The Mirage F-1 Hits The Target
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- Опубліковано 10 гру 2024
- First impressions and a bombing tutorial in the Mirage F-1
For excellent videos on F-1 basics and systems - including the weapons panel, checkout @RedKiteRender
For a great video about F-1 flight characteristics, have a look at @FSX404
Are you enjoying the new Mirage F-1? Please feel free to contribute to the comments or drop by the Discord server
/ discord
You're absolutely right about watching all the parameters in a dive bombing attack. We would need to grow some extra eyeballs to watch every instrument. So just like you I end up spending most of the time watching the pipper. When you set up everything correctly just before the roll-in, everything (speed, altitude, pipper) usually line up just like the tables say in the manual. That you way you can spend more time on the sight. Of course if you don't do a good setup you end up missing (which happened to me recently and is why practice is important).
Anyway, I'm glad to see you're enjoying the F1 and look forward to hearing what you think about it in your future videos.
I should note that I did not invent the aim-off mark technique. It's actually the way the US Navy teaches it (as per CNATRA 1209). They clearly don't expect to have pilots who can fly by the numbers like USAF pilots :-)
Taking her out for the 1st time as this video plays. I love the baguette. it was my 1st module i spent time on actually learning. Its nice to go back and meet its parent. thanks for the video. looks like shes gunna be a handfull :)
She's a lot of fun. Definitely a pilots airplane.
Was waiting for this, glad you got the Mirage. So far I really like it. Looking forward to more videos from you. Hoping you'll do some weapons effects testing with the different ordnance.
Thanks. Glad you enjoyed the video - and thanks for the suggestion.
finally some bombing tuts. Cheers!
Thank you for making this DCS Mirage F-1CE bombing tutorial video for us Iain.
For me it works best to start the run in at 10,000ft at 400 knots. For 400/500kg bombs a depression of 50, for 250kg bombs a depression of 75, when the pipper is right on the target pickle - this gives me very precise results.
Good to know.
Don, what's your dive angle?
@@robertthomason7619 Coming at 10,000 I put the target on my left canopy rail (forward corner of the main canopy). Rolling in then gives me a perfect 30 dive angle.
Most helpful. Will be utilizing your technique later today. Cheers.
Let us know how it works out.
@@Sidekick65 finally filmed one of my practice flights dropping high-drag bombs. Was using a combination of your recommendations for speed, height and reticle mil settings. First part of video I’m learning how the older RWR works, second part is actual bombing. ua-cam.com/video/KwFVJwrcPGo/v-deo.html
Very nice!
Thank you so much for these video's, imidiatly subscribed - big fan of the F1 and by far my favourite fixed-wing aircraft in DCS!
Moving mud is my prefered style for this bird, and your video's are a big help with making the weapon system better understandable for my Helicopter head :)
I'm very glad you are enjoying them. Thanks for letting me know.
GBUs are enable, and won't be any more enabled than this :) We will not get any targeting pods, so GBUs are like in F-5 and Mirage 2000C. Well, not quite like the 2000C either as that one still has a decent CCRP to help with the drop. But anyway, they are there to be lased externally either by a ground JTAC, or buddy lasing from a multiplayer buddy flying something with a targeting laser.
We did some practice with a friend, taking turns one flying F1 and the other keeping a laser on target with combined arms. I tended to hit low altitude tosses but drop horribly long with mid-high deliveries myself, and he had it other way around but was fun, I'll practice some higher drops with them.
Excellent. Thanks for letting me know.
This video was exactly as useful and informative as I hoped it would be, thank you.
I am glad you found it useful! Thanks for letting me know
I was hoping you would fly this plane and do some iron bombing in it.
Was really surprised to see how much AG ordinance the F1 can carry.
FYI, the Mig-21bis in DCS is a near perfect contemporary for the F1C, the bis was first introduced in 75 as the last big upgrade with revised engine and fuselage.
For DCS the F-5E, Mig-21bis, F1CE and early F-14A were all introduced in the mid 70s.
Excellent. Thanks for the info on the Mig 21. I did not do enough research to realize the DCS version was a later model.
The F1 hits the target indeed. A really good new module release. These are great tips to get started with the F1. Any plans to look into low level high drag bombs?
Yup. Planning to do rockets and high drag bombs eventually.
I like your narration, style of flying. Subbed.
Thank you, sir. I hope you continue to enjoy the content.
Very good video as always. Thank you 🙏 I will try the F1 soon.
Hope you enjoy it!
Great stuff! Thanks!
Thanks. Glad you enjoyed it.
@@Sidekick65 you make great content. Thanks for keeping it going!
Thanks. Comments like this are why I keep it up. I appreciate you taking the time to comment.
no problemo!
As always, great and informative video, thanks a lot Iain!
Thanks. I appreciate the feedback. Thanks so much for being a "loyal" viewer!
Just want to thank you for this! I was getting verrrrry frustrated lol.
Glad it helped.
Great video, insight and useful information! Interesting aircraft.
Thanks. So glad you enjoyed it.
Any chance you can do a runway attack using the Durandal bombs please?As this is the first aircraft we have that uses them….
I will definitely have to take a look at that. I will put it on the list.
@@Sidekick65 Thanks, look forward to watching it.
Great content!
Glad you are enjoying it. Tha KS for the feedback.
