Hey everyone, hope you're all staying safe and well! In today's video I take a look at Crystal Chronicles Remastered. The original had a place in my younger life, so how has it aged? What have they improved, and what have they added? Will Clemps ever discover the true meaning of happiness? FIND OUT TODAY! Thanks so much for your continued support and patience. If you wanna support me some more, then consider pledging to me on Patreon! It'll really help me out. :) Thanks again, and hope you enjoy the show.
Speaking of remasters! ;) any interest an revisiting some of your older videos? While I love some classic clemps :p I would be interested in some updated thoughts.
I am quite a sucker for FFIX, but when does it mention Vivi being "inhabited" by a magical being? It always seemes to me that the Black Mages becoming conscious was a side effect Kuja neither did see coming nor was willing to accept. His and Vivis character arc basically were the same: Artificial life form with limited life span.
It is all about creating memories between the players who shared this experience, meeting years afterwards recalling how happy they were playing this game!
With how much memory factors into the overall narrative, it honestly just makes me dislike the remaster even more tbh. In the original you got to do everything with your friends, the cutscenes, the towns, the minigames, experiencing everything and making memories together. But in the remaster it all got stripped away, you queue up for dungeons like its an MMO and otherwise you are always alone. Every cutscene, every town, everything outside of dungeons, its just you. You experience the entire game alone. Its makes the experience feel so hollow to me and with the focus on making memories and community it feels like a betrayal of the original, both mechanically and narratively.
I know this comment may get lost in the sea of comments, but I just wanted to say that I have been struggling VERY HARD with my depression lately. Things are very difficult and it’s scary how much I want to give up at times. But watching your videos always seems to bring a laugh or smile, even when I’m nonstop crying. You are hands down one of my favorite (and in my eyes, one of the best) UA-camrs out there. I love your sense of humor and how much effort and love you put into your videos. I just wanted to thank you for bringing a small bit of happiness to me when the world seems dark and hopeless. Sending you my love, Clemps. 💖
I know FFCC is not the greatest game ever made, but man the game opened me up to JRPGs, which I hated before, and the music shaped my tastes for the rest of my life. When I see the classic FF monsters and iconography, I think of Crystal Chronicles, because that was MY FF game. Yeah, it's largely nostalgia, but I feel like maybe because of that nostalgia, I'm just a little more open to the things the game did well than the reviewers who dumped on the game because "whaaaaaat? a 2020 game doesn't have couch co-op? UNTHINKABLE! TRASH GAME!" The game has a really unique narrative that only works as a video game, the music and art come together beautifully, and even among its sequels it stands out as something unlike any other game I've ever played. But yeah the gameplay kinda sucks ngl. I had no friends as a kid and nobody to play it with, so I got the moogle end of the stick. I'm tired, kupo!
You could even say that you have fond... MEMORIES of the game? Cause I do too. It was a decent chunk of my gamecube's lifecycle, even if most of it was single-player.
This remaster is so strange. There's some great changes like the unlimited inventory, the spell fusion timing wheel, removing the dumber bonus conditions and the map showing you everything now. Then there's the super difficult reskinned postgame dungeons that give insane new gear with some great new/remixed music. But the new way of multiplayer is so tedious and alienating to veterans that I can't blame them too much for being disappointed. The new way of playing makes it feel more like MonHun where everyone has their own key quests and I wish they can implement a lobby system like that instead of what we got. But even then it's still a great time if you can get friends to stick it out and join you.
I'm hoping they fix it. The main draw was experiencing the world as a group. Sending letters back to your little town, seeing the story unfold together, developing your characters. Having everyone playing their own instanced and separate version is the biggest issue. A new local mode with the same progression as the original could correct this.
FFCC was never a "great" game, but I've always loved the ideas and concepts; music and charm etc. I had an unfortunate history with it though. My friend and I got the original and I went over to their house to play for like eight hours straight, and had a lot of fun. However, when I got home, I found out that all of the progress was made in his game- and my character was still just a starting level 1. I was never to able to close the 20-30 level gap between us, and we were never able to really play it together again in any enjoyable away. I ended up eventually dropping it and never beat it, so I'm glad to finally have another chance just to play it through (even if I can't properly team up with my friends for co-op story).
Yes Clemps, I do realize that there won't be another movie trilogy that evokes in me the same feelings as The Lord of the Rings one did. I was just actively avoiding to think about it.
I was literally just thinking "I haven't heard Clemps voice in a while" this morning. Listened to your KH2 video, listened to the full 4 part Nier Automata analysis, then I'm about to clock out for lunch and what do I see when I refresh my UA-cam?? Clemps with a FF: CC video? Excellent timing. And Excellent video as always!
Why don't they just put a green leaf on a character's name so players know that person didn't beat the game? Like in FFXIV? So they don't skip cutscenes. Give players an incentive play with those players, like extra materials to cut down on grinding for equipment.
i dont know why, but the way you edited "jack moschet was starving!" has had me thinking about it for months on end, ill be at work and it creeps up on me
Wonderful review! I was so bummed out at the lack of local multiplayer that I kind of didn't want to think about the game for a while, which is a shame since the story and atmosphere are so unique and wonderful and it's like it was made to be experienced with someone else! I was looking forward to playing the game in multiplayer since I had to go solo the first time around, but there are so many hoops to go through I ended up doing it alone this time still. Shame shame shame, the online experience makes it feel even lonelier since instead of living the story with your comrades you're just popping into someone else's.
I don't know man, I thoroughly enjoyed Crystal Chronicles with just myself. I didn't ever have a problem with the Moogle and I taking turns carrying the chalice and yes the Moogle can also help you make a stronger magic.
