and had an atari (barely remember it)
Commodore 64, amstrad, nes, master system, mega drive Sega saturn, Ps1, dreamcast, xbox, xbox 360, ps3, ps4.
Sega needs to make a new console, it's gonna sell definitely. It needs to have: 4K@60fps, HDR, strong support for game development, 4k blu-ray...etc...
I'm only in my 20s but I grew up with n64, ps2, and ps3. It was so intriguing to see the advancement of graphics, what a great time for technology. Obviously we have way more powerful PCs now but the late 90s-mid 2000s was a special time to witness 3d games transform from weird 64-bit hamfisted polygons to the graphics we know and love today.
Long live the DreamCast and the PSVita. Most underrated Systems.
@LKCV The hardware and games were all great, what are you on about?
Dam
They both were high end too early and both deserved more support than they received
@LKCV what an idiot ps vita unlocked the best handheld console can play all emulators with oled screen
Not a lot of people remember the Sega Nomad but it was way ahead of its time too even more so than the PS Vita. The Battery tech didn't catch up in time for the Sega Nomad sadly.
Dream Cast & Nintendo 64 was the love of my life..
I agree on this one. The Dreamcast was far better than the PlayStation 2. Those good old times around Y2K, playing Metropolis Street Racer, Sonic Adventure, Shen Mue, Virtua Tennis, Crazy Taxi and the great Soul Calibur. The Sega Dreamcast is in my top 5 favorite consoles of all time. And this is said by a die hard Nintendo hooligan. Yes, children, the Sega days were great. We had no smartphones because they weren't invented yet. But I'm dwelling off. SEGA & NINTENDO= ❤
N64 was overrated. Dreamcast and Gamecube were very underrated
@@supermonk3y07 True.
The fate of the dreamcast was a tragedy in gaming history.
MrRighteousfish yeah indeed, it was just really unfair because sega did everything right this time, but because the sony ps2 did had a builtin dvd player wich everybody wanted, because back then dvd players were expensive.
And it was also compatible with ps1 , so with the ps2 consumers will get 3 things for the price of 1.
But still it was just soo unfair how sony brutally nailed sega for the second time,fuck sony!!!
Agreed, and I was among the few who bought into it and not into the PS2 hype...
John, Sony did exactly what anyone else would have done, release another console and market it. They didn't "nail Sega". Sega nailed themselves.
The Dreamcast failed because of nearly a decade of Sega's own utter failures. The Dreamcast arrived on the bodies of 4...FOUR preciously failed Sega consoles. All within the meager span of 6+yrs. Sega-CD, 32X, Saturn, Nomad (GG wasn't a failure but wasn't great either). All because of consecutive piss poor decisions from Japanese and American management. Then they throw the DC out of door claiming "this is it this time everyone!" It was only natural for their credibility to be in shambles by the Dreamcast's release.
Retro Soul well yeah HOWEVER, i do count the 32X & sega cd NOT as a console but do count them as addons but i do have to admit that they were expensive flops,
The gamegear & sega nomads were handhelds and eventrough the gamegear only sold 1/10th & the nomad onld only sold 1/100th compated to the old gameboy DMG,but the reason for that was pretty obvious, those handhelds were just too expensive to manufactor.
And oddly enough the nomad was only released in the US(why sega)
But we can agree that the saturn,dreamcast,sega1000 & sega2000 did flopped(hence their rarity, not mentioned the sega master system did sold NOT better then the wii u,but still sega tryed what they could do and the systems did atleast sold waaay better then the virtual boy.
And regardless of sony, back then they were responsible for producing chips for both nintendo & sega for their games & consoles so both company’s could not do it on their own but sony just could live without them!!!
Retro Soul. Exactly. Only an idiot like the person who made this video thinks that Sony killed Sega
Defiantly way ahead of its time, I remember when I was young looking at previews of gameplay and the graphics of this machine I was shocked, I was gobsmacked to say the least, never seen a system with such a high poly count.
Never saw a pc game around this time? Anyways then ps2 came out shortly after and you saw better graphics
Mark Walker Dreamcast was released in 98 that’s 2 years after the n64(hence why it was way ahead of its time, the concept you may have missed), when this thing was on gamemasters magazines the comparison was literally night and day.
this was just when PC and Console graphics were starting to converge, so not only were PC graphics starting to catch up to console they were no where near as affordable.
Also some games on DC looked better than they did on PC and that was simply down to optimisation.
