Dreamcast VS Playstation 2 - DEAD OR ALIVE 2 - Lets compare!

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  • Опубліковано 16 січ 2025

КОМЕНТАРІ • 167

  • @retrospiritsgaiden
    @retrospiritsgaiden  9 місяців тому +2

    My thoughts and observations are in the info box above - cheers!

  • @ironbaysqiureg4827
    @ironbaysqiureg4827 9 місяців тому +13

    The dreamcast is such a weird thing. Living and dying right between end of the P s one but also the beginning of the p s two.
    Having a weird selection of games

    • @retrospiritsgaiden
      @retrospiritsgaiden  9 місяців тому +5

      The DC certainly was ahead of it's time in a few areas, and the games i have on it are all high quality, shame it died in the way it did, and we didn't get a DC 2.

  • @shane7051
    @shane7051 3 місяці тому +3

    The graphical leap from Saturn to Dreamcast is unbelievable

  • @edu2110
    @edu2110 6 місяців тому +10

    🤯🤯🤯 Amazing Sega Dreamcast

  • @nezxd5516
    @nezxd5516 9 місяців тому +10

    Dreamcast looks vivid !

    • @retrospiritsgaiden
      @retrospiritsgaiden  9 місяців тому +2

      its very saturated, i quite like that tho:)

    • @estebandanger25
      @estebandanger25 8 місяців тому +3

      Dreamcast en este juego gana.
      yo tengo las 2 versiones las conecto en el mismo 📺 y dreamcast va mucho mejor los gráficos son más llamativos y mejores.

    • @retrospiritsgaiden
      @retrospiritsgaiden  8 місяців тому +2

      @@estebandanger25Realmente me gustan ambas versiones, pero creo que prefiero el color de la versión Dreamcast a los colores apagados de PS2, por lo que probablemente diría que DC lo supera en un pequeño porcentaje. Me gustan bastante los pisos brillantes de la PS2

  • @christophermarshall2362
    @christophermarshall2362 9 місяців тому +2

    Do all the combos from the Dreamcast version work on the PS2 version?

  • @JesusChrist-em1iz
    @JesusChrist-em1iz 8 місяців тому +12

    Looks like a lot more jaggies in the character models for the PS2 version. Colors also look different. I prefer the Dreamcast colors personally.

    • @retrospiritsgaiden
      @retrospiritsgaiden  7 місяців тому +4

      agree!

    • @ribenasquash
      @ribenasquash 6 місяців тому +2

      PS2 has no anti-aliasing.

    • @MH-yp6wg
      @MH-yp6wg 4 місяці тому +2

      @@ribenasquash DC-version does not have it either.

    • @ribenasquash
      @ribenasquash 4 місяці тому

      @@MH-yp6wg The DC has these texture filters...
      Filtering: Point filtering, bilinear filtering, trilinear filtering (2-pass), anisotropic filtering.
      Anti‑aliasing: Super‑sample anti‑aliasing (up to 4× SSAA), full‑scene anti‑aliasing (FSAA), edge anti‑aliasing.

    • @MH-yp6wg
      @MH-yp6wg 4 місяці тому +1

      ​@@ribenasquash We're not talking about texture filtering here.
      We're talking about Anti-Aliasing.
      And the DC-Version of this game does not use it.
      BTW: Dreamcast supports only SSAA. Or more precise: OGSSAA in the form of rendering into a large supersampling buffer. Since this is a form of FSAA, it is pointless to mention both SSAA and FSAA, as both is the same here.
      Dreamcast's GPU does not support "edge anti aliasing".

  • @eponymous7910
    @eponymous7910 2 місяці тому +2

    This was a Naomi port so it was always suited to the DC. Was a quick & nasty conversion to ps2 from memory so not surprised it suffered a bit. I think Sony mandated the use of field rendering in the early days of their new console so that didn't help either...

    • @retrospiritsgaiden
      @retrospiritsgaiden  2 місяці тому

      I don't know what field rendering is, but remember Edge magazine praising the lighting in the PS2 version (is field rendering anything to do with lighting?) Forgot this was a Naomi game so yeah easier to whack it out on the DC.

    • @DBZAOTA482
      @DBZAOTA482 Місяць тому +1

      ​@retrospiritsgaiden The PS2 is seemingly better with subtle effects like lighting and particle affects. Also higher polys. The issue is the video signal.

  • @joshup1275
    @joshup1275 7 місяців тому +9

    Dreamcast wins

  • @Kingdomcreed13
    @Kingdomcreed13 15 днів тому +1

    one of the biggest weaknesses of the ps2 was the bad anti aliasing the games looked terrible I hated it 😑

    • @retrospiritsgaiden
      @retrospiritsgaiden  14 днів тому

      Totally agree, for me emulation with all its options has really helped the art shine on PS2 games.

