I Feel Insane!(nity) Sans Gameplay | Undertale: Last Corridor

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  • Опубліковано 11 січ 2025

КОМЕНТАРІ • 88

  • @LilBerdFromTheVoid
    @LilBerdFromTheVoid 25 днів тому +2

    The smartest Dull Knife at the start, i wont lie, plus the Koffin K that rage quitted right after you killed em

  • @thelore9749
    @thelore9749 25 днів тому +2

    There's a little something funny about insane punch. It actually kinda just lingers for a bit in the place where you activated it (insanity's animation really isn't accurate to the attack) so it's better to use it while a chara is behind you chasing you (you don't have to though, just play the way you feel is best)

    • @CombineForce
      @CombineForce  25 днів тому +2

      oh so that makes sense now, i always thought, how does this guy punch me from so far away (when i fight him), but now that you say that, now i know to avoid his punch probably lmao (or probably forget about that 💀), i always blamed the ping tbh (cuz high ping = horrible hitboxes)

  • @minhnguyen-bq3qz
    @minhnguyen-bq3qz 23 дні тому +3

    dayummmm 1k views in just 2 days? Your glowing up so fast❤‍🔥

  • @user-Hopil
    @user-Hopil 25 днів тому +1

    Insanity is back and his hardmode is worth grinding after all, even tho i don't get hardmode, i already was fight with him a bit too much rounds then supposed to be, great video i must say.

    • @CombineForce
      @CombineForce  25 днів тому +1

      his hardmode upgrade is 5k XP 💀(a long time to grind it), yea the rounds on this guy go for a while

    • @user-Hopil
      @user-Hopil 25 днів тому +1

      @CombineForce uhh i think it's changed to 7k (yep) yeah, pretty much

    • @CombineForce
      @CombineForce  25 днів тому +1

      @@user-Hopil what 😭? there is no way it costs 7k now 💀

    • @user-Hopil
      @user-Hopil 25 днів тому +1

      @CombineForce let me check

    • @user-Hopil
      @user-Hopil 25 днів тому +1

      To happiness 5 k, not 7

  • @GreenSansJunior-q5d
    @GreenSansJunior-q5d 25 днів тому +2

    Ahh insanity. I like this character, pretty balanced for its win count. Although he always felt like a strange case to me. He loses to something as weak as a real knife user but can easily beat chara’s, dt frisks, and even dull knife’s. Hardmode insanity is kinda the same. I’ve seen hardmode insanities beat people with like 8k wins yet lose to a 500 wins killer knife user. Balanced character 6/10 for normal 9/10 for hardmode

    • @CombineForce
      @CombineForce  25 днів тому +2

      regular insanity is balanced yea (tho he sucked a bit back then), it kinda depends on how the player plays insanity sans tbh, and insanity has an upgrade that counters DT (halves their on revive, tho that upgrade is kinda useless a bit as not everyone will get second life DT because of its rework lol, they should rework that upgrade or smh tbh), it also depends how the player plays hardmode insanity pretty much aswell and hes more stronger than regular insanity and has a bit more stam compared to him (and he uses a lot of stamina too with certain attacks), hardmode insanity back then for me was harder to use than regular insanity lmao 💀(wasn't used to hardmode), but after i played him more, i got used to him now and i die way less with him than before Lol, but yea, it all depends on how the player plays insanity pretty much (and the rest of the sans aswell is player dependant).

