Enemy Creation Is Challenging! | Darkness Devlog 2
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- Опубліковано 28 чер 2024
- In this video, I go over the process of making enemies and what kind of things you should think about while making them.
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/ @samspadegamedev
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✦ Main Channel: / nixionic
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- Timestamps -
0:00 - Intro
0:57 - Breaking Down Enemy AI
2:31 - Intermission
3:24 - The Rest
#devlog #gamedev #indiedev #indiegame #gamemaker #madewithgamemaker #orithekid #animation #gamedesign
#pixelart #gameart #conceptart #ai - Ігри
love you art!
I'm digging the AI theme music... Did you make it?
I WISH! lol. It's from the Pikuniku Ost!
Looking good. Can’t wait to see more unique enemies but the baseline is important
Yeah, I'm pretty excited to try more dynamic enemies!
1:12 thats dark💀
It was really late lol
@@orithekidd it's never too late😞
How did the code the soundtrack into the game?
It's a whole system I store in an object! Makes it easier to change things out :D
Personally, I don’t love the shading. Without it, the game reminds me of Minit and other one-bit games.
Good to know! I think it works with some creatures (Like the Slime & Rat, but falls a bit flat on others, like the Bat)