@ProudOfYourRoots PCs of that time couldn't compete with the Dreamcast at transforming and lighting vertices. The SH-4 processor was a beast made with 3d graphics in mind. Even the SSE or 3Dnow equipped processors from 99-00 weren't as optimized for vertex processing. If you wanted to do a sum of squares calculation or a dot product, then you needed to execute a whole block of code on Intel and AMD processors. With the SH-4, you only needed to execute one instruction (everything was done in hardware) and it needed only a single execution cycle. Much, much faster on a per cycle basis, and your code is considerably more compact and so you stretch fast cache RAM.
This console actually had good sports games looking back on it
We need a Powerstone remake and Sword Berserk. That game scared the hell out of me.
TheRamboss Devil may cry copied sword of berserk real talk
We need a time machine to go back to the year 2000.
1999
PSP released Powerstone Collection back in 2005 or 2006 which was 1 and 2
Sony took both those tiles. PowerStone is on PlayStation: Portable and Guts Rage: Sword Of The Berserk is on PlayStation: 4.
My dreamcast is still hook up to the tv. Rock on Sega.
Hahaha that's cool. X)
You must have old tv .hope this clears things up
@@chadbrick67 no, I do have a 32" Sony Trinitron but it's already loaded with other older systems. I have no choice but to hook to an LCD TV. I don't have a light gun for Dreamcast so I really don't care if it stretches the screen.
@@tr1bes was only pulling your chain. I've got a hdmi and component lead for my dreamcast and wii and playstation 2 .and just got one for the original old xbox looks stunning
Mine also. I have it hooked up using the VGA to HDMI adapter. Looks very sharp, just sad certain games don't support the VGA (Dino Crisis, Test Drive LeMans),
Okay, for a hardware video the info was pretty lackluster. For those who are interested in some more in-depth features of the Dreamcast, please read:
Let me add a couple of things about the hardware and what made the Dreamcast so special. First off, the SGXs unique "tile based deferred rasterization" is really worth talking about. What the GPU did was to create a grid of boxes, rendering each box individually during the rasterization process. The rasterization began closest to the screen, and if 3D-objects within a box obstructed what came behind it, the Dreamcast never calculated the specific vector,- texturing and lightning information behind it (since it was completely unnecessary). this massively increasing triangle performance and fill rate. Another thing worth mentioning was the Dreamcast texture compression feature that could compress 16-color palettized textures in a 1:32 ratio. Something we have never seen in hardware since then. With smart artistry and technical knowledge of this feature, you could potentially cram 64MB of "PC textures" into the 8MB of video memory of the Dreamcast. With this being said. The Dreamcast had so much more to offer than what the hardware specs give it credit for.... just the fact that it also had hardware support for normal maps. (The thing that makes Doom3 monsters/environments look detailed. the normal map contains light data and during the rasterization it will render light bouncing off the texture according to the lights position, massively increasing perceived polygonal quality of 3D objects), a technique that is still commonly used in modern games. The DC died waaay too early, and I definitely think that we would've seen some awesome games for it if it lasted longer... Just to think of a couple of candidates: Ninja Gaiden, DOA3, Outrun2006, Panzer Dragon Ortha. JSFR Future etc. If I had more time I would actually start developing games for the machine, since the hardware is so fascinating. :)
The most innovative console and was truly ahead of its time. Sega offered so many unique odd games that none of the big 3 would offer nowadays. As seen with shenmue it didn’t matter if the game wasn’t successful, sega was making art.
And Sea-man haha
@@joesaiditstrue That was Yoot Saito's genius, and he went on from there to make Odama on GC.
My favourite console of all time, such an amazing system
God so many great games on the Dreamcast. Still remember trying to blow through my homework so I can play some JSR or Sonic Adventure
Is all the answer wrong?
The Dvd player available in the ps2 killed the dreamcast. At
The time the ps2 was the cheapest dvd player on the market. Even non gamer people were buying the ps2 to watch movies. It was the the time of the dvd boom. If the dreamcast had a dvd player instead of the gdrom things would have been a bit different.
The dreamcast was definitely ahead of its time.
This. Every single other spec for the PS2 was rather pathetic in comparison to everything else it competed with, hell, the GCN was a laser rifle compared to the PS2's water pistol. The OG xbox was literally a budget PC for 2001, and it kicked the shit out of the PS2 performance wise.
