What is the next nation that I should do a guide about? Leave a comment here and join The Discord to chat with me: discord.gg/ksDjjUhKHd Check out more nation guides here: ua-cam.com/play/PLsO8A6cTBgguX6W3b2j-9IlbSHn2nR8wO.html
A Japanese daimyo guide would be awesome, especially with the new samurai military mechanics added! Unstoppable Oda armies shall bestow us with the honor of their presence!
you can spawn infinite manpower with the cawa, just spam a bunch of them in one province and merge + consolidate. it only costs mil points, of which you have plenty with the great starting ruler. It saved my skin a few times when i fought the ottomans.
You could also stack all power cost modifier and have them for cheaper. There's also special unit modifier you can get from Great Projects and some estate privileges for even more of them.
Ethiopia was the first nation I ever played in this game 10,000 hours ago, and i've come back to it a number of times since. It's hands down my fav nation. Now granted, some of the new mission trees may have changed this, but Ethiopia has always felt like the most versatile nation in the game. There are so many different ways to play them. I think my personal fav is pushing south and getting colonization early to block off the Europeans from pushing further than the ivory coast. You can then push eastward and colonize the east indies to form a trade income that makes your gold income trivial. You can set up zanzibar as 100% trade node, basically a functional end node if you do it right. Really a fun playthrough, and once you get out of the early game despite having subpar land you are so ridiculously rich that you can buy your way out of pretty much anything.
Nice to see an updated guide for Ethiopia. I used your last guide and it was probably my most fun and most successful campaign. I even had France and England as junior partners under a PU down the line.
I remember playing Vijayanagar around 3 years ago. I had expanded quite a lot and I was quite strong. I had conquered the entire subcontinent, some territories in Africa and Indonesia and then I decided to start conquering Arabia. Mamluks were still the big power over there. They had lost one war to the Ottomans (judging from the territories they held) and soon after I had conquered some land in Arabia, they were involved in another war with the ottomans. So... What does that have to do with this video talking about Ethiopia? Well... Thing is, I gathered some troops and attempted to take advantage of the fact that the mamluks were at war. I expected to advance quickly given that the mamluks were busy losing to the ottomans. However, the Mamluks flat out ABANDONED their front with the Ottomans, allowing them to capture even their capital and highest dev territories just to gather their forces and destroy me! That also happened when I attempted to do the same against the ottomans while playing the Mughals. The ottomans pretty much ceded their european lands without a fight to austria-hugary and its allies, to throw all they got at me. In their case the idea of "beating the enemy you can beat" was not really there, because at the end, they lost a good chunk of their european territory to austria-hungary AND arabian territories to me (they could have saved their balkan holdings but no... They had to focus on me). Bottom line, the computer used to utterly metagame against the player at wars. It flatly ignored any kind of threat from other non-player nations just to throw all it got at the player. Thankfully, from what I have seen in the latest patch, that has changed and therefore a tactic like "wait for the mamluks to start the war with the ottomans" can indeed work.
Nice video bro, but keep in mind the reason this mission tree built the way it is, it's simply because it gives you the option to ally Portugal, discover the Mediterranean and crush the Mamluks/Ottomans in no time... at the start you basically want to start a war every month and get the Discipline+5 from Makuria Holy Site before they get guaranteed or allying the Mamluks, with this way plus Portugal Alliance event (that gives later money/morale of armies) you can crush whoever it may be up in the north and consolidate Alexandria in 30 years max, then optional is go colonial and rush to India(or by just no casus beli the Maldives). Once the Mamluks or Ottomans are no issue you want to clean Arabia and push to the gold mines south in Kilwa. You can surprisingly become 1st in greatest powers in 100 years, later on even PU Portugal via Favors. Fun fact about the Cawa Units (especially if fighting the ottomans that has ridiculous amounts of manpower) Every two Cawa's created + consolidated = 1 unit that you paid a pretty small amount of mil Mana+ you don't pay for reinforcements. Super OP
I would love to see "Part 2" on this guide (and your others for that matter). Seeing how to take on the Ottomans to get the last 2 religious sites would be fascinating.
