What's my design process? // Weirdwood: The Board Game Episode 4

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  • Опубліковано 6 вер 2024
  • Now that the team has identified some themes and (a lot!) of ideas that resonate with us, it is time to translate those into some actual game design concepts.
    But wait, how do we actually do that?! Well, in this episode I’ll walk you through the methodologies I employ in my design process when trying to create initial game designs from a bunch of thoughts, ideas, notes, and whatever else is at hand for inspiration!

КОМЕНТАРІ • 2

  • @mikecassie3709
    @mikecassie3709 3 роки тому +3

    I’d love to hear from other designers and aspiring designers what tips and tricks you use in generating game ideas. How and where does inspiration strike you?

  • @zmollon
    @zmollon 2 роки тому +1

    Would love to hear your thoughts on the long comment I left on the last video. Looking forward to watching this one and will edit once I finish it. I think the titles of the videos should change slightly to attract people interested in board game design, because they are very intriguing but I doubt people will have an easy time stumbling onto this series.
    Edit: I get ideas by playing games, reading books, walking my dog. The problem is that ideas often come randomly, and I have to write them down immediately or else I forget them.
    The struggle is figuring out how to fix a game that hasn't even been prototyped and tested. I can predict that the game won't be interesting, because it will be the same types of actions each turn of the game and you don't actually feel that much more powerful. There is some sense of improvement, but the cycle of actions doesn't change much.
    Really looking forward to the next episode :)