@@mr.cheesytoad5845 The divide between Genesis and SNES is secured. Ain't no echidnas coming into Mushroom Kingdom, although I'm currently flying in a few hundred thousand asylum seeking Koopa Troopers who hate Bowser and hate Mario just as much. Hahaha. As a strong they/them Princessless, I can and really should assert vehemently on behalf of all mushroomless and toadless that Mario didn't save us all those times; he is an existential danger to all of us who live in the Mushroom Kingdom and would have us all wearing moustaches if given half the chance. Did I mention I am a pink Princessless just like all you other pink toads out there, so you should automatically hate Mario and love me and see me as your saviour, because I am a pink Princessless like you. Hahaha. Bloopers in all toad houses! He must be stopped at all costs, even with Bullet Bills if necessary. I'll just repeat a few handfuls of more times that Mario is the biggest threat to the Mushroom Kingdom ever and should be stopped, even with Boomer Bills is necessary. Hahaha. As Princessless of this land, I am just like you toads who have been changed into question mark blocks, and I can assure you the pipes are closed. And soon they will be even more secure than secure if you make me your Queen. I come from the same undergrounds and sewers as you. Did I mention I am a pink Princessless just like all you other pink toads out there, so you should automatically hate Mario and love me and see me as your saviour, because I am a pink Princessless like you. Hahaha. Mario only cares about plumbers with full bodied moustaches. I grew up in Brooklyn, just down the road from the pipe that leads to the sewer that leads to the Mushroom Kingdom. In case you forgot, Mario is an existential threat to the Mushroom Kingdom and must be stopped, even with Banzai Bills if necessary. Hahaha. Let's not go back to 8-bit. Ignore those airships transporting in hundreds of thousands of Goombas, Paratroopers, Boos, Piranha Plants, Thwomps, Bob-ombs, etc, as I speak. Let's not go back to 16-bit cartridges. We must move forward and download a new digital file with EULAs and DRM that takes us into the better future. It's basic Princesslessenomics. Hahaha. Did I mention I am a pink Princessless just like all you other pink toads out there, so you should automatically hate Mario and love me and see me as your saviour, because I am a pink Princessless like you. Hahaha. I saw a Blooper inking out in the Forest of Illusion the other day, and that's Mario's fault, because he will ban all red coins. Hahaha. I will take away all your power ups and red coins. I mean I have a power up and red coin myself and will not take away your power ups and red coins. I never said I will take away your power ups and red coins. Mario definitely said he will remove our Bullet Bill of Rights and all your power ups and coins and head stomps and triple jumps and everything we and the Mushroom Kingdom stands for. Did I mention Mario is a threat to everything and we need to stop him at all costs, even with a blue shell if necessary. Hahaha. In the passage of time it is time that will allow us to think of the time we spend pondering the time that's taking up our time as a result of the countdown timer that is always counting time as time moves ever down and we take our time to achieve our goals in the time that time will allow for this time. It's time to imagine what can be and unburden the Mushroom Kingdom from what has been. Hahaha. We need more sunshine and rainbow roads and joy in the Mushroom Kingdom. Hahaha. I am Princessless Peach, and I support this message. Hahaha.
@@matthewmangan6251 ...Hmm, it's arguable. The GameCube is my second favourite Console BUT ONLY JUST by the SLIMMEST of pixels. PS3 beats it because it had online play which was new for me and felt like a whole world opened up.
I like that Scott has an appreciation for the era before his time and how things were, including the 16-bit playground arguments. They didn't go quite like this though. The arguments were usually comparing the latest games or the one you just got.
Sega had Treasure which was their answer to Rare but they did get a few games by Rare too like Battletoads, Snake Rattle n Roll, ect. Camelot started at Sega too before they went to Nintendo. Shining Force series was by both Climax and Camelot.
Nintendo was made to stop their practice of forcing third party devs not to develop for other systems by the FTC in 1991, not sure how much Sega had an influence on that but it definitely helped them. It was a good move tying celebrities to their games before that, and to branch out a bit from the family friendly image that Nintendo enforced.
As a veteran of the 16 Bit school playground wars, i love this banter so much, i have heard the arguments 1000x times, but it’s still a hell of a lot of fun
ironic scott just released a vid before this saying retro isnt worth talking or even caring about any more and everything has already been said about it. then immediately contradicts himself and releases this video proving the other video to be complete bullshit. honestly its some kind of engagement troll or something.
@@phalxor this video couldve been recorded leagues before the retro one, vinny mentioned he recorded his vid with scott a couple(?) years back and it only actually was released on the channel a few months ago. but yeah it is a little sillay having these vids back to back like this haha, ig never let them kno ur next move 🫡
The Dreamcast is the most underrated console of all time in my opinion. I truly think Sega gave it their all and utilized almost every single IP they had alongside birthing excellent new ones like Jet Set Radio and Space Channel 5.
@@SuspiciousScoutThey just didn't market the console almost at all, so no one even knew it was coming out and retailers didn't even put it on shelves because of this. So the console was kinda doomed to fail from the start, add on to it that ps1 was 100 dollars cheaper it killed sega in the console market before it even came out and if I'm not mistaken ps1 was 95 and dreamcast was 96 so it was a year late. So ps1 swamped everybody, then ps2 swamped everyone that generation too.
Holy f*ck, those are all killer. My parents were super strict and never bought me games. But I eventually bought all 4 of those games at some point, all classics. Perfect example of why the Super Nintendo is better, there’s no argument.
Lufia was originally being developed for the Genesis but moved to the SNES. the 3rd game in the series moved to GBC when it was originally developed for the PS-One. Nintendo had a stranglehold on the Lufia series. lol
As the one Vectorman fan in existence I will never take anything Scott says seriously ever again.. until the next video comes out and I forget completely
I am from 1984. I wanted a SNES because of Super Mario World. Played it on demo stalls and loved it! My dad said i should get a genesis cause that was for big boys. I didnt listen and wanted that SNES for christmas. Than right before we went for a holiday to germany and there was a arcade cabin with a megadrive and sonic the hedgehog. I was instantly turned around and wanted a genesis and got that. Few years later i bought the SNES too for SMW, DKC and Yoshis Island and Mario All stars.
It comes as no surprise to me that they didn't bring up sports games. Other than Super Punch Out and Ken Griffy, Sega would have won the sports game debate.
Yeah, if that's your jam, Genesis would be the choice. Sports were never my jam, so it didn't really carry much weight for me personally. But, just to give the SNES some due in the sports category, it had a few exclusive standouts like Super Tennis, Super Soccer (couple versions), Super Punch-Out!!, and Kirby's Dream Course. And these aren't just good sports games, which is a category I generally find pretty boring actually, but all actual good games in their own right. Some of the best sports games on Genesis can, imo, only truly be enjoyed if you're really into the sports in the first place, like pretty much all the American football and baseball games for example, which I think is a little bit of cheat, because you'll not be able to convince many people who aren't into those sports that they're actually fun games in and of themselves as far as I'm concerned. But, yeah, I presume Genesis is the sports king by sheer numbers alone and also in most cases where the same sports game was on each console too.
@@soramirez5473 And 49.1 million people picked SNES over 30-35 million who picked Genesis ultimately. Similarly, all those now grown ups bought 5.28 million SNES Minis vs not even 1 million Genesis fans bothering to pick up their beloved console in mini form. Also, all the Mario kids made The Super Mario Bros. Movie more money than both the Sonic movies combined, and likely more than with even the third Sonic movie added in too. And how many more copies of Super Mario Bros. Wonder sold vs Sonic Superstars with all the fans showing their love there? How many copies did Sonic the Hedgehog sell vs Super Mario World back in the day again? How many million+ sellers are there on SNES vs Genesis again? How many SNES games appear on all Best Games of All Time lists vs Genesis again? Go figure, the numbers speak volumes. Now, as a mature grown up, I know you won't cry over simple facts like that--right. PS. How are your brand new Sega consoles doing there, or your Sega theme parks, or your Sega museums, and all your new Sega games releasing on Nintendo consoles in modern times?
@@inceptional i guess you apply that SAME reasoning to music and all forms of entertainment.. if EVERYONE ELSE LIKES IT it must mean I MUST LIKE IT.. THAT is what you are telling me? that you CANNOT form your OWN opinions, you mUST follow the crowd?.. lol ok do you.