As of now, there are tons of Dreamcast games that are back online. Awesome video! Dreamcast is still one of my favorite consoles and I'm glad that I got to experience it back on 9/9/99.
It's almost incredible to think that Sega only managed to shift around 10 million DC consoles, it just feels like with the great games and general buzz around it in the following years it seems like it should have been a 20-25 million selling machine.
6:24
One really good example of VMU being utilized is Sonic Shuffle. For those who don't know, Sonic Shuffle is a Mario Party-like game which uses cards instead of dices. Basically, a deck of 28 cards is shuffled and dealt to 4 players, who then can use those to move specified number of spaces. The thing is, there's no limit on using only your own cards. You can use your opponent's cards, which is super useful if you could calculate who has what cards (for example, if 2 ones are in the trash can and other 2 are in your hand - this means no other player has ones, so it may be beneficial for you to try and snatch other player's cards)
Where VMUs come into play, all players' hands are actually hidden ingame. However on VMUs they are visible, as if they are actual cards in your actual hand. This is a really neat feature made possible solely by the inclusion of VMUs
I remember being so excited to play Sonic Adventure that I rented a Japanese Dreamcast from Blockbuster a few months before it came out. The games looked SO GOOD and Sonic ran SO FAST. I played the heck out of my own Dreamcast when 9/9/1999 rolled around, going down to the local gamestop to collect my preorder. I loved Sonic Adventure 1/2, Ecco the Dolphin, Toy Commander, and all the fighting games, me and my friends played them a lot! We loved Soul Caliber, Powerstone 2, Rival Schools Project Justice, Marvel vs Capcom 2, and some other more weird ones like Psychic Force 2012, Plasma Sword, and Virtual On. Not to mention it gave me my first DDR at home experience with an import disc of 2nd mix before it came out on PS2 in the states. Such good times. Still have my original Dreamcast as well as a backup as my old one was used so much it has trouble with some discs now. I was sad to see Dreamcast be the underdog and always vouched for it. R.I.P. Dreamcast.
It had such a hopeful image. It looked like the future itself, and it always will. As though it was the USS Enterprise made into a console. It seemed to represent what 3D gaming could be with ever strengthening hardware (as it was the first machine to succeed a prior polygon-based console) and incredibly diverse titles, and for its part, it set the stage for the generation, even if it was to be the SEGA console without a successor. And it truly was one of the best generations in gaming. SEGA was a part of that!
I must admit I never got into it in a timely manner (it was a rarity for me to do so with anything in those days), but those times were some of my favourite in gaming, whether it was Sonic Adventure or Grandia II or JSR or JJBA I was into at the moment. SEGA has absolutely not been the same since, and it's not hard to see why. They are way too scattered and had lost so much talent.
Oh man, I absolutely loved my Dreamcast xD Shenmue, Spawn in the Demons Hand and Phantasy Star online *edit* oh and Rush 2049 and Soul Calibur *edit* were my most favorite games during my childhood. It's a shame it wasn't that popular due to ps2 coming out... would of loved Dramcast to continue pushing the tech.
Dreamcast❗️Immediate like 👍🏼
I had heard that the Power VR2 was actually more powerful than the Voodoo 2 in practice. Wish he would have gone into more detail.
I bought my Dreamcast in 1999 with Quake 3 arena and 1 other game, I think Rush 2049. There was nothing that could touch it. My brothers and I played split screen 3player everything for over a year. Good times.
DC will always have a special place in my heart.
My first games were Sonic adventure, Soul Calibur, and Mortal Kombat Gold. There was also the 3rb party add-ons, my fave was a controller adapter that let you use PS controllers, Saturn controllers, and home keyboards.
Grandia II, Shenmue, Jet Set Radio, Evolution... Those were probably my fav DC games.
Still have my launch day Dreamcast. 9.9.99!!
You forgot to talk about OIT. Order independent transparency, something that most modern GPUs don't even have.
What does that mean?
@@gabrielruiz9871 In the simplest terms possible, most GPUs have to display geometry in a specific order for transparency to look right or you could have some small visual errors. You can work around that with software but it uses up a lot more processing power. The Dreamcast has that built into the hardware so it's hardly resource intensive at all.
Ah the Sega Dreamcast! One of the most cutting-edge consoles ever released. Amazing graphics and processing speeds, amazing controller that works really well with its games, lots of amazing games from its launch to the end of its life cycle, a revolutionary machine that changed gaming forever. It had good J-RPGs, great fighting games, amazing action and multiplayer games and it was one of the best consoles that Sega has ever made they definitely went out of the console market with a bang.