As an Australian, I wonder what the online multiplayer was like in this game. For me and most Australians (and Kiwi's), it just wasn't possible. Find game, play for 10-30 seconds and then you're timed out and back to menu. Its been roughly a month now and SE has still done nothing to fix it (games are also still unavailable here and in NZ, since SE removed them from PSN and eShop).
I may love FFCC but the game that truly got my to fall in love with Final Fantasy (because I've every single one excluding FF15 and FF7R because what is money) has to be FFCC: Ring of Fates. This game is what truly stole my heart but also breaks it because not many people know about this game since it basically had little to no promotion on square side of things and left to die on Nintendo DS. Even with the few frustrating bosses, no matter how much I play it, it brings a tear to up eye because of the story.
Ring of Fates is a truly underrated classic, my friends and I played that one just as much as the original Crystal Chronicles and we also found the story to be rather well told and presented.
Funny enough, as a Gamecube owner as a kid I did the opposite. I had Crystal Chronicles but looked longingly through game magazines at FFX and X-2, wondering if they were the "true" final fantasy games I was missing out on. Great video though and I'm glad you put in a section just on the music -- it's easily the best part of the game.
This is my favourite vid of yours in a while. Not that the others weren't good, I just preferred the overall attitude and criticisms in this one. You didn't seem afraid at all to call out the glaring flaws or to say what you liked. You were able to concisely pick this game apart, without too many qualifiers or overexplaining your opinion. And seeing as you were given a code to play it, good for you sticking to your guns. Also I don't know if it's because I'm watching this at 4AM but the edits and jokes were extra funny. Always happy to see Yuyushiki, god bless.
I was lucky enough to have 3 other friends with gbas and link cables back in the day. A multiplayer final fantasy was the equivalent of one of us winning the golden ticket. We argued over who carried the chalice and Fought over who got the best end game bonuses. Personally this game (4 swords too) is about friendship to me. Couldn't imagine enjoying it with anyone else. Props for the memories Clemps!!
0:17 Weird thing to point out, but that is not a cool bug. Those little bastards are called webworms and one year they ate the leaves off ALL the trees in my neighborhood and were all over fucking everything! There were so many on trees and on top of houses it was liking they were raining from the sky
Bought the game blind thinking I could play couch coop with my bro like the good old days...only to be highly disappointed with what it was replaced with. Thank you for the video Clemps, you made 2020 a bit less sucky for me.
I honestly like playing this alone, I imagine my brave and valiant Yuke, questing to save his village's crystal against all odds, standing alone against the Alzheimer's monster because NO ONE, god or mortal is going to make him forget the first time he touched a titty
But see, here's the problem. Not giving myrrh to non-host players doesn't mean they will wander around the map in search of events. The multiplayer levels can be hosted from anywhere so long as your chalice has the correct element to *potentially* reach the level you want to play. Once you have the ??? element, you can literally do entire years from your starting village. Forcing players through the tedium of doing a level 4 times will just encourage them to gravitate towards a state of maximum efficiency so that they move around as little as possible. That being said, this does still result in 4x as many memories per level, so even though you miss all the fun events, you at least get that. Still though, the balance of the final boss fight could've been tweaked if they wanted to avoid players not having enough memories due to the new mechanics. Change one fight vs change the entire rest of the game to be more annoying...which sounds more reasonable?
They marketed it like we were getting the original experience but instead its just optimized for players who have no friends who just want random people to drop in so they can have a higher score to get certain high level area drops. Absolute shenanigans incarnate
I love FF CC. I love this game so much. I really love the side characters Hurdy, the Black Knight, the Striped Brigade, and Amidatty. This game just brings back memories. Wish SE would have done better on the remaster.
Thanks for covering this, I was pissed because this got announced just after I'd finally hunted down a Gamecube copy, but I'll probably but it when it gets cheaper anyways. Hope you get through some of that depression bro!
Man this game. I hate hate hate this game. Understand that when this came out how much it cost to just play the damn thing. A Final Fantasy game with multiplayer!? I was hyped as hell for this and had some friends who all saved up to get our own individual link cables with the GBAs. Just the idea that we could all be different classes/jobs, our own unique progression, gear, abilities; we could not be more excited for it. Then we played it. We just kept wondering when the game opened up to make use of the GBA. Why do we all have our own screens if we're not managing anything beyond a few items? Then that horrible feeling of playing on the GBA while you have perfectly good GC controllers right next to you and you're just waiting for the game to finally add some RPG element to warrant all this. After a few stages we were just in awe in how bad it was. Surely there was more to this game, right? I'm glad people are able to find some joy in it, but when I saw that they were going to remaster it, I noped out. At least the music was good.
4:07 The thought that Clemps probably has a folder full of audios of screaming children to use in videos just crossed my mind and it made me a little scared, not gonna lie.
Alright, time to go to sle- *CLEMPS HAS ENTERED THE CHAT.* Okay, but it's going to be a really long video, and I really need to go to sle- *IT'S A VIDEO ABOUT FINAL FANTASY CRYSTAL CHRONICLES* _As a fellow man of culture, it is my duty to watch this video._
For anyone who's wanting that original couch co-op. There is now integrated Gameboy Advance controller support on Dolphin Emulator. This means you can stimulate a GBA controller through a GBA emulator. The best part about it is that Netplay also works with this integrated GBA controller meaning that it's also possible to play online this way. So you can play together all on one monitor while seeing the Gameboy Advances on the side when right next to each other. While also being able to see everyone's GBA and the game on separate monitors across the Earth. It's actually a pretty recent change, 3-4 months ago, and I've been having a blast with it.
