Wind Waker HD Any% Speedrun in
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- Опубліковано 11 вер 2024
- Live speedruns at / gymnast86
Twitter: / mrgymnast86
Live run w/ chat reaction: / 380369510
This run improves over my PB on most segments, especially near the end of the run. I can still get a lower time, but I'll likely be fine with this for the time being.
-Get caught in a submarine.
-Gets thrown into a dungeon thousands of miles away the next second.
Seems legit.
They just did the rope glitch too.
Huh. ScottFalco was right, that's about how it happens. Interesting to see these speedrun strats in practice.
That video popped up in my suggestions and that's what brought me here
Oh cool, I wasn't the only one then, lol
Me too
Same, i really wanted to see why the grappling hook is so important
Lol me too
Scottfalco says "Hi".
Well he actually doesn't... but I'm here because of his video.
Valtremors you’re not alone
Me too.
me too
AYYYY
Bermuda, Jamaica, ooh I wanna take ya
"I yearn for true gender equality"
Edit: I never has so many likes before. Thank you all.
I have no patience for women who talk about female privilege, yet complain about someone "not being a man" when it suits them.
Is that the actual translation?
@@daviboitellem It's a reference to an animated version of this speedrun which is refering to Kazuma from Konsuba
gotta love our boy scott
Came straight here after watching the animated version
I wonder what would happen if I started swimming back and forth in the water while continuously pausing. Maybe it will let me go at the speed of sound through the ocean.
Do like Pannenkoek and go so fast you clip into a parallel universe in 0.5 A presses
@Fear DesertFox id be happy to explain if you actually want to know, but i know these types of questions are often rhetorical
@Fear DesertFox You may have seen something similar in the original Wind Waker, the difference being the use of a camera lock from the beginning rather than pausing first. Both work off of the same fundamental observation: turning around gives link approximately -3 units of speed. I'm not personally aware of how this was discovered (these days many WWHD runners have access to data viewers that display things like Link's speed, making this type of thing easy to spot, but superswimming has been known about for longer than WWHD has even been out), though really it in and of itself isn't a major revelation and may have just been noticed as part of normal gameplay by some people messing with the game.
The idea of building up large amounts of negative speed is not new to these games.
A classic example is the Backward Long Jumps of Mario 64. Both this and the superswims work because the developers, as a means of setting a maximum speed for swimming, running, etc., only set an upper limit on the character's speed values, meaning the negative values can continue to grow without bound (because they're technically going down rather than up). Again, it's been known for a while that turning around over and over will generate lots of speed, though without any way to lock the camera like in the original Wind Waker, it remained a TAS-only trick in WWHD.
The transition from TAS-only to RTA viable came in two steps. The first was the idea of buffering the inputs with pauses to consistently get only the turnarounds (it's worth noting at this point that only the first frame of turning around will give you negative speed, and continuing to hold that new direction will make Link start to move forward, thus cancelling out that negative speed). This, again, is not exclusive to Wind Waker - pause buffering is a classic technique in speedrunning for improving the consistency of frame perfect inputs - however even knowing this, the trick was not implemented because of how long it would take to get enough speed to make it to Dragon Roost using just pause buffering. This is where the second step comes in: the discovery that, at around a third of the speed needed to make it to the island, Link is moving fast enough that the camera can't keep up with him, thus creating a sort of psuedo-camera-lock that achieves the same thing.
These things combined made the Manual Super Swim a time-saving technique that was also possible for humans to do, and so it was implemented and optimized with faster pausing methods to minimize the amount of time spent sitting and pressing the same button over and over (I can say from experience that the trick's difficulty does not come from its physical execution but from the muscle memory and mental focus necessary to maintain the near frame-perfect pace, so lowering the amount of time doing that directly lowers the difficulty of success).
TLDR: It was not discovered on a whim. A basic observation of the game's swimming mechanics combined with pause buffering for frame perfect inputs and an exploitation of a common fault in games' methods of restricting speed, as well as some more recent discoveries to improve its efficiency, all culminated to create a trick once thought to be TAS-only that humans are capable of executing.
It's a common misconception that tricks/glitches can only be "thought up" or somehow miraculously stumbled upon, and while that is true in some cases, it's more common that they are constructed from various bits of knowledge about the game collected over time that have been pieced together through theory crafting and eventually executed in the game.