Same thing you did with the Mamluks. I have managed to ally QQ and kept them alive against Timurids that wouldn't explode and hate my guts, and Ottomans. Mercs are your friends. Basically, take great care when fighting the Ottomans, stay together, and pray you have enough to face the turks. Once you manage to win against the turks once, it's still not the end, you build up quantity and pray some more, see if you can cheese some incursions in Arabia. Timmis tried the same thing, so they hate my guts bad, but luckily, they hated the Ottomans just as bad. And just take over the mamluks and cut off the ottomans to make sure they don't border them... I've only managed to cut them off until Jerusalem. And then once you wrap up the mamluks...... You repeat what you did against the first war with them against the ottomans, in my case, the commonwealth was having the time of its life, so 50 years later of basically waiting and building up army tradition (in last mission, modernise the army, you'll need 80% army professionalism and 75 army tradition, or get mil tech 20) I feel bad because I'll have to betray QQ now... They were my bros ever since the start almost... Although... The mission tree doesn't say that I have to take yerevan...
Love the guide! Only thing I would add is to consider quantity as the first Mil Idea. The geography of the region leads to a lot of attrition without it.
what happened in my ethiopia to aksum campaign not to long ago: one of the smaller coptic nations allied medina, so i could vassal them straight off the bat in my second war or so. Then immediately strike makuria before they had a chance to ally mamluks and after 1 month declare on shammar to fully block mamluk expansion into arabic peninsula - try to ally timurids and QQ so that you're safe, then move on to horn of africa and complete as many missions as possible, then you can attack mamluks (ideally together with QQ) - was (and still is) a very satisfying run, hope this helps as you need a little bit of luck but go for that medina ally early on!
I do think its worth it to go after Kilwa. It's a good way to get more gold mines and improve your economy on higher difficulties and, if you're quick enough, you can build up enough of a war chest to deal with a powerful Ottomans/nasty alliance network (as you can be soft locked for a while if they do TOO well. In one game they'd pushed as far as Austria in the west, Iraq in the East, and bordered me in Syria and simply managed to drown me in men for a while).
Also, outside of the gold mines, Zanzibar and the Cape are much better trade nodes than the one Ethiopia starts in. I don't know how the Ottos react to Ethiopia in this patch, but for my 1.32 WC, I simply grinded favors and called them into wars against the Mamlukes, using them to grab land for myself while denying them anything from the conquests. As long as you didn't take anything past the Sinai, they wouldn't break their alliance with you. Rinse and repeat every fifteen years until you finally build a good power base and then take past the Sinai. By then, you should hopefully have enough of allies to at least deter them from gangbanging you. Though you did mention higher difficulties, as a Normal peasant, I doubt that it would be as easy.
13:45 While it's true that Ethiopia node sucks, it's still better than Alexandria - a coastal node that gets its trade power sucked out by three very strong nodes of Genoa, Venice and Constantinople. As Ethiopia, until you have a hold over Constantinople it's better to move your trade capital in the opposite direction, to Zanzibar. It's a very powerful node and conquering it puts you in a perfect position to take the gold mines in Central Africa.
I do like this guide quite alot, albeit I didn't go quite the same route when I first played (Noob here) - I am fighting mainly with a powerful arabian faction (I forgot the name exactly) and Persia at this point, owning most of the Horn of Africa, some of the Nubian lands and most land down to Kilwa and Mombassa, including some african colonies I did with Expansionist. I do like your strategy much better, since it seems you can avoid the rather obnoxious headbutting I did with both Adal and Ajuuraan early + the rather embarassing war I lost to Yemen, due to an unfortunate early blockade and peacing out Adal, instead of just peacing out Yemen with the warscore. Took most of the southern Arabia after getting a foothold, and now it's all Persia and another Arabian warlord from here. Mamluks are allies with both Persia and the Arabian kingdom, but they are fighting the ottomans, so they haven't bothered me much. Cool guide! Always enjoying them.
You can convert the 2 provinces before clicking the mission and you then don’t have to wait to convert them. With the estate privileges, an inquisitor, and the missionary strength from your blessing it shouldn’t take more than 5 years to convert both. You need an inquisitor for the next mission anyway.
When I last played as Ethiopia, the Mamluks went on a rampage in the north, and the Ottomans collapsed pretty early, after getting stomped by Venice, QQ, and the Mamluks.
My main question is why the Ottomans are so much easier the latest patches. I feel like they were the bane of almost all my games, especially as Ethiopia later.
Aren't they in a super spot as a colonizer, at least for Asia. I would push down to South Africa and colonize Asia, you can get all the trade from there into your nation.
I would not give out Increased Levies with Ethiopia, the nobility have 56% land ownership. Even when you eventually revoke it it's going to take forever to get to 100% crownland.