I played FFCC on Gamecube and never played it multiplayer because the trash that it was REQUIRED all players to use a Gameboy Advance, I got bored with it at some point, so no idea how it ended. I bought it for the multiplayer with my sister but the last Gameboy either of us owned was a pocket (pre-color, pre-pre-advance).
Ah, the special thanks, its me! MOM, MOM, IM FAMOUS, THE FUNNY MAN SAID MY NAME! Love you Clemps, thanks for all the great videos! (Also if may, might I reccomend the Trails of Cold Steel games for some good JRPG fun? If you're looking for something nice and turn based. Again, love ya lots!)
FFCC is such an under-rated, little known gem. It fills me with all kinds of nostalgia and peace of mind. But the Remaster just felt a little... meh. There was always this sluggishness built-in to FFCC on Gamecube and I hoped they'd fix it but, they didn't. It just feels like you press X/O to attack, and you don't quite attack in the moment, its just a tiny little bit after. I can't really explain it. The music is great, though I prefer the old theme song, and I think they could have done more with the graphics. Movement feels kinda slow and having a full town of other character makes the game unforgivably grindy if you wanna max out shops. The microtransactions were a little unwelcome too. Overall its worth trying, but it is old-school, and I think people will bounce off it. Its just a shame its a pretty minimal remaster. SQEX, I swear sometimes... ugh.
I have played this game for hundreds+ hours [GCN and Remaster] and the only time Mog has been tired for me is if i'm hauling ass through a level or running back from a looooong 'dead end' I cleared. He keeps up relatively well as long as you aren't straight up running for almost a minute. Mail moogle is virtually skippable - you can instantly exit the mail screen after you get the letter and skip it for later. Not to mention it takes like 5 seconds to do. Open letter - Don't read, just choose nice response - add some gil - done. I'm seeing a pattern with the reviews I've watched and the biggest complaints are rooted in their own patience, or lack of understanding or experience with the original. For example, it's rooted in the gameplay and is even beneficial to rerun dungeons in a year. Also there is 0 reason everyone has to get myrhh evenly while playing with a group; everyone gains stats no matter who is host. The game intends for you to do more than just the 3 myrrh trees you need every year. If you only do the 3 needed and nothing else, you'll quickly find you're underpowered on later levels and cycles. Not to mention, you don't have to all pick the same levels after year 1. You're only forced the same 3 dungeons the first year. As for the potential for having 0 memories; you would literally have to only join/host online games. And guess what, you're not gonna get much of what you need, nor have access to more than 5 or 6 dungeons, nor craft upgrades, nor even get to the end of the game without physically going about the map yourself. You also get a memory every time you collect myrrh. AND the odds of encountering a 'necessary' cutscene increases the later the year. That whole segment is completely wrong, even in theory. People are upset [as am I] that there is no local play; but tell me, how do you plan to implement 4 people needing to access menus on one screen? You can't unless they release something similar to the GBA - and we all know everyone would hate that more than not having it at all. This was still a great video and entertaining. sorry to rant but I've seen so many reviews and all of them have been pretty ass at reviewing the game and more about having content for their channels. You got me interested enough in your stuff to see more though. Good edits, memes and such
FFCC has a lot of fond memories for me, it taps into a soft, younger side of myself, but it was also an incredibly tough game to play back in the day when you were just a kid hanging out at a friends house every so often and i so wish the remaster could have streamlined it better but the online capabilities have really squandered any hope of that. not that i had a LOT of hope for it considering games of this caliber dont really gel with online play but yanno what i mean. amazing review clemps. loved the shoutout to the soundtrack especially.
If Crystal Chronicles was a Final Fantasy Stardew Valley/Harvest Moon type game it'd be remembered as a classic. The look and design of it would be perfect for a chill farming and dungeon delving on the side game. You'd complete favors for people in the neighbouring towns to return their memory and earn a party member from each of the four races from their respective towns. Helping you speed up your farming and assisting in delving deeper in the dungeon.
This was a lovely video to wake up with. I do find the concept of using memories for the final boss really cool, it gives you reason to watch and pay attention to the cutscenes
For anyone who enjoyed anything about Crystal Chronicles, specifically its presentation, should do themselves a massive favour and try the two on the Nintendo DS; Ring of Fates and Echoes Of Time. The games don't have the organic environments of the original GameCube game, but fixes almost every single issue Clemps mentions in this video while adding TONS more. I probably spent more hours in Echoes Of Time than I did in Animal Crossing: New Leaf, and I lived in that game.
I consider Crystal Chronicles the prettiest and one of my favorites, and FFIX my all-time favorite, and I seriously never realized that the character designer for both is the same dude. Holy butts.
The only true way to solve the problem with memories and the caravans would be if a host could invite people to join their caravan directly, taking control of characters that exist within that player's file already. This would allow the game to be experienced as it would have been on the Gamecube, but all progress would be locked to a singular save file as well. If you have a static consistent group of friends who will always be joining you that would be amazing, but probably rather impractical for general online play.
Toshiyuki Itahana is still favorite character designer at Square. His style got so much charm and honestly every game he's worked on has that special homely feeling to the design. He kinda does get the short end of the stick, but I'm always looking forward when he's apart of a production.
I was super excited when this was announced, because I've always wanted to play this(and Four Swords) co-op, but never had enough friends with GBAs and link cables to do so. The fact that the remaster doesn't feature some sort of local multiplayer is such a disappointment to me. Also, god FFCC's soundtrack is just peak comfy. I'll always associate it with One Piece, since I binged the manga while listening to a lot of the OST. It's such great music.
