They are still 100% working on something big, because the patches contain changes to the format of the assets, breaking many mods, specially anything PAK, all of those broke, they wouldn't do any of that if they were winding down the game (why would you setup this if you wont use it?), also there have been almost daily activity on the test branches of the game, visible in steamDB, again, why would they work so much in these branches if they wont do anything major? what are they building up to? clearly they are building up to something. In my opinion, they will announce a DLC AFTER Monster Hunter Wilds, not before that. I know this because I've been trying to mod this game and stopped until they finish patching because is getting ridiculous the amount of fixing we need to do with every update.
Curious whats there to mod thats worth modding??? not much to really do since the over all game was hyped for no reason than it seemed the devs could care less about it , the over all game needed a patch to work and be stable and still does...... is this going to be like the first game where it takes awhile or years to get to a good point of playability and fun?
Have any mods to bring the skills/spells up to 6 instead of being stuck with 4? Have not played the game since launch. And the further i got in the madder i got at the studio for tightening the belt in that area. Thought it would be something i would just get used to, but every time i got a new spell or what have you, i just got angry and remembered how i was kitted to fight a variety of enemies tactically rather than fighting all enemies the same way
I don't understand why people were expecting DLC so early. It took them a year for Dark Arisen to come out back when game development didn't take nearly as long. We probably aren't seeing anything announced until the middle of next year after Monster Hunter comes out.
It’s more of like we need confirmation that something new is coming, otherwise the experience was just a waste of time and money. The updates show they are listening, but at least some hint or even a title like when SOTE was announced could help bring more life into the game. The games mid and dead after your first playthrough imo.
It’s more of like we need confirmation that something new is coming, otherwise the experience was just a waste of time and money. The updates show they are listening, but at least some hint or even a title like when SOTE was announced could help bring more life into the game. The games mid and dead after your first playthrough imo.
@@danielashiru5363 calling it mid and a waste of time and money without a dlc doesn't really show the devs much appreciation I think it was a great game I mean there's no way you got all the cool armor/gear in the unmoorned world in one playthrough I refuse to believe it.
@ agreed I didn’t but a second playthrough isn’t even necessary if I’m one shotting everything in front of me. A second playthrough is just overwhelming that’s all. I could put those hrs towards a better game
Apparently Itsuno was given a team of about 390 people to work on Dragons Dogma 2 when a triple A title usually has around 1000. That might rub people the wrong way. I can imagine being upset if my employer laid off 50% of my team and expected me to do the same amount of work.
@@Joe-cp5ud What are you talking about he left to go start his own studio. Plus Dragons Dogma was made a "Priority IP" by Capcom themselves after it sold so well. And we still have the genius who directed Dark Arisen and Dragons Dogma Online.
players who loves Dragons Dogma 2 just want more of the game because we love it that much. We want more of the Dragons Dogma 2's world that we want more areas, new vocation ,we want to know more of the failed arisen that still alive and we want another unique enemy like the headless horseman. Itsuno why did you leave us
The game could have been great, combat is pretty good, but they can’t fix that fact there is no story, feels like they just gave up half way, I prefer dragons age veilgurad over this game now
there's a lot of hidden, buried doors around the map. some people think they might be cut content, but i doubt they'd leave the door visible if we weren't supposed to see it.
Just the fact that game can run close to 60FPS on PS5 now was enough for me to start my third playthrough and it really feels like the best one yet. I've never been hooked so much on a game, Capcom obviously knows their craft.
@@nathanielgomez809 if you're having trouble rendering npcs, look in settings to see if the draw distance for character models is lowered. I don't have it installed atm so can't see if that's a setting but there's usually some variation of it. if there isn't or if its high already, try lowering graphics/resolution. might be too much load on your build.
This game was one of the best I’ve seen 2024, it deserves some love and more content. The no fast traveling and running around at night, with mild horror elements is chefs kiss perfect. Would personally love to see more horror elements, a nightmare mode, and a complete overhaul for new game plus, or to make the limited corrupted monsters the actual new game plus and build off of that.
Forget the dlc, just make changes to the core game, add more random encounters, more variety in enemies and their placement, more skill slots and a game that doesn't statter whenever 5 npcs are on the screen
Fun fact about trickster from someone who is maining it. It is a really good vocation. Almost overpowered. It just takes a lot of practice to learn how it should be used. In other words, it has a high skill floor.
@ 30 seconds of set up if you do it right. And I personally don’t enjoy oneshoting everything I come across, which reminds me that I need to stop using good skills on my pawns and weaken them a little.
@sithstormd2703 i enjoy one shot but only if it has counter animations like if the swing and it goes into a n almost cutscene for the kill makes me feel badass lol
I'll try it next playthrough! I'll count this one as a practice round since I'm just playing support for 3 calm thief pawns anyway- casting smoke shroud and celerity seeing how fast they can shred a drake. It's fun.
@@Plusimurfriend saying something is bad bc you can't 2 shot enemies is a terrible argument, especially since so many ppl complain about how easy it is. which is it? do yall want fights to last longer? or end quicker? best thing to do is nerf yourself if the game is too hard (i'm on pc so i just mod it) so that fights aren't so easy.
If they put in a higher difficulty, I'm all game to start playing again. I enjoy the gameplay, but I'd like to see something of a DLC similar to the first game. Time will tell.
@@Gems56 The new big hunt (dont remember the name, the kulve and Safi) could be ur-dragon. Would make sense, the items could be the cursed items from bbi and materials to improve them/'lift the curse' (like safi weapons) as urdragon is the big rift guy, supposed, i think, never understand a lot of his Lore ngl
I half hope for them to give us a Griffon in Wilds, or perhaps give us one of the lesser dragons/drakes. Then the armor we're rewarded with is the Griphic victory greatsword plus the armor and whatnot.
My hope is that if there is dlc, Kento Kinoshita is heading it. I would imagine that it wouldn't be talked about until Monster Hunter Wilds has been out for a month or so.
I like your approach, ppl are so greedy these days. More, better cheaper (best for free) not realizing that people work on this. Like I need to pay 10 bucks for a movie and 1.30h of entertainment. That's not exactly cheaper
@@AlaiasAlias i don't see It as less, more like in conflict with himself. It have already a ton of content, but... the game isn't exactly screamen for you to discover it like other games does. And thats what the story want as far as i understand it? but at the same time the gameplay is fun, and you buy a game to play it. And i don't think more content could fix this feeling because is on porpouse? It feel like Undertale but wrong, if you get me, i didn't play the first one so i probably have no idea what i talking about, and i am nobody to tell you how to feel about the money you expend in a videogame just want to express my satisfaction with a AAA that is not perfect but at least a bit different and fun.
