Coding an UNBEATABLE Tic Tac Toe AI (Game Theory Minimax Algorithm EXPLAINED)

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  • Опубліковано 31 лип 2024
  • Use the Minimax Algorithm to code a tic tac toe AI that is literally unbeatable. It is undefeated. You can tie, but only if you play optimally. Find out what happens when you pit AI against AI.
    Want to learn Python if you are an absolute beginner? Check out my in-depth beginner series:
    • Python for the Complet...
    In this video, I explain how the minimax algorithm can be used to find the most optimal move in a game of tic tac toe. The algorithm never loses. Then, I delve into a technical explanation of my code and what each line represents.
    Feel free to leave any questions.
    Please consider subscribing if you liked this video: ua-cam.com/users/ycubed?sub_...
    Thanks for watching everyone!
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Source code: github.com/kying18/tic-tac-toe
    game.py - tic tac toe board implementation/playing a game
    player.py - player implementations
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Tags: Minimax Algorithm, Game Theory, Tic Tac Toe, Artificial Intelligence, Machine Learning, Python, Software Engineering, Coding
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Follow me on Instagram: / kylieyying
    Follow me on Twitter: / kylieyying
    Check out my website: www.kylieying.com
  • Наука та технологія

КОМЕНТАРІ • 103

  • @KylieYYing
    @KylieYYing  4 роки тому +4

    Source code: www.​github.com/kying18/tic-tac-toe
    Want to learn Python if you are an absolute beginner? Check out my in-depth beginner series: ua-cam.com/play/PLkWv3oO4kHnuKi032yRRYgyQ4kgaNp6gs.html
    ~~~~~~~~~~~~~~~~~~~~~~~~
    For more coding ideas, projects, and tutorials, be sure to subscribe! --> ua-cam.com/users/ycubed
    Follow me on Instagram: @kylieyying
    Follow me on Twitter: @kylieyying

  • @amriiheb
    @amriiheb 3 роки тому +4

    amazing explanation and great code .
    i am glad i found the algorithm and found this channel , you found yourself a new sub

  • @charlie6618
    @charlie6618 3 роки тому +24

    please do more projects related to AI...
    Studying AI from an MIT graduate would be very cool and beneficial.
    Thank you for your effort!

  • @arm9180
    @arm9180 3 роки тому +17

    Thank you so much! Iv'e been stuck on the implementation of this algorithm for a while now, and I can't thank you enough for showing me a method that actually works. I subbed btw ❤

  • @rustyelectron
    @rustyelectron 2 роки тому +1

    Thanks, I was working on the vanilla minimax algorithm and the AI wasn't able to prioritize the quicker victory, your tip about the utility function helped.

  • @paulaugis
    @paulaugis 3 роки тому

    Great video ! You are helping a lot for my AI class haha ! Keep up the good work Kylie :)

  • @fernandocl4788
    @fernandocl4788 2 роки тому +1

    Really great video! Thanks so much for uploading this! Would've been amazing if you could have explained a bit more the whole minimax function :/ I subscribed to your channel now. You have great content

  • @DJdopeMike
    @DJdopeMike 9 місяців тому

    Wow thank you for this wonderful tutorial, this is the first implementation of the minimax algorithm that actually worked for me!!!

  • @jdeb0016
    @jdeb0016 2 роки тому

    Thank you for having kindly shared this fantastic implementation and explanation :)

  • @tonyleung-to3oj
    @tonyleung-to3oj Рік тому +3

    I am currently learning how to code a Tic Tac Toe by using python. Your video giving me such a great inspiration. Can you talk more about how to code the optimal solution by using python?

  • @neerajmanjhi9376
    @neerajmanjhi9376 3 роки тому +2

    Thanks alot for inspiring me to learning more and more coding.

  • @oscareriksson9414
    @oscareriksson9414 2 місяці тому

    Very good tutorial. I was also wondering how to make a value from the states while going down the tree! I am trying it next!