*IM GLAD SOMEONE MENTIONED WHAT'S RECCOMENDED FOR THE FINAL BOSS* No seriously, me and my friend had no idea if there *_was_* even a final boss for this game. @v@;
Now that i thought about it, they probably could have fixed this by giving everybody a myr droplet on mission completion, then graying out the stage you just did for a year or two to force you to travel. Then for the Memoroa fight, just use the lobby leader's memories so a person who hasn't played as long can still have a fighting chance. If they wanted to go the extra mile, they could make it more obvious that there were still memories to be collected in certain areas and give you bonuses for certain memory thresholds to make collecting experiences a clear goal, but I don't know if that would be too much for the established difficulty curve.
The multiplayer was only regionlocked in its basic search functionality, I live in Canada and my Australian friend had no problems whatsoever playing with me. Swap friend codes and carry on :D
I never played the original but my girlfriend did and has a lot of fond memories from it and told me a bunch about it. For me, the main issues were the complete lack of local multiplayer and that you couldn't swap hosts without reforming the lobby. I understand why the online couldn't function quite like the original, but if it still had local that /could/, I'd be completely fine with it. It was just a bit sad that me and my girlfriend can't travel in the same caravan together and see the world, instead being limited to only dungeons and having to clunkily remake parties over and over. I still enjoy the game, but I feel removing local was a big miss on their part, at least for me :(
Personally I prefer the moogle design from Kingdom Hearts but that's just me. Also yes, do go buy DQ11S. It's a really good game and I will be rebuying it on Steam.
Love love love the soundtrack. Think I'd prefer setting up my GameCube again or figure out how to get multiplayer working in Dolphin to relive the glory days instead of getting multiple copies of the Remaster with its own share of headaches though.
"Oh my god, I loved this game! My sister and I used to take turns and had so much fun! (We didn't have GBA's to play it co-op because we were too poor. lol) Why did we ever stop playing it?" *Hears the location 'Goblin Wall' "Oh yeah... that's why. -_-" And yes, I too feel empty inside when I think about how there will never be anything as special as the extended edition of LOTR. I still watch it every Christmas.
Man this was another great video and gave me a lot to think about... like how I still need to start dragon quest 11 s on my switch. Seriously though I'm loving your editing, script, and jokes in, well, all of your videos but especially the last few videos.
Missed the biggest issue with this remake. You're never actually in a caravan with yer lads!! Seeing the 4 of us in a cutscene together between levels, going back to the town and visiting the different families, reading letters together around the campfire, seeing the PCs at the annual celebration, using the unique tips/features given to each member in a level... Combat with friends was never the best part of the Gamecube version, having a shared rpg adventure was. The remake doesn't provide this. I thought it may be cool if the game allowed other players to use characters in your own roster, that way you could have a dedicated host and experience the game as originally intended, but I agree that the damage is done and can't be undone.
I don't know a lot about that game, but I honestly adore the music, which I hear here, and its celtic folk vibe, which reminds me a lot about Spice and Wolf, which remains one of my most favorite animes. Like, I haven't heard it used as a JRPG battle theme before, and it is pretty cool.
Hey everyone, hope you're all staying safe and well!
In today's video I take a look at Crystal Chronicles Remastered. The original had a place in my younger life, so how has it aged? What have they improved, and what have they added? Will Clemps ever discover the true meaning of happiness? FIND OUT TODAY!
Thanks so much for your continued support and patience. If you wanna support me some more, then consider pledging to me on Patreon! It'll really help me out. :)
Thanks again, and hope you enjoy the show.
make an only fans
Thank you for the video . I love this game when I was kid it was just too difficult for me playing it by myself
Speaking of remasters! ;) any interest an revisiting some of your older videos? While I love some classic clemps :p I would be interested in some updated thoughts.
Date me, you asshole
Finally my baby boy is back. Hope youve been staying well. So glad to enjoy some of your content always.
Clemps is empty, he is Clempty if you will.
I came here to say: "Aw, don't be Clempty!" but you beat me to it ;-(
I hate you.
Take your Like
I read the text on the screen as "Clempsy is Empty"
I will not.
Fun fact: The Yukes are living dolls inhabited by magical beings- like a certain black mage we all know and love
Vivi!
I am quite a sucker for FFIX, but when does it mention Vivi being "inhabited" by a magical being? It always seemes to me that the Black Mages becoming conscious was a side effect Kuja neither did see coming nor was willing to accept. His and Vivis character arc basically were the same: Artificial life form with limited life span.
Ah yes, Annabelle
Geno?
It is all about creating memories between the players who shared this experience, meeting years afterwards recalling how happy they were playing this game!
With how much memory factors into the overall narrative, it honestly just makes me dislike the remaster even more tbh. In the original you got to do everything with your friends, the cutscenes, the towns, the minigames, experiencing everything and making memories together.
But in the remaster it all got stripped away, you queue up for dungeons like its an MMO and otherwise you are always alone. Every cutscene, every town, everything outside of dungeons, its just you. You experience the entire game alone. Its makes the experience feel so hollow to me and with the focus on making memories and community it feels like a betrayal of the original, both mechanically and narratively.
No the original game sucked too
I know this comment may get lost in the sea of comments, but I just wanted to say that I have been struggling VERY HARD with my depression lately. Things are very difficult and it’s scary how much I want to give up at times. But watching your videos always seems to bring a laugh or smile, even when I’m nonstop crying. You are hands down one of my favorite (and in my eyes, one of the best) UA-camrs out there. I love your sense of humor and how much effort and love you put into your videos. I just wanted to thank you for bringing a small bit of happiness to me when the world seems dark and hopeless. Sending you my love, Clemps. 💖
As a fellow depressed person, throwing some love back your way.