Out of everything, I would want new vocations. I am dying for a martial artist/monk vocation. I feel like Menella was going to be a monk trainer, she looks like it at least. But yes, more content in general would be welcome like armor and weapons.
I would love for a DLC that delves into the dragon, and pays homage to the original game. Like we are the arisen of yore who fought the dragon and travel in his steps of the shadow lands
Dragon's Dogma 2 is so far the best game I've played since 2017, so I can wait year more for the DLC for it. Until that, I can have fun with fan mods. It's not enough, but at least I can have some fresh content :)
Why criticize the game for not having an expansion yet? Dark Arisen came out like a year after the original game. At that rate we wouldn't only get it like Q1 of 2025 at the earliest. If that was happening, sure we may have had a teaser or somehting but maybe they want to put more into it/this game is bigger and more work to add to. I don't mind if it takes them like a year and a half, or something, this time. A reveal, without a date, would be nice for The Game Awards. 8 million in like 12 years, followed by 2.5 million in like a year is a massive jump for the series and that's awesome for the team. They did say, after DD2's release, that Dragon's Dogma is entering the higher tier of priority IP. With the likes of Monster Hunter, Street Fighter, DMC, Resident Evil, etc. So we'll have to see what they do with it in the future. If they are viewing it so highly, they must have things planned. Unless Losing the man behind it has hindered those plans. We'll have to see. Itsuno is the father of Dragon's Dogma, it was his dream game to make and I guess he felt that DD2 escaped the limitations of the first game and so he's proud of it. He also ran DMC since he took over mid way in DMC2. I know DMC2 isn't looked at fondly but depending on when he got in, it's not really on him. If you want to judge him for DMC, positively or negatively, look at DMC 3 through 5. He saw those games through in their entirety. If memory serves, all hope for a good spiritual successor to his games is lost now. Sadly, he's in Tencent now so they will likely ruin anything he tries to do. Maybe he'll regret leaving Capcom very soon.
I just got to the unmoored world. I think they could add instance missions like this to the base game that would be fun to mess around with. I simple bounty board menu system would be neat too.
I get they dont want to make promises they potentially cant keep, but i would like to at least hear, "yeah, there will be somthing later on, we just dont know when yet."
Level Scaling is the worst thing is RPG History. It defeats the purpose of Leveling Up completely. Its why in FF8 people try to not fight monsters and just get OP Gear to cheese the Game. We need new Variants to appear as you Level Up like in Fallout 4 that reward more EXP. That and a EXP Multiplier for every NG+, such as 1.1x for NG+1 and 1.2x for NG+2 and so on.
@ see but as soon as you finish that first run it has already made Ng+ so easy as to be pointless. If you dont want level scaling then each time you start a Ng+ just add a flat +50 to every enemies level. Having the level cap go to 999 and having absolutely nothing challenging past 60-70 you might as well have had 75 be the level cap.
Level scalling invites NG+(+'s) playthroughs... if you want to feel OP you already have it, can be done in NG.... Right now there's not really a reason to play NG+, there's zero story differences, it lacks content and there's no difficulty increases. The only reason is to quickly run through for missed trophies...
There's still hope for a DLC. The game sold well and going off of the original DD DLC (Skyrim or even Elden Ring DLC) it can take up to one year or more for companies to release something substantial
*The Hieracosphinx* Dragon's Dogma 2 new enemy concept & mission. Location: Bakbattahl. Mission description: The enemies of Empress Nadinia have sabotaged the Flamebearer Palace's Sacred Fire in an attempt to turn the citizenry against her. To reignite the Flame, the Arisen must venture into the underground depths and retrieve a piece of hot ember from the Eternal Pool. NPC companion: Menella Underneath the Mercantile Ward, the Residential Ward, and the Battahl Morgue region, there are extensive subterranean spaces. These provide the citizens a defensive refuge, a place for living, storage cellars, shops, and watering and drainage channels. All of these additional areas are accessible. Hidden deep beneath the underground parts of the city, a long and narrow passageway leads to a gigantic chamber below the Flamebearer Palace. Therein one might encounter a dormant creature said to safeguard the Sacred Fire. If the Eternal Pool of flames is disturbed, the Hieracosphinx awakens. It has the head of a falcon and the body of a cat. Its fur is white, as are the display feathers around its front limbs and head. Its beak and claws are golden, and it wears golden ancient Egyptian style armor pieces adorned with glowing green jewels. Unlike the other Sphinx, it lacks wings, and it does not speak. It's slightly smaller than a Chimera; a more slender, graceful built, higher agility, with powerful slashing attacks. The beast can use the power of the Sacred Flame to cast a variety of magickal assaults that are quite formidable. E.g. Afterimage; the sphinx creates clones of itself as it leaps around the battlefield, making it difficult to target the actual enemy. Deathbeam; the sphinx fires a concentrated beam of super heated (green) fire from its eyes. Its Magick Defense, Elemental and Debilitation Resistance are high, but it's weak against heavy physical blows. So it would be very weak against Fighter & Warrior, and to a lesser degree against Thief, Archer & Mystic Spearhand, but strong against Mage, Sorcerer & Magick Archer. Trickster might be useful, though. Due to the sphinx' agility and elusiveness, hitting it with strong attacks from a Fighter or Warrior could prove problematic. If bested, it expires in a turquoise blaze, leaving the Arisen a unique reward to collect. The Hieracosphinx will eventually reanimate after 14 in-game days.
5:00 THANK YOU FOR BRINGING UP TRICKSTER!!! It's my favorite vocation! I just KNOW it's been forgot and left behind like a middle child! If they finish the vocation, maybe more people would want to use it! Heck! It would get me playing DD2 again.
Dragon's Dogma sold around 300,000 units at launch and got the "end game" Dragon's Dogma Dark Arisen expansion approx 1 year later. I expect the same with Dragon's Dogma II, but... where Dragon's Dogma Dark Arisen announced in 2012 at TGS approx 8 months after release of Dragon's Dogma, Capcom did not announce anything for Dragon's Dogma II at this year's TGS (again, approx 8 months after release). I feel confident Itsuno delivered a dlc and Capcom is just waiting on the best announcement / release window with the least Monster Hunter Wilds conflict.
