I built a system that can filter out every gas in stages with out using a single filtration system. Is it perfect? No LOL but it works. I do however use a ton of AC units and heat exchangers. But you have answered some of my own question in this video to help me improve some of my designs. You are amazing at this and thank you for taking your time to demonstrate your understanding of how this all works. I love it!
About 20:17 in the unhappy pipe sounds give me jitters. Thanks for another great and clear tutorial, with enough explanation to go on and make our own things with the tools and systems.
AH HA! I saw that! You can't hide from me! I figured out your OCD alarm! You set that transmission thingy to detect when you do pressure up and down on your suit, in order to turn it on and off remotely. hehe good job
@@cowsareevil7514 and you did a fine job. These new mechanics will just take some getting used to (haven''t played with it yet since they implemented it).
You inspired me to try Vulcan with your new let’s play so been working on that and struggling. The dam sun coming out seems to be completely random, which is making working outside so difficult. Once I finally gave up making steel with just Outside temp, I finally just threw some oxygen in, after it seems impossible now to do. Wasted many in game days. lol. Now I’m rushing to get trader going because no way going to make it with oxygen running low. Kinda brutal. Watching these because going have real with cooling since I don’t want rely on trader.
Love the videos on phase change. Attempted to play just after the phase change update and was completely lost. These few videos have me playing again. Is there any chance you'll do another playthrough series? Loved the last Titan series you did.
Hope a new play through will come when the new rockets are due to land, phase change and rockets play through is going to be quite a challange@@cowsareevil7514
Thank you for the walk through! Your explanation was very clear and the insight into your water condensation plant helped me to see that overpressurization was the cause of my pollutant contamination at my water plant. Please don't feel responsible for my confusion, I was confused when I got here :)
What you are doing with the 4 heat exchangers is basically an approximation of a counter-flow heat exchanger with intermediate tap-offs.Which would probably be a bit more efficient as the two circuits almost completely exchange their temperature instead of equalizing to a shared temperature.
They made the game too complicated for my tiny brain. I cant be bothered to play anymore, so I guess I'll keep watching you play to keep that stationeers itch scratched.
It's been ages since I've played Stationeers. Looks like I can't get away with the water in my pipes being -30 degrees anymore LOL. It's good to see them implementing more complex fluid behaviour, though - the limitations the games' physics initially put on heat transfer was always frustrating. Being able to exploit phase changes is a huge deal.
Thanks so much for this! It's a shame the weird atmospheric pressure stuff makes mining and playing on Venus such a nightmare, I'd love to play on that map again to try out phase-change cooling like this but getting knocked around like a hurricane just trying to dig up some ore is so awful.
None of the gasses will liquify at Venus temperatures so you still require AC for some of the cooling. I still believe winterspawn is the best for Venus.
Hey there! i've discovered something! first off... I am on Venus atm.. and i've started to use Nitros Oxide in the Evaporator, aperently that seems like to be best cooling i can come up with. It cools down the heat exchange very quickly and another side effect you get if the Output is on your waste line it cools down that one aswell.
My brain is mush trying to compute this stuff. I haven't played Stationeers much since the phase change update as I have issues setting up gas collection and processing. I can't seem to figure out a system that handles all the new changes and still works within a reasonable time frame. Pre phase change gas collection was slow enough! I guess I just have to monitor temperature and pressure in my pipes closely when collecting gasses.
30:26 Am I missing something? Wouldn't it be better to hook the purge valve up to a separate pipe network/tank to have "cooler" Pol gas for a secondary stage since your first stage is just outside atmos? I realize it will take a long time to fill that second network with the cooler Pol gas but once you have enough you can setup a pump to compress the cooler Pol and get even lower temps. I think I will have to start a new game on Vulcan to play around with this stuff.
There are many ways to do it. A closed system will become heat saturated if you dont have some way to get rid of the heat. On Vulcan it can be easier to discard the heated gas and replace it with more mined fron the atmosphere.