I know FFCC is not the greatest game ever made, but man the game opened me up to JRPGs, which I hated before, and the music shaped my tastes for the rest of my life. When I see the classic FF monsters and iconography, I think of Crystal Chronicles, because that was MY FF game. Yeah, it's largely nostalgia, but I feel like maybe because of that nostalgia, I'm just a little more open to the things the game did well than the reviewers who dumped on the game because "whaaaaaat? a 2020 game doesn't have couch co-op? UNTHINKABLE! TRASH GAME!" The game has a really unique narrative that only works as a video game, the music and art come together beautifully, and even among its sequels it stands out as something unlike any other game I've ever played.
But yeah the gameplay kinda sucks ngl. I had no friends as a kid and nobody to play it with, so I got the moogle end of the stick. I'm tired, kupo!
Oh WOW! Did NOT know you watched Clemps, Claw father.
It's always hilarious to me how all the youtubers I watch all seem to also watch each other.
You could even say that you have fond... MEMORIES of the game?
Cause I do too. It was a decent chunk of my gamecube's lifecycle, even if most of it was single-player.
Hey Deadwing Dork! Didn't expect to see you here.
@TheTrueRoxas1 I remember Echoes of Time.
I also remember my copy being stolen on the bus to school one day
Zzzzzzz
This summarized my experience and feelings toward ffcc
Woke my partner up laughing at "I decided to go for a Yuke, since I too have shit myself"
This remaster is so strange.
There's some great changes like the unlimited inventory, the spell fusion timing wheel, removing the dumber bonus conditions and the map showing you everything now. Then there's the super difficult reskinned postgame dungeons that give insane new gear with some great new/remixed music. But the new way of multiplayer is so tedious and alienating to veterans that I can't blame them too much for being disappointed. The new way of playing makes it feel more like MonHun where everyone has their own key quests and I wish they can implement a lobby system like that instead of what we got. But even then it's still a great time if you can get friends to stick it out and join you.
Did they add a patch that lets you actually journey with your party (shared cutscenes/village)? Or is it still just combat?
I'm hoping they fix it.
The main draw was experiencing the world as a group.
Sending letters back to your little town, seeing the story unfold together, developing your characters.
Having everyone playing their own instanced and separate version is the biggest issue.
A new local mode with the same progression as the original could correct this.
Agreed.
FFCC was never a "great" game, but I've always loved the ideas and concepts; music and charm etc. I had an unfortunate history with it though. My friend and I got the original and I went over to their house to play for like eight hours straight, and had a lot of fun. However, when I got home, I found out that all of the progress was made in his game- and my character was still just a starting level 1. I was never to able to close the 20-30 level gap between us, and we were never able to really play it together again in any enjoyable away. I ended up eventually dropping it and never beat it, so I'm glad to finally have another chance just to play it through (even if I can't properly team up with my friends for co-op story).
Yes Clemps, I do realize that there won't be another movie trilogy that evokes in me the same feelings as The Lord of the Rings one did.
I was just actively avoiding to think about it.
I was literally just thinking "I haven't heard Clemps voice in a while" this morning. Listened to your KH2 video, listened to the full 4 part Nier Automata analysis, then I'm about to clock out for lunch and what do I see when I refresh my UA-cam?? Clemps with a FF: CC video? Excellent timing. And Excellent video as always!
Man, sounds of the wind just does things to my heart. I can't think of another song that captures that exact same feeling.
Why don't they just put a green leaf on a character's name so players know that person didn't beat the game? Like in FFXIV?
So they don't skip cutscenes. Give players an incentive play with those players, like extra materials to cut down on grinding for equipment.
Forget LoTR, I'm here for The Rat Movie references
That would be real nice if it were true, except it isn't. _You're a rat!_
@@requiem4ameme2 Does he make "all of the rules"?
@@darnoc001 Assuming he's the largest? Yes.
I was just thinking this morning "A new Clemps video would be cool!"
The same thing happened to me!
Heckin rite... youtube was hiding this from me!
Cant even fall asleep without clemps in the background😂 usually the drakengard analysis playlist
Nothing like binging all of Clemps' KH videos, then looking over to see a new vid JUST uploaded
Thank you based rat boi
i dont know why, but the way you edited "jack moschet was starving!" has had me thinking about it for months on end, ill be at work and it creeps up on me
Wonderful review! I was so bummed out at the lack of local multiplayer that I kind of didn't want to think about the game for a while, which is a shame since the story and atmosphere are so unique and wonderful and it's like it was made to be experienced with someone else! I was looking forward to playing the game in multiplayer since I had to go solo the first time around, but there are so many hoops to go through I ended up doing it alone this time still. Shame shame shame, the online experience makes it feel even lonelier since instead of living the story with your comrades you're just popping into someone else's.
I don't know man, I thoroughly enjoyed Crystal Chronicles with just myself. I didn't ever have a problem with the Moogle and I taking turns carrying the chalice and yes the Moogle can also help you make a stronger magic.
Clemps releasing a new video has cleared my skin, watered my crops, and picked up my kids from soccer practice
As an Australian, I wonder what the online multiplayer was like in this game. For me and most Australians (and Kiwi's), it just wasn't possible. Find game, play for 10-30 seconds and then you're timed out and back to menu.
Its been roughly a month now and SE has still done nothing to fix it (games are also still unavailable here and in NZ, since SE removed them from PSN and eShop).
They really are the best looking moogles lol, so fucking adorable.
Seriously if they're any music nerds watching, Crystal Chronicles has a stellar ost
Noted
I may love FFCC but the game that truly got my to fall in love with Final Fantasy (because I've every single one excluding FF15 and FF7R because what is money) has to be FFCC: Ring of Fates. This game is what truly stole my heart but also breaks it because not many people know about this game since it basically had little to no promotion on square side of things and left to die on Nintendo DS. Even with the few frustrating bosses, no matter how much I play it, it brings a tear to up eye because of the story.