I really hope it isn't directed by Itsuno but instead the original Bitterblack Isle director Kento Kinoshita who also made the absolute gem that was Dragons Dogma Online.
Anyone else noticed that on PS5 there is no longer shown any damage to big monsters like Ogres or Chimera? I loved to see how beaten and bloodied they were after the fight (even it dissappeared right after) and now there is non of that. Not sure in what patch this was taken away from game.
When i finished the main story i thought i was about 1/4 of the way through the game. Harder combat, more enemy types, and a considerably longer story would of made this close to a 10/10
Maybe we'll get another bb isle or something to grind for end game gears. Possibly they'll add mystic knight which was a fan fav class? There's the dulahan who very much gives off a mystic knight vibe. More elemental weapons for all classes may be? Whishful thinking at this point.
The only thing that I want from this game is a reason to come back and play it. Adding an easier difficulty does not do anything for me or other players seeking a more challenging experience and honestly that's decision still baffles me. Hopefully they make an announcement for hard mode or DLC or both sooner rather than later cuz I would love the opportunity to jump back into the game but need that reason to.
I don't need a hard mode, but I don't play easy mode. This playthrough I have 3 calm thief pawns and I'm just playing support casting stuff like smoke shroud, celerity, and empyrean. It's been pretty fun watching them shred- and seeing how long it takes to kill stuff. In my opinion of course. :) If you want something new- the warfarer meister went with me two separate playthroughs to kill the sphinx. He was at my house when I went for the amphora guy and tele'd there with us. I haven't seen any other players comment about that happening.
They have been working on the dlc since before launch because they have been teasing lindworm and daemon on loading screen and we know that DD2 is a prequel to DDO and the Green Godsbane doors behind the Rubble in some tunnels indicates a DLC, so do the steam db udates
Every time I talk about DD2, and give my honest opinion, it boils down to "it doesn't live up to the first, but only because I'm thinking of Dark Arisen. If I compare base game to base game, they're equal, which is good." A DLC that does for 2 what Dark Arisen did for 1 is gonna take time. It absolutely will not release in less than a year after launch, as many have pointed out. I've got lots of other games to keep me busy until it's ready, I'm sure other people do too, everyone needs to quit stressing.
I really enjoyed the game, the main story seemed to end kind of abruptly but I did all the side stuff and ended up playing through it 3 times. It is kind of crazy the gameplay is the strongest point of the game yet that’s not enough for some. A harder mode or new game+ would have been nice, I hope the series will continue but that seems unlikely, I am thankful we got the 2 games.
Obviously id like an expansion. If we didn't get it though I'd be really happy if the dyes could change the color of the armors in the game. Was pretty disappointed to find out it only changes hair color
can you imagine the praise they'd get if they actually released a better game than what we got? can you imagine them stating we would get DLC much like dark arisen? can you imagine them actually caring about any this? i know i cant.....
I really hope they can pull out another banger like Dark Arisen. There’s SO much potential it’s ridiculous. It’s gotta be rough with such an….enthusiastic fan base, would love to see something unexpected.
I love the game and if is doesn't get a dlc I'm OK with that. I do think a dlc is possible just in a more distant future when monster hunter hype goes down a bit.
A dlc for dragon dogma 2 could come out in April 2025, monster hunter wilds coming out on the 28th of February so i don't think they will release a dlc in March. So if we are getting a dlc it's going to be April or even may.
What a game if this had co-op would be EPIC - They need to make a Lord of the Rings game like in the old days on xbox 360 which was a class co-op adventure
I dunno we have seen many cases of lazy development it absolutely can and does happen...but I certainly wouldn't say that about this game...more is always nice but there is plenty of game here in my opinion
@@Gustaviustwinkelberry not sure how it lost just bc a large group of individuals decide to throw shade at a game doesn't mean they are right don't throw a prayer emoji at me after downtalking dd2 not cool your a disgrace I've seen you in other comments hating.
My theory; the publisher as a whole wants to make DD3 for full retail price out of what that dev meant the DLC to be. Which is why he left. Hence the little to no communication with the public. They need years to do a full release versus talking to audiences and feeling the waters. Once again money grubbing guys at top dragging lowers and purchasing power through the mud for a quick profit
I would love to see a mega dungeon. I still think the main story line needed more villain/dragon development. I just didn't feel invested in defeating a villain or dragon. Still love the game! But Dark Arisen still reigns supreme.
The expansion DLC or prequel just needs to be a full on remake of Dragons Dogma Dark Arisen but with everything itsuno wanted in the first game like the moon 🌝 Etc Etc that would be awesome a total reimagined and more expensive version of the original but with all the new bells and whistles.
People need to relearn how to wait, its not been even a year yet, and people also need to learn that not every game needs to be playable forever, its a singleplayer rpg not a MMO or a live service
It’s because of the leak. It also shows resident evil 9(oddly named X), monster hunter wilds, an expansion for monster hunter wilds called cataclysm, and an expansion for dragons dogma 2 that was supposed to release on the 29th this month. The leak, imho, is fake af. They have the date wrong for wilds release date. A missing expansion for dragons dogma. No mention of drdr, though you could argue it’s not part of their platinum title lineup but I’d argue that dragons dogma wasn’t exactly a platinum title to begin with. Resident evil 9 has yet to be announced.
They would have been better off just doing a remake of the original with the expansion and include the old vocations and the new ones. It felt like they were just trying to make a updated version of the game. Might as well just remake the original include new enemy variety on too of whats there. Etc.
I stopped playing halfway thru the game and it has everything to do with the lack of skill slots. Being stuck with only 4 skills you can use at any given time just hurts the game. 6 was always too slim in the first game. Having only 4 skills or spells just turns the game into a repetitive slog cuz you don't have enough skills/spells to be strategic. You can't really gear up to face different scenarios or have spells that are perfect for certain enemies. Instead you pick stuff that work's well enough together and just use the same combos against EVERYTHING. Some enemy's fall fast to your kit. Others are quite resistant to it. But the battle loop just never changes unless your getting bored seeing the same stuff over and over...like i was. I might jump back in someday. I'd definitely hop on if they at least raised it back up to 6 spells, but honestly it should have always been more than that to begin with. But I'm not interested otherwise. Lack of DLC doesn't bother me because i find the game lacking overall But it was fun for what it's worth. Still fondly remember going after an ogre, frame rate dropping to 15 fps cuz a griffin crashed the party, and then having to overcome the chaos lol.