@@cowsareevil7514 Thanks for the response! Yeah, that makes sense. I guess you would either have to dump it back into the start of the first stage or just exhaust it outside. So many different possibilities, will be fun to see all the crazy setups/systems.
Big question, do these changes make energy from hot waste gasses viable? A waste heat/gas energy generator using turbine? Oooh, geothermal..? Pressure limits will be the biggest restriction. Add heat to expand it, cool it to shrink it: everything except ice; that uses the smallest volume as a liquid because it's peculiar. I already blew myself up several times because I filled canisters near Max pressure at one temperature & they changed temperature.
Hello, thank you very much for all your videos. If you have time, can you explain in a short video how you set the H2 combustion chamber to create water, I have problems on my game.
Mick!! been waiting for you , can you somehow make use of stirling engine to power atleast 90% of your base? treat this as this playthrough challenges.
And or give the gas fuel generator a re-try? In my experience, the basics are the same. The result doesn't seem to be. Thank you for being back on yt. Missed this.
@@pvstiphout i'm trying to use the phase changes as a way to generate electricity , solar , wind , gas fuel n solid fuel has been done like every other playthrough , but i havent seen any tried to use this phase change property to generate electricity yet . It says that we need both hot gas n cold gas at high pressure to generate electric , maybe mick could integrate this into the system , getting something extra as we cooldown/heat up gas with phase changed mechanic.
Would be nice to see a quick starter for Venus, like to cooling down the waste oxygen tank from 700 to 20 without having to sort to traders that early on. Like a new quick survival on Venus
Keep in mind that you're using a fair amount of energy on all these pumps to liquify. The stirling generator would just trade the heat differential back for energy. This would only be energy positive if there is a bug.
You have waste heat from other processes that you can use instead of making the heat. I am thinking H2 combuster + stirling + evaporative cooling = water, power and cooling.
Yes. A segment of pipe network is *functionally* a cell just like the cells that make up a room. You'd just be dealing with much larger volumes and would need some minor coding to regulate the final room's pressure to fine tune the temperature.
@@kyleallred984 Not easily but it could be done. The key thing with windows/walls is that what damages them is pressure differential between two different cells, not an absolute pressure. So for example if it's a vacuum outside 400kPa inside would blow out a wall. If your inside pressure is 4mPa and outside is 4.1mPa even iron windows would handle it. The differential is only 100kPa in that case. It would require you to make a series of airlocks to step up pressure to get to the "viewing room" but it can be done. If you don't want to go to that much trouble (for higher pressures we're talking about literally dozens of airlocks) you could stick with doing it for anything that can liquify in a range that a single steel window panel can handle and then just use tanks for anything outside that pressure range.
Yeh. If I understand the developer intent here, liquifaction will be necessary in a future update for rocket propellent. We'll eventually need a setup that liquifies O2 and VOL.
The real goal is to liquify O2. For reference the max liquification points: O2 -111C Vol -78.1C NO2 158C N2 -83.1C Liquid N2 doesn't have alot of practical use.... maybe use N2 liquid to cool a GFG? Not sure it wouldn't be a waste of power though.
How does this open cycle system compare to a closed cycle system? To be honest I find a closed cycle system much easier to understand. I was struggling to understand how heat is leaving the system. I think it might be something to do with those one way valves? You are using insulated pipes so I guess you are constantly adiabatically compressing the gas except something has to be removing the heat? Do one way pipes only move gas, is that it?
the heat leaves with the compressed gas at first stage, then the rest leaves trough the pruge valves along with the gas coming from last stage picking up heat from all the stages until first stage where it just gets dumped with the other gas. not sure if at the time the video was made there were counter flow radiators in game, those would have made a much simpler setup.
@Cows are Evil you should updated to the Beta Branch for the new Major Update called (The Rocket Update) I did a stream on it the stream lasted 10 hours lmao.
Why is it when you get started and push out content they give us a Huge update?? I blame you haha, The new rocket is fun, I have a fully functional rocket already and if you need help let me know
in a closed system if I compress the rooms atmo into a tank/ liquify it , and then hold it there to radiate for a time and then release it. it cools the base. very odd/off. there is a rounding error you can cheese to cool your base.