This bit is definitely true. It falls far short of the arcade version and indeed of what the SNES is actually capable of. A massive feather in the cap at the time given Sega didn't even have any SoR games when it launched exclusively on SNES, but it's not a port that's a showcase for the system in any way anymore. The two sequels greatly improved upon it in most regards. And even then I think the SNES is still capable of more. Well, we already know for a fact it was/is capable of more, as MaxwelSeven recently released his improvement hack for FF3 that basically gets the game running at a solid 60fps, and even reduces the forced blank ever so slightly too. I think Iron Commando was starting to properly hint at what was possible on SNES, and that still could be taken slightly further as well. There's still more to give in the beat 'em up department on SNES, and hopefully one day we will get to see the full potential there.
@@etymonlegomenon931 Final Fight CD is not a Sega Genesis game; it's a Sega CD game. It's literally in the name and indeed the disc format the game came on that could not play without being inserted into the physical Sega CD add-on attachment that you had to spend $300 dollars on first, so around $500 in total, and even used its own power supply. But, hey, if that's how far you feel you have to go to consider the SNES and "Genesis" on equal ground in any SNES vs Genesis debate, okay.
@@etymonlegomenon931"Sega CD is a huge part of what made the Genesis great". Said no one ever. Nice try TROLLBOT.😂 The Turbo Grafx CD as well as Super CD had a ton of unique and original games of note. Sadly the Sega CD only has a handful of original games of note. While some are good, they still can't compete with the best SNES games. ?
As a Zoomer with the hindsight of Wikipedia, I think Sega’s cockiness got the better of them They had successes and they had failures-they made good games but were overly focused on one-upping Nintendo Star Fox? Release a $100 Virtua Racing port-then make two more versions for the 32X and Saturn! Check out our 3-button controller! Nintendo has a 4-button controller with a diamond layout still in use 34 years later? How about 6 buttons! The Game Boy? The Game Gear! We gotta put out expensive add-ons without sufficient support! Sonic carried the console, and I feel like the game demonstrates Sega’s cockiness, focusing on speed and style beyond that much gameplay depth-it was a creative game, it looked great, but Super Mario World focused on tons of different enemies, secret exits, different Yoshis, different environments, and I think most people agree Sonic 1 hasn’t exactly aged that great Either way I feel like Platformers in general could have been expanded more than they were during the era-most were still just linear run-and-guns with maybe a couple gameplay gimmicks; I love Super Metroid as a complete subversion of this Sega did have good habits-for one, releasing games in all regions simultaneously Sonic 1 was out before Super Mario Bros 3 in Europe But the SNES had the more iconic games, Nintendo just did their own thing not reacting to mockery, and continued making iconic games on the system to the end; they didn’t rush the N64 out The thing I find sad is-Sega still thinks the Genesis was the only good thing they’ve ever done-which couldn’t be further from the truth Their arcade games pioneered so much technology The Master System graphically beats the NES’s ass The Saturn and Dreamcast were a bit mixed but remain beloved with many great games Even beyond the Dreamcast, tons of people love Super Monkey Ball; Yakuza and Persona are huge franchises But all Sega wants to do is milk that one specific timeframe in the early 90s with the Genesis, constantly rereleasing its games in compilations, and it’s tiring It feels a lot like how it felt Nintendo wanted to forget about the N64 and GameCube days during the Wii and Wii U era; homogenising a ton of series to a safe, generic image, ignoring cult classics and more obscure franchises, and focusing hard on just 2D platformers There’s more to both companies’ legacies than that
Sonic and sports games did a lot of the heavy lifting but by 1993, MK and Aladdin were as popular as the latest Sonic games. One of Sega's main goals with the MD was to bring arcade games (and that style of fast paced, intense and challenging games) of the late '80s to early '90s home and it was successful at that, with lots of great pick up and play games. The FM synth sound was also part of that - most arcade games used this at the time - and both a big step forward for game sound and a sound that people still love, just look at synthwave music (though to be fair, some developers used the sound chip poorly). This probably also influenced the 6 button layout (look at arcade cabinets for fighting games), and I think the layout works well, but not that many games made use of it. Designing for speed and intensity also helped various sports games with many sprites on screen and teammate AI run better, which is why most prefer to play them on the MD. Branching out from the family friendly image that Nintendo enforced was also a good move with a lasting impact, and you can clearly see their edgier marketing having an effect on Nintendo in the '90s commercials. There was a lot of creativity in the games too (Herzog Zwei, Toejam & Earl, The Haunting, Ecco 1-2, Phantasy Star series and Landstalker for example) - most of them just weren't best sellers so the impact is less obvious. HZ helped spawn the RTS genre which became huge on PC, and T&E was one of the first console rogue-lite games. Sega had worse management which led to several big mistakes, some of which you mentioned. But for example the MCD still had a decent number of great games that made proper use of it and that we can go back and play cheaply later on, while ignoring the FMV games. Most of Nintendo's SNES games were "bigger and better" versions of what they did on the NES - the real subversions happened there. That said Super Metroid and Zelda 3 are some of my fave games of all time and I'm still hoping for a Star Fox 1 remaster.
You're reducing a lot of SEGA's decisions to a Wikipedia blurb. As arcade juggernauts, their bread and butter was advancing hardware. They brought their love of small iterations in widely adaptable platforms to the home market. Decisions like the Virtua Racing port(s) really didn't have anything to do with one-upping Nintendo.
❗️My Timestamps: 0:23 We were a 'Nintendo house' but had the Mega Drive first in mid-1994 with 'Altered Beast' and then got the 'Mario Allstars' Pak (without Mario World) in December 1994. 4:15 This was the very reason I got a (purple) GBA back in September 2001; A portable SNES was a dream-come-true. 7:45 I don't care what anyone says but I like 'Altered Beast'. 9:51 ...And the CD Add-on was the beginning of the end for Sega. 11:44 "Servicable" but that gravely soundchip tho'... 13:28 For the LONGEST TIME, I couldn't decide on which game was better out of STH1 and SMW. After a play-through on my GBA in around 2017, I finally settled on SMW. 14:19 "Who cares" about 'Streets Of Rage 1'? This is the problem with Scott's generation; They can't appreciate some classic games that were brilliant back in the day because they weren't there. SOR1 has an AMAZE-BALLS original soundtrack that is lauded to this day. 22:00 I, too, never saw the appeal of 'Ecco The Dolphin'.
I'm a "veteran" of the console wars, fought on the side of Sega.... they all spat at us when we came home. We didn't know it was wrong to get the 32x before the saturn. We just didn't know
It's clear neither Scott nor Steve really gave the Sega Genesis the true chance it deserves. Dynamite Headdy and Ristar weren't even mentioned and they were some of the most unique and underrated side scrolling platformers of all time. And how can you talk about racing games on the Genesis without mentioning Road Rash?! There was nothing like that on the SNES. And Battle Toads and Double Dragons was better on the Genesis from what I can tell...It's fine liking the SNES better, but I wish the Genesis was more fairly represented here.
Totally agree. The Megadrive/Genesis was also a SHMUP beast compared to the SNES. Thunderforce 3 and 4, Gynoug, Gleylancer, Truxton, etc. And how can they also miss out Alisia Dragoon, a fantastic game that is like a cross between Shinobi and a run and gun but in a fantasy setting with dragons. Subterrania was also a really good game that was like Thrust crossed with a shooter which was a Megadrive exclusive. For me, outside of RPGs and racers, the Megadrive trumps the SNES.
Thanks for mentioning Dynamite Headdy and Ristar. I've never experienced these games until you mentioned them. They're definitely unique and now I've discovered a couple of gems. I preferred the Genesis over SNES when I was kid mainly for the more adult themed games, so I over looked a lot of the kiddie art style games.
20:18 Final Fight CD had a fully instrumental soundtrack, which was better than the arcade. It also had all of the levels from the arcade. The SNES version was missing a level. On top of that, along with Guy, Final Fight CD was a 2-player game; way better than the SNES version… And this is all coming from a Super Nintendo fan!
@@projectmessiah Not really when most folks can only remember The ATARI part of that battle and almost none of the other guys, technically true but not what anyone is talking about 😅 When folks talk "Console Wars" they usually start at Nintendo VS. SEGA
@@projectmessiah Arguably In the case of ATARI here some wouldn't even call that a Console War.....Since that was more like a one-sided "Video Game Free-for-all Battle Skirmish" that ATARI walked out from while SEGA & Nintendo was more way more dragged out to be called a War lol
This needs to be watched more. I was lucky enough to play both. My uncle was a SEGA/PS fanboy but my Grandparents loved the SNES. I was lucky growing up but I prefer the SNES. I would buy a SEGA system to play that game where you were Duck Dodgers. That game was awesome.