  • @itssyaagiirl
    @itssyaagiirl 2 роки тому

    This video is soooo helpful thank you

  • @mateoslab
    @mateoslab 3 роки тому

    This video is awesome. I'm a c++ beginner and I want to try to implement this on a sudoku solver

  • @diegovelejador
    @diegovelejador 3 роки тому

    Liked a lot, thanks for the video.

  • @squad7953
    @squad7953 4 роки тому +1

    Very Very Amazingly well explained and concept with code implementation is superb !!!

    • @KylieYYing
      @KylieYYing  4 роки тому +1

      Thank you for your support! :)

  • @willmassey2679
    @willmassey2679 2 роки тому +9

    Great video. However, for user_input the allowable moves should be (0-8), and not (0-9) because there is no 9th position on the board.

  • @anidea8012
    @anidea8012 4 роки тому +4

    Congratulations you earned my subscription 😌❤️

  • @caitlinkeegan7822
    @caitlinkeegan7822 4 роки тому +5

    Thanks for this -- ready to win all of my tic-tac-toe games now!!!

    • @KylieYYing
      @KylieYYing  4 роки тому +3

      Amazing send me the results of your next tournament

  • @enzi_r9810
    @enzi_r9810 3 роки тому +3

    HI, i tried , and it works really good with 3x3, but when it comes to 5x5 its not that efficient.. i tried using alpha-beta pruning, but somehow it doesn't work, the AI letting me win, any suggestion?

  • @theentirecircus6623
    @theentirecircus6623 Рік тому

    Great explanation

  • @md.sabbirhossen6525
    @md.sabbirhossen6525 3 роки тому +1

    can anyone explain me how the code works inside the for loop and the recursion ??? please help me

  • @kushalappabe1975
    @kushalappabe1975 2 роки тому

    hello tried running your code but found an error module not found "player" tried resolving by pip install, re ran the code found another error pyramid.compat not found even the cmd couldnt find it. by the way tried in jupyter notebook. I am searching for a random player vs smart/unbeatable ai for over 1000 iterations to get the number of draws.

  • @Larry21924
    @Larry21924 7 місяців тому

    This is eye-opening content. I read a book with a similar theme that was just as revolutionary. "Game Theory and the Pursuit of Algorithmic Fairness" by Jack Frostwell

  • @Tanklice
    @Tanklice Рік тому

    Hi,do you have any article or something that can help me do the same thing but with quantum tic tac toe ????

  • @fay-qp7cn
    @fay-qp7cn 4 роки тому +20

    Hi I really like the way you explain things in your videos! Would you be able to do more coding tutorials pls?

    • @KylieYYing
      @KylieYYing  4 роки тому +3

      Yeah sure! Is there anything specific that you’d like to see? I’m thinking of doing one about coding a website from scratch

    • @afewerkifkadu6070
      @afewerkifkadu6070 4 роки тому +1

      @@KylieYYing I really need that tutorial. please

    • @KylieYYing
      @KylieYYing  4 роки тому +4

      Afewerki Fkadu check out my latest video! It’s a website tutorial for Flask using Python. Next week I’ll be doing another website tutorial using VueJS

    • @KylieYYing
      @KylieYYing  4 роки тому +3

      Afewerki Fkadu ua-cam.com/video/8q3qje9K5uU/v-deo.html

    • @KylieYYing
      @KylieYYing  4 роки тому +14

      Hi! Just letting you know that I posted a video on how I created my new personal website using Vue and Netlify!

  • @jawadaslam8537
    @jawadaslam8537 2 роки тому

    Thanks dear

  • @dd1e952
    @dd1e952 3 роки тому

    Thank you very much!!!! >

  • @ritakwan5679
    @ritakwan5679 2 роки тому

    Would you be so kind as to create a tic tac toe tutorial for just reg. folks who are just learning Python? Please & Thank you! 🙂

  • @anlenguyenchi6716
    @anlenguyenchi6716 4 роки тому

    Oh my god! The best video ever!