I hope the new region they add in dlc has more of a challenge comparable to elden ring, as a mystical archer build enemies feel like a breeze to beat even at lvl 34
The thing with Casual mode though is that it's not really "Casual mode"... combat is still the exact same. It's more like 'cheaper economy' for the people who spam Ferrystones/inns and some small QoL. So if you got a 'Harder mode' on that sense it would just be making economy rougher and with less QoL while combat remains the same.
Losing Itsuno was a big 🚩 No hype, no exciting updates, no news about original subclasses returning, and no reason for new players to get invested until DLC.
The game is next gen has solid replayability and it isn't even out for a whole year and greedy people want more of it while complaining that the game is bad, all this is crazy to me
Lazy is definitely a well deserved criticism lol. It's bigger and prettier of course, but the fact that the inclinations don't matter as much, the gear feels watered down, and has its customization cut, Trickster, totally useless and boring, way too easy, far too many repeats of enemies... Yeah, pretty lazy lol. It's like they started moving forward with Dark Arisen, more so with the MMO, which would have been nice to see more stuff from the MMO put into DD2, then they take steps back with DD2. One of the things I hope they do with the mage, is remove focused bolt, and give it built in Halidom, so it has a free slot to put another spell in.
It boggles my mind that people are getting so aggressively pouty about the lack of DLC. A) If the company hasn't explicitly stated they'll be producing it on X date, there's no obligation to make it by some random time frame, and B) DLC are cancer. We SHOULD be demanding a feature complete game for the original retail price INCLUDED in the original purchase. I haven't followed this game, so I have no idea if it was offered or not, but I remember how much shit Larian got for not producing a full DLC expansion, when they stated BEFORE full release that there would NEVER be paid DLC. It's just bizarre to me that people want to pay MORE money for already exorbitantly priced games. I do need to try this game though. I'm glad it doesn't have DLC, I've just been waiting to hear it's complete and as bug free as possible.
its dead obvious DD2 will get a "Dark Arisen" expansion in 2025. it will be downright a bad marketing decision not to. they just wanna put mhwilds in the spot light for now
This game has so much untapped potential. I think their problem isnt skill or artistic design. They lack the fundamental creativity to implement what they properly.
Let’s be realistic guys the steamdb has been going crazy for the game and it really hasn’t been out for too long dark arisen took a while to come out and itsuno didn’t work on dark arisen. Wilds is coming out soon they would never release or announce anything close to monster hunter not only do they have all hands on deck with it especially since they need people who know how to work the REengine but it’d be pretty dumb to release something so close to wilds and tank the sales on one or the other.
I played the game when it would run sub 30fps and enjoyed it replaying it rn and having a blast its really sad to see that the content we got is SO freaking small like sure the quality is quite good for what we got... but with the boss fights being not as long as MH AND less quality in terms of moveset (but higher on how they interact with the environment so its kind of a tradeoff) it makes it feel quite bad that we have less than 20 bosses in the game, of which you battle 3 to 5 a lot and the rest are quite rare also wish if each vocation had more skills or we at least got 1 or 2 more vocation
When so many of the other contenders were so full of life and passion, DD2 sadly doesn't hold a candle. I wanted to love it, but it lost its charm in Battahl, and never found it again. It was mishandled, and is by Letdown of the Year.
They are still 100% working on something big, because the patches contain changes to the format of the assets, breaking many mods, specially anything PAK, all of those broke, they wouldn't do any of that if they were winding down the game (why would you setup this if you wont use it?), also there have been almost daily activity on the test branches of the game, visible in steamDB, again, why would they work so much in these branches if they wont do anything major? what are they building up to? clearly they are building up to something. In my opinion, they will announce a DLC AFTER Monster Hunter Wilds, not before that. I know this because I've been trying to mod this game and stopped until they finish patching because is getting ridiculous the amount of fixing we need to do with every update.
im glad to hear this, hope you are right
@@curseyou_bayle If this doesnt materialze eventually I will get depressed for real, holy shit
Curious whats there to mod thats worth modding??? not much to really do since the over all game was hyped for no reason than it seemed the devs could care less about it , the over all game needed a patch to work and be stable and still does...... is this going to be like the first game where it takes awhile or years to get to a good point of playability and fun?
Have any mods to bring the skills/spells up to 6 instead of being stuck with 4? Have not played the game since launch. And the further i got in the madder i got at the studio for tightening the belt in that area. Thought it would be something i would just get used to, but every time i got a new spell or what have you, i just got angry and remembered how i was kitted to fight a variety of enemies tactically rather than fighting all enemies the same way
@@red-merlin yea there are mods for that search in nexus mods, before installing check the posts in case the mod is broken because of patches
I don't understand why people were expecting DLC so early. It took them a year for Dark Arisen to come out back when game development didn't take nearly as long. We probably aren't seeing anything announced until the middle of next year after Monster Hunter comes out.
We don't expect dlc, the game needs more monster variety and an end game. It needs dlc.
It’s more of like we need confirmation that something new is coming, otherwise the experience was just a waste of time and money.
The updates show they are listening, but at least some hint or even a title like when SOTE was announced could help bring more life into the game. The games mid and dead after your first playthrough imo.
It’s more of like we need confirmation that something new is coming, otherwise the experience was just a waste of time and money.
The updates show they are listening, but at least some hint or even a title like when SOTE was announced could help bring more life into the game. The games mid and dead after your first playthrough imo.
@@danielashiru5363 calling it mid and a waste of time and money without a dlc doesn't really show the devs much appreciation I think it was a great game I mean there's no way you got all the cool armor/gear in the unmoorned world in one playthrough I refuse to believe it.
@ agreed I didn’t but a second playthrough isn’t even necessary if I’m one shotting everything in front of me. A second playthrough is just overwhelming that’s all. I could put those hrs towards a better game
Apparently Itsuno was given a team of about 390 people to work on Dragons Dogma 2 when a triple A title usually has around 1000. That might rub people the wrong way. I can imagine being upset if my employer laid off 50% of my team and expected me to do the same amount of work.
Dude was sacked after destroying an IP they can never use again.
@Joe-cp5ud They gave him half a team. I wonder how many people Capcom allocated to Monster Hunter Wilds.
@@Tony_Kaku the dogma haters are ridiculous.
DD2 had its flaws but I enjoyed it. Some things I wished it had from DD:DA and hoping there will be an expansion.
@@Joe-cp5ud What are you talking about he left to go start his own studio.