@@MacUser2-il2cxThe key word here is "Console" you can't be in the console wars if you don't have a console lol. Also whichever one you like more the Mario movie performed well over twice as much with that single movie than both Sonic movies combine. Sonic movie 3 will have to pull much bigger numbers than the others to catch up, which tbf it could with how much hype it has but that's still 3 movies barely beating 1.
@@MacUser2-il2cx Yup, Sega is making games--for Nintendo's systems and Sony's and Microsoft's. Nintendo is a dominant force in the games industry across the board, with not only hugely selling games still, but the Switch is just about to become the highest selling console of all time bar none. The Super Nintendo World theme parks and the recently opened Nintendo Museum are also doing gangbusters too. I'll also just add here that that recent SNES Classic Mini sold 5.28 million units, whereas the Genesis Mini didn't even manage one million. That's over a 5-1 sales ratio in favour of SNES there. The Super Mario Bros. Movie is better than the two release Sonic movies, imo. And, objectively, it made more money than both the Sonic movies combined. And so much more in fact that there's a chance it will have still made more money than all three Sonic movies combined at the end of the count. It's a whole different level. And, when comparing money made, just imagine how much Mario is going to leap ahead of Sonic in that regard once the sequel and threequel to the Mario movies come it too. It's in a whole other league.
I was Switzerland as a kid, I loved both. Then your friend had the other. Woz talking about this experience in the 2000's is so weird as an 80's kid. I will never forget getting the SEGA Fighting System with Streets of Rage 2 and the Super Nintendo later with Mario World and A Link to the Past. Those are Christmas's you will never forget. Politicians need to watch this.
I loved the Genesis but I didn't really know the SNES until much later in life. If i was older and had the money at the time I for sure would have had both. Steve's right about Altered Beast though, it felt different. I love that I was able to grow up with the big changes in graphical upgrades from the Atari on
Japan got Super Famicom games all the way to 2000, Fire Emblem: Thracia 776 was released on a cartridge that year after being a distributed game through Nintendo’s flash cart service the year prior.
Yeah but they also had Saturn well into the Dreamcast era. Street Fighter Alpha 3 got a port to the Saturn after it was on Dreamcast and the Saturn was the better port!
The Genesis is a great console, but one thing Nintendo hangs it's hat on every generation to create separation is their exclusive game library. It is unmatched to date.
Shining Force is my favorite RPG on the Genesis, then there's Phantasy Star 2, 3, and 4, Shining in The Darkness, Shining Force 2, Beyond Oasis, Light Crusader, Landstalker, Crusader of Centy, Sword of Vermilion, Shadowrun, Warsong, Warriors of The Eternal Sun ect.
The genesis did have some amazing rpgs but when you look at more than just the big games like Dragon Quest, trials of mana, live a live, ogre battle, a bunch of Atlus games, front mission, Star ocean, and even with these and more being Japan exclusive it shows the snes or Sfamicom was just the platform for most rpgs at the time. I do miss shining force though.
The genesis (well it’s the mega drive for us) was marketed really well outside of the US. Growing up in Greece, 7/10 kids in the neighborhood had a Sega. When the PS1 came out though everyone jumped ship to Sony.
This debate has been a long time coming. I don't know how you thought of it,certainly nobody has ever done it before, but the sheer magnitude of this debate has shifted the paradigm of what we thought was possible on the internet. Hold on, Let me get my GamePro magazine and I can follow along with you at home.
As someone that has never owned a SNES, but DOES own a Genesis and Sega Saturn I gotta say… I really can’t motivate myself to say I care much about the Genesis’ catalogue compared to the SNES’. Stuff like Shining Force and the Sonic games are great but the SNES just has so many more games I care about. Now when it comes to the Saturn vs N64 is where I start to waver…. 64 doesn’t have Sega Rally after all
Not a single mention of Rocket Knight Adventures. No Road Rash. No Alien Soldier. No Dragon's Fury. No Thunderforce III and IV. No Lunar Series. No Ristar. No Dynamite Headdy. No Snatcher. No Eternal Champions: Challenge from the Darkside. And, of course, they rush past the fact that we didn't get strategy RPGs translated on SNES. Fire Emblem stayed at home. But Sega fans had three Shining Force RPGS to choose from, and Warsong, among others. All in all, this was a pathetic debate from a pair of Nintendo fanboys doing what Nintendo fanboys always do. Overall, I prefer the SNES library too, but it was nowhere near as one sided as they made it sound.
@juststatedtheobvious9633 The problem is that not an whole lot of people recognize or even heard of those games. Aside from Sonic, Street of Rage, Ristar & Shining Force, who remembers any of others even if your own an Sega system?
@@mr.cheesytoad5845 Nah, I just care about history and debate. We live in an information age. There's no excuse to be this ignorant, especially when they even said that trying new games is the best reason for exploring the Genesis library.
I enjoyed what you said at the end there. Genesis did have amazing hidden gems that I've recently enjoyed. Currently playing Shining Force II and I recommend it to those who find Fire Emblem easy.
I didn’t grow up with either, but I have to be honest the SNES’s library is nearly unrivaled in quantity and quality. Genesis has great games but I feel like Sonic does a lot of the heavy lifting. To me Dreamcast is Sega’s greatest library of games.
Pulseman was the original Game Freak IP on the Sega Genesis. Magical Taruruuto kun was on Nintendo platforms too and actually based on a popular anime at the time.
Yes, you are correct... If you have an American SNES, it takes about 2-min to mod it to except Japanese SFC games.. It's not as easy to mod the Japanese SFC because the Cart slot is to small. Anyway, I hope this helps..🤩👍
In the 1990s I was a SNES programmer and did a little programming on the Genesis. I think that the Genesis superiority is mostly a myth. The 68000 processor is technically higher clock speed than the 65816, but the 68000 takes longer to execute machine code instructions. The SNES has more colors, slightly better sound, and better graphics. Nintendo chose to spend less on the processor and more on everything else. BTW, I loved the 68000 processor, especially on the Atarti ST. It is easier to program. It has 32-bit instructions. It was a case of RISC vs. CISC. The 68000 has a huge instruction set, but takes more clock cycles to execute. The 65816 has a small instruction set and only an 8-bit data bus, but is relatively fast. So I think that a 3.58 Mhz 65816 can give a 7.6 Mhz 68000 a run for its money, even if the 68000 is slightly more powerful.
I am obviously not an expert, and I may just be influenced by placebo. But like... snes games have tons of slowdown, specially early games with no enhancer chips like super r-type. I mean even games by the same developer like super contra vs hardcorps just has a ton of slowdown constantly, same with super castlevania 4 vs bloodlines just by whipping stuff and making particles fly. Even super mario world slows down just because you killed a wiggler. I always thought the more than twice as fast cpu of the genesis was responsible for the system having way more and way better shmups. And in general games with tons of sprites at the same time like gunstar heroes and alien soldier. Making huge multi-jointed enemies with sprites where snes would usually use mode7. Best example in super turrican you have a giant mode7 fist boss (so there is no background, only a solid color it looks awful) but in mega turrican you get the giant fist just by moving a ton of sprites, doesn't sacrifice the background, looks better and has no slowdown. In general the snes is infamous for its slowdown. I don't know maybe just better programmers? more experience? It is hard to believe the better cpu didn't have anything to do with it....