  • @SansINess53
    @SansINess53 25 днів тому +4

    Insanity rerework erer -
    Insanity sans - 400 Wins.
    219 Stamina. (He has only a stamina rate of 25. So he can't regenerate like a lot.)
    Passive - if you stand still for 10 seconds, insanity is gonna do one of these 3 actions.
    Action 1 - he is gonna chase someone like a monster and yeet them. Till you move
    Action 2 - he is gonna sleep giving 2x the Regeneration till you move
    Action 3 - he automatically does a slam but doesn't have the bones with it.
    ---------------------------------------------------------------
    Moveset (CRAZED 🤯) =
    Bone Rush - insanity summons a barrage of bones. Which when they leave, they then come back as blue. Does 5 DMG at first, does 10 if they are blue.
    Stamina Usage - 5.
    Cooldown - 10 Seconds.
    Bone Zone - insanity summons a bone zone but this time it's so insane that it's 2 bone zones. Does 10 DMG.
    Stamina Usage - 5.
    Cooldown - 8 Seconds.
    A Boring Blaster.. - insanity summons a gaster blaster near him but he will have a bored and tired expression on his face.
    You have 2 modes.
    Mode 1 - fires like a normal blaster before going into cooldown. Does 9 DMG
    Mode 2 - it launches immediately at the direction you clicked. Before going into cooldown. Deals 14 DMG overall.
    Mode 1 - Stamina Usage - 5. Cooldown - 8 Seconds.
    Mode 2 - Stamina Usage - 2. Cooldown - 10 Seconds.
    Hyper Ram - Sans immediately dashes very fast which if anyone is in the way. They'll get a insane knock back and get delt by 12 DMG and some bleed DMG.
    Stamina Usage - 8.
    Cooldown - 18 Seconds.
    Chaotic Barrage! - when used insanity becomes happy and then a bunch of bones come from the sky dealing 6 DMG each. (This move is basically the snowdin dust bone throw passive. Just the passive. But it's the 6 kill passive version.)
    Stamina usage - 10.
    Cooldown - 30 Seconds.
    Bone Wave - same as in the game expect a whole lot longer but thinner. Deals 8 DMG.
    Stamina Usage - 5 Stamina.
    Cooldown - 8 Seconds.
    Throwable Pawn - insanity throw papyrus. If anyone gets hit by him. They get stunned. Kindness get more stunned because of terror.
    --------------------------------------------------------------
    Death Cutscene - insanity's head falls off. And everything blacks out. For 3 seconds till the match is over.
    ---------------------------------------------------------------
    Upgrades =
    "Intense Sanity" (increases the Stamina Rate for regeneration back to 35.)
    460 EXP [][] 440 Wins.
    "Am I Not Your Brother?" (Papyrus comes into play. Even without his consent. You gain a block move. 6 blocks. That's all papyrus can endure. Removes throwable pawn. When blocks are over.)
    780 EXP [][] 500 Wins.
    "More ÇŘƏÆŢĮVĒ" (adds 1 move. Save Destruction. When used and if anyone has their save own. It'll explode no reaction time is there. For them to reload so it won't explode. Does overall 20 DMG. Cooldown is 19. No stamina usage.)
    1100 EXP [][] 666 Wins.
    "Revived. MADNESS." (When you get to 50 stamina. You immediately get to a second phase. More is listed below.)
    4999 RXP [][] 799 WINS.
    Cutscene - insanity opens up his jacket. Revealing his soul.
    The fight begins.
    Insanity Sans.
    299 STAMINA. (Stamina rate is 3. Every chara's m1 now deals 10 Stamina.)
    Passive - he does one thing every 5 seconds you stand still. He chases after the charas. And if he catches them. He'll rip and.. cut.
    Moveset =
    GIANT BONE RUSH. - the same move but it's big. No bones return. 8 DMG.
    Stamina Usage - 0
    Cooldown - 8
    DEMONIC BLASTS. - insanity summons a fast barrage of 6-12 Blasters. 8 DMG.
    Stamina usage - 00
    Cooldown - 11
    SLAM-DOWN. - insanity summons. A giant bone which then falls down. 17 DMG.
    Stamina usage - 000
    Cooldown - 9
    Bone Madness. - the same as chaotic barrage but it's the 9 kill version.
    Stamina usage - 0000
    Cooldown - 20
    INSANE DASH RASH. - insanity dashes very fast forward if anyone is in the way. They'll lose a limb. And lose 13 HP. And bleed..
    Stamina usage - 00000
    Cooldown - 10.
    MANIAC'S CONTROL. - insanity summons a homing amount of bones which track the players. 10 DMG.
    Stamina usage - 000000
    Cooldown - 17.
    Death cutscene - insanity gets thrown away. Everything blacks out for 3 seconds. And there is a distorted laugh in the distance. But the chara team won. Against the maniac.
    That's it

    • @Ridesomware
      @Ridesomware 25 днів тому +2

      Are you sure that this isn't a ujd suggestion?

    • @SansINess53
      @SansINess53 25 днів тому +1

      @Ridesomware not really. But at the same time yeah the thing is. Hard mode just never made sense to me.