Ring of Fates is a truly underrated classic, my friends and I played that one just as much as the original Crystal Chronicles and we also found the story to be rather well told and presented.
How are you so talented Clemps? Legitimately every video you make is better than the last and none of them are even close to bad. You're amazing!
Funny enough, as a Gamecube owner as a kid I did the opposite. I had Crystal Chronicles but looked longingly through game magazines at FFX and X-2, wondering if they were the "true" final fantasy games I was missing out on.
Great video though and I'm glad you put in a section just on the music -- it's easily the best part of the game.
This is my favourite vid of yours in a while. Not that the others weren't good, I just preferred the overall attitude and criticisms in this one. You didn't seem afraid at all to call out the glaring flaws or to say what you liked. You were able to concisely pick this game apart, without too many qualifiers or overexplaining your opinion. And seeing as you were given a code to play it, good for you sticking to your guns.
Also I don't know if it's because I'm watching this at 4AM but the edits and jokes were extra funny. Always happy to see Yuyushiki, god bless.
"There is no incident I am just depressed :("
:( huuuuuuuug
huuuuuug the second - part two: the huggening (more hugs edition)
Your videos are always super fun to watch, man. The editing and the pacing is just always perfect and so enjoyable.
I was lucky enough to have 3 other friends with gbas and link cables back in the day. A multiplayer final fantasy was the equivalent of one of us winning the golden ticket. We argued over who carried the chalice and Fought over who got the best end game bonuses.
Personally this game (4 swords too) is about friendship to me. Couldn't imagine enjoying it with anyone else.
Props for the memories Clemps!!
There are never too many Lord of the Rings quotes
Crystal Chronicles really is about the friends you met along the way!
0:17 Weird thing to point out, but that is not a cool bug. Those little bastards are called webworms and one year they ate the leaves off ALL the trees in my neighborhood and were all over fucking everything! There were so many on trees and on top of houses it was liking they were raining from the sky
Bought the game blind thinking I could play couch coop with my bro like the good old days...only to be highly disappointed with what it was replaced with. Thank you for the video Clemps, you made 2020 a bit less sucky for me.
Wait! Was that an "IT Crowd" reference!?! @13:04? NICE! 😁 👍
Lil clemps with his super British ears.
Just finished bing watching every Clemps vid again this morning and now a new video! Great timing and video as always
I honestly like playing this alone, I imagine my brave and valiant Yuke, questing to save his village's crystal against all odds, standing alone against the Alzheimer's monster because NO ONE, god or mortal is going to make him forget the first time he touched a titty
The only name anyone is ever allowed to call me from now on is "Pom Pom Daddy"
But see, here's the problem. Not giving myrrh to non-host players doesn't mean they will wander around the map in search of events. The multiplayer levels can be hosted from anywhere so long as your chalice has the correct element to *potentially* reach the level you want to play. Once you have the ??? element, you can literally do entire years from your starting village.
Forcing players through the tedium of doing a level 4 times will just encourage them to gravitate towards a state of maximum efficiency so that they move around as little as possible. That being said, this does still result in 4x as many memories per level, so even though you miss all the fun events, you at least get that. Still though, the balance of the final boss fight could've been tweaked if they wanted to avoid players not having enough memories due to the new mechanics. Change one fight vs change the entire rest of the game to be more annoying...which sounds more reasonable?
Clemps: “Before we reach grumpy old man territory”
Ad: “rated T for teen”
They marketed it like we were getting the original experience but instead its just optimized for players who have no friends who just want random people to drop in so they can have a higher score to get certain high level area drops. Absolute shenanigans incarnate
I love FF CC. I love this game so much. I really love the side characters Hurdy, the Black Knight, the Striped Brigade, and Amidatty. This game just brings back memories. Wish SE would have done better on the remaster.
Thanks for covering this, I was pissed because this got announced just after I'd finally hunted down a Gamecube copy, but I'll probably but it when it gets cheaper anyways. Hope you get through some of that depression bro!
Really didn't expect to see Digi here
Should we be looking forward to game analysis?
Sadly. Gamecube is the better version. I really hated playing the remaster.
The Doug Walker bit tripped my fight or flight response
Man this game. I hate hate hate this game. Understand that when this came out how much it cost to just play the damn thing. A Final Fantasy game with multiplayer!? I was hyped as hell for this and had some friends who all saved up to get our own individual link cables with the GBAs. Just the idea that we could all be different classes/jobs, our own unique progression, gear, abilities; we could not be more excited for it. Then we played it.
We just kept wondering when the game opened up to make use of the GBA. Why do we all have our own screens if we're not managing anything beyond a few items? Then that horrible feeling of playing on the GBA while you have perfectly good GC controllers right next to you and you're just waiting for the game to finally add some RPG element to warrant all this. After a few stages we were just in awe in how bad it was. Surely there was more to this game, right?
I'm glad people are able to find some joy in it, but when I saw that they were going to remaster it, I noped out. At least the music was good.
4:07 The thought that Clemps probably has a folder full of audios of screaming children to use in videos just crossed my mind and it made me a little scared, not gonna lie.
Alright, time to go to sle-
*CLEMPS HAS ENTERED THE CHAT.*
Okay, but it's going to be a really long video, and I really need to go to sle-
*IT'S A VIDEO ABOUT FINAL FANTASY CRYSTAL CHRONICLES*
_As a fellow man of culture, it is my duty to watch this video._
18:08 Clemps having a hard time to swallow his own sass
4:49 me running away from the problems of my fucking life.