I laughed so hard at the perfectly-timed OCD Alarm. Always appreciate your editing
I built a system that can filter out every gas in stages with out using a single filtration system. Is it perfect? No LOL but it works. I do however use a ton of AC units and heat exchangers. But you have answered some of my own question in this video to help me improve some of my designs. You are amazing at this and thank you for taking your time to demonstrate your understanding of how this all works. I love it!
I have been working on a gas distillation on the moon. Radiators can liquify nitrogen so you dont need all of the AC units. But it is very slow.
Very concise in my opinion Mick. Explainig complicated things is, well, complicated. You did a good job as usual.
About 20:17 in the unhappy pipe sounds give me jitters. Thanks for another great and clear tutorial, with enough explanation to go on and make our own things with the tools and systems.
As always i understand and don't understand. But the more I watch and play the better it seeps into my brain. Appreciate your videos a lot.
So many different ways it can be done and none of them right and none of them wrong. I still think I have a lot of improvements to make.
I'm trying your mips programming tutorials now. Could take awhile.
AH HA! I saw that! You can't hide from me! I figured out your OCD alarm! You set that transmission thingy to detect when you do pressure up and down on your suit, in order to turn it on and off remotely. hehe good job
I don't know what you are talking about. It really is triggered by an OCD sensor.
I got to 45m in and figured I should comment while my brain can still function. O.o
Thanks for taking the time to show us the way Mick.
My first few attempts at explaining that were complete gibberish. That was the coherent(ish) version.
@@cowsareevil7514 and you did a fine job. These new mechanics will just take some getting used to (haven''t played with it yet since they implemented it).
You inspired me to try Vulcan with your new let’s play so been working on that and struggling. The dam sun coming out seems to be completely random, which is making working outside so difficult. Once I finally gave up making steel with just Outside temp, I finally just threw some oxygen in, after it seems impossible now to do. Wasted many in game days. lol. Now I’m rushing to get trader going because no way going to make it with oxygen running low. Kinda brutal.
Watching these because going have real with cooling since I don’t want rely on trader.
Love the videos on phase change. Attempted to play just after the phase change update and was completely lost. These few videos have me playing again.
Is there any chance you'll do another playthrough series? Loved the last Titan series you did.
I was lost too. So many broken pipes.
There might be another play through if I can find a planet that inspires me.
Hope a new play through will come when the new rockets are due to land, phase change and rockets play through is going to be quite a challange@@cowsareevil7514
Its good to have you back, can you show how you would create a filtration on Europa
Thank you for the walk through! Your explanation was very clear and the insight into your water condensation plant helped me to see that overpressurization was the cause of my pollutant contamination at my water plant. Please don't feel responsible for my confusion, I was confused when I got here :)
I guess vulcan is now easier then the moon?
Great informative video as always Mick, keep them coming.
Finally, took me 10 videos but now I get how this works. (if only I saw this 15 years ago I would've passed my physics exam).
What you are doing with the 4 heat exchangers is basically an approximation of a counter-flow heat exchanger with intermediate tap-offs.Which would probably be a bit more efficient as the two circuits almost completely exchange their temperature instead of equalizing to a shared temperature.
They made the game too complicated for my tiny brain. I cant be bothered to play anymore, so I guess I'll keep watching you play to keep that stationeers itch scratched.
Havent watched this yet or the other 2 but wanted yo just say cant wait for ur videos with the new rocket update
It's been ages since I've played Stationeers.
Looks like I can't get away with the water in my pipes being -30 degrees anymore LOL.
It's good to see them implementing more complex fluid behaviour, though - the limitations the games' physics initially put on heat transfer was always frustrating.
Being able to exploit phase changes is a huge deal.
48:19 ... my braaaaain!!! Gees... this is a lot to try and take in...
Yep. Fortunately the simple systems are good enough.
Wow that is so helpful!!!!!! Very well done as always.
Water sounds fun to use, even at low pressures separating out the energy would be fun I think... Maybe...
