For everyone with the Occluder problem. After adding the second body mesh to the scene, It will create another body tracking and body mesh, move the body mesh onto the first body tracking to be part of it then delete the new body tracking you created, Now all you have to do is download the occluder material from the asset library and change the material of the body mesh you moved to the occluder material you downloaded. that is all. PS: you can also just search for the Occluder material in the resources panel.
MORE HELP! - It appears this doesn't flow exactly as the timeline suggests, and as such, some of the objects and resources appear and disappear - making this hard to follow. As an example yet at 6:00 we add a body tracker and child, yet at 6:19 onwards the 3d body tracker 1 (and children) no longer exists
The Occluder Part is not working! Is there a more detailed description or workaround? It is still just pasted onto the body without any occlusion.. Also tried what @HosseinThePoet did, but this did not work aswell..
HELP! - at 6:10 you mention creating an occluder material, yet then you've skip over exactly how you made that and at 6:19 it is magically there. Adding an occluder material into the resources, and applying it in the same way doesn't work - so I'm assuming one of the settings is adjusted. Any info and guidance appreciated
Hi Jeff! Here's a workaround for the problem you're encountering. Open a Cloth Simulation template, select a Full Body Occluder - right click it and select "Export Object." Then you can add that the Full Body Occluder to your project and it should work. If this doesn't work or if you have further questions, let us know!
For everyone with the Occluder problem. After adding the second body mesh to the scene, It will create another body tracking and body mesh, move the body mesh onto the first body tracking to be part of it then delete the new body tracking you created, Now all you have to do is download the occluder material from the asset library and change the material of the body mesh you moved to the occluder material you downloaded. that is all.
PS: you can also just search for the Occluder material in the resources panel.
Thanks so much for helping out fellow creators!!
@@SnapAR Thanks to Snap team for giving us Lens Studio😇
Also this changed the body index inside the new Full body mesh. You should set it back to 0 instead of 1
Why is my ar filter showing with black avatar after publishing??
Thanks for this tutorials !
Glad you liked the tutorial, Zhika!
This is great! 👍🏻
MORE HELP! - It appears this doesn't flow exactly as the timeline suggests, and as such, some of the objects and resources appear and disappear - making this hard to follow. As an example yet at 6:00 we add a body tracker and child, yet at 6:19 onwards the 3d body tracker 1 (and children) no longer exists
Thanks for this feedback, Jeff! We'll send this to our team and take it into account for future tutorials.
Thank you ❤
You're welcome 😊
can you import your own mesh avatar?
Hi, is this only limited to snapchat or it can be used for other custom build mobile applications
Nice 👍
Great 👍🏻
Thank you! Glad you enjoyed the tutorial ✌️
If someone can help me create these for my garmets, would love it
The Occluder Part is not working! Is there a more detailed description or workaround? It is still just pasted onto the body without any occlusion.. Also tried what @HosseinThePoet did, but this did not work aswell..
I like it ❤❤
Thank you Ahmed! Happy to see that you enjoyed this tutorial 🤗
@@SnapAR I will definitely be happy with every tutorial from you ❤️
Was any viewer able to use occluder in hoodie yet to show head? Your help will be appreciated..
What if we wanna do this on Instagram possible?
HELP! - at 6:10 you mention creating an occluder material, yet then you've skip over exactly how you made that and at 6:19 it is magically there. Adding an occluder material into the resources, and applying it in the same way doesn't work - so I'm assuming one of the settings is adjusted. Any info and guidance appreciated
Hi Jeff! Here's a workaround for the problem you're encountering. Open a Cloth Simulation template, select a Full Body Occluder - right click it and select "Export Object." Then you can add that the Full Body Occluder to your project and it should work. If this doesn't work or if you have further questions, let us know!
@@SnapAR Thank you! For the record, this style of walk-through guide is incredibly helpful - so a few tweaks and its 100% !
@@thexrman Amazing! Thanks for letting us know, we're working on more video tutorials so appreciate all the feedback 😁
@@SnapAR it didn't help..
@@SnapARthis isn't working. Any other option available?
Horrible program. Slow to load, and crashes once you try and get to a certain point - and I have a high end PC.
too complicated
Hi BBB! Let us know what we could explain in more detail to make it easier to learn how to create a Lens.
@@SnapAR hi there how could we have a chat about things, have you got a messenger link?