28:50 "I haven't been able to ally anyone" *shows QQ diplo screen, with a green check on offer alliance* you can build just 2 forts in the north before mamluks war rather than 3, just Don't go with the coast. you can get a hill fort on the province you skipped cool guide, I didnt think of grabbing the strait when I did it till waaaaaay later
My take on controlled gold mining is, how much do you want to have to care about inflation? You can handle the inflation pretty comfortably either way if you just have the two gold mines, but without controlled mining you occasionally have to think about it, whereas with controlled you can forget about it for 50 years and barely have had a problem.
Yeah, the way I see it it's either 1) don't worry about inflation but in turn lose out on a little gold due to production efficiency production, or 2) lose gold and/or admin points due to inflation. Don't really see how 1) can be considered the better option.
@@anschn7166 Saving your brainpower for something else, or if you're going for widespread conquest in south Africa it's worth doing because you can end up with 10 gold mines all pumping out inflation.
I would suggest rushing for 6th mil tech, and then declaring war on the Mamluks asap, before the Ottomans. With mil tech ahead, the same army size and 100 tradition general, you will beat them easily. On the second war with the Mamluks, you should take lands near ottomans, to blockade them expanding path to the Arabia peninsula. Rival Ottomans and keep being mil tech ahead. Ally ottoman's rivals and any big nations, and when ottomans will fight in Europe, declare war on them. Take forts on Anatolia asap and declare peace, take some provinces near Constantinople to cut ottomans into two pieces.
ditching RNG mechanics to make your guide more predictable and consistent with natural gameplay is very wonderful to see mostly because like. one out of every three games has insane random crap happen in it that wildly diverges your experience from other's have you considered uninstalling the country flavorpacks? a guide to russia is insanely easier with the flavorpacks, as is england. a guide for countries with different combinations of DLC/flavorpacks would be very appreciated, since some of us can only afford the $180 core DLC and not the additional $95 dollars of fluff an extreme example is majipahit on the island of java. this country has a DLC-based disaster and if you do not install that dlc it changes the entire game no cap. so two guides to majipahit would be needed, and in both cases continuing to abstain from overpowered RNG drops would truly solidify these guides as the defacto go-to guides for newer players some youtubers use console commands to make their guides more entertaining, but really it's only more entertaining for themselves. watching a youtuber suffer horrible gameplay mechanics will ALWAYS be more entertaining than "i beat ottomans with epic general because i savescummed for it in my guide to byzantium"
How is taking the 'controlled gold mining' estate privelege even up for debate after PDX removed the +5% all power costs debuff? Only a few nations in the game have access to it (Ethiopia, Mali Mutapa and some others) and it's for good reason too. Mana points > pure ducats and this privelege saves you 75% admin points you would have lost getting your inflation under control in exchange for only 15% in raw value. It gets even better. Combined with economic you apparently can get gold mines that NEVER deplete no matter how high you dev them with even less inflation. It's the best of both worlds in that case. Maximized money AND admin points at the same time. Take all of Africa's gold, then if you want you can take all of Mexico's gold (move capital to colonial region, of course) and be insanely rich very early in the game. Not taking it not only means you eat a ton of inflation which means losing a ton of admin points but you risk your gold mines becoming less valuable over time which means even more mana points sunk getting them back up. Long story short: If you can get it, get it.
Why not take Defensive with Ethiopia? The terrain is brutal and helps stack attrition and fort defense modifiers from Coptic and Ethiopian ideas when going against Mamluks and Ottomans.
Offensive/Quality helps you win, Defensive helps you not lose. It's not a bad idea as a second mil group, but it only helps when you're on the defensive. Offensive still helps you win when you attack an enemy stack sieging your already hard to take forts, but Defensive doesn't help you once you're pushing into enemy land to take their stuff.
Sorry for asking, but would converting to jewish be a bad idea for Ethiopia? The bonuses of the religion seems good (no culture penalty seems pretty strong), but I don't see many people converting
It's harder, but not bad. Coptic enjoys better relations with other Christian nations and a couple niche mechanics that only Christians can use (PUs, for example), so Jewish Ethiopia is turning up the difficulty for what can potentially be a better religion.
I am also running eu iv 1.35 domination and yet the mission tree for Ethiopia looks nothing like what you are showing in your video. It is much simpler and not at all as rewarding. I am thinking maybe I have a DLC that overrides the 1.35 new mission tree. Is that possible? Any idea what I might be doing wrong?