For anyone who's wanting that original couch co-op. There is now integrated Gameboy Advance controller support on Dolphin Emulator. This means you can stimulate a GBA controller through a GBA emulator.
The best part about it is that Netplay also works with this integrated GBA controller meaning that it's also possible to play online this way. So you can play together all on one monitor while seeing the Gameboy Advances on the side when right next to each other. While also being able to see everyone's GBA and the game on separate monitors across the Earth.
It's actually a pretty recent change, 3-4 months ago, and I've been having a blast with it.
Man, those boss designs are sleek. Memiroa looks like a combination of Necron and Penance.
Your videos, edits and personality is grade A sir. Enjoying your channel.
I played FFCC on Gamecube and never played it multiplayer because the trash that it was REQUIRED all players to use a Gameboy Advance, I got bored with it at some point, so no idea how it ended. I bought it for the multiplayer with my sister but the last Gameboy either of us owned was a pocket (pre-color, pre-pre-advance).
I'm almost 90% sure 9 and Crystal Chronicles are in the same world tbh for various reasons.
The scream at 4:05 actually caught me so off guard that I just almost choked good lord
The Dragon Quest 8 music during the depression disclaimer made it crawl into me. Look after yourself Clemps, you sexy, sexy man.
Yo! That IT crowd reference at 13:08.
Ah, the special thanks, its me!
MOM, MOM, IM FAMOUS, THE FUNNY MAN SAID MY NAME!
Love you Clemps, thanks for all the great videos!
(Also if may, might I reccomend the Trails of Cold Steel games for some good JRPG fun? If you're looking for something nice and turn based. Again, love ya lots!)
This is my chilli game and i am one of the strange people that likes playing the game solo.
FFCC is such an under-rated, little known gem. It fills me with all kinds of nostalgia and peace of mind. But the Remaster just felt a little... meh. There was always this sluggishness built-in to FFCC on Gamecube and I hoped they'd fix it but, they didn't. It just feels like you press X/O to attack, and you don't quite attack in the moment, its just a tiny little bit after. I can't really explain it.
The music is great, though I prefer the old theme song, and I think they could have done more with the graphics. Movement feels kinda slow and having a full town of other character makes the game unforgivably grindy if you wanna max out shops. The microtransactions were a little unwelcome too.
Overall its worth trying, but it is old-school, and I think people will bounce off it. Its just a shame its a pretty minimal remaster. SQEX, I swear sometimes... ugh.
I have played this game for hundreds+ hours [GCN and Remaster] and the only time Mog has been tired for me is if i'm hauling ass through a level or running back from a looooong 'dead end' I cleared. He keeps up relatively well as long as you aren't straight up running for almost a minute. Mail moogle is virtually skippable - you can instantly exit the mail screen after you get the letter and skip it for later. Not to mention it takes like 5 seconds to do. Open letter - Don't read, just choose nice response - add some gil - done. I'm seeing a pattern with the reviews I've watched and the biggest complaints are rooted in their own patience, or lack of understanding or experience with the original. For example, it's rooted in the gameplay and is even beneficial to rerun dungeons in a year. Also there is 0 reason everyone has to get myrhh evenly while playing with a group; everyone gains stats no matter who is host. The game intends for you to do more than just the 3 myrrh trees you need every year. If you only do the 3 needed and nothing else, you'll quickly find you're underpowered on later levels and cycles. Not to mention, you don't have to all pick the same levels after year 1. You're only forced the same 3 dungeons the first year. As for the potential for having 0 memories; you would literally have to only join/host online games. And guess what, you're not gonna get much of what you need, nor have access to more than 5 or 6 dungeons, nor craft upgrades, nor even get to the end of the game without physically going about the map yourself. You also get a memory every time you collect myrrh. AND the odds of encountering a 'necessary' cutscene increases the later the year. That whole segment is completely wrong, even in theory. People are upset [as am I] that there is no local play; but tell me, how do you plan to implement 4 people needing to access menus on one screen? You can't unless they release something similar to the GBA - and we all know everyone would hate that more than not having it at all.
This was still a great video and entertaining. sorry to rant but I've seen so many reviews and all of them have been pretty ass at reviewing the game and more about having content for their channels. You got me interested enough in your stuff to see more though. Good edits, memes and such
FFCC has a lot of fond memories for me, it taps into a soft, younger side of myself, but it was also an incredibly tough game to play back in the day when you were just a kid hanging out at a friends house every so often and i so wish the remaster could have streamlined it better but the online capabilities have really squandered any hope of that. not that i had a LOT of hope for it considering games of this caliber dont really gel with online play but yanno what i mean. amazing review clemps. loved the shoutout to the soundtrack especially.
If Crystal Chronicles was a Final Fantasy Stardew Valley/Harvest Moon type game it'd be remembered as a classic. The look and design of it would be perfect for a chill farming and dungeon delving on the side game. You'd complete favors for people in the neighbouring towns to return their memory and earn a party member from each of the four races from their respective towns. Helping you speed up your farming and assisting in delving deeper in the dungeon.
Good to have you back!
This was a lovely video to wake up with. I do find the concept of using memories for the final boss really cool, it gives you reason to watch and pay attention to the cutscenes
For anyone who enjoyed anything about Crystal Chronicles, specifically its presentation, should do themselves a massive favour and try the two on the Nintendo DS; Ring of Fates and Echoes Of Time. The games don't have the organic environments of the original GameCube game, but fixes almost every single issue Clemps mentions in this video while adding TONS more. I probably spent more hours in Echoes Of Time than I did in Animal Crossing: New Leaf, and I lived in that game.
I consider Crystal Chronicles the prettiest and one of my favorites, and FFIX my all-time favorite, and I seriously never realized that the character designer for both is the same dude. Holy butts.
