For Sanhuas rotation try: intro>Liberation>Forte Heavy>Skill>Echo . For a faster rotation. The skill still explodes even though you did the heavy before it! (also it looks cooler).
wuwa and pgr logic : the more animations u see the more u realize u have skill issue 😭 God damn i cant even understand whats going on, my playstyle just go unga bunga 😭😭 *btw congrats i just subbed to ur channel! cant wait for another gameplay!
It takes time to learn the techs, cancels, etc. I don't know this person here, but I've seen several other creators mention they practice a lot, and repeat these battles a f¢k ton, both because they might mess the rotations, or don't get lucky with the crits.
@@vrika4280 yeah, i just got my first 30 stars, i had to repeat hazard zone alot, i missed 3 stars by like .30 seconds and had to do changes in my rotation
Rover's Forte requires two skills + an intro to fully charge. So the setup for Rover's burst is: * One skill usage from Rover. * Shorekeeper activates her liberation, her echo, and generates full Concerto (skill, and basic*4 + heavy as many times as needed). * Sanhua intros (SK's liberation evolves once), generates full Concerto (intro, skill, ultimate + detonate + maybe some basic attacks), and then echoes. * Rover intros (SK's liberation evolves the second time), and then skills. At this point, Rover's Forte gauge is full, and pretty much every single buff the team can generate is active. For Rover's burst, you'll want to use the skill directly after activating dark surge, so it'll be off cooldown when dark surge ends, and then just basic attack (you can dodge cancel the last attack in the chain). Right before dark surge ends, activate liberation (so you still have dark surge's havoc damage bonus), activate echo, swap to Shorekeeper, attack until Rover's echo ends (probably only need to attack once?), swap back to Rover, use a skill, and now you're right at the start of the setup.
I like the tips you put your videos. Your Sanhua tips helped me a great deal too. I guess Yangyang is only viable here because the skill cd reduction buff.
Anyone else think the overdrive zone is slightly easier than normal bc it feels like you have more time?? Also thanks to SK this was my first 30 full clear of the tower
Is there any similar rotation that can utilize Changli too? The Way things are looking Xiangli Yao and Yin Lin would likely fit the same playstyle as the one you're doing with rover.
Just wondering, if the character is killed with both Verina and Shorekeeper in a team, whose revive would be triggered first? And how about a team with Havoc-Rover, Verina, and Shorekeeper? Just wondering :)
nah you basically immortal verina provide shield from fatal damage equal to her atk% and shore revive you 50% from her HP and auto dodge 2 times and their buff stack , you just need high dps , and yes shore will trigger first if boss oneshot you , if not then verina first
@@bib8107 so if i make the rotation like this (assuming everyone has at least half of their concerto energy), can it work? Rover: Havoc Rover gathering their bar > intro Shorekeeper > skill > NAx5 + Echo (Fallacy)> charged attack > Ultimate > Intro Verina > skill > echo (turtle bell) > ult > Air NAx2 > Intro Rover > Skill > Charged attack > Skill > all out NA > Burst right before their buffed state turned off > repeat.
I dont really see how this would work out tbh. 2 heals is nice but neither is really going to contribute to doing damage, and the heal echo effect doesn’t stack, so one would need midnight set for the buff THAT provides. Sanhua is also a generally better buff here since h rover is mostly basic atk damage. diminishing returns on elemental damage deepen/bonus make this much less effective unless running 4/4/1/1/1 on rover, where you instead have too much atk and not enough havoc dmg%
You can swap the weapons and echoes from characters inbetween floors with no restriction so you only need to build one echo set of each type and 1-2 weapons for each type. It seems like they have 2 of the sword, so they probably used the lvl 45 box + selected the sword on standard banner to get 2.