  • @BitBard302
    @BitBard302 9 місяців тому

    Having savored this, you'll find this book a gourmet of knowledge. "Game Theory and the Pursuit of Algorithmic Fairness" by Jack Frostwell

  • @KCUFyoufordoxingme
    @KCUFyoufordoxingme 3 роки тому

    When I was in 7th grade back in the 90's many kids did this with their graphing calculators.

  • @PhuongPham-vb6fn
    @PhuongPham-vb6fn 3 роки тому

    I see it still running without 'print_game=True' in 'def play'.
    Anyone can explain me. I'm beginner.
    Thanks a lot.

  • @son_of_hiskingdom5092
    @son_of_hiskingdom5092 2 роки тому

    I'm currently pursuing python and wanting to learn to create and build and even get great pay for it. I'm trying to understand python right now.

  • @upper_moon1727
    @upper_moon1727 Рік тому

    This is funny cuz i just finnished making my 356 line Tic tao game with my own bot that never loses either it's a tie or you make a mistake and it wins

  • @shikhargupta105
    @shikhargupta105 2 роки тому

    Can we use minimax to find a move that would lead to a tie?

  • @kashish4136
    @kashish4136 2 роки тому

    Please provide me it's code link bcz i think it's not working now

  • @joaopedrooliveira9328
    @joaopedrooliveira9328 4 роки тому

    Hi! Very good explanation! :)
    Is there a way to use the same algorithm for more than two players? For example: in turn based RPG when the main character is against two enemies. Is it possible to consider that, for an enemy, the algorithm will have cycles of max-max-min ?

    • @KylieYYing
      @KylieYYing  4 роки тому +3

      Interesting question. I hadn’t thought about that. I suppose in this game, instead of two enemies, it would be more like two consecutive turns for the opponent. If the board were larger, I imagine you can use the same logic with the tree, but max max min as you mentioned.. I encourage you to do some additional reading about this.. I’m not totally sure!

    • @johnvonhorn2942
      @johnvonhorn2942 3 роки тому +2

      Hi Joao, wouldn't be just be max for the current player and min, min for the other players? Every player is trying to max their advantage and minimise all the other players. So I think you could extrapolate this to any number of players.

  • @thisweirdo2123
    @thisweirdo2123 3 роки тому

    Can i add gui in this code? Help

  • @akashbhakta4397
    @akashbhakta4397 3 роки тому +1

    What’s the origin of the evil laugh at 12 seconds?

  • @second1799
    @second1799 5 місяців тому

    Oh what a top G! Thank you

  • @amyapostol511
    @amyapostol511 4 роки тому +1

    NICE!!!

  • @milene9403
    @milene9403 2 роки тому

    What other algorithm can be used?

  • @codenull3755
    @codenull3755 3 роки тому +3

    You're like a funnier version of mayuko. Subbed

  • @raheelamughal1242
    @raheelamughal1242 2 роки тому

    Hello ma'am! I'm trying to run your code files on Kaggle IDE. It is prompting error message("no module named player"). How can I fix this error?Thank you :)

    • @peterfarrell66
      @peterfarrell66 2 роки тому

      I had the same error. If you're pasting it all into one file or notebook, you don't need to import player.

  • @ahmedsaadtanim
    @ahmedsaadtanim 4 роки тому +2

    Hey...in minimax algorithm ..if we actually do the player vs computer game ..is the maximizer the player and the minimizer the computer? or is it the other way around or its a different thing?

    • @ahmedsaadtanim
      @ahmedsaadtanim 4 роки тому +2

      nevermind i found it by myself while tinkering with it...it seems maximizer minimizer can be either the player or the AI...the key factor is deciding find best move for whom

    • @KylieYYing
      @KylieYYing  4 роки тому +9

      Great question! You are the maximizer because you want to win in the end. This means BOTH the computer and the player are maximizers, trying to minimize their opponent’s total score. If we are the player playing against the computer, then we are the maximizer and to us, the computer is the minimizer. But if we look from the perspective of the computer, it would be the other way around, with the computer the max. Does that make sense?