I knew the dreamcast had better graphics than the ps2 with the VGA HD not to mention better fun games damn I wish they never went out of business I won't play any Sega game unless it's on a Sega console that's where my heart is at I can't picture myself playing classic Sega games on other game consoles there not even good anymore as I heard the new games on new consoles with the exception of yukuza I believe that's what it's called
Preach. I agree
Plus we never really got to see the full potential of the Dreamcast, but if it were around for a few more years we might have been able to get a Virtua Fighter 4 or possibly an Out Run 2 given the time to understand the hardware more
Daniel Jason yes that is totally true and a shenmue 3 on a Sega console or a new street's of rage
So what other way are you going to support Sega then? I buy their games on Sony and Nintendo consoles to support them and hope someday they come out with another console. Their games been very good and I think Sega is doing very well also.
Psx was actually the code name of the original PlayStation while it was in development. Years later when the ps2 was out, Sony decided to release a ps2/DVR hybrid called the psx.
PSX was the abbreviation used for the PlayStation during it's lifespan - nobody called it the "PS1" or "PS".
@@todesziege They only started calling it PS1 when the slim came which was called PSOne
These guys are correct. Even the big U.K. magazine was called PSX
One of my favorite systems, along with the Saturn, so i was deeply saddened when Sega had to throw in the towel. To me the Dreamcast had the best North American launch lineup of any other system ever. Still play it more than my ps4. Power Stone 2, Sonic Adventure 1 and 2, Shenmue 1 and 2, Jet Grind Radio, Soul Reaver Legacy of Kain, Headhunter, Zombies Revenge, Dead or Alive 2, Soul Caliber, Resident Evil Code Veronica, Rayman, Fur Fighters, Test Drive Lemans, Test Drive V-rally, Grandia II, Project Justice, Cannon Spike, Crazy Taxi 1 and 2, ….etc, etc. I can list all day my favorite Dreamcast games
Slight correction, Dreamcast was the first console that released with a modem, however the Genesis and snes had the 14k xband modem released in 1995 for them respectively, and the Saturn had the netlink adapter with a 28.8k modem released in 1996, a full 2 years before the dreamcast launched in japan.
Dreamcast never got the love it deserved. The 2 years when it was active were the best gaming years in my lifetime. So many instant classics and the online communities of PSO couldn't be beat. DAMN THE PS2 HYPE MACHINE!
NFL 2k was the best sports game at it's time.
99.99% of the time when something bad happens in the gaming industry it is the big companies fault.
The 0.01% is our failure to save the Dreamcast
i think its really interesting that the 90's/early 2000's macs used the cpu same architecture (powerpc) as many of the most popular game consoles (360/ps3/dreamcast/gamecube/wii)
3dfx sued SEGA for a breach of contract, and Sega settled out of court. It really happened this way because 3dfx wasn't Japanese. They chose NEC. Simple as that.
The Dreamcast and the Sega Nomad were way ahead of their time.
Quality Content!!
Got my Dreamcast in January '99 and playing Sonic Adventure was eye-popping back then!
I think I showed it to dozends of people from my school...
I also got Virtua Fighter 3tb with it, and Sega Rally 2 shortly after.
Playing Phantasy Star Online was also a feeling as if it came from the future... I even got a BBA to play this game.
3DFX wasn't supposed to create the graphical processor for the Dreamcast; That was for the Sega Black Belt, a different project worked on by Sega of America;
d4t6ix correct.
Dreamcast best console of ever!!
When Nintendo Switch gets Shenmue, Sonic Adventure, Crazy Taxi, Jet Set Radio, Skies of Arcadia, & Phantasy Star Online, then I'll definitely pick up the Switch Pro X in 2019
Great video the Dreamcast was such a great home console (Sega's redemption after there many missteps ) Its tragic a console that user friendly and just plain fun didn't have a full generation life span! It's the first game console I bought with my own money on the Launch date (In my personal top 5 game consoles)
The SEGA DREAMCAST....the best Damn 6th generation console ever period
Neat system. I remember having the Ethernet expansion to plug into my network so I could use the native browser that basically ran on Windows CE.
The CLX2 was actually more powerful than the Voodoo2. A lot more. The CLX2 triangle setup engine could rasterize over twice as many polygons as the V2. Additionally, CLX2 enabled 1024x1024 textures, texture compression, order independent transparency (no need for the CPU to sort transparent polygons), 32 bit color output, and it only renders pixels & texels that are actually visible.
