Celeste - Secret Father Frost Collab - Staying Afloat Clear

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  • Опубліковано 8 лют 2025
  • Get the mod here: gamebanana.com...
    So, this map has a funny difficulty curve. It starts off chill, gradually introduces some mechanics, gets somewhat challenging once Theo appears...
    ...and then the final room slams you with a massive difficulty spike, with close to a full minute of brutal gameplay. A lot of this stuff is harder than it looks too, the feathers are precise and took a lot of getting used to, and the coyote demohyper near the start is highly inconsistent. The spring section near the end also doesn't work sometimes, you need to enter at just the right height for it to line up.
    This all culminates with a long and elaborate don't choke, where pretty much all the moves are dieable. It only took me 4 attempts that got to that section to get the clear, and I consider that very good luck. (Thank GOODNESS I didn't die to round 2 with Theo, I would've been really sad)
    So in short: this whole map is mostly about the final room, with the stuff leading up to it being more of a tutorial. Said final room is very, very hard, and it's my new hardest clear. And it was fun to grind! I do recommend this for fans of extremely difficult Theo gameplay.

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