First time playing Horizon Zero Dawn | part 1 | 20 January 2024
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- Опубліковано 28 вер 2024
- Hello there!
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Finally, a streamer who doesn't have enough time to put enough time into an action-RPG to develop the character well enough, doesn't hesitate to choose the lowest difficulty level! 💙 🤘🏼
I know I arrived too late but yes, beside using controller, you should lower the camera FOV. The developers didn't set it narrower originally. :) Here's how fluid and comfortable the sight in this game can be: ua-cam.com/video/kP_garOKN7Q/v-deo.html
And I myself disabled the controller's vibration.
This just popped up for me in my recommended, probably because this is my favorite game series. I subscribed just to watch you go through this amazing story.
Greetings from the Netherlands, were this great game is made! 😁👍
Welcome :3 I have been loving this game and I hope you enjoy the ride with me and stream chat
Exactly the same as Ralph! Only I'm in the UK . I look forward to watching as you progress through this awesome game.
In OBS, click to the … for the Mic then Filters, and there you can select a filter to amplify the Mic's sound stream. I don't why is it not English in my OBS (though the language settings is English) but it should be obvious there. :)
why story mode? its effortless and requires 0 effort or learning of the game...normal or easy make it more balanced and engaging.
your choice though...
I have never played the game; I wanted to just focus on the story so I just picked what I thought was the best :3
@@catxsoho
Well its probably way too easy...u r basically invulnerable and have no stake in this. All the game mechanics mean nothing...
I can give u advice but it's basically meaningless if u play on literally baby mode lol.
I recommend u to switch to easy or normal, which are more balanced, but your choice.
U can always switch difficulties.
i think its best if u play at normal or anything close to normal, at least early on. if u really struggle with something u can reduce the difficulty, and if u find it way too easy, u can make it harder. usually the ideal experience the designers want is on normal difficulty.