Plus Dragons Dogma was made a "Priority IP" by Capcom themselves after it sold so well. And we still have the genius who directed Dark Arisen and Dragons Dogma Online.
players who loves Dragons Dogma 2 just want more of the game because we love it that much. We want more of the Dragons Dogma 2's world that we want more areas, new vocation ,we want to know more of the failed arisen that still alive and we want another unique enemy like the headless horseman. Itsuno why did you leave us
I want a dlc because the base game was so lackluster.
Honestly we gotta let the dude who made Dark Arisen cook because he made the base game of Dragons Dogma that much more enjoyable.
I finish the story 4th time..and still want to play it more
The game could have been great, combat is pretty good, but they can’t fix that fact there is no story, feels like they just gave up half way, I prefer dragons age veilgurad over this game now
@@jax4616ew
there's a lot of hidden, buried doors around the map. some people think they might be cut content, but i doubt they'd leave the door visible if we weren't supposed to see it.
i mean a real good dlc would take at least a year or two
yep, im not expecting it until 2026 if it's a proper expansion.
Just the fact that game can run close to 60FPS on PS5 now was enough for me to start my third playthrough and it really feels like the best one yet. I've never been hooked so much on a game, Capcom obviously knows their craft.
whats ur graphic settings? also why do my npcs not appear unless im close? do you know how to fix this?
@@nathanielgomez809 I play it on PS5.
@@nathanielgomez809 if you're having trouble rendering npcs, look in settings to see if the draw distance for character models is lowered. I don't have it installed atm so can't see if that's a setting but there's usually some variation of it. if there isn't or if its high already, try lowering graphics/resolution. might be too much load on your build.
This game was one of the best I’ve seen 2024, it deserves some love and more content. The no fast traveling and running around at night, with mild horror elements is chefs kiss perfect. Would personally love to see more horror elements, a nightmare mode, and a complete overhaul for new game plus, or to make the limited corrupted monsters the actual new game plus and build off of that.
Forget the dlc, just make changes to the core game, add more random encounters, more variety in enemies and their placement, more skill slots and a game that doesn't statter whenever 5 npcs are on the screen
Fun fact about trickster from someone who is maining it. It is a really good vocation. Almost overpowered. It just takes a lot of practice to learn how it should be used. In other words, it has a high skill floor.
what skill floor you oneshot everything in 2 seconds with magic archer and rouge instead of 10 minutes of setup with trickster.
@ 30 seconds of set up if you do it right. And I personally don’t enjoy oneshoting everything I come across, which reminds me that I need to stop using good skills on my pawns and weaken them a little.
@sithstormd2703 i enjoy one shot but only if it has counter animations like if the swing and it goes into a n almost cutscene for the kill makes me feel badass lol
I'll try it next playthrough! I'll count this one as a practice round since I'm just playing support for 3 calm thief pawns anyway- casting smoke shroud and celerity seeing how fast they can shred a drake. It's fun.
@@Plusimurfriend saying something is bad bc you can't 2 shot enemies is a terrible argument, especially since so many ppl complain about how easy it is. which is it? do yall want fights to last longer? or end quicker? best thing to do is nerf yourself if the game is too hard (i'm on pc so i just mod it) so that fights aren't so easy.
the only hope is itsuno making a spiritual succesor in his new place, also metaphor is going to win best rpg.
I hope Metaphor wins, but it's going up against the Elden Ring DLC...
If they put in a higher difficulty, I'm all game to start playing again. I enjoy the gameplay, but I'd like to see something of a DLC similar to the first game. Time will tell.
It would be funny if theirs a dlc announcement within a week from now
🙏🙏
@@davetroll5027 I'd rather them take their time to release gold then something half-baked and rushed.
Still waiting 😢
@LuisGarcia-qg2fg will be out in about 15 min
@jaytee7710 what??? What you talking bout Willis?!
They should do some crossover with wilds. The arisen taking down rath would be cool.
Grigorgi would be crazy in wilds if properly balanced for co op.
@@Gems56 The new big hunt (dont remember the name, the kulve and Safi) could be ur-dragon. Would make sense, the items could be the cursed items from bbi and materials to improve them/'lift the curse' (like safi weapons) as urdragon is the big rift guy, supposed, i think, never understand a lot of his Lore ngl
I half hope for them to give us a Griffon in Wilds, or perhaps give us one of the lesser dragons/drakes. Then the armor we're rewarded with is the Griphic victory greatsword plus the armor and whatnot.
I would be happy if they could just import some monsters from monster hunter. Just say that an anomaly on the rift happened.
It hasn't even been a year. Maybe just chill?
Spider Man 2 not getting dlc didn’t help either
Agreed People are forgetting this game hasn’t been out that long in retrospect so people gotta chill lol.
@@n00bfest32 💯 Yes man live service has ruined gamers expectations smh
Glad it wasn't just me thinking that it hasn't even been that long lol have some patience ppl
We would like to at least hear something is getting made
My hope is that if there is dlc, Kento Kinoshita is heading it. I would imagine that it wouldn't be talked about until Monster Hunter Wilds has been out for a month or so.
Definitely a bitter black kinda update would be awesome like a massive island filled with monsters and a tower at its center
DD2 was a fun ride, more mechanic than narrative but i don't complain, i'm glad i buy it even if i think it could be more, thats is good enough for me
No we need more
Why settle for less? I paid less for Elden Ring or Baldur’s Gate, look at their enormous contents
I like your approach, ppl are so greedy these days. More, better cheaper (best for free) not realizing that people work on this. Like I need to pay 10 bucks for a movie and 1.30h of entertainment. That's not exactly cheaper
@@AlaiasAlias i don't see It as less, more like in conflict with himself.
It have already a ton of content, but... the game isn't exactly screamen for you to discover it like other games does.
And thats what the story want as far as i understand it? but at the same time the gameplay is fun, and you buy a game to play it.
And i don't think more content could fix this feeling because is on porpouse?
It feel like Undertale but wrong, if you get me, i didn't play the first one so i probably have no idea what i talking about, and i am nobody to tell you how to feel about the money you expend in a videogame just want to express my satisfaction with a AAA that is not perfect but at least a bit different and fun.
Out of everything, I would want new vocations. I am dying for a martial artist/monk vocation. I feel like Menella was going to be a monk trainer, she looks like it at least. But yes, more content in general would be welcome like armor and weapons.