Hey, I have the same issue. I looked up the DLCs and I think we're missing the "Immersion Pack - Europa Universalis IV: Origins". That seems to update the missions for some African nations, including Ethiopia.
10:47 - subject has to be christian, not overlord. If you have some PU's as overlord you can swap religion to non-christian and you will keep the unions.
personally, this guide wasn't that good, in 1450s I've already conquered all of the Ethiopian minor nations and Nubian nations as well, but every game in eu4 is heavily rng dependent
Try to link with russia and austria they will help you for your first wars against the otto's plus link with spain and portugal for the later wars against the otto's. This how i done it and formed aksum
Get friendly with the Italian minors so they share maps of the Balkans and Central Europe. Then spam improve with all Otto rivals until you get at least 2 to ally you. Ideally Poland and Hungary so the Turks are occupied. Then snake for a Greek province and Antioch
To add on to what the others have said, the Ottomans have quantity but they don't have longevity- last long enough and their rivals get strong enough to throw hands with them, and it only takes one solid loss for their death spiral to begin. Once you've conquered as far north as Hawk has in this video, you can start looking west into the Magreb, east into Arabia and south into Africa to strengthen yourself for when it's time to go.
What is the next nation that I should do a guide about? Leave a comment here and join The Discord to chat with me: discord.gg/ksDjjUhKHd
Check out more nation guides here: ua-cam.com/play/PLsO8A6cTBgguX6W3b2j-9IlbSHn2nR8wO.html
Ming. The disasters are so bad to deal with. Korea and Japan too.
O great i just did this campaign
Pomerania
@@adamfilipowicz3002me too!!
Thanks for the video Red Hawk!
Could we get one for the Great Horde? Since a lot has been updated since the last video you have?
The Chad Hawk deleting the god general was the most sigma move in EU4 history
Something a Romanian youtuber wouldnever do
A Japanese daimyo guide would be awesome, especially with the new samurai military mechanics added! Unstoppable Oda armies shall bestow us with the honor of their presence!
Reject Oda militarism embrace Otomo crusaders
@@elcazador3349remember this when he reaches season O of A-Z
@@elcazador3349w
Oda uniting Japan, and then invade Ming to claim Mandate of Heaven would make a great guide video.
@@MadokaexeReject Otomo, embrace So and sail the high seas, arr!
you can spawn infinite manpower with the cawa, just spam a bunch of them in one province and merge + consolidate. it only costs mil points, of which you have plenty with the great starting ruler. It saved my skin a few times when i fought the ottomans.
You could also stack all power cost modifier and have them for cheaper. There's also special unit modifier you can get from Great Projects and some estate privileges for even more of them.
Do you know from which great Object exactly?
@@BlackHoundWolf there's one in Mewar I'm pretty sure, idk about others :)
Ethiopia was the first nation I ever played in this game 10,000 hours ago, and i've come back to it a number of times since. It's hands down my fav nation. Now granted, some of the new mission trees may have changed this, but Ethiopia has always felt like the most versatile nation in the game. There are so many different ways to play them. I think my personal fav is pushing south and getting colonization early to block off the Europeans from pushing further than the ivory coast. You can then push eastward and colonize the east indies to form a trade income that makes your gold income trivial. You can set up zanzibar as 100% trade node, basically a functional end node if you do it right. Really a fun playthrough, and once you get out of the early game despite having subpar land you are so ridiculously rich that you can buy your way out of pretty much anything.
ethiopia is in the top 10 most fun nations imo, thanks for the guide hawk!!
Ethiopia is one of the best nations in the game, always one of my go-tos. So much fun.
17:00 Government Reforms
19:00 Idea Groups
Deleting that general legitimately made me cry 😂. RNG won’t be so generous next time Hawk, I’m telling you man
Wow, I have just watched your 1.32 Ethiopia guide, and I started my own campaign and... what I see? New guide for 1.35. 😊 Thank you. 😊
man if only i had this guide on June 12, 2023
Love your Guides, they are very well explained and easy to follow (other videos are of course also chefs kiss)
For the war with Adal, better declare a regular conquest to save you diplo points in the peace deal though
Nice to see an updated guide for Ethiopia. I used your last guide and it was probably my most fun and most successful campaign. I even had France and England as junior partners under a PU down the line.
Please redo and post it.. watching from Ethiopia now… would be great to follow you
I literally started an Ethiopia game yesterday and was looking for some tips in you 1.32 Ethiopia video.
