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Making a Massive Storage & Export sector in Mindustry V7
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- Опубліковано 30 січ 2023
- #mindustry #mindustryv7 #campaign
In this video I get rid of everything I had in my salt flats sector to be able to replace it with a massive storage and export option.
This can help me conquer other sectors easier as the ability to directly send resources to other sectors.
Mindustry V7
Making a Massive storage and export sector in salt falts as there is a lot of well, flat space perfect for a big build like this.
This Storage system includes logic I made for it
I also spent some time making a system to operate this easily twice because you can't disable power nodes lol and I never checked before making the entire system.
Because a lot of people seem to want to know the logic, when this video reaches 100 likes I’ll do some sort of tutorial for how to get it working
We got 106
@@bless3120 soon ™️, someone told me there is some sort of nerf to launch pads so this might not even be relevant soon
@@Jere90 waz the news bro
@@Jere90 and that said someone thinks modded is vanilla
It's 166 likes now
Anuke really should add transporting units and blocks between sectors
Too op
I want plastanium junction
Is this a mod if it is pls tell me where mod is i need this
@@calapnet i made a mod for that but i don't know how to publish it
@@dwightlumain8645 nah its In the game i just found that like 2 month ago and also late
Been waiting for this ngl. Also the 4:00 moment caught me, a bit, off guard
Lez goo lol
There is a mass storage system I was working on. It was in fading revelations and exogenesis, but, with a bit of programming changes, it would work with vanilla. The big thing with the storage system is you can put any item in the vault and it wont back up. Yup. So, I had storages capable of holding 33 different items without overfilling. It also has a level indicator for the total amount of stuff in the storage system. Utilizing silicon conveyor mod(10 packs/sec)and exogenesis green mass conveyor(100 items/pack), you can do some absurd numbers of items. If you build the item storage long enough, it can take every item from the core without difficulty.
Just wondering what sector was the scene when you said "Exporting phase fabric" I would like to know.
I checked and it’s by desolate rift, it’s 180
@@Jere90 gracias
So good vid, but the I can’t here you multiple times. It would be better if you improve your voice quality. Btw that is a massive storage you got there
Yeah I noticed it, I forgot to lower the game music more in some of the recordings, I will try and make sure in the future
4:35
I would like to have that logic as well, as it would be easy to control dem launchpads.
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Since you seem to check your comments regularly, no UA-camr has covered V7 sector 69. Thought it would have something since it’s 69! Some jokes could be made.
Where’s that sector? Idk tho
@@Jere90one of the many eradication bases in the north
what logic did you use for the units to follow you and help you?
The command mode on V7 where u can click and drag to select units and if there all poly’s and or megas they will have their options
All the flying support units can be set to the command that looks like a key hole, which is follow you.
What did you type on the logic i want to organize mn to
Now the Launch Pads are severely Nerfed to cost Cryofluids and Oil making Salt Flats nearly useless for a Launch Pad Spot, But the Living Steel Launch Pad from Fading Revelations doesn't require those 2 liquids and Water can be put on Launch Pads for Faster Cooldown
Did they really make that change to launch pads?, when cuz I haven’t heard of it till now
@@Jere90 Yeah Eboy Plays discovered the nerf so, he entirely changed up his strategies when it comes to Launch Pads, but Currently he's still playing a Ultra Modded Mindustry V7 as 3 mods are so large that Crashes are so likely when 4 or more, as the 3 Mods are ExoGenesis, Exotic, and Fading Revelations, then 2 quality of life mods like Auto Drill and Time Control, He also has a Mod called Mindustry Hacked, but he wants to beat the entire Ultra Modded Campaign without cheating as one Player completed the entire Planet Serpulo so Eboy Plays will attempt to conquer the entire Planet Serpulo but Modded.
Like Seriously, Because of the Launch Pad Nerf, means like Salt Flats Launching Site is rendered useless due to scarce water sources with that, despite the Reddit Post that Salt Flats is the best for launch pads, it's not due to the nerf
Where did you see that launch pads required liquid input ?
@@lechatrelou6393 Some Mods might have Nerf the Launch Pad probably with Fading Revelations, with a Living Steel Launch Pad
What is the efficiency? I guess it's more than 10k/minute
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Why i can't find the launch pad is this mod or something?
@donat92 maybe you haven't unlocked it yet, it is not a modded item
@@Jere90 oh thanks
Do you need to bind target sectors manually?
You only need to set the target sector from 1 launch pad, all the rest will do the target sector
@@Jere90, is it a built in feature or processor magic?
@@herrwunderwaffle feature, all the launch pads only go to one sector at a time
How are you keeping this sector full to launch at other sectors?
Just curious, as I usually just build a few launch pads in each sector, for what ever resource there is an abundance, then individually reset each sectors launch destination when i start a new sector.
@@AFMR0420 , probably he imports all resources from different sectors to salt flats.
can we get a link to the schematic for the logic?
Im gonna do a video about the logic soon, it’s just that it’s my last week at school and I got some stuff I gotta do, but after this somewhat intense phase I should be able to do the video asap
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JARRITO?!?!!1?2!?21!!2?1
How do i transport materials from 1 sector to another?
Launchpads
what logic is that?
So I have a logic processor constantly checking the switches (each switch has an asignated material) and if that switch is on it will write “1” to the cell instead of “0”, then we just check if it is a 1 at one of the materials we alloy the pads enabled
yo dude is it a feature that you can send stuff from one captured sector to another?
Yeah
when do u unlock it@@Jere90
@@Fish_Still_Playsat extraction outpost
@@Fish_Still_Playscapture extraction outpost first, its two sectors below ground zero
Bro, why use a sector to storage itens?
I store the items because that way I can save them to be able to launch those resources to other sectors I need or want to send
What is the sector num
Salt flats
У меня есть несколько вопросов...
Which?
What sector is this
It is salt flats
@@Jere90 oh ok
Hey
Hello
Are the massive volume difference your attempt to be funny, or are you just really bad at making videos?
Im bad at making videos
Really the Tutorial is Very useless due to the Launch Pad Nerf cost Cryofluid and Oil on newer updates
what logic did you use for the units to follow you and help you?
Just the command mode in v7
@@Jere90 how do you do that??
@@DAREDEVIL-dm4yh click command and drag select the polys or megas and there’s a little menu for it
@@Jere90 yea I realized that
@@DAREDEVIL-dm4yhyeah im late lol