I would love for a DLC that delves into the dragon, and pays homage to the original game. Like we are the arisen of yore who fought the dragon and travel in his steps of the shadow lands
Dragon's Dogma 2 is so far the best game I've played since 2017, so I can wait year more for the DLC for it. Until that, I can have fun with fan mods. It's not enough, but at least I can have some fresh content :)
I hope that studio lets Itsuno make a dark fantasy game and actually go ham on it.
As long as it has easy access to modders you can get whatever you want. Hardmode included.
Mod access in this game is very easy, I don't know why they say mod access in this game is difficult
@@rifkyyudiansyah8423I think they refer to the same problem skyrim had, which is the mod breaking patches from the devs.
Why criticize the game for not having an expansion yet? Dark Arisen came out like a year after the original game. At that rate we wouldn't only get it like Q1 of 2025 at the earliest. If that was happening, sure we may have had a teaser or somehting but maybe they want to put more into it/this game is bigger and more work to add to. I don't mind if it takes them like a year and a half, or something, this time. A reveal, without a date, would be nice for The Game Awards. 8 million in like 12 years, followed by 2.5 million in like a year is a massive jump for the series and that's awesome for the team. They did say, after DD2's release, that Dragon's Dogma is entering the higher tier of priority IP. With the likes of Monster Hunter, Street Fighter, DMC, Resident Evil, etc. So we'll have to see what they do with it in the future. If they are viewing it so highly, they must have things planned. Unless Losing the man behind it has hindered those plans. We'll have to see. Itsuno is the father of Dragon's Dogma, it was his dream game to make and I guess he felt that DD2 escaped the limitations of the first game and so he's proud of it. He also ran DMC since he took over mid way in DMC2. I know DMC2 isn't looked at fondly but depending on when he got in, it's not really on him. If you want to judge him for DMC, positively or negatively, look at DMC 3 through 5. He saw those games through in their entirety.
If memory serves, all hope for a good spiritual successor to his games is lost now. Sadly, he's in Tencent now so they will likely ruin anything he tries to do. Maybe he'll regret leaving Capcom very soon.
Do you know what I want most for this game? NG+ , Monster expansions, NG++ Noticeboards, Gear.
That's my most to least.
It’s because of Monster hunter wilds…. Business approach basically
completely different studios have no effect on one another
@@Yabog00 but direction of funding does
I just got to the unmoored world. I think they could add instance missions like this to the base game that would be fun to mess around with. I simple bounty board menu system would be neat too.
Couldn’t have agreed more. Having more varied enemies and a new location or two would be great though.
I get they dont want to make promises they potentially cant keep, but i would like to at least hear, "yeah, there will be somthing later on, we just dont know when yet."
What it really needs is a level scaling, I hit 120 and theres nothing worth killing.
Level Scaling is the worst thing is RPG History. It defeats the purpose of Leveling Up completely. Its why in FF8 people try to not fight monsters and just get OP Gear to cheese the Game.
We need new Variants to appear as you Level Up like in Fallout 4 that reward more EXP. That and a EXP Multiplier for every NG+, such as 1.1x for NG+1 and 1.2x for NG+2 and so on.
@ see but as soon as you finish that first run it has already made Ng+ so easy as to be pointless. If you dont want level scaling then each time you start a Ng+ just add a flat +50 to every enemies level. Having the level cap go to 999 and having absolutely nothing challenging past 60-70 you might as well have had 75 be the level cap.
@@markhettenbach3141 I never said DD2 has a good system. Level Scaling in ANY RPG is a bad thing, but the things I mentioned would fix that issue.
Level scalling invites NG+(+'s) playthroughs... if you want to feel OP you already have it, can be done in NG.... Right now there's not really a reason to play NG+, there's zero story differences, it lacks content and there's no difficulty increases. The only reason is to quickly run through for missed trophies...
The fact that there are less bosses in this than I'm Dark Arisen is ridiculous
There's still hope for a DLC. The game sold well and going off of the original DD DLC (Skyrim or even Elden Ring DLC) it can take up to one year or more for companies to release something substantial
*The Hieracosphinx*
Dragon's Dogma 2 new enemy concept & mission.
Location: Bakbattahl.
Mission description: The enemies of Empress Nadinia have sabotaged the Flamebearer Palace's Sacred Fire in an attempt to turn the citizenry against her. To reignite the Flame, the Arisen must venture into the underground depths and retrieve a piece of hot ember from the Eternal Pool.
NPC companion: Menella
Underneath the Mercantile Ward, the Residential Ward, and the Battahl Morgue region, there are extensive subterranean spaces. These provide the citizens a defensive refuge, a place for living, storage cellars, shops, and watering and drainage channels. All of these additional areas are accessible.
Hidden deep beneath the underground parts of the city, a long and narrow passageway leads to a gigantic chamber below the Flamebearer Palace. Therein one might encounter a dormant creature said to safeguard the Sacred Fire. If the Eternal Pool of flames is disturbed, the Hieracosphinx awakens.
It has the head of a falcon and the body of a cat. Its fur is white, as are the display feathers around its front limbs and head. Its beak and claws are golden, and it wears golden ancient Egyptian style armor pieces adorned with glowing green jewels. Unlike the other Sphinx, it lacks wings, and it does not speak. It's slightly smaller than a Chimera; a more slender, graceful built, higher agility, with powerful slashing attacks.
The beast can use the power of the Sacred Flame to cast a variety of magickal assaults that are quite formidable. E.g. Afterimage; the sphinx creates clones of itself as it leaps around the battlefield, making it difficult to target the actual enemy. Deathbeam; the sphinx fires a concentrated beam of super heated (green) fire from its eyes.
Its Magick Defense, Elemental and Debilitation Resistance are high, but it's weak against heavy physical blows. So it would be very weak against Fighter & Warrior, and to a lesser degree against Thief, Archer & Mystic Spearhand, but strong against Mage, Sorcerer & Magick Archer. Trickster might be useful, though. Due to the sphinx' agility and elusiveness, hitting it with strong attacks from a Fighter or Warrior could prove problematic.
If bested, it expires in a turquoise blaze, leaving the Arisen a unique reward to collect. The Hieracosphinx will eventually reanimate after 14 in-game days.
5:00 THANK YOU FOR BRINGING UP TRICKSTER!!! It's my favorite vocation! I just KNOW it's been forgot and left behind like a middle child! If they finish the vocation, maybe more people would want to use it! Heck! It would get me playing DD2 again.