If you want to see a strong Mamluks play as Ethiopia. As they say the AI stalks you. You might see the wonders like mamluk Ottoman alliance.
The worst I've seen is ottomans allying muscovy, persia and France in a byz campaign
I remember playing Vijayanagar around 3 years ago. I had expanded quite a lot and I was quite strong. I had conquered the entire subcontinent, some territories in Africa and Indonesia and then I decided to start conquering Arabia. Mamluks were still the big power over there. They had lost one war to the Ottomans (judging from the territories they held) and soon after I had conquered some land in Arabia, they were involved in another war with the ottomans.
So... What does that have to do with this video talking about Ethiopia?
Well... Thing is, I gathered some troops and attempted to take advantage of the fact that the mamluks were at war. I expected to advance quickly given that the mamluks were busy losing to the ottomans. However, the Mamluks flat out ABANDONED their front with the Ottomans, allowing them to capture even their capital and highest dev territories just to gather their forces and destroy me! That also happened when I attempted to do the same against the ottomans while playing the Mughals. The ottomans pretty much ceded their european lands without a fight to austria-hugary and its allies, to throw all they got at me. In their case the idea of "beating the enemy you can beat" was not really there, because at the end, they lost a good chunk of their european territory to austria-hungary AND arabian territories to me (they could have saved their balkan holdings but no... They had to focus on me).
Bottom line, the computer used to utterly metagame against the player at wars. It flatly ignored any kind of threat from other non-player nations just to throw all it got at the player. Thankfully, from what I have seen in the latest patch, that has changed and therefore a tactic like "wait for the mamluks to start the war with the ottomans" can indeed work.
Nice video bro, but keep in mind the reason this mission tree built the way it is, it's simply because it gives you the option to ally Portugal, discover the Mediterranean and crush the Mamluks/Ottomans in no time... at the start you basically want to start a war every month and get the Discipline+5 from Makuria Holy Site before they get guaranteed or allying the Mamluks, with this way plus Portugal Alliance event (that gives later money/morale of armies) you can crush whoever it may be up in the north and consolidate Alexandria in 30 years max, then optional is go colonial and rush to India(or by just no casus beli the Maldives). Once the Mamluks or Ottomans are no issue you want to clean Arabia and push to the gold mines south in Kilwa. You can surprisingly become 1st in greatest powers in 100 years, later on even PU Portugal via Favors. Fun fact about the Cawa Units (especially if fighting the ottomans that has ridiculous amounts of manpower)
Every two Cawa's created + consolidated = 1 unit that you paid a pretty small amount of mil Mana+ you don't pay for reinforcements. Super OP
20:24 you should select conquest cb it cost you diplo mana to take provinces except your core when yo u select reconquest
Followed your guide and gotta say, first time I completed a mission tree in EU4, felt goodddd....
I would love to see "Part 2" on this guide (and your others for that matter). Seeing how to take on the Ottomans to get the last 2 religious sites would be fascinating.
Same thing you did with the Mamluks. I have managed to ally QQ and kept them alive against Timurids that wouldn't explode and hate my guts, and Ottomans. Mercs are your friends.
Basically, take great care when fighting the Ottomans, stay together, and pray you have enough to face the turks.
Once you manage to win against the turks once, it's still not the end, you build up quantity and pray some more, see if you can cheese some incursions in Arabia. Timmis tried the same thing, so they hate my guts bad, but luckily, they hated the Ottomans just as bad.
And just take over the mamluks and cut off the ottomans to make sure they don't border them... I've only managed to cut them off until Jerusalem.
And then once you wrap up the mamluks...... You repeat what you did against the first war with them against the ottomans, in my case, the commonwealth was having the time of its life, so 50 years later of basically waiting and building up army tradition (in last mission, modernise the army, you'll need 80% army professionalism and 75 army tradition, or get mil tech 20)
I feel bad because I'll have to betray QQ now... They were my bros ever since the start almost... Although... The mission tree doesn't say that I have to take yerevan...
Love the guide! Only thing I would add is to consider quantity as the first Mil Idea. The geography of the region leads to a lot of attrition without it.
what happened in my ethiopia to aksum campaign not to long ago: one of the smaller coptic nations allied medina, so i could vassal them straight off the bat in my second war or so. Then immediately strike makuria before they had a chance to ally mamluks and after 1 month declare on shammar to fully block mamluk expansion into arabic peninsula - try to ally timurids and QQ so that you're safe, then move on to horn of africa and complete as many missions as possible, then you can attack mamluks (ideally together with QQ) - was (and still is) a very satisfying run, hope this helps as you need a little bit of luck but go for that medina ally early on!