Honestly I like WuWa gameplay but man I feel really disheartened with the RNG on the echos. My dps stuck since last month because I cant land Echo with good substats that can improve my current dmg.. Now they release more characters and I cant catch up trying to build them. Heck my Rover-havoc still cant pass 60/210 CR/CDMG. her dmg is so potato Im only dealing half of your ult dmg lmao Feels like genshin artifact hell all over again
@@darkzzz7074 wasn't even complaining on the farming tho bro tf u talking about? I'm talking about the substats RNG. Sure I have farm hundreds of havoc dreadmane, then none of them produced a satisfactory substats when upgraded to +25, and thats been going on for months.
there are videos on youtube about manipulating echo sub stats. up to you whether you believe in that sort of thing. however, it can be meticulous. i'm not someone who enjoys that. i'd rather take the rng
@@obryzii yeah kinda desperate that I do try those superstitious "techniques" ww so far none landed at reliable rate so Im not sure if that actually worked, or just luck of that moment Managed to obtained 2 Echo with 3/5 good susbtat which is very acceptable for someone in my state. Didnt increase my main chara dps, but at least my sanhua can perform nicer heh..
@@johnwix8599 These people don't know what video editing is. You can see Yangyang and Sanhua have the same Cost 1 Echoes. This uploader is well known for getting straight to the point, so they cut out the parts where they swap gears.
The 12k damage is lackluster rather just have main dps continue. Fyi the 3rd stage can be done by only 2 resonator. Switch back and forth. Using variation for concerto, it makes it easier for shorekeeper to get it up for another outro and intro just by using her skill. Her ult is always ready before cooldown due to her high energy regen.
@@pramanakumalaputra507You said it best , we need that rotation to gain buff and let Havoc rover skill goes to cool down hitting with a miniscule damage is just not ideal especially when Sanhua can activate outro so fast
@@ady5427 shorekeeper ult having 3 stage. Usually you need 3 resonator to get the third stage intro and outro out. However, 2 resonator can still activate the 3rd stage, your main dps +shorekeeper. Though lacking in sub dps buff. Your main dps could easily have more than enough uptime by switching back and forth with shorekeeper to get to the third stage. Healing buff + crit rate/damage. So those that want to use shorekeeper as the only support, it is possible to get to the 3rd stage without the ult end. Any healer or sub dps should be off field as much as possible. Since they are only use for buffing. If you are doing swap tech, then your sub and main should have almost equally time on field. Swap tech require both main and sub to be optimal or fully build. While most sub dps that are not build fully are use purely for support buff should have minimal time on field. Since your main dps deals more damage a single hit than 3sec of them on field. Shorekeeper kit should only be healer support buff not sub dps. Her damage is lackluster to be sub or be on field too long. Her signature weapon playstyle is different from variation playstyle. Signature playstyle concerto is base on ult, while variation is base on skill. So variation has faster concerto regen. Her ult is not a worry since your energy regen is 250. So it should be up before cooldown ends. So her ult uptime is actually forever. While in her ult, you are constantly healing, so i find her ending her ult for some lackluster damage is a joke/unnecessary. The only thing that is need to focus on is getting to 3rd stage as soon as possible to do maximum damage. The ending loop of shorekeeper does 3 things, damage, energy regen, heal. Damage is lackluster, your energy regen is already at max, so why do you still need it? Healing more but you are constantly getting heal in her ult.
@@pramanakumalaputra507 i believe you don't understand my comment. I am talking about shorekeeper and her damage specifically her end loop damage. It got nothing to do with sub dps, we all know what sub dps is for. I am talking about making full use of shorekeeper uptime buff instead of having her rotation having more field time. Her damage is lackluster and optimizing more field time by having minimal time on shorekeeper. She can be use as the only buff in team and still able to get the third stage without another resonator. Thought it lost 1 sub dps buff. This is to optimizing full use of character if sub is not available. Some scenarios, they don't have a sub dps and worry if they can only get to max of 2nd stage of shorekeeper ult. It is proven that shorekeeper ult just need 3 intro but not from 3 different resonator. The same resonator can intro back and forth with shorekeeper to get to the third stage. For a main dps that is hungry for field time, shorekeeper is the perfect partner. Having max crit buff throughout is incredible for damage. Example 80-90% crit rate on jinshi nuke. The only thing i feel that is really worth it about shorekeeper is sequence 2 of her kit. Giving 40% attack buff rather then her signature weapon. Variation perform more optimally with skill for concerto instead of ult for concerto. Hp scaling isn't importants since her healing is sufficient. So the attack buff is good but her concerto is bad.
The combat of WW is so complex, that sometimes i'll go full "Random Bullshit Go!"