Thanks so much for this! It's a shame the weird atmospheric pressure stuff makes mining and playing on Venus such a nightmare, I'd love to play on that map again to try out phase-change cooling like this but getting knocked around like a hurricane just trying to dig up some ore is so awful.
They fixed that, or so I thought.
@@lionllew6601 They might well have, I haven't played on Venus since they mucked it up. ^^ I'll give it a go later and see!
@@lionllew6601 No, you still get thrown around like a feather when you mine, you just dont get damaged.
None of the gasses will liquify at Venus temperatures so you still require AC for some of the cooling. I still believe winterspawn is the best for Venus.
Hey there! i've discovered something! first off... I am on Venus atm.. and i've started to use Nitros Oxide in the Evaporator, aperently that seems like to be best cooling i can come up with. It cools down the heat exchange very quickly and another side effect you get if the Output is on your waste line it cools down that one aswell.
Not only did this make Vulcan easier, it made cooler planets much harder due to needing to add a liquid tank setup for a bunch of gasses.
I chained a condenser/ evaporator pair of pollutant with a pair of nitrogen and the evaporation chamber at 7kpa only got down to -128C.
Nice great complicated video
My brain is mush trying to compute this stuff. I haven't played Stationeers much since the phase change update as I have issues setting up gas collection and processing. I can't seem to figure out a system that handles all the new changes and still works within a reasonable time frame. Pre phase change gas collection was slow enough! I guess I just have to monitor temperature and pressure in my pipes closely when collecting gasses.
so in thoery one could make a form of inverting heat pump (a form of A/C that can heat or cool a space) might be useful for a farm room
I dont think you can make a reversible one but seperate heating and cooling can be done.
30:26 Am I missing something? Wouldn't it be better to hook the purge valve up to a separate pipe network/tank to have "cooler" Pol gas for a secondary stage since your first stage is just outside atmos? I realize it will take a long time to fill that second network with the cooler Pol gas but once you have enough you can setup a pump to compress the cooler Pol and get even lower temps. I think I will have to start a new game on Vulcan to play around with this stuff.
There are many ways to do it. A closed system will become heat saturated if you dont have some way to get rid of the heat. On Vulcan it can be easier to discard the heated gas and replace it with more mined fron the atmosphere.
@@cowsareevil7514 Thanks for the response! Yeah, that makes sense. I guess you would either have to dump it back into the start of the first stage or just exhaust it outside. So many different possibilities, will be fun to see all the crazy setups/systems.
Big question, do these changes make energy from hot waste gasses viable? A waste heat/gas energy generator using turbine?
Oooh, geothermal..?
Pressure limits will be the biggest restriction.
Add heat to expand it, cool it to shrink it: everything except ice; that uses the smallest volume as a liquid because it's peculiar.
I already blew myself up several times because I filled canisters near Max pressure at one temperature & they changed temperature.
The turbines are net effective for generating power from my experiments. For power from heat I like to use the Stirling engine.
Hello, thank you very much for all your videos.
If you have time, can you explain in a short video how you set the H2 combustion chamber to create water, I have problems on my game.
Great video!
Mick!! been waiting for you , can you somehow make use of stirling engine to power atleast 90% of your base? treat this as this playthrough challenges.
And or give the gas fuel generator a re-try?
In my experience, the basics are the same. The result doesn't seem to be.
Thank you for being back on yt. Missed this.
@@pvstiphout i'm trying to use the phase changes as a way to generate electricity , solar , wind , gas fuel n solid fuel has been done like every other playthrough , but i havent seen any tried to use this phase change property to generate electricity yet . It says that we need both hot gas n cold gas at high pressure to generate electric , maybe mick could integrate this into the system , getting something extra as we cooldown/heat up gas with phase changed mechanic.
I think I used only Stirling engines for my Terraforming Mars series. And that base was the most power hungry base I have ever made.
@@cowsareevil7514 any chance you can link stirling engine in your latent heat setup? im intrigued with the idea .