@@diegog1853 I haven't seen a lot of slowdowns, but I have no reason to doubt you. I was basing my comment on a raw comparison of the CPUs. I was a little frustrated with the extra clock cycles the 68000 requires. If there are many calculations, especially 32-bit, the 68000 wins. However, the 6502 and 65816 are super efficient at 8-bit operations and sometimes that is all you need for a videogame. However, many factors could contribute to game speed. How quickly you can update video memory could be a big factor. Sega advertised "Blast Processing" and nobody knew what the hell that meant, but some thought it referred to DMA which was a way of copying data. I found this quote on the internet... “Sadly I have to take responsibility for that ghastly phrase,” admits Bayless with a grimace. “One of our programmers called Marty Franz discovered that you could do this nifty trick by hooking the scan line interrupt and firing off a Direct Memory Access at just the right time. The result was that you could effectively jam data onto the graphics chip while the scan line was being drawn - which meant you could drive the Digital-to-Analogue Converters with 8 bits per pixel. Assuming you could get the timing just right, you could effectively draw 256 colour static images. There were all kinds of subtleties to the timing and the trick didn’t work reliably on all iterations of the hardware, but you could do it and it was cool as heck. So during the run-up to the Western launch of Mega-CD the PR guys interviewed me about what made the platform interesting from a technical standpoint and somewhere in there I mentioned the fact that you could just ‘blast data into the DACs’. They loved the word ‘blast’ and the next thing I knew ‘Blast Processing’ was born.” If we are just talking static images then "Blast Processing" is pretty useless for gameplay. However, I found this on the internet... "The term "Blast Processing" was primarily a reference to the Mega Drive VDP graphics processor's powerful DMA unit that could handle DMA (direct memory access) operations at significantly faster speeds than the Super NES.[33] The Mega Drive's DMA unit is part of the VDP, which is located on the same Sega-Yamaha IC6 integrated circuit as the sound chips.[1] In comparison, the Super Nintendo's DMA unit is part of its Ricoh 5A22 CPU.[34] The combination of the VDP's high-speed DMA unit with the 68000 CPU as well as faster memory is essentially what gives the Mega Drive a significant performance advantage over the SNES. The Mega Drive could write to VRAM during active display, VBlank, and HBlank,[29] whereas the SNES could only do so during VBlank and HBlank. The Mega Drive had higher memory bandwidth and was capable of quicker DMA transfer rates, giving it a faster performance than the SNES,[35] and helped give the Mega Drive a higher fillrate, higher gameplay resolution, faster parallax scrolling, fast data blitting, and high frame-rate with many moving objects on screen, and allowed it to display more unique tiles (background and sprite tiles) and large sprites (32×32 and higher) on screen, and quickly transfer more unique tiles and large sprites (16×16 and higher) on screen. The Mega Drive's DMA capabilities also helped give it more flexibility, allowing the hardware to be programmed in various different ways. Combining the CPU's fast arithmetic with the VDP's fast DMA, it could replicate some of the SNES's hardware features with software programming, such as larger 64×64 sprites (combining 32×32 sprites), background scaling and rotation (like the Sega X Board and Mode 7), and direct color (increasing colors on screen). Other programmable capabilities include mid-frame palette swaps (increasing colors per scanline), bitmap framebuffers, sprite scaling and rotation, and ray casting. The optional Sega Virtua Processor (SVP) cartridge enhancement chip provided for faster polygon rendering, though it was only used by a single game due to its high cost."
As someone who wasn't around for the actual war (2000 baby)... The Mega Drive has the superior library and it isn't even remotely close. I own both and I come across Mega Drive games that actually interest me way more often. The SNES may have had more games that pushed boundaries for their time, but that means nothing now unless you have fond memories of being wowed by them. The MD ones were more fun. I'd rather play Thunder Force than Star Fox, sue me.
So here's the thing; not only did I grow up with Genesis, I feel like the SNES suffered from constant overexposure on the internet and people not shutting up about it, so imma be a little biased here. Same thing with the N64 for some reason, even though it was MASSIVELY outdone by the PS1 both in terms of sales and sheer quantity of games, many of them legendary and revolutionary in their own right.
I grew up with an N64, and every game I remember having except for Superman was a banger. I didn't play PS1 games until later, mostly Silent Hill and Resident Evil, but I feel like what I have played was great, but not quite as great in a special way as GoldenEye, Majora's Mask, Ocarina of Time, etc. It makes me wonder what I've been missing as I've never owned a Nintendo after the N64.
I'm a SNES fanboy. It's the greatest console ever, imo. However, the Genesis had a LOT more Shmups than the SNES, and I usually found the ports of games to run a bit, and look better than the SNES ports of the same game. And they didn't talk about Sports games that were usually superior on the Genesis, and sports games were huge back then. I just give SNES the edge because it still has higher quality software in it's top lineup vs the Genesis.
Huh. A debate of Genesis vs SNES and no one mentioned Super Punch-Out!!, Lufia, or Star Fox? Or for Genesis, Rocket Knight, Splatterhouse 2 or Eternal Champions?
I've always said the SNES has more all time classics, but if you asked me to pick a random game out of a bag to play for either system I'd choose the Genesis without question. It's just far more consistently "good" than the SNES is, but not "incredible" quite as often, and honestly I feel that counts for something.
@collinherrin4596 I'm saying this same thing to you now. Huh? Sega had consistency? When? Also, arcade ports don't count. Those aren't developed by sega.
@kevinmatta9262 also not every game has to be developed by sega or Nintendo to count in this discussion as it's about their libraries as a whole not just games they specifically developed
People say Mcdonald's Treasure Land Adventure is actually a good game. It's from the people who made Gunstar Heroes. Treasure took the McDonald's contract to get money to fund Gunstar.
I am also old (43); I grew up with these when they were new and if I had to pick just one, I'd go with Sega (but SNES has a lot of my favorite games of all-time, too). For me, Genesis was an overall package with a lot of variety which included better arcade ports and tighter controls for many games. As much as I can't imagine never playing masterpieces like Super Metroid, Chrono Trigger, Final Fantasy 3(6), Megaman X, etc, I have a harder time imagining never playing Sonic & Lunar (possibly the most important/influential game series for my childhood self). Both systems had a lot to offer and I was fortunate enough to have a job as a paperboy (and got a work permit at 14 so I could get paid hourly), so I ended up being able to buy my own systems and games, too. Looking back, I feel like my experience with everything Sega offered me through the Genesis and SegaCD outweighs what Nintendo gave me with the SNES. Barely, perhaps, but Sega really brought their A-Game and had a ton of great software which happened to include my absolute favorite games of all time!
for me it depends on the type of game you play. I'm big NES fan but struggle to love the SNES because i find the gameplay of most game to be too slow. Genesis port have less mechanics most of the time but higher game speed. still found genesis library to be too limited
My brother got Genesis launch year. Seeing the Altered Beast title screen and then the "rise from your grave" line blew my mind. Keep in mind going from NES games to that was a huge leap
I do remember altered beast looking shockingly good coming from a NES. I had TurboGrafx first, then genesis and finally the jealousy got to me and I became a snes fanboy. To this day I try to like the Genesis better but the nostalgia always makes me pick the SNES.
Star Wars was on the 32X and Sega CD. There was going to be a version of Super Star Wars on Genesis but it was cancelled early on. The beta exists online though. It didn't have much to it yet.
In general I think there are two major things that bring the genesis close to the snes for me. That I don't think a lot of people really take into account. The snes in general looks better and have some cool effects that could be done with it. But the genesis' cpu is more than twice as fast... which often translates to a lot more sprites on screen and less slowdown, which even a lot of the first party nintendo games had a ton of. The second thing is that people often dismiss the addons and I don't think they should... They were an important part of the console's life. Sure those games couldn't run natively... but neither did games with enhancer chips on the snes. Games like snatcher, popful mail, the lunar games, silpheed. And sure the snes completely destroys the genesis in terms of jrpgs. But in terms of strategy rpgs the snes pretty much only had Ogre battle in the west, while the genesis had the shining force series, warsong and others. Not to mention a couple of RTS with herzog zweii and Dune. Just Saying there is a lot to consider in favor of the genesis.
Both of these guys need to dig deeper into the vast catalogue of games for both of these systems as well as everything the Turbo Grafx 16 and its' CD add-on had to offer. I was very fortunate. I either owned or had a friend that gave me access to a large variety of games for all three of these systems through my teens. There was never a better time to be a gamer. We also had awesome arcades and even the PC had its' own unique selection of games. Even the NES was still getting a few awesome games until about 1993 with games I still play to this day like Shatter Hand and Kirby's Adventure.
22:10 Nah bro the only thing Genesis Aladdin had over SNES was the animation. Everything else the SNES game did better. Compare the Jafar fight on Genesis vs. SNES, not even close to a comparison.
Look, I grew up with a Sega Genesis being my first console. I love me some sonic, Aladdin, Quackshot, World of Illusion, some sonic... I think you get my point. practically JACK SQUAT on the GENESIS. SNES has the better catalog and could do more colors on screen at the same time. Sega's claim to fame was being the edgier console, but most of the edgy games are boring and terrible.
the genesis had a ton of games. though the snes had better rpgs the genesis had shining in the darkness, shining force 1 and 2, phantasy star 2 through 4, for traditional rpgs and beyond oasis, land stalker, and sword of vermillion, wonder boy in monster land, and ys III. the super nintendo had link to the past, but genesis had crusader of centy. the genesis gave rise to the real time strategy genre with Herzog Zwei. the genesis also ran faster that the super nintendo. which made it better suited for action platformers, run n guns, and shmups. of those genres the genesis had shin-obi 3, shadow dancer, strider, xmen 2 children of the atom, and mystic defender, castle vania bloodlines for some of the best in the action platformers; contra hard corps, rolling thunder, robocop vs terminator, and midnight resistance for run n guns; and lightening force, thunder force II and III, forgotten worlds, for schmups not to mention all the others that i simply dont have time to mention. the genesis also had better beat em ups, such as the streets of rage games, and the punisher. and fighting games were better on the genesis due to the six button controller. and about colour, sure the super nintendo had more colour, but it often made the image look washed out. and genesis was no slouch in colour or visual effects, just look at ranger x for reference. the genesis had a TON of games. and they were great too.