The only technical advantage the V2 had was that it could (in theory) perform 80% more texel operations because of its second texture mapping unit. But, unlike the CLX2, the V2 performs a lot of overdraw (rendering pixels and texels which are not visible) and so it couldn't actually show any appreciable visible gain here either.
It should also be mentioned that the CLX2 was a stand alone, combined 3d/2d graphics accelerator. The V2 was 3d only, and so a 3dfx based Dreamcast would have needed another graphics chip (and dedicated memory) for 2d processing.
3dfx did piss Sega off, but Sega was going to go with PowerVR anyways. PowerVR made a larger technological leap between their first and second generation graphics accelerators than 3dfx did.
The Dreamcast was the best console of its generation. If you watch side by side videos of the PS2 and the Dreamcast little is left to tell. It's problem was SEGA and is failed marketing and support. Not the console itself.
I feel like SEGA at each turn either didn't know what they were doing, or the victim of forces beyond their control. At no point did they have a console that wasn't failing in some part of the world.
I only really wonder about Mega Drive though, if the PC Engine's success had a lot to do with why it never really caught on in Japan. If it wasn't there, MD might have been the big success that generation and Saturn would be an even bigger success than it really was at home and elsewhere too, and its entire history could be different.
I loved this system and have the best memories with it, even had online play too!
Proud Dreamcast owner here,aside from the DVD overhyped feature,the Dreamcast pretty much kicks the PS2's ass easily.
I'll take the Dreamcast over any trash modern day console,the game library of the Dreamcast puts the ones from current gen consoles to shame...the Dreamcast is easily the most innovative console of all time,we haven't seen such a leap in console innovation since then.
I was a high school boy when I bought a dreamcast. I even have a memory card/tamagochi handheld and I finished all of Shenmue series :)
Ive said the same thing about Dreamcast for years. It was definitely ahead of its time and the only thing that kept it from blowing up was lack of a CD player that Sony changed the game with.
Dreamcast, the Genuine Arcade Experience.
It was way ahead of time in terms of technology. But in terms of piracy it was too behind
In all honesty who really was? Everything aside from the Saturn was either moddable or had roms/emu's out for it. The DC
Actually, under the hood the anti piracy system is pretty clever, the mistake was that they tried to make an interactive media (Mil-CD, intended to give functionality such as karaoke and video on music CDs) using the same code that a game can run, but I think it is irrelevant to mention piracy because it wasnt a reason to fail. Sony was always massive at marketing campaigns (especially with bullshit presentations comparing the PS2 graphics to Toy Story), the huge value that DVD playback granted at the time (and somewhat now, people still complain how Switch doesnt have media capabilities even though we have a ton of devices that can playback multimedia content, unlike on 2000 which DVD players were expensive and VHS was trash, so the PS2 having it was a huge deal) and retrocompatibility added to the factor that SEGA's image was kinda burned by many reasons, both on consumer and developer side and I think Shenmue kinda helped to sink the company faster because how expensive the game was to make. I love this game, but it was delayed time and time again, moved from Saturn to the Dreamcast and it was one of the most expensive games to produce on the generation (as far as I remember only GTA San Andreas or GTA IV passed it in development costs), they needed to cancel the game earlier and focus on more cheaper productions.
@@lordeilluminati piracy affected the DC big time. They lost out on so many sales because of it. Plus the 3dfx fiasco. Japan honestly is the cause of the downfall of Sega. They never listened to Sega of America
I'll stick with playing Shenmue 1 and 2 on my Sega Dreamcast . The way it was meant to be played and without glitches that needs a patch.
OWN IT, still working!!!!!
Fun fact : this was the first controller to ever have analog triggers
I had a dreamcast and LOVED IT. I was so upset when they pulled it and stopped making new games for it.
I'm going to buy one again
If you are going to demonstrate footage of the Dreamcast graphics through emulation - at least TRY to show what it looked like by setting the proper resolution and without the emulatior set to widescreen. smh
The Dreamcast was by far the more superior console compared with the Nintendo Gamecube, and yet its one of the most criminally underrated, life is officially unfair
You know what i say? FUCK THE PS2 I WANT MORE SEGA CONSOLES
The sega Saturn 🪐 was the first console to support online
LOL @ the narrator comparing the Dreamcast VMU to a Nintendo Switch. The VMU was a glorified Tamagotchi. The console itself was, however, ahead of its time.
