I really like the quality and feel of this video. Great edits, good build up, you explain things very structured and you have a nice voice to listen to, so Im definitely gonna sub to see more. Having said that: You did make alot of mistakes in what affects which stat or what exactly is buffed ect. It doesn't affect the outcome because the general player doesn't 'need' to know, but to show you an example: You pointed out the stat page where you implied Sanhua buffed Camellya's basic attack dmg from 35,2% to 75,2%... Sanhua's buff is 38%... as you can see, those numbers don't add up, so it couldn't have been Sanhua's buff you pointed out. I can make some corrections if you want and explain the numbers (the above example was Camellya's signature weapon), but overall, if players do what you say, they will get the desired results, so it's not needed.
Honestly if you don’t mind making the corrections I’d love to see them. It will help me make future videos much better. I also appreciate the sub and hope you’ll see the improvement in my videos over time.
@WUWATopi ofcourse but I'll be detailed af though😂 get ready for a novel of a comment. It has alot to to with knowing what different kinds of damage buckets we have in the damage calculation so I'll drop that for you below first and I'll drop the timestamps later: [Multiplier of the attack bucket] × [Attack stat bucket] × [Damage bonus stat bucket = elemental dmg + attack category dmg + sequences with 'bonus dmg' or 'dmg increase'] × [Averaged crit stat bucket] × [Amplification bucket] = The raw damage That has to go through: [Enemy def multiplier]× [Enemy res multiplier]× [Toughness meter up res] = The HP lost by the enemy What's important to know here is that an attack buff goes in the attack stat bucket and a bonus damage buff goes in the bonus damage stat bucket. Amplification goes in it's respective bucket. And because these buckets are multiplicative to eachother, the more rare a stat boost is, the bigger the relative effect on the damage.
@WUWATopi alrighty here it is, but mind you some things were just kinda funny like the first. 2:30 - 5 Star 4 cost and it's not half but slightly more than a fully leveled crit rate echo (it's half of a crit damage echo but you probably already saw that one later yourself) 4:00 & 5:39 - Here Heron boosting 'damage dealt' and moonlit 5 pc boosting 'attack' is buffing 2 different damage buckets, so those cannot be added together. Different buckets are multiplicative stats to eachother, making the end increase value more then just the sum. 4:12 - Sanhua buffs through basic attack amplification. This is an important distinction from damage bonus. This, again, is an entirely different damage bucket. It's not visible on the stat page but will show an icon above your forte bar. Due to Amplification buffs being rare, usually only given through outro skills, they are among the strongest buffs in the game. 5:21 - I said this in the first comment, but this basic attack damage bonus increase, was due to the second part of Camellya's signature weapon, buffing her basic attack damage by 40% after consuming concerto. Those were all of them. And please don't memorize the dmg formula if you don't want to, I just hope it helps to see what the different stats are.
I built sanhua a month or two ago and I do NOT regret it. She takes no field time, does SO much damage, and has a great buff. I last time I checked the tier list for wuthering waves they had her below the likes of yinlin and at the same tier as mortefi... but they must have put her in S tier after camellya
Hi, Danjin main here Sanhua is an OKAY support for her; most of her damage comes from skill + heavy attack damage, basic attack damage is the weakest part of her damage output. The rest of the buffs you get from moonlit heron Sanhua is useful though, and the small bits of basic attack damage is still pretty alright! Not exactly one I'd recommend, but Sanhua is an okay support for her
You're welcome! I haven't done too much testing in a little bit (Xiangli Yao has held me hostage) so with new recent findings I may be wrong - if you do further testing, I'd love to see it.
Honestly Sanhua is the BIS Sub-Dps for so many units. She also works great for Lingyang and Zheshi. She can even work for like Taoqi and or Yangyang etc.
I love sanhua with spectro rover. I dont have her c2 so the time slow outro is perfect to get her combo off safely, not to mention it looks dope as shit haha
I built my sanhua with camellya team yesterday and now this video pops up the next day, I didn't even search It up on youtube ;_; I hate how youtube stalks you
Bro can you help me? I need Xiangli Yao advice. After his ultimate attack he dealing big boom damage and then after you have full forte stacks you release another solid number attack. This dmg type belongs to a Resonanse skill or liberation damage? because you can do this only after liberation skill.
So the enhanced Resonance Skill (Law or Reigns) that you get during the Resonance Liberation window is also considered Resonance Liberation Damage. So for echo substats try to get resonance liberation damage bonus. Another thing to note is that Yao outside of Liberation has a significant damage decrease so always run a team that can have his liberation up each rotation.
@WUWATopi yea. Thank you so much. I have his signature. And have Shorekeeper c1. For third character i use Jianxin and i rly wish to use her. She's so cool. But ..i will swap her to Yinlin when she came out. As i understand she is a top unit for Yao. Not sure about her signature. I know its rly useful but i have some like 16k astrites and i was hyped for Carlota. Of course 😅
I really like the quality and feel of this video. Great edits, good build up, you explain things very structured and you have a nice voice to listen to, so Im definitely gonna sub to see more.
Having said that: You did make alot of mistakes in what affects which stat or what exactly is buffed ect. It doesn't affect the outcome because the general player doesn't 'need' to know, but to show you an example: You pointed out the stat page where you implied Sanhua buffed Camellya's basic attack dmg from 35,2% to 75,2%... Sanhua's buff is 38%... as you can see, those numbers don't add up, so it couldn't have been Sanhua's buff you pointed out.