Dragon's Dogma sold around 300,000 units at launch and got the "end game" Dragon's Dogma Dark Arisen expansion approx 1 year later. I expect the same with Dragon's Dogma II, but... where Dragon's Dogma Dark Arisen announced in 2012 at TGS approx 8 months after release of Dragon's Dogma, Capcom did not announce anything for Dragon's Dogma II at this year's TGS (again, approx 8 months after release). I feel confident Itsuno delivered a dlc and Capcom is just waiting on the best announcement / release window with the least Monster Hunter Wilds conflict.
I really hope it isn't directed by Itsuno but instead the original Bitterblack Isle director Kento Kinoshita who also made the absolute gem that was Dragons Dogma Online.
Anyone else noticed that on PS5 there is no longer shown any damage to big monsters like Ogres or Chimera? I loved to see how beaten and bloodied they were after the fight (even it dissappeared right after) and now there is non of that. Not sure in what patch this was taken away from game.
Dark arisen was the best part of the first game for me. After finishing the dlc my arisen was like Superman 😂
When i finished the main story i thought i was about 1/4 of the way through the game. Harder combat, more enemy types, and a considerably longer story would of made this close to a 10/10
It was 11 months between the original dragons dogma and the dark arisen dlc
Maybe we'll get another bb isle or something to grind for end game gears. Possibly they'll add mystic knight which was a fan fav class? There's the dulahan who very much gives off a mystic knight vibe. More elemental weapons for all classes may be? Whishful thinking at this point.
i need only one thing from Capcom. When they will fix situation with npc which loves to pop in?
The only thing that I want from this game is a reason to come back and play it. Adding an easier difficulty does not do anything for me or other players seeking a more challenging experience and honestly that's decision still baffles me. Hopefully they make an announcement for hard mode or DLC or both sooner rather than later cuz I would love the opportunity to jump back into the game but need that reason to.
I don't need a hard mode, but I don't play easy mode. This playthrough I have 3 calm thief pawns and I'm just playing support casting stuff like smoke shroud, celerity, and empyrean. It's been pretty fun watching them shred- and seeing how long it takes to kill stuff. In my opinion of course. :) If you want something new- the warfarer meister went with me two separate playthroughs to kill the sphinx. He was at my house when I went for the amphora guy and tele'd there with us. I haven't seen any other players comment about that happening.
They have been working on the dlc since before launch because they have been teasing lindworm and daemon on loading screen and we know that DD2 is a prequel to DDO and the Green Godsbane doors behind the Rubble in some tunnels indicates a DLC, so do the steam db udates
I love this game, and hopefully there is an expansion coming. It'd be great if they could confirm it....even if it is a while away.
Every time I talk about DD2, and give my honest opinion, it boils down to "it doesn't live up to the first, but only because I'm thinking of Dark Arisen. If I compare base game to base game, they're equal, which is good." A DLC that does for 2 what Dark Arisen did for 1 is gonna take time. It absolutely will not release in less than a year after launch, as many have pointed out. I've got lots of other games to keep me busy until it's ready, I'm sure other people do too, everyone needs to quit stressing.
I really enjoyed the game, the main story seemed to end kind of abruptly but I did all the side stuff and ended up playing through it 3 times. It is kind of crazy the gameplay is the strongest point of the game yet that’s not enough for some. A harder mode or new game+ would have been nice, I hope the series will continue but that seems unlikely, I am thankful we got the 2 games.
They could bring the classes from DD online that was released only for Japan.
Literally, when I saw there was a big update and saw that it was to add an "easier" option, it felt like... an off season April Fool's joke
I will continue to keep DD2 on my system until we get clear info about whether any dlc is coming or not. Until then, I will wait.
Obviously id like an expansion. If we didn't get it though I'd be really happy if the dyes could change the color of the armors in the game. Was pretty disappointed to find out it only changes hair color
can you imagine the praise they'd get if they actually released a better game than what we got? can you imagine them stating we would get DLC much like dark arisen? can you imagine them actually caring about any this? i know i cant.....
I really hope they can pull out another banger like Dark Arisen. There’s SO much potential it’s ridiculous. It’s gotta be rough with such an….enthusiastic fan base, would love to see something unexpected.
I love the game and if is doesn't get a dlc I'm OK with that. I do think a dlc is possible just in a more distant future when monster hunter hype goes down a bit.
A dlc for dragon dogma 2 could come out in April 2025, monster hunter wilds coming out on the 28th of February so i don't think they will release a dlc in March. So if we are getting a dlc it's going to be April or even may.
This game needs an ur dragon as well as a contract board, those can be put in with a patch, but this game suffers from lack of end game
I dunno man, you look at how half-baked DD2 is and tell me that one of two things didn't happen, if not both. Lack of funding, or lack of vision.
What a game if this had co-op would be EPIC - They need to make a Lord of the Rings game like in the old days on xbox 360 which was a class co-op adventure
I’m hoping that Capcom goes big at TGA. New Resident Evil, Wilds demo, so on and so forth. We can only wait and see.
Toes crossed
thank god they made casual mode
Anyone who calls a developer lazy, has no idea what it takes to make a game.
@@Lievan those would be the ppl saying dd2 was a tech demo for wilds.
@@Gems56dam bro, you are a true fan
I dunno we have seen many cases of lazy development it absolutely can and does happen...but I certainly wouldn't say that about this game...more is always nice but there is plenty of game here in my opinion
@@Gems56 dd2 is not beating the "tech demo" allegations🙏😭
@@Gustaviustwinkelberry not sure how it lost just bc a large group of individuals decide to throw shade at a game doesn't mean they are right don't throw a prayer emoji at me after downtalking dd2 not cool your a disgrace I've seen you in other comments hating.
For people who finished the game, do u recommend it now?
My theory; the publisher as a whole wants to make DD3 for full retail price out of what that dev meant the DLC to be. Which is why he left. Hence the little to no communication with the public. They need years to do a full release versus talking to audiences and feeling the waters.
Once again money grubbing guys at top dragging lowers and purchasing power through the mud for a quick profit
Alright then Dragon's Dogma II arc is the End. Times to continue playing more +500 Hours of Dark Arisen
I would love to see a mega dungeon. I still think the main story line needed more villain/dragon development. I just didn't feel invested in defeating a villain or dragon. Still love the game! But Dark Arisen still reigns supreme.
The expansion DLC or prequel just needs to be a full on remake of Dragons Dogma Dark Arisen but with everything itsuno wanted in the first game like the moon 🌝 Etc Etc that would be awesome a total reimagined and more expensive version of the original but with all the new bells and whistles.