The DC wasn't the first console to support online play......
Sega should have bumped the price of the Dreamcast up to $250, and made the modem an insertable add-on (exactly like how the Gamecube's modem was insertable to be flush with the system). This would have given Sega roughly an additional $75 to put towards improving the graphical hardware of the Dreamcast. That would have amounted to a dramatic improvement, and likely made Model 3 arcade ports super easy and quick. As it was, the Dreamcast struggled to do Model 3 ports and it took a skilled developer a while to port a Model 3 game to be near arcade perfect.
Ultimately, as good as the Dreamcast looked initially, any fast-moving game with lots of calculations like Power Stone looked blocky and basic. Looking back through my gaming magazines of the time, the sentiment was that the Dreamcast looked good, but wasn't a true generational leap. A $250 Dreamcast without a modem likely could have been stronger than the PS2, due to Sony engineering that system so badly and having to include a costly DVD player.
Games looked better on Dreamcast than they did on PS2 for at least the first few years of the PS2s life.
Piracy is what truly killed the legend in the making that and the leak from graphics company . After devs found out the ps2 was difficult to program for and was obsolete to the Dc they would've swayed towards the Dc for easier and faster programming but piracy screwed that up .
No, piracy was irrelevant, as it ramped up in 2001 after the console was already discontinued. Not many people had a CD burner or DSL in 1999 or 2000. Dreamcast was discontinued due to underperformance of installed base - number of consoles shipped and in use, consoles you might be able to sell software for - and while piracy would have likely hurt the number of software sales in the long run, it would have actually improved the installed base metric that the discontinuation decision was made upon.
Would love to see SEGA give gaming hardware another try. Maybe now that PlayStation is out they can try handheld gaming? I don't know I know I would definitely get one and could be a nice way to test the water
Power Stone 2, still to this day imo, the best party game next to the Smash bros series. I just bought a copy of it last week alongside another controller to finally be able to play it with friends.
Oh cool, the 1,500,000 time this kind of UA-cam video has been made. Smart.
I'm sure if it had support for DVD-Video disks it wound have done better; but it was doomed to fail before it was released. I do believe that without Bleem, Windows CE and the Mil-CD loop hole it wouldn't be getting new games today.
god it was a gorgeous system, I still have the bag I got for the midnight release. 9/9/99 a night I will remember for ever. The games were vibrant and solid special the fighters.
Fun fact alot of the fighters that were on it Like Mar vs Cap 2 used the same hardware slightly modded in there arcade cab counter parts.
It's 5 years later now... do you STILL have the bag? : D
I've constantly said that this system was totally ahead of it's time, it's just a shame SEGA was already in trouble when this launched. I still own my original system I got for 12/25/99. I think they could have done better if they had got the system out in NA region about a year earlier. I think it could have got a strong foothold, regardless of the PS2. I have so many fond memories of the system. I remember first going online with 4x4 EVO, and that offered cross-play with PC/MAC, which was really cool for the time. I believe i probably spent most of my time on PSO, and Unreal Tournament, though.
Finally some proof of what I've thought all along, why I bought Dreamcast on day one with a reserved boxed unit, why I skipped the PS2 and still find Dreamcast games to look better especially considering release time and how long it took PS2 developers to make pretty games on it. Apparently, as I suspected it was technically superior graphically in several aspects.
"PSX"? I never HEARD someone saying that refering to the first Playstation.
Rodrigo Molinsky Really!? Sony themselves use that....they even branded a limited run PSX version of the ps2 which looked awesome.
Really. I never HEARD. I understand when people write "psx", but I always hear "PS1" or "Playstation 1" or "first Playstation".
And I said when someone was referring to the FIRST Playstation. I knew about PSX model of the PS2 (which also is an unreliable recorder), that is the name of the model, so that's that.
Rodrigo Molinsky The main magazine in the U.K. was called PSX magazine and nobody called it a ps1 until the ps2 existed and they released the super small model called Psone. Nobody referred to it as the first PlayStation until there was a second. In the 90s it was called PSX. Go look at the name of all the main emulators.
Again, I (which means "me") never HEARD. 👄"PSX"->👂? Nope, not to my ears. Even in UA-cam, it's hard to find another channel calling it as "PSX".
Before the PS2, I only heard the first Playstation being called... "Playstation". The local magazines might have abbreviated to "PSX", but we called the console, vocally, by "Playstation".
