8:03 The fetch() function don't accept a callback as its second argument. It only takes one parameter, which is the URL. The callback (data) => { console.log(data) } is ignored, and the fetch call won't work as intended because you're not chaining the correct methods
Hello Sir, can you please help me create a globe with country names displayed and curved along the globe's surface? So far, I have created the globe and displayed the country names, but I couldn't make them curved.
It's unclear to me what the best way to achieve the effect you've described. My 1st thought is to render the text in a shader. - Another idea. maybe you could put the text on plane geometries: position them and align them with the globe's normals? Sounds cool, is it online somewhere? I'd love to see it.
I have a wried problem that most of the contries boundaries geojson files are overlapping at the edge of the country, causing the whole scene flicker (z-fighting). But what I saw from the video is not happening. Why is that xD. Having hard time, tried digging into the geojson file try to remove the overlapping section, but just seems not 100% working.
I DID have that problem too (with the z-fighting)! Did you find a solution yet? One potential solution is to filter the geoJSON to remove common coordinates. Seems like a hassle tho, Maybe someone has already solved this issue?
Lovely result here, well done!
Thanks so much! 🙏🏼
Awesome video! Was looking for this very thing.
Thanks @chrisschrumm6467 !
8:03 The fetch() function don't accept a callback as its second argument. It only takes one parameter, which is the URL.
The callback (data) => { console.log(data) } is ignored, and the fetch call won't work as intended because you're not chaining the correct methods
Thanks @webwithmi - I figured that out at 8:20
Great work ❤
Thank you!
So cool! 👌👏👏👏
Thank you! Cheers!
Cool! What are you using for auto code completion?
GitHub copilot
Hello Sir, can you please help me create a globe with country names displayed and curved along the globe's surface? So far, I have created the globe and displayed the country names, but I couldn't make them curved.
It's unclear to me what the best way to achieve the effect you've described. My 1st thought is to render the text in a shader. - Another idea. maybe you could put the text on plane geometries: position them and align them with the globe's normals? Sounds cool, is it online somewhere? I'd love to see it.
@@robotbobby9 Sir I shared my project link twice. but it is deleted somehow
Feel free to DM me
@@robotbobby9 where can I DM you, Sir ?
@ Hello, SIr. "Where can I message you directly?"
I have a wried problem that most of the contries boundaries geojson files are overlapping at the edge of the country, causing the whole scene flicker (z-fighting). But what I saw from the video is not happening. Why is that xD. Having hard time, tried digging into the geojson file try to remove the overlapping section, but just seems not 100% working.
I DID have that problem too (with the z-fighting)! Did you find a solution yet?
One potential solution is to filter the geoJSON to remove common coordinates. Seems like a hassle tho, Maybe someone has already solved this issue?
Amazing
Glad you liked it!
Very cool
Thanks!
cool
thanks!
Hye, please make a tutorial with a basic vector logo converted into 3d (maybe Blender?) and rotating 360deg. Thanks
It's on my list!