    • @CombineForce
      @CombineForce  25 днів тому +1

      insanity rework? hmm let's see
      219 stamina (don't remember his base tbh so its probably 220 smh around there), and has 25 stamina rate? (heals less stam)
      passive: a passive that has auto actions? hmmm... (afk's dreams 💀)
      action: so insanity takes matters into his own hands (while you go afk let say), and he kills them by himself or smh
      action2: 2x stamina gain when sleeping (i feel like you said this to pacifist if i remember, not sure for which one)
      action3: so base insanity slam with aoe but no bones coming out of it
      move set: ( i wonder why its crazed 🤯)
      bone rush: so after throwing bones, they come back as blue? (that might get some people off guard lol), he learnt from the best 💀(Negatale Sans)
      bone zone: so pretty much a bone zone but an extra one added
      a boring blaster: bored and sleepy blaster
      2 modes ---
      mode 1: regular blaster (does he still have a lot of them or just 1?)
      mode 2: so the blaster rams into them (kinda like little horror) does the blaster ragdoll them or nah?
      hyper ram: this would be my favourite ability fr (just yeet them so far away)
      chaotic barrage: so cracked version of aerial bone rain from snowdin dust (loads of bones pretty much)
      bone wave: base bone wave but a goes further and is smaller
      throwable pawn: insane sans yeets papyrus head at the human, they get stunned (and kindness gets countered by it with longer stun)
      death cutscene: he has a cutscene now
      upgrades ---
      intense sanity (back to 35 regen)
      am i not your brother? (papyrus head becomes a shield now, and he dies if the blocks run out and lose the moveset throwable pawn cuz he can't yeet papyrus anymore)
      More ÇŘƏÆŢĮVĒ (insanity get's to destroy frisk/chara star save ability, does he still yeet a star? or does he just nuke their ability only)
      revived madness (so instead of being tied to an upgrade separately, its now turned into a phase instead and you have to reach 50 stam to trigger it)
      cutscene: angry insanity is now serious
      299 stamina (from 272 hardmode i guess and his regen is hard nerfed to 3 and charas do 10 stamina dmg instead)
      passive: he goes after charas and rips and cut i guess? is this a one shot auto attack? or what does he do (afks gonna love that attack fr fr)
      giant bone rush: so pretty much his regular bone throw but 2x bigger i guess (and no more blue bones coming back)
      demonic blasts: i guess they work pretty much like base blasters from hardmode? (but summons them very fast and shoot fast or smh) or they fire instantly idk lol
      slam-down: i can't really think of an attack that does that tbh... (just a big bone falling down)
      bone madness: more cracked version of chaotic barrage (air version)
      insane dash rash: do their limbs regrow or smh? or is it a permanent limb loss? (and i wonder if they affect their move speed and attack speed or smh like that)
      maniac's control: i guess those work like terrible story homing bones (but those go after you right? or do they just land on the ground)
      i just realised he uses no stam on any attacks, so i guess hes like a all or nothing phase (while trying to be cracked at it)
      death cutscene: bro get's yeeted and then laughs like a maniac, which means he probably might come back lmao (i think)
      -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
      my take on melee pretty much:
      also i feel like he lacks melee attacks but that's just me, how about his phase 1 gets a regular punch attack that does ok dmg and phase 2 gets 2 melee attacks (bones used as a knife and a punch with 2 modes) and they do also good dmg - maybe this is too much but idk lol
      punch: just a regular punch for phase 1 (could be changed but i guess regular is fine)
      Insanity Punch: has 2 modes (regular and charged)
      mode 1: regular punch (maybe can punch twice if needed)
      mode 2: Charged Punch - insanity is able to charge his punch (like snowdin dust), and if insanity successfully hits a chara (when the charge is maxed) they get knocked back and has a slight chance to knock their weapon off their hand (not all the time but it does have a slight chance or hell... even destroy their weapon but that be a much lower chance) and no, you can't store the punch lmao (like you used to do with snowdin dust)
      Double Bone Knife: Insanity summons 2 sharp bone knifes (like the base bones hes holding, and they could look a little smaller tbh) and he is able to use them as a melee attack or dash into charas with it (you cannot combo with punch, you are stuck to using bone knifes until they break, or you throw them away, its his own move set pretty much)
      melee: he uses the 2 sharp bones as a melee (stab, poke, slash) whatever you can think of and they can inflict bleed too but a lower chance