SNES is my favorite console of all time and while I'd easily put it as being slightly superior to the Genesis, but I won't underplay what's available on Genesis. Phantasy Star IV would easily be in the top 5 SNES RPGs if it were on the SNES, and always deserves a mention when talking about quality on the system. Gunstar Heroes is my favorite run-and-gun of all time. Shinobi 3 is amazing. Comix Zone has a fantastic artstyle and presentation style. Then if we make the jump to the Sega CD and 32X, there's even more great stuff like Robo Aleste, Vay, both Lunar games, Final Fight CD, Snatcher, Blackthorne, etc (its not all FMV games). And yeah I'm fine with counting Sega CD and 32x in the Genesis library, it's only fair given the enhancement coprocessors that came in certain SNES cartridges. Ultimately, a full Sega Tower of Power could certainly beat the SNES in terms of capabilities (I would hope, it's essentially a slightly worse Saturn), it just never was able to realize its potential. Unfortunately, all the 32XCD releases *were* crappy FMV games.
@@MacUser2-il2cx There's nearly 2000 SNES games in total across all territories and around 1000 Genesis games in total across all territories. SNES has literally the entire Genesis library on top of the entire Genesis library in terms of pure numbers alone. If you think there's more variety or focus on fun factor on Genesis, I'd suggest you're not seeing the full picture here.
Fun old school debate! Very entertaining! Looking back, Sega had the edge as the underdog back in the 90s, and I’d argue it still does today. The SNES was (and is) undeniably great, but then there’s the unique feeling and power of the Genesis. It’s boils down to games. In the debate, Steve should have mentioned NBA Jam (music!), Captain America and the Avengers, and Earthworm Jim as being better on Genesis, along with a handful of other titles like Chuck Rock (being better for the Sega machine). What about Alicia Dragoon, Ranger X, Dynamite Heady, Madden Football, NHL Hockey, Road Rash, or Ristar? Batman (1989)? The music, the grit… The Genesis has a unique library - and the digital sound chip has a unique electronic sound. Yes, the SNES had more colors and more realistic music, it was awesome, but developers on the Genesis made some awesome electronic style music. Lastly, Cool Spot was also better on the Genesis (not to mention Aladdin too).
The Genesis soundwise was better handled by Japanese devs, western ones relied on GEMS, and not custom sound drivers, like the one written by Hitoshi Sakimoto for various Data East games, or Gauntlet IV, or Bad Omen. The GEMS sound driver is what gave Sega it's sound reputation amongst gamers, it could never be handled right (Chakan comes to mind, grating music throughout the game).
In the small circle of friends in the small town I lived in, all my friends had the Genesis, and I had the SNES. So I was the so-called Darkhorse of the group. That was OK cause I know I had the better system. I mean, when you have games like Super Metroid, Demon's Crest, A LinkTo The Past, Super Castlevania IV, and so on. You know the SNES is king.
This was some of the absolute worst representation of Sega's console I have ever seen on youtube. Both guys are clearly not knowledgeable at all about the MD/Genesis library, but I expected more from the guy that said he grew up with the system. He kept mentioning the same 10 games that everybody that doesn't even own a Genesis knows about, all video long. Not only does the Genesis easily beat the SNES at sports games which, to be fair, is probably not something they were into, but it also smokes the SNES when it comes to shmups. Yet no shmup was mentioned during the entire video. No mention of the Thunderforce series, MUSHA, Gaiares, Zero Wing, Hellfire... nothing. Then there's entire series of games that were left out: the Road Rash, Strike and Shinobi trilogies for example. Shinobi 3 is only the peak of 16-bit action platforming... no big deal. The guy just kept bringing up Phantasy Star 4, but of course the SNES has many more RPGs, so there's no match there. No mention of games like Rocket Knight Adventures, Ristar, Dynamite Headdy, Ranger-X, Mega Turrican, the list goes on.... The Genesis simply excels at different types of games, but there are also many titles with the same name that are better on Sega, not just MK1 and Aladdin. What about Earthworm Jim? better than the SNES version. Mickey Mania? The SNES version has load times! Shadowrun? Flashback? Adventures of Batman & Robin? Robocop Vs. The Terminator? The Genesis also has insanely good strategy games: Herzog Zwei, Dune II, General Chaos and Starflight, just to name a few. The SNES? Sim City, lol. And Castlevania Bloodlines and Contra Hard Corps are arguably better Castlevania and Contra games than their SNES counterparts. The only Konami games that are clearly better on SNES are Sunset Riders and Turtles in Time (and sure, TMNT Tournament Fighters if you care about it). Let someone that has actually played more than 10 Genesis games debate you on this and it would be a much better representation.
Shining Force allowed you to save your progress by talking to the priest who also removed curses and revived fallen party members for a small fee. At least the saving of your game was free of charge. Can't say that about Donkey Kong Country 2. :p
Super Scope on SNES sucked. At least with the NES Zapper it was plugged into the NES and worked. Super Scope needed batteries and drained them super fast, and even when you fired it in Yoshi's Safari it barely works half the time. This isn't an issue with how old the Super Scope is now, it was like that even back in the 90s when i played it with my older cousin. The Super Scope SUCKED.
I hate myself for finding the sync between audio and video on this to be unbearable 😢 I'll try listening to it in the car tomorrow as if it were a podcast, that should do the trick
Even though I had a Genesis, I bought the SNES Mortal Kombat. Oh, I knew about the censorship, but what I didn't have was a 6 button controller. My best friend got the Genesis one and so I chose button layout over gore, and my general SNES preference. It's an odd beast, but fit in better with my arc of Street Fighter II and Killer Instinct, I played all fighters on the SNES when possible.
You can literally make a cool game for either console. The games back in the 1990's were just games of their times, but right now you can make massive games and push the hardware like never before. For SEGA there is a flash cartridge where you can play SEGA CD games, this means that you can make an epic RPG that is huge in size with all of the benefits of the extra hardware too. And for Nintendo, there is the SA-1 chip, this boosts the CPU to 3-4 times as powerful as the base CPU plus you have the MSU-1 sound chip to expand the audio tracks. Thus you can make an amazing game for either console.
Sega sure was good at beating the competition to market with their new systems. Unfortunately, it didn’t do them much good. Either what they brought out was underpowered, didn’t have enough games at launch, or was priced higher than the competition.
As someone who has owned a Super Nintendo since 1992 but got to play Sega Genesis at my cousin and friends homes I feel the SNES sound for most games is hollow. When genesis games are done right the sound just rocks. Kind of like the NES sound too. SNES feels like in a cave if that makes sense. I like both. That whole era was just great gaming. Streets of Rage 2, Chrono Trigger, NHL 94, Mutant League, General Chaos, F-Zero. list goes on and one. Turbo Graphics 16, Neo Geo AES. So much great 2d
The presidential debate if it was awesome
They're eating the hedgehogs, they're eating the yoshi's!