    • @mohamedsahnoune8493
      @mohamedsahnoune8493 4 роки тому +1

      @@KylieYYing it totally make sence thank you

  • @whistletoe
    @whistletoe 4 роки тому +1

    I’m still a bit unclear on why you added 1 to the number of remaining blank squares before multiplying the sum by 1 or -1. Could you explain that again?

    • @KylieYYing
      @KylieYYing  4 роки тому

      I added the 1 basically as an extra incentive to achieve the “win” state earlier. So we choose the path in the tree that gets us the win in the least steps (since each step occupies a square)

  • @shanekillen7175
    @shanekillen7175 3 роки тому +1

    TypeError: object.__init__() takes exactly one argument (the instance to initialize), getting this error from the HumanPlayer class

    • @KylieYYing
      @KylieYYing  3 роки тому +2

      yeah you need to add "self" within the parenthesis

  • @keylanoslokj1806
    @keylanoslokj1806 2 роки тому

    What languages are you using on this project?

  • @jvps1036
    @jvps1036 3 роки тому +1

    ❤️❤️❤️ sooo good❤️

  • @mohamedsahnoune8493
    @mohamedsahnoune8493 4 роки тому +2

    i have read that tic tac toe is a zero-sum game and each participant’s gain is equal to the other participants’ losses then shouldn't the minimiser and maximizer 's sum be zero ?

    • @KylieYYing
      @KylieYYing  4 роки тому +2

      It depends what you mean by sum. If you mean at the end of the game, the sum of. the opponent's "score" and your "score" is zero, then yes. However, this does not imply that the sum of all the scores in the tree should equal zero. Check out this article, it may help: towardsdatascience.com/tic-tac-toe-creating-unbeatable-ai-with-minimax-algorithm-8af9e52c1e7d

    • @programmingtestsandproje
      @programmingtestsandproje 4 роки тому +1

      @@KylieYYing thank you i have read the article and it took me a couple of days to completely understand how the algorithm works , this is my second channel i would love to hear your opinion on my videos i make tests and mini projects for beginners.

  • @ozguraydn8407
    @ozguraydn8407 2 роки тому

    Im in love

  • @darkden123
    @darkden123 Рік тому

    not the tic tac toe esports finals

  • @duttulurihitheshkumar4800
    @duttulurihitheshkumar4800 3 роки тому

    can you make a video on how to apply pygame on this tictactoe game please

    • @jaredrosales8758
      @jaredrosales8758 3 роки тому +1

      could you do it? im having the same trouble and have no idea how to do it

  • @adnanprenuershorts
    @adnanprenuershorts 2 роки тому

    I am still facing errors in this help
    If name == 'main':
    NameError name 'name' is not defined

    • @peterfarrell66
      @peterfarrell66 2 роки тому +1

      Hi, don't forget the double underscores, they're kind of important. It's if ___name___ is '__main__':

  • @krasimirt6277
    @krasimirt6277 3 роки тому

    Can this be adapted for an 8x8 gomoku game

    • @KylieYYing
      @KylieYYing  3 роки тому +2

      Just minimax may be too slow but you could probably incorporate some alpha beta pruning and it should be adaptable

  • @whatnow1194
    @whatnow1194 3 роки тому

    what if both X and O moves decided by computer
    bot vs bot?
    who will win?

  • @uxoy
    @uxoy 3 місяці тому

    5:19

  • @KevinBozarth
    @KevinBozarth 3 місяці тому

    8:32

  • @itssara8199
    @itssara8199 3 роки тому

    How to make an ai???

  • @Kaazmaz3447
    @Kaazmaz3447 Рік тому

    #

  • @nephilim18
    @nephilim18 29 днів тому

    You didn't code $hit. It's a a lecture from cs50 ai.

  • @delfish41
    @delfish41 3 роки тому

    omg why is it so hard for me to understand the code

  • @realneosi
    @realneosi 4 роки тому

    oooooooo

  • @puppergump4117
    @puppergump4117 2 роки тому +2

    I believe that no programming tutorial should be done in python, especially with complicated functions. There's so much implicit behavior it's hard to follow.

  • @javhaasuhochir8126
    @javhaasuhochir8126 2 роки тому

    thanks pretty girl