I do think its worth it to go after Kilwa. It's a good way to get more gold mines and improve your economy on higher difficulties and, if you're quick enough, you can build up enough of a war chest to deal with a powerful Ottomans/nasty alliance network (as you can be soft locked for a while if they do TOO well. In one game they'd pushed as far as Austria in the west, Iraq in the East, and bordered me in Syria and simply managed to drown me in men for a while).
Also, outside of the gold mines, Zanzibar and the Cape are much better trade nodes than the one Ethiopia starts in. I don't know how the Ottos react to Ethiopia in this patch, but for my 1.32 WC, I simply grinded favors and called them into wars against the Mamlukes, using them to grab land for myself while denying them anything from the conquests. As long as you didn't take anything past the Sinai, they wouldn't break their alliance with you. Rinse and repeat every fifteen years until you finally build a good power base and then take past the Sinai. By then, you should hopefully have enough of allies to at least deter them from gangbanging you.
Though you did mention higher difficulties, as a Normal peasant, I doubt that it would be as easy.
I love Ethiopia - but it's a shame that they dont get a free colonist with their mission tree or something like that. It's a nightmare for my OCD
A nice longguide, very cool.
Ming guide next!
💀
13:45
While it's true that Ethiopia node sucks, it's still better than Alexandria - a coastal node that gets its trade power sucked out by three very strong nodes of Genoa, Venice and Constantinople.
As Ethiopia, until you have a hold over Constantinople it's better to move your trade capital in the opposite direction, to Zanzibar. It's a very powerful node and conquering it puts you in a perfect position to take the gold mines in Central Africa.
word
I moved my capital to Gulf of Aden, transferring power from Gujarat. That node brings massive profits.
love the guides for non-european nations
I do like this guide quite alot, albeit I didn't go quite the same route when I first played (Noob here) - I am fighting mainly with a powerful arabian faction (I forgot the name exactly) and Persia at this point, owning most of the Horn of Africa, some of the Nubian lands and most land down to Kilwa and Mombassa, including some african colonies I did with Expansionist.
I do like your strategy much better, since it seems you can avoid the rather obnoxious headbutting I did with both Adal and Ajuuraan early + the rather embarassing war I lost to Yemen, due to an unfortunate early blockade and peacing out Adal, instead of just peacing out Yemen with the warscore. Took most of the southern Arabia after getting a foothold, and now it's all Persia and another Arabian warlord from here. Mamluks are allies with both Persia and the Arabian kingdom, but they are fighting the ottomans, so they haven't bothered me much.
Cool guide! Always enjoying them.
I would recommend leaving one province Muslim country on Muslim Great work, it's spawning institutions for free but you have to be Muslim to use it
"So this is the point when you start buildung" - says with -38 ducats in the treasury.
Hi Hawk, Aragon guide please.
If you keep adal as a vassal, you can use the monument in harer to get institutions, and you'll never have to dev for one again :)
A conquer all of Africa challenge lol. Just one time I’d like to see the continent united.
I really enjoyed my recent run as a Jewish Ethiopia. It actually felt easier getting alliances with Mamluk rivals as well. Fun nation!
You can convert the 2 provinces before clicking the mission and you then don’t have to wait to convert them. With the estate privileges, an inquisitor, and the missionary strength from your blessing it shouldn’t take more than 5 years to convert both. You need an inquisitor for the next mission anyway.
When I last played as Ethiopia, the Mamluks went on a rampage in the north, and the Ottomans collapsed pretty early, after getting stomped by Venice, QQ, and the Mamluks.
Do an up to date guide for the knights please
28:51 saluzzo burgundian inheritance is wild haha
The fort in Zeila was doing the same thing as one in Tajura.
Zone of control.
Actually the one in Zeila was better to trap enemy armies.
if there’s no fort in Tajura and they occupy it they can retreat across the strait, even with a navy. If there’s a fort they can’t if you have a navy.
@@TDudePro That's true, yes.
Could you do a guide where you tag switch a couple of times for nations with with mission trees that align or can stack strong bonuses?
My main question is why the Ottomans are so much easier the latest patches. I feel like they were the bane of almost all my games, especially as Ethiopia later.