This technique might be more effective because we’re in a sim. IRL, I imagine, we would feel if we were going off track more easily when heads down looking at speed and altitude. But as we only have visual cues, maybe a technique that relies completely on watching the sight picture is more effective? Just a thought. Thx for these tutes, sidekick. I was focussing on warbirds because I thought I didn’t really enjoy jets as much. Turns out that I love the pre fly-by-wire jets and discovered this through the A4 module and the videos from Iain here. Since flying the A4 more I’ve also picked up the MIG21. I even learned the basics of the Mirage 2000, it’s a little simpler than the 16 and 18, but it’s been gathering dust since the F1 turned up. I prefer to (virtually) fly the plane than letting the FCS do most of the minutiae of flying and learning a 1980s computer (again). The interfaces really were arcane, counter intuitive and not user friendly. I get that some people love the challenge but I prefer the older stuff. As an anti-Luddite when it comes to audio recording (don’t get me started on vinyl vs digital - you do vinyl if you prefer the sound and the experience but don’t tell me it’s more accurate :D) but when it comes to virtual flying I like the older stuff. Mind you, I know the planes are not ‘better’, I just prefer the experience.
Yup. Totally agree wrt to wanting hit the target by flying the aircraft - rather than by using it as a computing platform. Just my preference as well. As far as the difference between sim and IRL. There are two BIG things that play into that for me. The first is being able to actually fly the aircraft by feel. In the sim, we have to have our head's in the cockpit, because we just can't feel what the jet is doing to enough fidelity to make accurate weapons runs. The second, which is actually part of the same effect, is that we can't spend enough time in the fully relevant environment to become real "experts". Real pilots doing this in real life just spend so much more time learning how their aircraft feels and sounds in ways that we can never duplicate in a sim- they can fly by feel with enough precision to achieve repeatable results. Sim pilots simply can replicate that.
The blast radius of SAMPs and Durandals is currently bugged. Don't worry about the damage popup.
Good to know! Thanks
Great video. Can I ask what script you use that gives you the bombing success data following a bomb run? Thank you.
re: the damage message - I get it all the time too when not using unlimited ammo. Doesn't seem to do anything to the jet though.
Thanks. Glad I'm not the only one! I did notice that, after the error, the right wing pylon has disappeared. The bomb is still there, but hanging in space.
Ok, ok, you've had a few days in her now. How much of a change over will it be from flying other analog jets (i.e. the A-4)?
I haven't found it to be a big change from the A-4. The main thing is actually the afterburner. You might have to adjust your throttle curve to get the transition where you want it.
Other than that, it's mostly just getting used to the usual things like the power curve and the trim points for level flight at various speeds. Because it does have a wider speed range than the A-4, that takes a bit of getting used to.
I have found it enjoyable.
Are you able to provide the .miz file so we can all try that bombing mission ourselves?
It's the standard range file that I always use, with the F1 added as the player plane. The file for the range is available on my Discord. Feel free to drop by and pick it up!
@@Sidekick65 Awesome - thanks Iain
Hi, great video but you are missing to set QFE for the target area, thus altitude readings for when you drop the bombs will be wrong.
Understood. Thanks. But note that TITS altitudes are not affected by baro readings so the drop heights recorded by the script are accurate.
@@Sidekick65 Ah, may bad, you don't use the tables.
@@Sidekick65 but if you don't compensate for QFE, the height above the target will vary and thus the distance between 10,000 ft and the target will vary.
Yes. I understand, i am not denying that setting QFE will provide a more accurate altitude measurement.
But the useful thing about the method I describe is that it is largely self-correcting for those discrepancies. The start altitude is not all that critical. The dive angle is more critical, but it is determined by canopy cues rather than strictly by altitude. The most critical factor is knowing the right aim off distance for a given sight depression and dive angle. It is actually possible to be quite accurate without ever looking at the altimeter, and barely looking at the ASI. I maintain that it us more important to practice and develop a feel for what works than to try to fly by a set if numbers from a chart.
The other point of course is that for this video that QFE was effectively set already since I started with a hot jet, the pressure was set to default, and the range was at sea level.
I have re-read my response above and I think i want to apologize. It sounds as if I an dismissing your concern and I don't mean to.
Understand where it comes from, having watches Redkite's excellent video.
Setting the QFE altitude as he does will be beneficial.
In the case of this video it was not necessary because it was, effectively preset as the range was at sea level.
I also wanted to note that the method I describe is different than the method Redkite uses, and does not depend critically on the height above the target.
There is more to the technique than I was able to describe in the video but it is covered in detail in some other videos on my channel.
Thank you for raising this point. I think it is am important discussion. Please drop by the Discord channel if you would like to continue the discussion.
Would this method work using the Belouga cluster muntition against tanks and whatnot?
I'm not sure because I have not tried the Belouga. The method works for the A4 using Mk20 Rockeyes- but they have the same ballistic characteristics as Mk82s.
I would assume that the same basic approach would work but I don't know what site depression or aim off angle you would need to use.
Cold War is absolutely where DCS shines for me, no question.
Agreed. Would love to see a few more aircraft from the 70's. Maybe a Jaguar to go along with the Mirage? Definitely the F-4. I wish ED would redo the A-10A. The Tornado would be great. So many great planes in that era.
@@Sidekick65 A-7, A-6, F-8J, F-4E and MiG-23MLA are all currently in dev at least. The DCS Cold War scene will only get more interesting over the next few years !
Also note how they're all appropriate airframes for the 70s, just like the F-5E, MiG-21BiS and Mirage F1CE. It's good to see a large and coherent lineup finally emerge in DCS.
Excellent news. Thanks for sharing. Btw - currently having a broader discussion on this topic on my Discord server. Drop by and join the conversation.
I am not going to buy the F-1, I am not going to buy the F-1....well, until I get good with the F-86 and P-47, anyway....
Be strong. Resist the siren call...
No Wind?
i think this tactical is too danger (too low)