Would be nice to see a quick starter for Venus, like to cooling down the waste oxygen tank from 700 to 20 without having to sort to traders that early on.
Like a new quick survival on Venus
i guess the minus temp is now obtainable to bring someone back to life in the cryo chamber? its like minus 151 or something
Maybe a stupid question, but could you use the heat from the first cell to power a Sterling generator, then? In some sort of a closed system.
It can be but the thrick is to generate more power than you use compressing the gas.
sterling generator + cooling system (on phase change effect) = combo for utilisation heat + additional energy?
Keep in mind that you're using a fair amount of energy on all these pumps to liquify. The stirling generator would just trade the heat differential back for energy. This would only be energy positive if there is a bug.
@@WolfPlaysGames2 Well, now energy is still wasted on cooling and the idea of reducing (compensating) these costs seems very attractive to me
You have waste heat from other processes that you can use instead of making the heat. I am thinking H2 combuster + stirling + evaporative cooling = water, power and cooling.
Would it be possible to use rooms as separation tanks just to see the condensation.
Yes. A segment of pipe network is *functionally* a cell just like the cells that make up a room. You'd just be dealing with much larger volumes and would need some minor coding to regulate the final room's pressure to fine tune the temperature.
@@chriswoodend2036 would the windows handle the pressure so I can see the pretty clouds.
@@kyleallred984 Not easily but it could be done.
The key thing with windows/walls is that what damages them is pressure differential between two different cells, not an absolute pressure.
So for example if it's a vacuum outside 400kPa inside would blow out a wall. If your inside pressure is 4mPa and outside is 4.1mPa even iron windows would handle it. The differential is only 100kPa in that case.
It would require you to make a series of airlocks to step up pressure to get to the "viewing room" but it can be done. If you don't want to go to that much trouble (for higher pressures we're talking about literally dozens of airlocks) you could stick with doing it for anything that can liquify in a range that a single steel window panel can handle and then just use tanks for anything outside that pressure range.
There is a floor drain in the kits that I have never used. That might collect liquid from a room.
Can you show us the coldest you can get a gas/liquid using these methods?
The real question is can we get it hot enough for a furnace?
Yeh. If I understand the developer intent here, liquifaction will be necessary in a future update for rocket propellent. We'll eventually need a setup that liquifies O2 and VOL.
In case what you're asking for a just the number, ~-230c.
You are limited by the freezing point of nitrogen.
The real goal is to liquify O2. For reference the max liquification points:
O2 -111C
Vol -78.1C
NO2 158C
N2 -83.1C
Liquid N2 doesn't have alot of practical use.... maybe use N2 liquid to cool a GFG? Not sure it wouldn't be a waste of power though.
How does this open cycle system compare to a closed cycle system? To be honest I find a closed cycle system much easier to understand. I was struggling to understand how heat is leaving the system. I think it might be something to do with those one way valves? You are using insulated pipes so I guess you are constantly adiabatically compressing the gas except something has to be removing the heat? Do one way pipes only move gas, is that it?
the heat leaves with the compressed gas at first stage, then the rest leaves trough the pruge valves along with the gas coming from last stage picking up heat from all the stages until first stage where it just gets dumped with the other gas.
not sure if at the time the video was made there were counter flow radiators in game, those would have made a much simpler setup.
Is there any save game files for this system?
Can't unsee the stripes on printer ports being different colors...
@Cows are Evil you should updated to the Beta Branch for the new Major Update called (The Rocket Update) I did a stream on it the stream lasted 10 hours lmao.
Build a Rankine cycle next
Mars part 3?
It was just to get to survival, that is all.
Why is it when you get started and push out content they give us a Huge update?? I blame you haha, The new rocket is fun, I have a fully functional rocket already and if you need help let me know
Engagement
in a closed system if I compress the rooms atmo into a tank/ liquify it , and then hold it there to radiate for a time and then release it. it cools the base. very odd/off.
there is a rounding error you can cheese to cool your base.
are you sure the excess heat isn't radiating to the atmosphere, so that the temperature is normal again when you release it?