28:47 Anyone else noticed that Saluzzo got the Burgandry Inheritance? Because their name is in a funny spot mind you!
Could you show some battles? dice rolls and what to occupy first, enemy allies, forts etc. Nice guide btw
Aren't they in a super spot as a colonizer, at least for Asia. I would push down to South Africa and colonize Asia, you can get all the trade from there into your nation.
I would not give out Increased Levies with Ethiopia, the nobility have 56% land ownership. Even when you eventually revoke it it's going to take forever to get to 100% crownland.
I'm curious to see a guide on England. I don't know if you're able to crush France despite they are so strong in the beginning.
28:50 "I haven't been able to ally anyone" *shows QQ diplo screen, with a green check on offer alliance*
you can build just 2 forts in the north before mamluks war rather than 3, just Don't go with the coast. you can get a hill fort on the province you skipped
cool guide, I didnt think of grabbing the strait when I did it till waaaaaay later
My take on controlled gold mining is, how much do you want to have to care about inflation? You can handle the inflation pretty comfortably either way if you just have the two gold mines, but without controlled mining you occasionally have to think about it, whereas with controlled you can forget about it for 50 years and barely have had a problem.
Yeah, the way I see it it's either 1) don't worry about inflation but in turn lose out on a little gold due to production efficiency production, or 2) lose gold and/or admin points due to inflation. Don't really see how 1) can be considered the better option.
@@anschn7166 Saving your brainpower for something else, or if you're going for widespread conquest in south Africa it's worth doing because you can end up with 10 gold mines all pumping out inflation.
A Brandenburg Ansbach inheritance mission guide would be helpful. BudgerMonk had a short guide but no one has created an example yet.
On one hand I hate how difficult that mission is, but on the other hand for how powerful the reward is it *should* be that difficult.
It took me 6 minutes to realize this wasn’t a a-z
bro pls do a guide for wallachia
@TheRedHawk why are you not on Rumble as well? I feel like you are losing out on a large potential audience
We gonna just ignore where Saluzzo is at 28:48
Спасибо за хороший контент Красный Ястреб
С любовью из России!
Would love a Japanese pirates guide. Or maybe Zoroastrian
What about Zoroastrian Japanese pirates?
Thx
I did both ethiopia achievements yesterday 💀💀💀💀💀💀💀💀
please do an england guide
I would suggest rushing for 6th mil tech, and then declaring war on the Mamluks asap, before the Ottomans. With mil tech ahead, the same army size and 100 tradition general, you will beat them easily. On the second war with the Mamluks, you should take lands near ottomans, to blockade them expanding path to the Arabia peninsula. Rival Ottomans and keep being mil tech ahead. Ally ottoman's rivals and any big nations, and when ottomans will fight in Europe, declare war on them. Take forts on Anatolia asap and declare peace, take some provinces near Constantinople to cut ottomans into two pieces.
Thats a cool suggestion. Somehow you forgot to mention, that your forcelimit will be something between 40k-60k, while the ottos will have 150k easily.
4:45 i just heard "giddy aunts revolt" :'D whats the rambler doing in eu4? :D
future historians are going to have a field day trying to decipher what some of these comments mean without context
ditching RNG mechanics to make your guide more predictable and consistent with natural gameplay is very wonderful to see
mostly because like. one out of every three games has insane random crap happen in it that wildly diverges your experience from other's
have you considered uninstalling the country flavorpacks? a guide to russia is insanely easier with the flavorpacks, as is england. a guide for countries with different combinations of DLC/flavorpacks would be very appreciated, since some of us can only afford the $180 core DLC and not the additional $95 dollars of fluff
an extreme example is majipahit on the island of java. this country has a DLC-based disaster and if you do not install that dlc it changes the entire game no cap. so two guides to majipahit would be needed, and in both cases continuing to abstain from overpowered RNG drops would truly solidify these guides as the defacto go-to guides for newer players
some youtubers use console commands to make their guides more entertaining, but really it's only more entertaining for themselves. watching a youtuber suffer horrible gameplay mechanics will ALWAYS be more entertaining than "i beat ottomans with epic general because i savescummed for it in my guide to byzantium"
honestly just more "youtuber suffering and overreacting to it" content is all we want, really
How is taking the 'controlled gold mining' estate privelege even up for debate after PDX removed the +5% all power costs debuff? Only a few nations in the game have access to it (Ethiopia, Mali Mutapa and some others) and it's for good reason too. Mana points > pure ducats and this privelege saves you 75% admin points you would have lost getting your inflation under control in exchange for only 15% in raw value. It gets even better. Combined with economic you apparently can get gold mines that NEVER deplete no matter how high you dev them with even less inflation. It's the best of both worlds in that case. Maximized money AND admin points at the same time. Take all of Africa's gold, then if you want you can take all of Mexico's gold (move capital to colonial region, of course) and be insanely rich very early in the game. Not taking it not only means you eat a ton of inflation which means losing a ton of admin points but you risk your gold mines becoming less valuable over time which means even more mana points sunk getting them back up.