I can make some corrections if you want and explain the numbers (the above example was Camellya's signature weapon), but overall, if players do what you say, they will get the desired results, so it's not needed.
Honestly if you don’t mind making the corrections I’d love to see them. It will help me make future videos much better. I also appreciate the sub and hope you’ll see the improvement in my videos over time.
@WUWATopi ofcourse but I'll be detailed af though😂 get ready for a novel of a comment.
It has alot to to with knowing what different kinds of damage buckets we have in the damage calculation so I'll drop that for you below first and I'll drop the timestamps later:
[Multiplier of the attack bucket] ×
[Attack stat bucket] ×
[Damage bonus stat bucket = elemental dmg + attack category dmg + sequences with 'bonus dmg' or 'dmg increase'] ×
[Averaged crit stat bucket] ×
[Amplification bucket] =
The raw damage
That has to go through:
[Enemy def multiplier]×
[Enemy res multiplier]×
[Toughness meter up res] =
The HP lost by the enemy
What's important to know here is that an attack buff goes in the attack stat bucket and a bonus damage buff goes in the bonus damage stat bucket. Amplification goes in it's respective bucket. And because these buckets are multiplicative to eachother, the more rare a stat boost is, the bigger the relative effect on the damage.
@WUWATopi alrighty here it is, but mind you some things were just kinda funny like the first.
2:30 - 5 Star 4 cost and it's not half but slightly more than a fully leveled crit rate echo (it's half of a crit damage echo but you probably already saw that one later yourself)
4:00 & 5:39 - Here Heron boosting 'damage dealt' and moonlit 5 pc boosting 'attack' is buffing 2 different damage buckets, so those cannot be added together. Different buckets are multiplicative stats to eachother, making the end increase value more then just the sum.
4:12 - Sanhua buffs through basic attack amplification. This is an important distinction from damage bonus. This, again, is an entirely different damage bucket.
It's not visible on the stat page but will show an icon above your forte bar. Due to Amplification buffs being rare, usually only given through outro skills, they are among the strongest buffs in the game.
5:21 - I said this in the first comment, but this basic attack damage bonus increase, was due to the second part of Camellya's signature weapon, buffing her basic attack damage by 40% after consuming concerto.
Those were all of them. And please don't memorize the dmg formula if you don't want to, I just hope it helps to see what the different stats are.
I built sanhua a month or two ago and I do NOT regret it. She takes no field time, does SO much damage, and has a great buff. I last time I checked the tier list for wuthering waves they had her below the likes of yinlin and at the same tier as mortefi... but they must have put her in S tier after camellya
Hi, Danjin main here
Sanhua is an OKAY support for her; most of her damage comes from skill + heavy attack damage, basic attack damage is the weakest part of her damage output. The rest of the buffs you get from moonlit heron Sanhua is useful though, and the small bits of basic attack damage is still pretty alright! Not exactly one I'd recommend, but Sanhua is an okay support for her
Appreciate this comment, that’s really good to know. Especially for when I look into Danjin further for testing.
You're welcome! I haven't done too much testing in a little bit (Xiangli Yao has held me hostage) so with new recent findings I may be wrong - if you do further testing, I'd love to see it.
nice video my G! loving the content
Honestly Sanhua is the BIS Sub-Dps for so many units. She also works great for Lingyang and Zheshi. She can even work for like Taoqi and or Yangyang etc.
New wuwa creator found? Subbed
I love sanhua with spectro rover. I dont have her c2 so the time slow outro is perfect to get her combo off safely, not to mention it looks dope as shit haha
Bro looking majestic
Limited male character
Impermanence Heron does not have an ATK buff, it has a DMG buff.
I built my sanhua with camellya team yesterday and now this video pops up the next day, I didn't even search It up on youtube ;_; I hate how youtube stalks you
this channel seems cool-id love a xiangli yao guide 🙏
2:29 C.rate btw
Built mine since release, but the game isn't giving me copies of her. She still s3...
Like commented and subscribed 👍
Bro can you help me? I need Xiangli Yao advice. After his ultimate attack he dealing big boom damage and then after you have full forte stacks you release another solid number attack. This dmg type belongs to a Resonanse skill or liberation damage? because you can do this only after liberation skill.
So the enhanced Resonance Skill (Law or Reigns) that you get during the Resonance Liberation window is also considered Resonance Liberation Damage. So for echo substats try to get resonance liberation damage bonus. Another thing to note is that Yao outside of Liberation has a significant damage decrease so always run a team that can have his liberation up each rotation.
@WUWATopi yea. Thank you so much. I have his signature. And have Shorekeeper c1. For third character i use Jianxin and i rly wish to use her. She's so cool. But ..i will swap her to Yinlin when she came out. As i understand she is a top unit for Yao. Not sure about her signature. I know its rly useful but i have some like 16k astrites and i was hyped for Carlota. Of course 😅
the cat
sanhua the goat
My favorite LGBT UA-camr
I use moonlit set too
Well bro i can definitely say that your main language is not english cuz sanhua is not him 1:00
also do you get it hha
Hahaha I did say him didn’t it
my s2 camellya is easily doing 300k solo dmg so who needs sanhua :3
You could be doing 500k with Sanhua and a Verina/Shorekeeper. But if you’re clearing content easily with solo Camellya you go for it. Fun before all