  • @Kaiman76
    @Kaiman76 7 місяців тому +3

    480p vs 480i

  • @MoonSarito
    @MoonSarito 9 місяців тому +18

    Dreamcast looks way better here.

    • @retrospiritsgaiden
      @retrospiritsgaiden  9 місяців тому

      I see you are a fan of colour saturation and contrast - nice:)

    • @southsidetherealest2860
      @southsidetherealest2860 8 місяців тому +10

      ​@@retrospiritsgaidenwe are fans of a smoother look with less jaggies and vibrancy thats it thats all

    • @retrospiritsgaiden
      @retrospiritsgaiden  8 місяців тому

      nice:)

    • @JoeMaze-y5z
      @JoeMaze-y5z 8 місяців тому +6

      ​@@retrospiritsgaidenWhat about the bad jagged edges of the PS2 or the unwanted fog making the draw distance even worse.I love the crispiness of the Dreamcast version due to the antianylyzing.

    • @retrospiritsgaiden
      @retrospiritsgaiden  8 місяців тому +1

      @@JoeMaze-y5z PS2 does suffer from jaggys in a lot of games, and it's not nice. However i think the fog in the PS2 version is more of an artistic choice than a technical one, it adds some atmosphere to a couple of stages.

  • @edu2110
    @edu2110 6 місяців тому +4

    PS2 dientes de sierra, Dreamcast era increible 😍 SEGA no se que paso😥

  • @albertodiez4215
    @albertodiez4215 8 місяців тому +2

    Desde un movil es dificil apreciar la diferencia. Pero si tienes en cuenta el precio de las maquinas y del juego tienes un claro vencedor

    • @retrospiritsgaiden
      @retrospiritsgaiden  8 місяців тому

      you are right, it is probably difficult to see the difference on a mobile!

  • @DeanError
    @DeanError 9 місяців тому +1

    the arcade version is stunning and sounds amazing compared to both and I like it over the xbox enhanced version even.

    • @retrospiritsgaiden
      @retrospiritsgaiden  9 місяців тому +1

      Not seen the arcade version, but from what i understand it was a Naomi arcade board (basically a Dreamcast) - so i'm surprised there's a difference TBH - interesting!

    • @DeanError
      @DeanError 9 місяців тому +1

      ​@@retrospiritsgaiden that is because people play down just how much a Dreamcast is cut down from a Naomi. Bandwidth i/o, memory,sound,vram,gpu are all more and better than dreamcast. The cpu being the same is not really a factor as the cpu was very special at assisting graphics for games so it could drive the more powerful and faster Naomi also.

    • @MH-yp6wg
      @MH-yp6wg 4 місяці тому +1

      @@DeanError You are joking? DoA2 on Naomi looks almost EXACTLY the same as the DC-version.
      The only difference I could ever spot were some slightly sharper textures in the background, and only in a direct comparison - unnoticable in normal gameplay.
      And the GPU is the same in both Naomi and DC and so is the bandwith, what's your source on that? Please don't say Segaretro...

    • @DeanError
      @DeanError 4 місяці тому

      @@MH-yp6wg The dc port was very good. I took the arcade game and emulated with the renderer going up to 4k there were three things that stood out to me compared to doing the same with the DC port. The textures, the music vibrancy and the transitions in the levels not having a split second delay. That was why I said what I said.

    • @MH-yp6wg
      @MH-yp6wg 4 місяці тому +1

      ​@@DeanError Well it's never a good sign if you have to use 27x (!) as many pixels to spot the differences. : D
      Textures in the distance are a bit sharper on Naomi, I give you that.
      Loading times are faster on Naomi of course, since it uses either mROMS or GD-ROMs, which are loaded into the drive's RAM (where they stay until the system is turned off).
      But I have to make it clear: I would take DoA2 as an example for a game that shows how LITTLE differences there are between the games on both systems. They look so much alike that it really makes me wonder why it does not look much better on Naomi, since Naomi is clearly the more powerful system with double the RAM and double the VRAM. Same story for many other games.
      People say it's due to a lot of textures being uncompressed on Naomi. But... why should they do that? Naomi supports texture compression as well as the DC.
      Maybe it's because on the PowerVR2, textures lose a bit of sharpness due to compression (it's not lossless)... I dont know.
      And then still, Naomi had much more RAM for storing vertices, which is (next to fillrate) THE limiting factor of DCs graphics... so it should look better on Naomi, yet it doesn't.
      Maybe they just did not care to put in the extra work for a better Naomi-Version, I dont know.