Hope this helped clarify a bit and didn't just sound like a history lesson on MSS lol. Let me know if there are any lingering questions.
When typing in the Word "Wind" in youtubes serch bar "Wind waker speedrun" is the First result
Thanks falco
All I typed in was ''W"
Ah yes, physical therapy
*Super swim Intensifies*
8:45 "There's a math homework assignment due tomorrow that I haven't started yet"
He's very dedicated to the speedrun.
i love how linkus was "we did it omg" and gym "yeeah hyyyype..." xD
"cool"
Yea lol
it's just so funny tho xD
It’s 3:20AM come on Gymnast.
Well done with the sub 1 hour btw, very impressive, let’s get that WR, only 2 minutes away!
Super Swim ends at 3:56 as well.
Wait a minute you’re not supposed to be here! IM not supposed to be here! *matrix glitches out*
When you have only 1 hour trial.
😂😂😂 I got the Zelda legendary disc for gamecube that had every Zelda up to Ocarina of Time and Majoras Mask and it came with a 45 minute trial. All those years ago, I thought "this is pointless" but now, I would love to see someone actually do a speedrun on the trial disc. I wonder if the whole game would render or if the game engine would just collapse.
Underated comment
That deadpan "nice" every time he messes up is just so funny to me, idk why.
Well, were all here from Scottfalco. Great run tho!
I just watched that video and came here to understand the context.
@@Austin-vp6qq same
Seth Yoder it’s actually accurate
Damn I'm out of the loop, I've never seen his wind waker video
Your barrier skip execution in this run was amazing.
Comments:
90%: ScottFalco
10%: saying how good the speedrun was
Right then let’s defeat that coffee throwing dude
Sub 1 hour Any% HD!!
The legend is real.
I like how those birds go "REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"
Ah, so scott's video was accurate
Congratulations, Gymnast! Finally sub 1 hour. This game really has come a long way.
Lol love the ScottFalco comments
"I yearn for true gender equality"
@@Satheo05 yas kween
@@Satheo05 Konosuba is great
I like how at the beginning Link just jets across the ocean at lighting speeds
Impressive. But the hell... Who sits down and takes the time of figuring out a glitch like that??
It's more of collective discoveries made by many players through the years. Before this kind of speedruns where born, it took 9 hours to beat this game.
Got em
The entire final act is "Ganondorf Bitchslaps a Twelve-Year-Old Simulator"
Legend of Zelda: Link misses his Physical Therapy Treatment.
I'm gonna die if I hear that pause menu sound one more time
I came here because of ScottFalco's animation
Who didnt?
I did
Same
Huge congrats dude I'm sorry I had to leave halfway through. It's so true that you really can get any speed goal if you really put your mind to it
Link: *jumps into the water and superswims, disappearing into the horizon*
Aryll:
Aryll: "aò ma che cazz-"
I never thought a speed run of this game would get under an hour, nice job!
21:28 Bird Up!
Gymnast is back in full force in WWHD. Congratulations on the PB.
59:02 Zelda: REEEEEEEEEEEEEEEEEEEE
28:31
This particular comment didn’t age very well, gymnast the mad man has like a 2:17 rn
I yearn for true gender equality
I'm only liking this because of the pictures you've chosen
I DONE WITH THIS MAIL
I HATE ALL MAIL
I HATE MAIL MAIL MAIL MAIL
5 DOLLARS FOR ME
21:30
BIRD UP
Gym : get his sub 1
Also Gym : Cool
Valoo is so cute with his tiny wings OMG
Who else yearns for true gender equality
yeah my buddy Kazuma
Really nice video, you should voice over the run telling us what exactly youre doing. Ik its a lot to ask, but im sure i can speak for all of us when i say we love glitches.
58:38
Motivation 100
5:22 Yeah, seeing a young boy yeet himself across the ocean faster than a gunshot in his pajamas, that seems to be the appropriate reaction.
I love taking speedruns like this and thinking of them in fiction like. Aryll was both never kidnapped, and only kidnapped at most like 20 minutes before Link showed up to save her
In ScotfFalco's video, when Link and Tetra are on the boat and music starts playing, what music is that?