Overstimulation from skill effects. This is the only way.
Me 😂😂
Thats me 🤣 i just swap characters or do basic attack when the character cant anything anymore
4:09 the transition looks badass
For Sanhuas rotation try: intro>Liberation>Forte Heavy>Skill>Echo . For a faster rotation. The skill still explodes even though you did the heavy before it! (also it looks cooler).
Yo you the GOAT for this
@@therealdiplotator 😁
@@therealdiplotator I uploaded a video where I use the Sanhua combo mentioned above, if anyone is interested in seeing it in action!
wuwa and pgr logic : the more animations u see the more u realize u have skill issue 😭 God damn i cant even understand whats going on, my playstyle just go unga bunga 😭😭 *btw congrats i just subbed to ur channel! cant wait for another gameplay!
It takes time to learn the techs, cancels, etc. I don't know this person here, but I've seen several other creators mention they practice a lot, and repeat these battles a f¢k ton, both because they might mess the rotations, or don't get lucky with the crits.
@@vrika4280 yeah, i just got my first 30 stars, i had to repeat hazard zone alot, i missed 3 stars by like .30 seconds and had to do changes in my rotation
I played with her unga bunga on the changli and xy team in TOA and cleared it.
Rover's Forte requires two skills + an intro to fully charge.
So the setup for Rover's burst is:
* One skill usage from Rover.
* Shorekeeper activates her liberation, her echo, and generates full Concerto (skill, and basic*4 + heavy as many times as needed).
* Sanhua intros (SK's liberation evolves once), generates full Concerto (intro, skill, ultimate + detonate + maybe some basic attacks), and then echoes.
* Rover intros (SK's liberation evolves the second time), and then skills.
At this point, Rover's Forte gauge is full, and pretty much every single buff the team can generate is active.
For Rover's burst, you'll want to use the skill directly after activating dark surge, so it'll be off cooldown when dark surge ends, and then just basic attack (you can dodge cancel the last attack in the chain). Right before dark surge ends, activate liberation (so you still have dark surge's havoc damage bonus), activate echo, swap to Shorekeeper, attack until Rover's echo ends (probably only need to attack once?), swap back to Rover, use a skill, and now you're right at the start of the setup.
3:45 omg 45k every perfect dodge
Thankyu for giving an explanation on your gameplay love it
My goat with another banger
Thank you for the video, it help me a lot in how to use Rover x Shorekeeper.
nice video as always. It took me 5 days to do it, thx for your help.
I thought this patch we can get the sequence of hrover😢
i need a new element for rover, maybe eletric
@@barãosamediithats coming soon mayb 1.4? But ik electro is next tho been said in leaks
@@hussainalom53542.0 most likely.
You got the skills, to pay the bills.
she's so much better than verina IMO .
Ofc, she's a limited 5star so yeah
Just use both and you don’t need to pull for healer support again
great music choice
I like the tips you put your videos. Your Sanhua tips helped me a great deal too. I guess Yangyang is only viable here because the skill cd reduction buff.
Thanks, I love ur gameplay
Interesting rotation
Bro that was insane
👏👏👏 Amazing.
Also remember to use youre skill more ofter cuz buffs on that tower allows you use it alot if you dodge
aaah regret I didnt pull her!
Crazy MC 🤩🤩🤩
Anyone else think the overdrive zone is slightly easier than normal bc it feels like you have more time?? Also thanks to SK this was my first 30 full clear of the tower
the most god tier builds ever but the health bar takes so long to go down ;-; i don't trust myself enough to not make mistakes during the fight
i think spectro rover will also work well with shorekeeper too. id love to see your thoughts on it!
wtf is happening
sorry im newb here, how to use echo punch like that? coz when i use it only appear not punching like that
hold echo skill.
you hold the echo button
thank you guys.
@@nomimomu2146 what if im playing on controller ..
@@darkzzz7074hold the echo skill button?
I think shorekeeper better use turtle (4cost) instead because if i got hit once hurt so much on dps. Couldn't Dodge everything 😂
the hold echo attack while shorekeeper doing her basic attack can't be done on mobile. I tried it 😭
Is there any similar rotation that can utilize Changli too? The Way things are looking Xiangli Yao and Yin Lin would likely fit the same playstyle as the one you're doing with rover.