  • @attilathehun0
    @attilathehun0 19 днів тому +2

    Dreamcast wins!

  • @bluenomad73
    @bluenomad73 3 місяці тому +3

    D R E A M C A S T

  • @UncannyBubbleGum
    @UncannyBubbleGum 4 місяці тому +3

    wtf? Dreamcast looks like a remaster.

  • @israelgonzalezabrego3551
    @israelgonzalezabrego3551 8 місяців тому +3

    You need to compare console vs console not console vs emulation... I don't said that PS2 version locks better but doesn't lock that worse as you video neither with the original PS2 component cables

    • @retrospiritsgaiden
      @retrospiritsgaiden  8 місяців тому

      i don't have PS2 hardware to run the game unfortunately. TBH i was more interested in what they added or changed rather than which version looks better, the lighting colour for instance is very different, but i have no idea why they changed it for PS2, when the original looked pretty cool.

    • @ribenasquash
      @ribenasquash 6 місяців тому

      @@retrospiritsgaiden Sony and Sega have different goals in both the presentation of a 3D scene and game design, which is why the subtle hue's aim for realism.

    • @retrospiritsgaiden
      @retrospiritsgaiden  6 місяців тому

      @@ribenasquash i remember back in the day that Sony would always be going for the 'more is more' and 'more realistic' angle with everything

    • @ribenasquash
      @ribenasquash 6 місяців тому

      @@retrospiritsgaiden It was their mission statement when they announced the PS1 to combine the film and game entertainment divisions.

    • @ribenasquash
      @ribenasquash 6 місяців тому +1

      @@retrospiritsgaiden he says it in the E3 presentation. A swedish man.

  • @ConnorlUvz
    @ConnorlUvz 6 місяців тому +5

    Dreamcast looks like HDR compared to ps2

    • @ConnorlUvz
      @ConnorlUvz 6 місяців тому +2

      The ps2 graphics look good for the sandy level

    • @retrospiritsgaiden
      @retrospiritsgaiden  6 місяців тому +1

      @@ConnorlUvz some of the environments on the Ps2 have extra details which is a nice thing to have

  • @almeidachannel7121
    @almeidachannel7121 7 місяців тому +2

    Nice Video ! Sub & Big Like ! And Love Dod Games !

  • @AB_RUSFine
    @AB_RUSFine Місяць тому +1

    Dreamcast нагибает SP и xBox. Если бы сейчас SEGA существовала, она бы выиграла и нагнула всех. K.O. - Sega Wins

  • @ribenasquash
    @ribenasquash 6 місяців тому

    A pointless comparison. Nobody used the VGA box to a computer monitor. Not even scart. It's rf. The PS2 as well. Everyone using RF because we didn't really know what scart was for. It was only if there wasn't an arial to plug in. We were dumb!
    So really. Only a real console captured over rf cable will tell you the actual image quality. Even if it needs to be captured expensively, as a crt will all have different results depending on quality and condition.
    Filming crt's might be even harder than capturing analogue and converting it to digital.

    • @retrospiritsgaiden
      @retrospiritsgaiden  6 місяців тому +2

      not true. i used VGA for Dreamcast back in the day. i had the official Sega adaptor (now very expensive). The only issue with it was that some games were not VGA compatible (but you could force most into VGA with an action replay disc). I also only used RGB scart on my TV.
      I never owned a ps2 back in the day so i don't know what the options were for that back then

    • @ribenasquash
      @ribenasquash 6 місяців тому

      @@retrospiritsgaiden I'm sure you did.

    • @MH-yp6wg
      @MH-yp6wg 4 місяці тому +3

      lol a LOT of people used RGB scart and the VGA-box, myself included. Why buy a brand new, powerful gaming system and then settle for terrible image quality?

    • @ribenasquash
      @ribenasquash 4 місяці тому +1

      @@MH-yp6wg because I'm dumb and the coax had good quality output.

    • @MH-yp6wg
      @MH-yp6wg 4 місяці тому +1

      @@ribenasquash Well... if you call that "good", you are easy to please my friend. ; D

  • @Idkrn64
    @Idkrn64 4 місяці тому

    I kinda prefer the ps2 though since it has better lighting and also some new content

    • @retrospiritsgaiden
      @retrospiritsgaiden  4 місяці тому

      the lighting differences are interesting. i think i prefer the more saturated DC lighting myself, but both versions look good.

  • @CplDwayneHicks11
    @CplDwayneHicks11 9 місяців тому +2

    Play The New 56 mod series on Free Step Dodge thread. Totally Overhauled much more content than retail outlet here.

  • @AndreAdams-i3c
    @AndreAdams-i3c 6 місяців тому +1

    Ps2 blew the dream away i think the cast look like a better design model