Uh...Strange to ask that on this video, but it's Kokomo by The Beach Boys
@@jackcrowe9041 thanks
What the hell this catagory used to be 1:43 with barrier skip what happened
Firstly the manual super swim at the start shaved off quite a bit of time, as you don't have to go to Forsaken Fortress and Windfall right away
Also the luck part in zombie hover before Ganon was negated when it was found out you can use a trick to leafblow a morth to the ledge and still give a heart.
Those 1:43 times were not very optimized anyway, I think there were still like 20+ minutes to shave off if I'm not mistaken even with that route
i was just as confused. you should check out linkus's recent world record progression video
I think linkus posted a video the other week about saving time at the auction with a new infinite rupee glitch that was found, mainly a lot of little optimizations has gone into TWWHD. And competition
Finally a sub 1h time!!! Congrats dude!! WR is in touch! Keep it going! :)
I was there PogChamp
God why won’t this masterpiece just get ported to the switch already 😩
Math homework: 1:00:37 - 1:34 = 59:03. Congrats on being the fourth person to sub 1 hour!
gym is a fucking god at this game
Holy crap the bird said REEEEEEE
You've heard of speed of Kirb but now get ready for speed of lin
When you have a math assignment due tomorrow that you haven't started; but really want to play Wind Waker
Holy crap a whole minute off of a pb!
Dang dude, I'm looking forward to watching this when I get home :)
Hell yeah, gymnast. WR is almost yours, my dude!
It's so weird to see the game ran in Italian, brings so many memories back lol
Keep going gym you will get that record back!
Yo he sounds like the Happy Salesman in the Bazaar at night
37:46 I LAUGHED SO HARD
Unfortunately i failed my "counting with gym" course so i'm gonna need to retake that :(
Wow! congrats on the sub 1h man. Well done.
Yay! Keep it up.
BIRD UP!!!
Hang on I thought the ship only appeared after you save tetra and stuff which only happens after the telescope and stuff so what triggered the ship?
Who needs to do math HW when you can get a world record
also Linear Algebra is awful
Hard agree, linear algebra is way more complex and annoying than the name makes it out to be
I really loved linear algebra, even tho it was insanely hard and i didnt understand a single word for weeks
59:45 "Reeeeeee"!
Congratulations gymnast for completing WW under 1 hr!
I still have no idea why this game is ran in italian, surely that has to be one of the slowest languages because every word is like 20 letters long minimum. I know that japanese and chinese are slower bc the draw rate is half of what it is with latin characters, but is italian really the next best option?
WOAH! nice, let's get that wr back!
1:49 Didn't know Link could Side-Roll. Is that new for the Wii-U version?
Nice you didnt give up after this one ganon fight...
Congrats to the sub 1!
Haha funny speedrun animation brought me here *laugh*
Seriously has me wondering who first found these exploits. Like, who thought, “Let me pause rapidly whilst swimming back and forth and see what happens!” or, “Lets grapple while zooming in and pause to just see if it’ll do something!” Like, hah?
Favorite part of most speed runs is that walls are more a suggestion
Alright sub 59 my dude let's goooooo
Medli is a level 5 biological hazard
well excuuuuuuuuuuuuuuuuuuuuse me princess
Two other runners kept on getting mentioned, Linkus and somebody else? I couldn't quite hear.
that is a fast speedrun, wow.
21:38 *BIRD UP* (Scott's speedrun)
You know it's good when all the other streams are 6 times the time of this
Does playing in Italian effect the speed run time too ?
Makes it spicier
nilleftw yes
16:04 well, he called it
Summary of the first 3 Minutes...
Pausa , Pausa, Pausa , Pausa, Pausa , Pausa, Pausa , Pausa, Pausa , Pausa, Pausa , Pausa, Pausa , Pausa, Pausa , Pausa, Pausa , Pausa, Pausa , Pausa, Pausa , Pausa, Pausa , Pausa, Pausa , Pausa.
41:34 FIRE!
oh shit i thought that catapulting yourself across the ocean thing was a joke
“Snaps magic stick”
3:51 This is a yeet
Counting with Gym! 😁
Reeeeeeeee!
Was that added in or does Zelda actually say that?
go jim, go.
Aruba, Jamaica, ooh I wanna take ya
7:21 REEEEEEEEEEEEEEEEEEEEEEE
5:23 reeeee
Why is Ilari wearing 2 belts
Nice Run.
Ahhh, The sweet sound of the pause button being pressed hundreds of times