@@mr.cheesytoad5845 The divide between Genesis and SNES is secured. Ain't no echidnas coming into Mushroom Kingdom, although I'm currently flying in a few hundred thousand asylum seeking Koopa Troopers who hate Bowser and hate Mario just as much. Hahaha. As a strong they/them Princessless, I can and really should assert vehemently on behalf of all mushroomless and toadless that Mario didn't save us all those times; he is an existential danger to all of us who live in the Mushroom Kingdom and would have us all wearing moustaches if given half the chance. Did I mention I am a pink Princessless just like all you other pink toads out there, so you should automatically hate Mario and love me and see me as your saviour, because I am a pink Princessless like you. Hahaha. Bloopers in all toad houses! He must be stopped at all costs, even with Bullet Bills if necessary. I'll just repeat a few handfuls of more times that Mario is the biggest threat to the Mushroom Kingdom ever and should be stopped, even with Boomer Bills is necessary. Hahaha. As Princessless of this land, I am just like you toads who have been changed into question mark blocks, and I can assure you the pipes are closed. And soon they will be even more secure than secure if you make me your Queen. I come from the same undergrounds and sewers as you. Did I mention I am a pink Princessless just like all you other pink toads out there, so you should automatically hate Mario and love me and see me as your saviour, because I am a pink Princessless like you. Hahaha. Mario only cares about plumbers with full bodied moustaches. I grew up in Brooklyn, just down the road from the pipe that leads to the sewer that leads to the Mushroom Kingdom. In case you forgot, Mario is an existential threat to the Mushroom Kingdom and must be stopped, even with Banzai Bills if necessary. Hahaha. Let's not go back to 8-bit. Ignore those airships transporting in hundreds of thousands of Goombas, Paratroopers, Boos, Piranha Plants, Thwomps, Bob-ombs, etc, as I speak. Let's not go back to 16-bit cartridges. We must move forward and download a new digital file with EULAs and DRM that takes us into the better future. It's basic Princesslessenomics. Hahaha. Did I mention I am a pink Princessless just like all you other pink toads out there, so you should automatically hate Mario and love me and see me as your saviour, because I am a pink Princessless like you. Hahaha. I saw a Blooper inking out in the Forest of Illusion the other day, and that's Mario's fault, because he will ban all red coins. Hahaha. I will take away all your power ups and red coins. I mean I have a power up and red coin myself and will not take away your power ups and red coins. I never said I will take away your power ups and red coins. Mario definitely said he will remove our Bullet Bill of Rights and all your power ups and coins and head stomps and triple jumps and everything we and the Mushroom Kingdom stands for. Did I mention Mario is a threat to everything and we need to stop him at all costs, even with a blue shell if necessary. Hahaha. In the passage of time it is time that will allow us to think of the time we spend pondering the time that's taking up our time as a result of the countdown timer that is always counting time as time moves ever down and we take our time to achieve our goals in the time that time will allow for this time. It's time to imagine what can be and unburden the Mushroom Kingdom from what has been. Hahaha. We need more sunshine and rainbow roads and joy in the Mushroom Kingdom. Hahaha. I am Princessless Peach, and I support this message. Hahaha.
@@mr.cheesytoad5845 I live in Springfield. Please save my kitty.
Gotta fact check him on mk for the SNES. It wasn’t just missing blood, it played horribly too!
@@CrashtianYeah but it looked and sounded way better on SNES. It's really not a great playing game on any platform.
Scott’s roleplaying his dream of being a gradeschooler in 1994 I see
He missed the first Golden Age of Gaming (with the second and last being the PS3 vs XB360).
@@leighdappa yeah, no-the 5th and 6th generations were better
@@matthewmangan6251 ...Hmm, it's arguable.
The GameCube is my second favourite Console BUT ONLY JUST by the SLIMMEST of pixels.
PS3 beats it because it had online play which was new for me and felt like a whole world opened up.
I like that Scott has an appreciation for the era before his time and how things were, including the 16-bit playground arguments. They didn't go quite like this though. The arguments were usually comparing the latest games or the one you just got.
To be fair…SEGA accomplished a lot when you consider the fact that Nintendo damn near had a monopoly on third party games.
EXACTLY
Sega had Treasure which was their answer to Rare but they did get a few games by Rare too like Battletoads, Snake Rattle n Roll, ect. Camelot started at Sega too before they went to Nintendo. Shining Force series was by both Climax and Camelot.
Nintendo was made to stop their practice of forcing third party devs not to develop for other systems by the FTC in 1991, not sure how much Sega had an influence on that but it definitely helped them. It was a good move tying celebrities to their games before that, and to branch out a bit from the family friendly image that Nintendo enforced.
@@Alianger Mike Tyson's Punch-Out was 87 and Michael Jackson's Moonwalker in the arcade was 88. Technically Nintendo did it first.
@@MacUser2-il2cx Yeah true, and it goes further back. One on One: Dr. J vs. Larry Bird is from 1983, by EA.
As a veteran of the 16 Bit school playground wars, i love this banter so much, i have heard the arguments 1000x times, but it’s still a hell of a lot of fun
ironic scott just released a vid before this saying retro isnt worth talking or even caring about any more and everything has already been said about it. then immediately contradicts himself and releases this video proving the other video to be complete bullshit. honestly its some kind of engagement troll or something.
@@phalxor says no fun allowed apparently.
Same here. Those playground arguments define my childhood.
@@phanto-64 no thats what scott says in the video right before this one
@@phalxor this video couldve been recorded leagues before the retro one, vinny mentioned he recorded his vid with scott a couple(?) years back and it only actually was released on the channel a few months ago. but yeah it is a little sillay having these vids back to back like this haha, ig never let them kno ur next move 🫡
Real shame that the Dreamcast had genuinely the best game lineup of every SEGA console but had to go against the PS2 so it didn’t matter at all.
Hell it released so early it had to compete with the PS1 for a couple years
The Dreamcast is the most underrated console of all time in my opinion. I truly think Sega gave it their all and utilized almost every single IP they had alongside birthing excellent new ones like Jet Set Radio and Space Channel 5.
@@SuspiciousScout And Skies of Arcadia, please don't forget about Skies of Arcadia.
@@supergoron1 I haven't played that yet, but I definitely heard good things about it.
@@SuspiciousScoutThey just didn't market the console almost at all, so no one even knew it was coming out and retailers didn't even put it on shelves because of this. So the console was kinda doomed to fail from the start, add on to it that ps1 was 100 dollars cheaper it killed sega in the console market before it even came out and if I'm not mistaken ps1 was 95 and dreamcast was 96 so it was a year late. So ps1 swamped everybody, then ps2 swamped everyone that generation too.
I wanna go bowling with Steve
You do that. I'll go Wozing with Scott.
The virgin scott vs the chad steve who actually lived through it
Welll obviously Genesis does what Nintendont
Well, you got me there.
Nintendo better.
Super Nintendo is what the genesis't . How about that.
@@DanielClark-ix8bc eh, doesn’t have the same ring to it
genesis denesis what nintendenesis
I got Super Mario World,Link to the Past, Castlevania 4, and Final Fight for Christmas 92. I had no idea they were all bangers.
Holy f*ck, those are all killer. My parents were super strict and never bought me games. But I eventually bought all 4 of those games at some point, all classics. Perfect example of why the Super Nintendo is better, there’s no argument.
I got pilotwings, f zero, and mario world christmas 91
You never played Castlevania Bloodlines you poor bastard.
We got the 'Mario Allstars' SNES Pak for December 1994.
@@leighdappayou got screwed because PlayStation came out the next year.
Lufia was originally being developed for the Genesis but moved to the SNES. the 3rd game in the series moved to GBC when it was originally developed for the PS-One. Nintendo had a stranglehold on the Lufia series. lol
As the one Vectorman fan in existence I will never take anything Scott says seriously ever again.. until the next video comes out and I forget completely
I’ll be clear here I easily prefer the vector man games to donkey Kong country games that I don’t think are fun to play at all.
That's not true, the guy who put it in all those random mid 2000s Genesis compilations likes Vectorman too. There are dozens of us! Dozens!
@@etymonlegomenon931 vector man is better than donkey Kong country
@@wolfpacsyxx I won't go that far but it's insanely good. I think both series in their entirety would probably fall in my top 25 16-bit games.
@@etymonlegomenon931 I should preface it with imo, because I don’t think the donkey Kong country games are good games at all
Am I crazy or is Scott out of synch?
Oh no you’re right I didn’t notice it until I saw your comment
Steve seems out of sync too.
Steve’s mustache helps so you don’t notice as much though lol
I am from 1984. I wanted a SNES because of Super Mario World. Played it on demo stalls and loved it! My dad said i should get a genesis cause that was for big boys. I didnt listen and wanted that SNES for christmas. Than right before we went for a holiday to germany and there was a arcade cabin with a megadrive and sonic the hedgehog. I was instantly turned around and wanted a genesis and got that. Few years later i bought the SNES too for SMW, DKC and Yoshis Island and Mario All stars.
"I am from 1984" ok John Carpenter
lolol cool story!
It comes as no surprise to me that they didn't bring up sports games. Other than Super Punch Out and Ken Griffy, Sega would have won the sports game debate.
Neither one of them come off as sports fans to me. Neither am I, but still that was one advantage Sega had over Nintendo.
Yeah, if that's your jam, Genesis would be the choice. Sports were never my jam, so it didn't really carry much weight for me personally. But, just to give the SNES some due in the sports category, it had a few exclusive standouts like Super Tennis, Super Soccer (couple versions), Super Punch-Out!!, and Kirby's Dream Course. And these aren't just good sports games, which is a category I generally find pretty boring actually, but all actual good games in their own right. Some of the best sports games on Genesis can, imo, only truly be enjoyed if you're really into the sports in the first place, like pretty much all the American football and baseball games for example, which I think is a little bit of cheat, because you'll not be able to convince many people who aren't into those sports that they're actually fun games in and of themselves as far as I'm concerned. But, yeah, I presume Genesis is the sports king by sheer numbers alone and also in most cases where the same sports game was on each console too.
