I like your two videos that you just did and it was awesome and I am planning to use the watercolour shader that you just did in this video and I am also using texture painting to look like an illustration storybook style that I am going for of my upcoming animated short film and I am using Blender software and I can't not wait to see my trailer for next year!
I now have a folder in my Asset Browser called Carlino EEVEE Shaders. It's a rare prestigious list of folder(s), so take pride in knowing that somewhere, some dude, has scribed you into the somewhat elite archive of some record... and that's some kind of cool.
I'm fairly new to Blender and have been racking my brain over how to get a proper toon shader working as intended. This video has helped a lot with figuring these things out, thank you!
interesting! I've manage to get a few of these looks it a very different way (though these seem lighter for blender as mine was more with colour mix nodes) will have to play with some of these workflows too!
Very good video. One question: For all this information or for this video, you watched other videos in order to acquire fundamental basic knowledge about toon shaders in order to produce this video, right?
I really like this video but i feel it´s kinda too advanced for me. I just started blender and i kept myself mostly on the modelling part so i didn´t even started with the node editor. I need a node tutorial 101 kinda thing.
Hey Joey. Newbie here. First of all, I owe you a lot. Im about to reaching my ideal visuals that i want. But I have something to ask. Can we merge these two settings ------> 15:36 and 25:24
Hi can u show how put a base color with cartoon shadow? I searching and idk how do it or with degred color/image Is like cartoon shadow but with a texture
Hi joey! I wanted to know how do you combine the screen tone and and the crosshatch pattern and make crosshatch in shadows and screentone in highlight?
I think not because the procedural textures and shaders can't be exported. But I believe that in some game engines there's a way to make the same effect
Not really. The ones that use the normal instead of shader to rgb will work on cycles, but you are better off using eevee for toon shaders. You don't need ray tracing for this stuff
You can turn off smooth shadows in render settings. And if you want smooth shadows for different objects just render them separetaly.
That watercolor shader looks soo good ngl
I'm getting started on node wrangler, and you're such a good master
I like your two videos that you just did and it was awesome and I am planning to use the watercolour shader that you just did in this video and I am also using texture painting to look like an illustration storybook style that I am going for of my upcoming animated short film and I am using Blender software and I can't not wait to see my trailer for next year!
The The The tutorial I found with all toons! Thank you very much buddy
I now have a folder in my Asset Browser called Carlino EEVEE Shaders. It's a rare prestigious list of folder(s), so take pride in knowing that somewhere, some dude, has scribed you into the somewhat elite archive of some record... and that's some kind of cool.
Thanks so much. I really like the painterly effect one at the end of your video 👍
This tutorial is amazing thanks bro
I'm fairly new to Blender and have been racking my brain over how to get a proper toon shader working as intended. This video has helped a lot with figuring these things out, thank you!
Thank you so much Joey!
Always making amazing content!!
Fun Video, great approaches to a stylized look
interesting! I've manage to get a few of these looks it a very different way (though these seem lighter for blender as mine was more with colour mix nodes) will have to play with some of these workflows too!
TY!
Cool!
YOU ARE GOD
Amazing! Thanx a lot!
Very good video. One question: For all this information or for this video, you watched other videos in order to acquire fundamental basic knowledge about toon shaders in order to produce this video, right?
Yeah, everything I learn is a combination of watching other people, looking at documentation, and experimenting
THANK YOU!!
w
vid
Please more on toon shading and anime style animation
tysm
I have a doubt ¿What's the difference between using math node "Greather than" and "Map range"?
Greater than is always sharp
Thank you@@JoeyC-quel
can you do a combo screen tone plus cel shading on an object with an existing material?
2 channels lol I remember that voice Joey Carlino
I got you on the sub
I really like this video but i feel it´s kinda too advanced for me. I just started blender and i kept myself mostly on the modelling part so i didn´t even started with the node editor. I need a node tutorial 101 kinda thing.
Hey Joey. Newbie here. First of all, I owe you a lot. Im about to reaching my ideal visuals that i want. But I have something to ask. Can we merge these two settings ------> 15:36 and 25:24
Nice tutorial ! Thank you !
One question : how can I make it work for a Glass shader ?
Use a glass shader
This is a real video.
Damn!!
Hi can u show how put a base color with cartoon shadow? I searching and idk how do it
or with degred color/image
Is like cartoon shadow but with a texture
Hey, I really need help with this because everywhere I look I can't find Shader To RGB. I'm also on EEVEE. (4.2)
Drag from shader amd then sufgestions will come up and youll be able to seach shader to rgb
how do i bake these on an image texture?
Hi joey! I wanted to know how do you combine the screen tone and and the crosshatch pattern and make crosshatch in shadows and screentone in highlight?
you can add them together with a mix color node. I'll make a short video
I CANT FIND THE MIX NODE FOR VORONOID TEXTURE GRAAAAAAHHHHHHHHHHHHHH
brother, can we bake this material for unity or game engines?
Is this kind of shader transferable to game engines such as Unity?
I think not because the procedural textures and shaders can't be exported. But I believe that in some game engines there's a way to make the same effect
the watercolor one isnt work in blender 4.0.2 : (
it should
I don't have shader to RGB anymore.
Make sure you set the render to Evee. The Shader to RGB node will not be available if you have your render engine set to cycles.
cycles version?
shader to rgb is eevee only
@@JoeyC-quel I'm asking do there's a version for cycles
Not really. The ones that use the normal instead of shader to rgb will work on cycles, but you are better off using eevee for toon shaders. You don't need ray tracing for this stuff
Turn off the music pls when u talk I can't focus