The only true way to solve the problem with memories and the caravans would be if a host could invite people to join their caravan directly, taking control of characters that exist within that player's file already. This would allow the game to be experienced as it would have been on the Gamecube, but all progress would be locked to a singular save file as well.
If you have a static consistent group of friends who will always be joining you that would be amazing, but probably rather impractical for general online play.
This game was such a huge part of my childhood! Me and my friends played it so much, we could only beat it together.
I had to pause the video crying of laughter at the "Yesss Pom-Pom Daddy (Whats wrong with you?!)" bit. Great vid man
I can't stop laughing at the whole JACK MOSCHET bit, fantastic video as always.
I am so GLAD that I’m not the only guy who feels this way about Stiltzkins voice! ❤️😩
Always pleased to see a new Clemps video in my subscription box 🤭💗
Suggested just gave me this and I'm glad it did. Not finished with the video yet, but I've enjoyed everything I've watched so far
Toshiyuki Itahana is still favorite character designer at Square. His style got so much charm and honestly every game he's worked on has that special homely feeling to the design. He kinda does get the short end of the stick, but I'm always looking forward when he's apart of a production.
And here I was, wanting to play this game together with my son by my side. Thanks, Square...
Are we not going to talk about how similar the premise is to Legend of Legaia? I remember it weirding me out as a child.
Oh baby another Clempy video to comfort me in these depressing times.
It's always a good day seeing Clemps in my feed!
When he was not using Holly on the Zombie Dragon 🤮
I was and still am mad.
I was super excited when this was announced, because I've always wanted to play this(and Four Swords) co-op, but never had enough friends with GBAs and link cables to do so. The fact that the remaster doesn't feature some sort of local multiplayer is such a disappointment to me.
Also, god FFCC's soundtrack is just peak comfy. I'll always associate it with One Piece, since I binged the manga while listening to a lot of the OST. It's such great music.
*IM GLAD SOMEONE MENTIONED WHAT'S RECCOMENDED FOR THE FINAL BOSS*
No seriously, me and my friend had no idea if there *_was_* even a final boss for this game. @v@;
Now that i thought about it, they probably could have fixed this by giving everybody a myr droplet on mission completion, then graying out the stage you just did for a year or two to force you to travel. Then for the Memoroa fight, just use the lobby leader's memories so a person who hasn't played as long can still have a fighting chance.
If they wanted to go the extra mile, they could make it more obvious that there were still memories to be collected in certain areas and give you bonuses for certain memory thresholds to make collecting experiences a clear goal, but I don't know if that would be too much for the established difficulty curve.
The multiplayer was only regionlocked in its basic search functionality, I live in Canada and my Australian friend had no problems whatsoever playing with me. Swap friend codes and carry on :D
I wish it wasn't region locked, and that the physical had English 😭
I never played the original but my girlfriend did and has a lot of fond memories from it and told me a bunch about it. For me, the main issues were the complete lack of local multiplayer and that you couldn't swap hosts without reforming the lobby. I understand why the online couldn't function quite like the original, but if it still had local that /could/, I'd be completely fine with it. It was just a bit sad that me and my girlfriend can't travel in the same caravan together and see the world, instead being limited to only dungeons and having to clunkily remake parties over and over. I still enjoy the game, but I feel removing local was a big miss on their part, at least for me :(
I almost cried when you said crystal chronicles is "hitting shelves"... Cause they weren't... Wish they made a physical copy...
the game is a lie! x_x
Personally I prefer the moogle design from Kingdom Hearts but that's just me.
Also yes, do go buy DQ11S. It's a really good game and I will be rebuying it on Steam.
Love love love the soundtrack. Think I'd prefer setting up my GameCube again or figure out how to get multiplayer working in Dolphin to relive the glory days instead of getting multiple copies of the Remaster with its own share of headaches though.
"Oh my god, I loved this game! My sister and I used to take turns and had so much fun! (We didn't have GBA's to play it co-op because we were too poor. lol) Why did we ever stop playing it?"
*Hears the location 'Goblin Wall'
"Oh yeah... that's why. -_-"
And yes, I too feel empty inside when I think about how there will never be anything as special as the extended edition of LOTR. I still watch it every Christmas.
Man this was another great video and gave me a lot to think about... like how I still need to start dragon quest 11 s on my switch.
Seriously though I'm loving your editing, script, and jokes in, well, all of your videos but especially the last few videos.
Missed the biggest issue with this remake. You're never actually in a caravan with yer lads!! Seeing the 4 of us in a cutscene together between levels, going back to the town and visiting the different families, reading letters together around the campfire, seeing the PCs at the annual celebration, using the unique tips/features given to each member in a level... Combat with friends was never the best part of the Gamecube version, having a shared rpg adventure was. The remake doesn't provide this. I thought it may be cool if the game allowed other players to use characters in your own roster, that way you could have a dedicated host and experience the game as originally intended, but I agree that the damage is done and can't be undone.
That's the reason I'm not buying it
A Clemps video always cheers me up and makes me smile
Now I understand why my DS Experience was...
What it was
Beat it once, as I usually do
3:48 - I thought I was the only person who named my characters after Caim or Furiae in Drakengard, I’m glad to see that I’m wrong!
I don't know a lot about that game, but I honestly adore the music, which I hear here, and its celtic folk vibe, which reminds me a lot about Spice and Wolf, which remains one of my most favorite animes.
Like, I haven't heard it used as a JRPG battle theme before, and it is pretty cool.
Neat. I actually owned this, but never made it past the Miasma-spewing oyster boss, who I assumed was the final boss.
Now I finally know how it ends.