@@inceptional teens played sega cuz of the sports games and non censorship..
children played nintendo cuz of mario and kirby.
@@soramirez5473 And 49.1 million people picked SNES over 30-35 million who picked Genesis ultimately.
Similarly, all those now grown ups bought 5.28 million SNES Minis vs not even 1 million Genesis fans bothering to pick up their beloved console in mini form. Also, all the Mario kids made The Super Mario Bros. Movie more money than both the Sonic movies combined, and likely more than with even the third Sonic movie added in too. And how many more copies of Super Mario Bros. Wonder sold vs Sonic Superstars with all the fans showing their love there? How many copies did Sonic the Hedgehog sell vs Super Mario World back in the day again? How many million+ sellers are there on SNES vs Genesis again? How many SNES games appear on all Best Games of All Time lists vs Genesis again?
Go figure, the numbers speak volumes.
Now, as a mature grown up, I know you won't cry over simple facts like that--right.
PS. How are your brand new Sega consoles doing there, or your Sega theme parks, or your Sega museums, and all your new Sega games releasing on Nintendo consoles in modern times?
@@inceptional i guess you apply that SAME reasoning to music and all forms of entertainment.. if EVERYONE ELSE LIKES IT it must mean I MUST LIKE IT.. THAT is what you are telling me? that you CANNOT form your OWN opinions, you mUST follow the crowd?.. lol ok do you.
Final Fight for SNES is faaaar from arcade perfect...
This bit is definitely true. It falls far short of the arcade version and indeed of what the SNES is actually capable of. A massive feather in the cap at the time given Sega didn't even have any SoR games when it launched exclusively on SNES, but it's not a port that's a showcase for the system in any way anymore. The two sequels greatly improved upon it in most regards. And even then I think the SNES is still capable of more. Well, we already know for a fact it was/is capable of more, as MaxwelSeven recently released his improvement hack for FF3 that basically gets the game running at a solid 60fps, and even reduces the forced blank ever so slightly too. I think Iron Commando was starting to properly hint at what was possible on SNES, and that still could be taken slightly further as well. There's still more to give in the beat 'em up department on SNES, and hopefully one day we will get to see the full potential there.
Am I the only one who remembers that Final Fight was on Sega CD? Lmao
@@etymonlegomenon931 Final Fight CD is not a Sega Genesis game; it's a Sega CD game. It's literally in the name and indeed the disc format the game came on that could not play without being inserted into the physical Sega CD add-on attachment that you had to spend $300 dollars on first, so around $500 in total, and even used its own power supply. But, hey, if that's how far you feel you have to go to consider the SNES and "Genesis" on equal ground in any SNES vs Genesis debate, okay.
@@inceptional Try telling any of what you just said to a TurboGrafx fan. Sega CD is a huge part of what made the Genesis great.
@@etymonlegomenon931"Sega CD is a huge part of what made the Genesis great". Said no one ever. Nice try TROLLBOT.😂
The Turbo Grafx CD as well as Super CD had a ton of unique and original games of note. Sadly the Sega CD only has a handful of original games of note. While some are good, they still can't compete with the best SNES games.
?
Road Rash a big plus for the Genesis
Road Rash is one of my fave series to this day
As a Zoomer with the hindsight of Wikipedia, I think Sega’s cockiness got the better of them
They had successes and they had failures-they made good games but were overly focused on one-upping Nintendo
Star Fox? Release a $100 Virtua Racing port-then make two more versions for the 32X and Saturn!
Check out our 3-button controller!
Nintendo has a 4-button controller with a diamond layout still in use 34 years later?
How about 6 buttons!
The Game Boy? The Game Gear!
We gotta put out expensive add-ons without sufficient support!
Sonic carried the console, and I feel like the game demonstrates Sega’s cockiness, focusing on speed and style beyond that much gameplay depth-it was a creative game, it looked great, but Super Mario World focused on tons of different enemies, secret exits, different Yoshis, different environments, and I think most people agree Sonic 1 hasn’t exactly aged that great
Either way I feel like Platformers in general could have been expanded more than they were during the era-most were still just linear run-and-guns with maybe a couple gameplay gimmicks; I love Super Metroid as a complete subversion of this
Sega did have good habits-for one, releasing games in all regions simultaneously
Sonic 1 was out before Super Mario Bros 3 in Europe
But the SNES had the more iconic games, Nintendo just did their own thing not reacting to mockery, and continued making iconic games on the system to the end; they didn’t rush the N64 out
The thing I find sad is-Sega still thinks the Genesis was the only good thing they’ve ever done-which couldn’t be further from the truth
Their arcade games pioneered so much technology
The Master System graphically beats the NES’s ass
The Saturn and Dreamcast were a bit mixed but remain beloved with many great games
Even beyond the Dreamcast, tons of people love Super Monkey Ball; Yakuza and Persona are huge franchises
But all Sega wants to do is milk that one specific timeframe in the early 90s with the Genesis, constantly rereleasing its games in compilations, and it’s tiring
It feels a lot like how it felt Nintendo wanted to forget about the N64 and GameCube days during the Wii and Wii U era; homogenising a ton of series to a safe, generic image, ignoring cult classics and more obscure franchises, and focusing hard on just 2D platformers
There’s more to both companies’ legacies than that
Sonic and sports games did a lot of the heavy lifting but by 1993, MK and Aladdin were as popular as the latest Sonic games.
One of Sega's main goals with the MD was to bring arcade games (and that style of fast paced, intense and challenging games) of the late '80s to early '90s home and it was successful at that, with lots of great pick up and play games. The FM synth sound was also part of that - most arcade games used this at the time - and both a big step forward for game sound and a sound that people still love, just look at synthwave music (though to be fair, some developers used the sound chip poorly). This probably also influenced the 6 button layout (look at arcade cabinets for fighting games), and I think the layout works well, but not that many games made use of it.
Designing for speed and intensity also helped various sports games with many sprites on screen and teammate AI run better, which is why most prefer to play them on the MD.
Branching out from the family friendly image that Nintendo enforced was also a good move with a lasting impact, and you can clearly see their edgier marketing having an effect on Nintendo in the '90s commercials.
There was a lot of creativity in the games too (Herzog Zwei, Toejam & Earl, The Haunting, Ecco 1-2, Phantasy Star series and Landstalker for example) - most of them just weren't best sellers so the impact is less obvious. HZ helped spawn the RTS genre which became huge on PC, and T&E was one of the first console rogue-lite games.
Sega had worse management which led to several big mistakes, some of which you mentioned. But for example the MCD still had a decent number of great games that made proper use of it and that we can go back and play cheaply later on, while ignoring the FMV games.
Most of Nintendo's SNES games were "bigger and better" versions of what they did on the NES - the real subversions happened there. That said Super Metroid and Zelda 3 are some of my fave games of all time and I'm still hoping for a Star Fox 1 remaster.
You're reducing a lot of SEGA's decisions to a Wikipedia blurb. As arcade juggernauts, their bread and butter was advancing hardware. They brought their love of small iterations in widely adaptable platforms to the home market. Decisions like the Virtua Racing port(s) really didn't have anything to do with one-upping Nintendo.
Steve and Scott?! Im all in!
Cool video. Love these interview style side videos. Cool content
NGL. I didn’t expect Scott to go this hard.
❗️My Timestamps:
0:23 We were a 'Nintendo house' but had the Mega Drive first in mid-1994 with 'Altered Beast' and then got the 'Mario Allstars' Pak (without Mario World) in December 1994.
4:15 This was the very reason I got a (purple) GBA back in September 2001; A portable SNES was a dream-come-true.
7:45 I don't care what anyone says but I like 'Altered Beast'.
9:51 ...And the CD Add-on was the beginning of the end for Sega.
11:44 "Servicable" but that gravely soundchip tho'...
13:28 For the LONGEST TIME, I couldn't decide on which game was better out of STH1 and SMW.
After a play-through on my GBA in around 2017, I finally settled on SMW.
14:19 "Who cares" about 'Streets Of Rage 1'?
This is the problem with Scott's generation; They can't appreciate some classic games that were brilliant back in the day because they weren't there.
SOR1 has an AMAZE-BALLS original soundtrack that is lauded to this day.
22:00 I, too, never saw the appeal of 'Ecco The Dolphin'.