Long story short: If you can get it, get it.
Agreed, I thought the same.
If you get economic this gold privilege is no brainer
Why not take Defensive with Ethiopia? The terrain is brutal and helps stack attrition and fort defense modifiers from Coptic and Ethiopian ideas when going against Mamluks and Ottomans.
Offensive/Quality helps you win, Defensive helps you not lose. It's not a bad idea as a second mil group, but it only helps when you're on the defensive. Offensive still helps you win when you attack an enemy stack sieging your already hard to take forts, but Defensive doesn't help you once you're pushing into enemy land to take their stuff.
Sorry for asking, but would converting to jewish be a bad idea for Ethiopia? The bonuses of the religion seems good (no culture penalty seems pretty strong), but I don't see many people converting
It's harder, but not bad. Coptic enjoys better relations with other Christian nations and a couple niche mechanics that only Christians can use (PUs, for example), so Jewish Ethiopia is turning up the difficulty for what can potentially be a better religion.
Next guide Belazeroo
I am also running eu iv 1.35 domination and yet the mission tree for Ethiopia looks nothing like what you are showing in your video. It is much simpler and not at all as rewarding. I am thinking maybe I have a DLC that overrides the 1.35 new mission tree. Is that possible? Any idea what I might be doing wrong?
Hey, I have the same issue. I looked up the DLCs and I think we're missing the "Immersion Pack - Europa Universalis IV: Origins". That seems to update the missions for some African nations, including Ethiopia.
Yes, @@radoslavpenkov , I added that DLC and it did the trick ! Thanks!
No matter what I do, I go bankrupt. The autonomy is horrible and I can't get money or manpower. Yes, I decreased twice.
10:47 - subject has to be christian, not overlord. If you have some PU's as overlord you can swap religion to non-christian and you will keep the unions.
Was it just me or did Saluzo get burgundy
Dai Viet or Vij
"Government Thingy" is a big-brain technical term...😂
It's crazy how nasty ethiopia is now. I honestly don't think it's possible to lose with the cawa spam
dismissing that general hurt my heart
alexandria is a horrible home node. zanzibar is 100% better
You dismiss RNGOD's choices?! Blasphemy!
Kongo guide pls!
you should have taken Jerusalem in the first war against the Mamluks.
personally, this guide wasn't that good, in 1450s I've already conquered all of the Ethiopian minor nations and Nubian nations as well, but every game in eu4 is heavily rng dependent
Could do with a Gujarat guide! Bloody bahmanis beat me up everytime I think I have gotten started well
👍👍👍👍👍👍👍👍athiopia
What does Empire of Ethiopia called after conquered all 5 Coptic holy sites?
Empire of U-tho-pia
This isn't releasbles ??
nope it's a full guide.
Game name please
first
Lets goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
Have you ever actually thought to visit the real country and see what it's really like for the people who live there? Or is life all just a game?
Third
L bozo
Congratulations on the first comment! 🏆
I can never beat the Ottos as Ethiopia 😢
Try to link with russia and austria they will help you for your first wars against the otto's plus link with spain and portugal for the later wars against the otto's. This how i done it and formed aksum
Get friendly with the Italian minors so they share maps of the Balkans and Central Europe. Then spam improve with all Otto rivals until you get at least 2 to ally you. Ideally Poland and Hungary so the Turks are occupied. Then snake for a Greek province and Antioch
To add on to what the others have said, the Ottomans have quantity but they don't have longevity- last long enough and their rivals get strong enough to throw hands with them, and it only takes one solid loss for their death spiral to begin. Once you've conquered as far north as Hawk has in this video, you can start looking west into the Magreb, east into Arabia and south into Africa to strengthen yourself for when it's time to go.
stil in my opinion glogow wins map colour paraolympic love this chanel