      dash: this has a warning so charas know that he will dash (maybe insanity does a war cry or roars as hes gonna dash into you) if he successfully hits you, you get stabbed by both his knife bones, get guarantee bleed inflicted and then he knocks you away (you can still dodge it tho) (he could do an animation where he dashes, he raises his bones upward like in a stabbing pose and dashes at you, it would look scary lol, and this could work like murder sans killer instinct but idk)
      knife bone throw: insanity can throw his double knife bones at you, but doing this will get rid of your bones so you can't use them as a melee anymore and you can charge them too (you can either throw them slowly or charge them to go very fast) the slow ones just act like regular bone throw (they don't inflict bleed), but the charged one will inflict bleed (probably a low chance so its not op but will inflict bleed), also getting hit by the charged bone throw knocks you away a bit and the bone throw impales you (cuz it looks cool and also fades away so it wont obstruct your vision) also the throwed knife bones will impale the ground and stay there for some time before despawning, but only if you miss tho (and no it wont act as a hazard, that's too annoying tbh, you can walk on it just fine and wont hurt you) and dw, he can still summon those bones either way
      forgot to say but double knife bone will have its own move set once you enter that mode (melee mode) and i feel like he could use more abilities but i can't think of other ones tbh (you can tell me what he can have tho)
      also you gain the ability to block with the sharp bone knifes
      im gonna give his bone knife a few passives buffs and nerfs
      passive (both a nerf and a buff): you gain blocks on your double bone knife (idk how many but probaby like a few blocks so its not too annoying, prob like 4-6 maximum(or more if needed), but your knife bones can break aswell, also each hit on the block deteriotates the bones and they get less and less stronger(basically they get weaker the more you block), and insanity also has a chance to lose 1 bone knife which makes him less viable with them and can't block properly(this can get changed so both bones remain instead of 1), he can still block but also can still get hit throught the block (if he doesn't block a part of his side), you can also still throw that bone but it will be weaker to the point the bone will break on impact, and for it to shatter on impact it must be on 1 block left, both work the same btw in mechanic, also the tip also has a chance to break (the sharp part of the bone but it only breaks when you reach like 1-2 blocks left), which won't let you inflict bleed anymore with the melee and dash (and melee does MUCH less dmg like 1-2), you can still yeet the bone, but regular throw does very little dmg (it has a chance to shatter but its low chance, it can also inflict bleed on shatter but also low chance), and the charged version will still shatter but it will inflict bleed and doesn't impale anymore, and the knockback is also little now (basically it still moves fast, but this one shatters all the time, and can inflict bleed cuz its fast, but the knockback is nerfed a lot)
      also i was thinking as the more insanity uses his knife bones, they have a chance to break themselfs, either at the same time, or just one of them (like the more you hit, the weaker they get too, same with dash, but you tell me what you think on this one, maybe too much? idk)
      the dash ability on the knife bone also get's weakened (full blocks = stronger, few blocks = weaker), basically the dash works the same, but the knife damage gets weaker to do any damage to them (as the bones deteriorate on blocking), and when the tip breaks, he cannot inflict guarantee bleed anymore, he just hits you with his bones and throws you away (pose could change from stabbing pose to just something else), also if he has 1 bone left, (this one is probably questionable but you let me know lol, this could be tied to an another ability instead) he still hits you with his last bone, but he punches you with the other hand, but this one could be changed into a bat style melee (he basically uses his last melee as a bat and knocks you a bit away instead) and has a increased chance to break on impact too (basically he lost his last melee pretty much, but only if its like 1-2 blocks left), this one wont inflict bleed if it breaks on impact, it breaks like a regular bone
      i feel like he could have more abilities on his melees like grabbing you, uses you as a shield and so on(you can think of anything tbh), but i think those are fine too i guess (for now), but what do you think of my melee takes? (they're probably horrible i know lmao), that's what i came up with pretty much
      welp... since they showed hardmode sans remodel, maybe he is finally getting a rework?, its still gonna be ULC's take tho and how he will play (murder sans also getting a rework btw), and i hope he will be more goated than currently he is lol.