Watch Yumj, she has video of Changli + XY rotation with Shorekeeper
why everyother other gameplay is so smooth,
Whereas mine just oonga boonga random shot,😂
Why u use rover liberation in last?
Sub because you are f2p Keqing👌🏻
Is it fr the same cc?
Can you do the right side with this party?
Do u think variation faster rota than her sig
It's not.
R2 above yes
@@Morichoradio i have R4
No
Yea , at lvl 90 if u have enough er yea, it gives same concerto buff
How does your echo attack like that? Mine is max level and tuned but doesn't attack like that
Hold it down
What setting do you use for the effects to not be so flashy and bright?
Mostly bloom
Reduce bloom and skill effects settings both to lowest.
Does he have 3 Emerald genesis??
Wait, how do you managed to do that oraora attack with that echo? Managed to get fallacy but i still cant figure out on how to trigger his combo
Hold echo skill
This entire fight is easy with Spell Binder.
So you need Havoc Rover to trigger her intro skill?
no, the special intro triggers when you trigger SK intro while the previous SK liberation is still up.
Specifically you need to do 2 intro skill inside the ring then swap to sk intro
I lack weapon, only have 1 emerald genesis m😢
How many sword of genesis do you have
Just wondering, if the character is killed with both Verina and Shorekeeper in a team, whose revive would be triggered first? And how about a team with Havoc-Rover, Verina, and Shorekeeper? Just wondering :)
nah you basically immortal verina provide shield from fatal damage equal to her atk% and shore revive you 50% from her HP and auto dodge 2 times and their buff stack , you just need high dps , and yes shore will trigger first if boss oneshot you , if not then verina first
@@bib8107 so if i make the rotation like this (assuming everyone has at least half of their concerto energy), can it work?
Rover: Havoc
Rover gathering their bar > intro Shorekeeper > skill > NAx5 + Echo (Fallacy)> charged attack > Ultimate > Intro Verina > skill > echo (turtle bell) > ult > Air NAx2 > Intro Rover > Skill > Charged attack > Skill > all out NA > Burst right before their buffed state turned off > repeat.
I dont really see how this would work out tbh. 2 heals is nice but neither is really going to contribute to doing damage, and the heal echo effect doesn’t stack, so one would need midnight set for the buff THAT provides. Sanhua is also a generally better buff here since h rover is mostly basic atk damage. diminishing returns on elemental damage deepen/bonus make this much less effective unless running 4/4/1/1/1 on rover, where you instead have too much atk and not enough havoc dmg%
All i see is flashy moves
How are you using the same weapon on 3 different characters in the tower?
You can swap the weapons and echoes from characters inbetween floors with no restriction so you only need to build one echo set of each type and 1-2 weapons for each type. It seems like they have 2 of the sword, so they probably used the lvl 45 box + selected the sword on standard banner to get 2.
Honestly I like WuWa gameplay but man I feel really disheartened with the RNG on the echos.
My dps stuck since last month because I cant land Echo with good substats that can improve my current dmg..
Now they release more characters and I cant catch up trying to build them.
Heck my Rover-havoc still cant pass 60/210 CR/CDMG. her dmg is so potato Im only dealing half of your ult dmg lmao
Feels like genshin artifact hell all over again
bro tf u talking about? echo system is less worse than artifact drops, u dont need resin or smth like that in order to farm echoes
@@darkzzz7074 wasn't even complaining on the farming tho bro tf u talking about?
I'm talking about the substats RNG.
Sure I have farm hundreds of havoc dreadmane, then none of them produced a satisfactory substats when upgraded to +25, and thats been going on for months.
there are videos on youtube about manipulating echo sub stats. up to you whether you believe in that sort of thing. however, it can be meticulous. i'm not someone who enjoys that. i'd rather take the rng
@@obryzii yeah kinda desperate that I do try those superstitious "techniques" ww
so far none landed at reliable rate so Im not sure if that actually worked, or just luck of that moment
Managed to obtained 2 Echo with 3/5 good susbtat which is very acceptable for someone in my state.
Didnt increase my main chara dps, but at least my sanhua can perform nicer heh..
you have 3 Emerald of Genesis??