DD2 was extremely easy. Only occasionally did I feel overwhelmed by enemies.
Game is fun. More would be nice. If not then that’s fine since wilds is coming.
People need to relearn how to wait, its not been even a year yet, and people also need to learn that not every game needs to be playable forever, its a singleplayer rpg not a MMO or a live service
Do you know how long it took for the dlc in the 1st game? Ppl love to overreact and over analyze the smallest things.
It’s because of the leak. It also shows resident evil 9(oddly named X), monster hunter wilds, an expansion for monster hunter wilds called cataclysm, and an expansion for dragons dogma 2 that was supposed to release on the 29th this month.
The leak, imho, is fake af. They have the date wrong for wilds release date. A missing expansion for dragons dogma. No mention of drdr, though you could argue it’s not part of their platinum title lineup but I’d argue that dragons dogma wasn’t exactly a platinum title to begin with. Resident evil 9 has yet to be announced.
They would have been better off just doing a remake of the original with the expansion and include the old vocations and the new ones. It felt like they were just trying to make a updated version of the game. Might as well just remake the original include new enemy variety on too of whats there. Etc.
I stopped playing halfway thru the game and it has everything to do with the lack of skill slots. Being stuck with only 4 skills you can use at any given time just hurts the game. 6 was always too slim in the first game. Having only 4 skills or spells just turns the game into a repetitive slog cuz you don't have enough skills/spells to be strategic. You can't really gear up to face different scenarios or have spells that are perfect for certain enemies. Instead you pick stuff that work's well enough together and just use the same combos against EVERYTHING. Some enemy's fall fast to your kit. Others are quite resistant to it. But the battle loop just never changes unless your getting bored seeing the same stuff over and over...like i was. I might jump back in someday. I'd definitely hop on if they at least raised it back up to 6 spells, but honestly it should have always been more than that to begin with. But I'm not interested otherwise. Lack of DLC doesn't bother me because i find the game lacking overall
But it was fun for what it's worth. Still fondly remember going after an ogre, frame rate dropping to 15 fps cuz a griffin crashed the party, and then having to overcome the chaos lol.
I hope the new region they add in dlc has more of a challenge comparable to elden ring, as a mystical archer build enemies feel like a breeze to beat even at lvl 34
I hope in dlc they will bring back mystic knight
I'll be happy with a really hard mode, and a little more monster diversity
The thing with Casual mode though is that it's not really "Casual mode"... combat is still the exact same. It's more like 'cheaper economy' for the people who spam Ferrystones/inns and some small QoL. So if you got a 'Harder mode' on that sense it would just be making economy rougher and with less QoL while combat remains the same.
Losing Itsuno was a big 🚩
No hype, no exciting updates, no news about original subclasses returning, and no reason for new players to get invested until DLC.
The game is next gen has solid replayability and it isn't even out for a whole year and greedy people want more of it while complaining that the game is bad, all this is crazy to me
Why don't they have a 'hard lock' option in combat. If they added that, I might play it.
Lazy is definitely a well deserved criticism lol. It's bigger and prettier of course, but the fact that the inclinations don't matter as much, the gear feels watered down, and has its customization cut, Trickster, totally useless and boring, way too easy, far too many repeats of enemies... Yeah, pretty lazy lol.
It's like they started moving forward with Dark Arisen, more so with the MMO, which would have been nice to see more stuff from the MMO put into DD2, then they take steps back with DD2. One of the things I hope they do with the mage, is remove focused bolt, and give it built in Halidom, so it has a free slot to put another spell in.
Mod support would save the longevity of DD2
It boggles my mind that people are getting so aggressively pouty about the lack of DLC. A) If the company hasn't explicitly stated they'll be producing it on X date, there's no obligation to make it by some random time frame, and B) DLC are cancer. We SHOULD be demanding a feature complete game for the original retail price INCLUDED in the original purchase.
I haven't followed this game, so I have no idea if it was offered or not, but I remember how much shit Larian got for not producing a full DLC expansion, when they stated BEFORE full release that there would NEVER be paid DLC. It's just bizarre to me that people want to pay MORE money for already exorbitantly priced games.
I do need to try this game though. I'm glad it doesn't have DLC, I've just been waiting to hear it's complete and as bug free as possible.
Maybe a new vocation? mystic martial arts? multiple saves?
its dead obvious DD2 will get a "Dark Arisen" expansion in 2025. it will be downright a bad marketing decision not to. they just wanna put mhwilds in the spot light for now
Couldn’t have agreed more.
Following this story or dragon's dogma I feel this game is a beautiful thought out cookie cut pice of what it could have been and it makes me sad
This game has so much untapped potential. I think their problem isnt skill or artistic design. They lack the fundamental creativity to implement what they properly.
Yeah... I'm waiting for more content!!!!
im looking forward to them ditching denuvo to see what the actual performance is more than an expansion tbh
i wish dragons dogma become new genshin. perfect to make it endless game. its mechanics is the best
Let’s be realistic guys the steamdb has been going crazy for the game and it really hasn’t been out for too long dark arisen took a while to come out and itsuno didn’t work on dark arisen. Wilds is coming out soon they would never release or announce anything close to monster hunter not only do they have all hands on deck with it especially since they need people who know how to work the REengine but it’d be pretty dumb to release something so close to wilds and tank the sales on one or the other.
I played the game when it would run sub 30fps and enjoyed it
replaying it rn and having a blast
its really sad to see that the content we got is SO freaking small like sure the quality is quite good for what we got... but with the boss fights being not as long as MH AND less quality in terms of moveset (but higher on how they interact with the environment so its kind of a tradeoff) it makes it feel quite bad that we have less than 20 bosses in the game, of which you battle 3 to 5 a lot and the rest are quite rare
also wish if each vocation had more skills or we at least got 1 or 2 more vocation
Im waiting for dragon's dogma 2 to go down to $5 like dragon's dogma dark arisen did on xbox.
More clothing options would be nice
Oh, well.
Definitely I hard mode would be awesome.
When so many of the other contenders were so full of life and passion, DD2 sadly doesn't hold a candle. I wanted to love it, but it lost its charm in Battahl, and never found it again. It was mishandled, and is by Letdown of the Year.
I played the game on PS5 when it first came out and got bored lol I wonder if it’s worth buying on my PC now 🤔
Don't take seriously comments from people that put flags in their user names... Worse than that is anime characters portraits.
What a shame This is an incredible game, and they are just letting it sit there.