    • @SansINess53
      @SansINess53 25 днів тому +1

      @CombineForce he only nukes the stars.

    • @SansINess53
      @SansINess53 25 днів тому +1

      @CombineForce about Phase 2. He rips and cuts. He basically does the action 2 from base insanity but with bleed dmg.

  • @DimSim88
    @DimSim88 22 дні тому +1

    3:42 did someone just pull a global in sol's rng?

    • @CombineForce
      @CombineForce  22 дні тому +1

      a what?

    • @DimSim88
      @DimSim88 22 дні тому +1

      @CombineForce you wouldn't know dw

    • @CombineForce
      @CombineForce  22 дні тому +1

      @@DimSim88 💀?

    • @DimSim88
      @DimSim88 22 дні тому +1

      its sols rng, if you've ever heard of it

    • @DimSim88
      @DimSim88 22 дні тому +1

      basically when a player pulls something over 1 in 99,999,999 the screen goes like that then fades to white, then fades back to normal

  • @dullknifeHATER
    @dullknifeHATER 24 дні тому +1

    when im on the chara team, that slam move has INSANE range

  • @zxseoe
    @zxseoe 25 днів тому +1

    We need the strongest of today (max upg skilled classic sans) vs the strongest of history (hm insanity)

  • @МадиарТулеушов
    @МадиарТулеушов 25 днів тому +1

    Snas become insane 'cause:
    1) he see too much aus.
    2) tooo much comic's with frans
    3) too many ships with him.
    4) papyrus said that he's jokes better be called "dead jokes"

    • @CombineForce
      @CombineForce  25 днів тому +1

      1. he gotta kill them all fr fr
      2. wtf...????
      3. WTF???
      4. dead jokes 💀

  • @NotMogus
    @NotMogus 25 днів тому +2

    I feel insanenity

  • @rileymiller3154
    @rileymiller3154 25 днів тому +1

    Fun fact hardmode insanity is just insanity phase 2

    • @CombineForce
      @CombineForce  25 днів тому +1

      nice, tho in this game its an upgrade instead lol (For hardmode version)

  • @MonstersfromEbilius
    @MonstersfromEbilius 25 днів тому +1

    nobody can run from INSAN!TY sans

  • @DimSim88
    @DimSim88 22 дні тому +1

    the most annoying character in the game. why? BECAUSE HE'S CONSTANTLY $#@%ING TELEPORTING!
    and because he's a pain to level up

    • @CombineForce
      @CombineForce  22 дні тому +1

      regular insanity can only tp once every 25 secounds, and hardmode does it multiple times (its more of a hazard tp tbh with those raising bones) before it goes into cooldown lol (which is 35 secounds)
      hopefully they rework him tbh, since he has a remodel for hardmode version

  • @LiesEverywhere
    @LiesEverywhere 25 днів тому +2

    Have you heard about SUGOND?

    • @CombineForce
      @CombineForce  25 днів тому +2

      I know what it means lmao

    • @LiesEverywhere
      @LiesEverywhere 25 днів тому +2

      @CombineForce What it's it then

    • @CombineForce
      @CombineForce  25 днів тому +2

      @@LiesEverywhere those who know 💀

    • @LiesEverywhere
      @LiesEverywhere 25 днів тому +2

      @CombineForce Just say it you're not gonna get ban anyways 💀

    • @CombineForce
      @CombineForce  25 днів тому +2

      @@LiesEverywhere im lazy to say it 😂

  • @amirmohammadhosseini5973
    @amirmohammadhosseini5973 25 днів тому +1

    It's an AMAZING DAY OUTSIDE! BIRDS ARE SUFFERING FLOWERS ARE WILTING ON AMAZING SAYD LIKE THESE KIDS LIKE YOU SHOULD BE GOING AS INSANE AS ME! *_HAHAHHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHAHHAHAHHAA_* (guys I think I've gone a bit too far with thats comment:/)

    • @CombineForce
      @CombineForce  25 днів тому +1

      dont worry, i feel insane too when i play him 🔥🔥😈

  • @FurneySkeleton
    @FurneySkeleton 25 днів тому +1

    Wow 0 view with 5 likes💀

    • @CombineForce
      @CombineForce  25 днів тому +1

      you could say, i fell off 💀 (its nearly 500 now lmao)

  • @SomeGuy-io8zc
    @SomeGuy-io8zc 25 днів тому +1

    could you please stop uploading every day rest please.

    • @CombineForce
      @CombineForce  25 днів тому +1

      dont worry im fine, i just have a few videos scheduled for upload, that is all.