Why would someone have 3 Emerald? You do realize you can swap weapons right?
@@johnwix8599 These people don't know what video editing is. You can see Yangyang and Sanhua have the same Cost 1 Echoes.
This uploader is well known for getting straight to the point, so they cut out the parts where they swap gears.
they probably have 2
@@forthewin2766 I considered this possibility.. however, best to ask the youtuber for confirmation. XD
Are you f2p keqing?😅
Yes F2PKeqing is Allie.
The 12k damage is lackluster rather just have main dps continue.
Fyi the 3rd stage can be done by only 2 resonator. Switch back and forth. Using variation for concerto, it makes it easier for shorekeeper to get it up for another outro and intro just by using her skill. Her ult is always ready before cooldown due to her high energy regen.
elaborate
False, continuing main DPS in Hypercarry team is a DPS loss because sub DPS (Sanhua) buff, Moonlit Cloud buff, and Heron buff lasts for maximum 15s.
@@pramanakumalaputra507You said it best , we need that rotation to gain buff and let Havoc rover skill goes to cool down hitting with a miniscule damage is just not ideal especially when Sanhua can activate outro so fast
@@ady5427 shorekeeper ult having 3 stage. Usually you need 3 resonator to get the third stage intro and outro out. However, 2 resonator can still activate the 3rd stage, your main dps +shorekeeper. Though lacking in sub dps buff. Your main dps could easily have more than enough uptime by switching back and forth with shorekeeper to get to the third stage. Healing buff + crit rate/damage.
So those that want to use shorekeeper as the only support, it is possible to get to the 3rd stage without the ult end. Any healer or sub dps should be off field as much as possible. Since they are only use for buffing. If you are doing swap tech, then your sub and main should have almost equally time on field. Swap tech require both main and sub to be optimal or fully build. While most sub dps that are not build fully are use purely for support buff should have minimal time on field. Since your main dps deals more damage a single hit than 3sec of them on field.
Shorekeeper kit should only be healer support buff not sub dps. Her damage is lackluster to be sub or be on field too long. Her signature weapon playstyle is different from variation playstyle. Signature playstyle concerto is base on ult, while variation is base on skill. So variation has faster concerto regen. Her ult is not a worry since your energy regen is 250. So it should be up before cooldown ends. So her ult uptime is actually forever. While in her ult, you are constantly healing, so i find her ending her ult for some lackluster damage is a joke/unnecessary. The only thing that is need to focus on is getting to 3rd stage as soon as possible to do maximum damage. The ending loop of shorekeeper does 3 things, damage, energy regen, heal. Damage is lackluster, your energy regen is already at max, so why do you still need it? Healing more but you are constantly getting heal in her ult.
@@pramanakumalaputra507 i believe you don't understand my comment. I am talking about shorekeeper and her damage specifically her end loop damage.
It got nothing to do with sub dps, we all know what sub dps is for. I am talking about making full use of shorekeeper uptime buff instead of having her rotation having more field time. Her damage is lackluster and optimizing more field time by having minimal time on shorekeeper. She can be use as the only buff in team and still able to get the third stage without another resonator. Thought it lost 1 sub dps buff. This is to optimizing full use of character if sub is not available.
Some scenarios, they don't have a sub dps and worry if they can only get to max of 2nd stage of shorekeeper ult. It is proven that shorekeeper ult just need 3 intro but not from 3 different resonator. The same resonator can intro back and forth with shorekeeper to get to the third stage. For a main dps that is hungry for field time, shorekeeper is the perfect partner. Having max crit buff throughout is incredible for damage. Example 80-90% crit rate on jinshi nuke. The only thing i feel that is really worth it about shorekeeper is sequence 2 of her kit. Giving 40% attack buff rather then her signature weapon. Variation perform more optimally with skill for concerto instead of ult for concerto. Hp scaling isn't importants since her healing is sufficient. So the attack buff is good but her concerto is bad.
New toa update will be
20minutes figth with only one condition to win: Survive💀
What is yangyang for ?
battery and cc?
@@barãosamedii i see
his yangyang is also max resonance chain, so attack buff too
@@hender112233 Yangyang and Sanhua are real monsters
f2p keqing💀r u