@@rodrigomolinsky I'm with you. I've traveled to j apan on duty, I've traveled through a few states in america..,everyone who I've engaged conversation with just said "Playstation" or even PS.
I also never HEARD PSX when referring to the first PlayStation. Even after the ps3 was alive and well. Till this video I never HEARD someone SAY PSX.
I've heard recently "Original PlayStation"
Should have mentioned the mic, internal clock, second controller slot for a second peripheral, and the analog triggers.
SF Super Runabout, Crazy Taxi and Marvel Vs Capcom
Good old days
BRING BACK SEAMAN!!
Yeah, but the title needs to be "Fish-Man" or "Mer-Man" or "Ocean-Dude". Here's why: back in 2000 my 2 best friends & I went to a hobby toy/import video game shop. We were looking at Japanese import DREAMCAST games & one of my bff's noticed the game SEAMAN.
Now, I had already picked up this game when it came out. So Without thinking- he (my friend) spoke in a loud voice,
"Hey Dawg when we get back to your house can you show me your SEAMAN?"
My other bff said, "Yeah- but can he at least get dinner & a movie first?!"
Everyone in the store burst out into laughter, including me!!
If only 3DFX had not screwed up with the leaks
Even though I was PlayStation gamer, Dreamcast had better graphics compared to PS2.
Too bad that SEGA tragically ended as a company, it brought many innovations to the game consoles, way ahead of the era of 5th and 6th game console generations
you missed something that the DreamCast did better then PS5 Switch and the X-box series x, they used magnetic joystick for there controllers, meaning they won't drift for a hell of a long time, the springs inside them will wear out faster, and most of them are working fine to this day
oh man virtua fighter and power stone 2 were the best on the dreamcast
A 2000 episode of Modern Marvels predicted that the Dreamcast would be successful. Wrong!
2nd fav system of all time!
Do you think if it had a DVD capability also that it would have lasted??
It couldn't realistically have had DVD capability - in 1998 that would have made it way too expensive and a complete failure.
That's why you sale them at a loss. Recoup your money with video games and sell one Controller and you hit the market before PS2.
Then you better A) have some really deep pockets and B) hope to sell a shitload of games. I'm really doubtful it would have worked out.
True but they should have taken the risk because what they did didn't work either.
todesziege, not necessarily, arguably one of the reasons the PS2 had a high adoption rate (aside from coming out a year before it's main competitors) was that it was a DVD player, It certainly was my DVD player for a long time. Consumers tend to excuse an extra cost if the hardware is doing something extra (ie more bang for my buck). It is the reason many swallowed the PS3s launch price, while it was expensive for a console, it was also a well priced top of the line Bluray player.
Even without Sega's history attached, if you saw one console in the store that just played games, while the one next to it also played DVDs and was slightly more expensive ( but less than buying 2 separate devices) which would you go for? DC was $200 USD while PS2 was $300 USD a year later.
I loved this console
I could not watch this, there are so many errors and inaccuracies :-/ .. it must have been hard to read too.
DAMNIT I want a Voodoo dream cast and for 3DFX to still be around. Wheres my portal to an alternate dimension.
I don’t care about remasters, it’s like supermario allstars not being original anymore ,however i would like if sega will come with a saturn & dreamcast mini because the world is screaming for it!!
A powerhouse for fighting games
lack of a dvd drive, and no hdd killed it, microsoft nicked the idea and released the xbox, which is essentially the dreamcast v2.
Shenmue 3 is out Guys ...
The Dreamcast definitely came out ahead of its time. what I wouldn't give to play Power stones and ready to rumble boxing again.
The PowerVR GPU in Dreamcast was already more powerfull and feature packed than the PS2 GPU, and had twice the VRAM. 3DFX Voodoo 2 was less efficient and wouldn't have added anything.
PS2 had a better CPU and a DVD drive. Dreamcast could've completed for longer. Every multiplatform title ran at a higher resolution on Dreamcast.
Fun fact: The Dramcast VMU ran on a "POTATO" chip
I own over 70 games for my Dreamcast. I started collecting around the late 2000s, back when you can find plenty of games for under the price range of 30$. Early 2010s was the last great time to collect old classic games before it got corroded by scalpers.
dreamcast is the best system to collect for
I just realized Microsoft has been in the video game console race longer than Sega was... whoa time flies
ALIEN FRONT IS STILL ONLINE?!