I'm a "veteran" of the console wars, fought on the side of Sega.... they all spat at us when we came home. We didn't know it was wrong to get the 32x before the saturn. We just didn't know
I had Sega channel woz can eat it
Having next door neighbors i hung with all the time that had a Genesis while I had a SNES was like the best of both worlds during that era.
Give it up for the SNES. Thank you.
It's clear neither Scott nor Steve really gave the Sega Genesis the true chance it deserves. Dynamite Headdy and Ristar weren't even mentioned and they were some of the most unique and underrated side scrolling platformers of all time. And how can you talk about racing games on the Genesis without mentioning Road Rash?! There was nothing like that on the SNES. And Battle Toads and Double Dragons was better on the Genesis from what I can tell...It's fine liking the SNES better, but I wish the Genesis was more fairly represented here.
Totally agree. The Megadrive/Genesis was also a SHMUP beast compared to the SNES. Thunderforce 3 and 4, Gynoug, Gleylancer, Truxton, etc. And how can they also miss out Alisia Dragoon, a fantastic game that is like a cross between Shinobi and a run and gun but in a fantasy setting with dragons. Subterrania was also a really good game that was like Thrust crossed with a shooter which was a Megadrive exclusive. For me, outside of RPGs and racers, the Megadrive trumps the SNES.
Thanks for mentioning Dynamite Headdy and Ristar. I've never experienced these games until you mentioned them. They're definitely unique and now I've discovered a couple of gems. I preferred the Genesis over SNES when I was kid mainly for the more adult themed games, so I over looked a lot of the kiddie art style games.
Yep, even as someone who prefers the SNES to this day, the Genesis was done dirty here.
20:18 Final Fight CD had a fully instrumental soundtrack, which was better than the arcade. It also had all of the levels from the arcade. The SNES version was missing a level. On top of that, along with Guy, Final Fight CD was a 2-player game; way better than the SNES version…
And this is all coming from a Super Nintendo fan!
Everyone talks about RPGs no one brings up the shadowrun titles. Those games are great top tier. It's debatable which one is better.
Any long form chat with Steve is a great time
The OG Console War 👀
The og was more so Atari vs everyone but yeah
@@projectmessiah Not really when most folks can only remember The ATARI part of that battle and almost none of the other guys, technically true but not what anyone is talking about 😅
When folks talk "Console Wars" they usually start at Nintendo VS. SEGA
@@OmniNexuz Oh I totally get you but I more so meant that was technically the first. War doesn't need to be anywhere near equal per say.
@@projectmessiah Arguably In the case of ATARI here some wouldn't even call that a Console War.....Since that was more like a one-sided "Video Game Free-for-all Battle Skirmish" that ATARI walked out from while SEGA & Nintendo was more way more dragged out to be called a War lol
They are both great period, i own a snes and my bf had genesis, good times, games were very expensive that time esp when you were just kids
This needs to be watched more. I was lucky enough to play both. My uncle was a SEGA/PS fanboy but my Grandparents loved the SNES. I was lucky growing up but I prefer the SNES. I would buy a SEGA system to play that game where you were Duck Dodgers. That game was awesome.
Genesis does what Nintendoes after Sega announces they’re stepping out of the console scene
Yeah but Sega is still making games to this day. It is sort of like they're in the console wars. Mario has one movie, Sonic has 3 movies.
@@MacUser2-il2cxThe key word here is "Console" you can't be in the console wars if you don't have a console lol.
Also whichever one you like more the Mario movie performed well over twice as much with that single movie than both Sonic movies combine. Sonic movie 3 will have to pull much bigger numbers than the others to catch up, which tbf it could with how much hype it has but that's still 3 movies barely beating 1.
@@MacUser2-il2cx Yup, Sega is making games--for Nintendo's systems and Sony's and Microsoft's. Nintendo is a dominant force in the games industry across the board, with not only hugely selling games still, but the Switch is just about to become the highest selling console of all time bar none. The Super Nintendo World theme parks and the recently opened Nintendo Museum are also doing gangbusters too.
I'll also just add here that that recent SNES Classic Mini sold 5.28 million units, whereas the Genesis Mini didn't even manage one million. That's over a 5-1 sales ratio in favour of SNES there.
The Super Mario Bros. Movie is better than the two release Sonic movies, imo. And, objectively, it made more money than both the Sonic movies combined. And so much more in fact that there's a chance it will have still made more money than all three Sonic movies combined at the end of the count. It's a whole different level.
And, when comparing money made, just imagine how much Mario is going to leap ahead of Sonic in that regard once the sequel and threequel to the Mario movies come it too. It's in a whole other league.
I was Switzerland as a kid, I loved both. Then your friend had the other. Woz talking about this experience in the 2000's is so weird as an 80's kid. I will never forget getting the SEGA Fighting System with Streets of Rage 2 and the Super Nintendo later with Mario World and A Link to the Past. Those are Christmas's you will never forget. Politicians need to watch this.
I loved the Genesis but I didn't really know the SNES until much later in life. If i was older and had the money at the time I for sure would have had both. Steve's right about Altered Beast though, it felt different. I love that I was able to grow up with the big changes in graphical upgrades from the Atari on
Even as someone who prefers the Super Nintendo I felt like watching this video I had to root for the Genesis, I would've said so much to Scott haha
Japan got Super Famicom games all the way to 2000, Fire Emblem: Thracia 776 was released on a cartridge that year after being a distributed game through Nintendo’s flash cart service the year prior.
Yeah but they also had Saturn well into the Dreamcast era. Street Fighter Alpha 3 got a port to the Saturn after it was on Dreamcast and the Saturn was the better port!
Thracia 776 is so peak.
@@nanoff815 tough but good.
The Genesis is a great console, but one thing Nintendo hangs it's hat on every generation to create separation is their exclusive game library. It is unmatched to date.
Hagane was a great SNES answer to Sega's Shinobi.. though not quite the same game. Its more like shinobi meets Ninja Gaiden.
Shining Force is my favorite RPG on the Genesis, then there's Phantasy Star 2, 3, and 4, Shining in The Darkness, Shining Force 2, Beyond Oasis, Light Crusader, Landstalker, Crusader of Centy, Sword of Vermilion, Shadowrun, Warsong, Warriors of The Eternal Sun ect.
i forgot names so i took a picture of your comment
Steve was dealing with a whole higher level of speech with Scott here.
Scott. When Sonic the Hedgehog came out, there was no 16-bit competition.
The genesis did have some amazing rpgs but when you look at more than just the big games like Dragon Quest, trials of mana, live a live, ogre battle, a bunch of Atlus games, front mission, Star ocean, and even with these and more being Japan exclusive it shows the snes or Sfamicom was just the platform for most rpgs at the time. I do miss shining force though.
Genesis has better dungeon crawlers just because toejam and earl exists.
Fatal Labyrinth was randomly generated too.
@@MacUser2-il2cx toejam and earl will never be recreated
Love the splitscreen, it's crazy that that game even had it at the time. so advanced.
The genesis (well it’s the mega drive for us) was marketed really well outside of the US. Growing up in Greece, 7/10 kids in the neighborhood had a Sega. When the PS1 came out though everyone jumped ship to Sony.
This debate has been a long time coming.
I don't know how you thought of it,certainly nobody has ever done it before, but the sheer magnitude of this debate has shifted the paradigm of what we thought was possible on the internet. Hold on, Let me get my GamePro magazine and I can follow along with you at home.
As someone that has never owned a SNES, but DOES own a Genesis and Sega Saturn I gotta say… I really can’t motivate myself to say I care much about the Genesis’ catalogue compared to the SNES’. Stuff like Shining Force and the Sonic games are great but the SNES just has so many more games I care about. Now when it comes to the Saturn vs N64 is where I start to waver…. 64 doesn’t have Sega Rally after all
an honest sega fan👍
Man! I remember playing the original Sonic the Hedgehog on a Genesis Kiosk down at K-Mart before my dad bought it.
The Genesis had better shooters though. Space ships of red, blue, and green. Oh how I love to hear the alien ladies scream. We want Truxton!
Some good Genesis ones but also some great SNES ones
the genesis did NOT get a solid defense here, and i will defend the genesis till the day i die.
Not a single mention of Rocket Knight Adventures. No Road Rash. No Alien Soldier. No Dragon's Fury. No Thunderforce III and IV. No Lunar Series. No Ristar. No Dynamite Headdy. No Snatcher. No Eternal Champions: Challenge from the Darkside.
And, of course, they rush past the fact that we didn't get strategy RPGs translated on SNES. Fire Emblem stayed at home.
But Sega fans had three Shining Force RPGS to choose from, and Warsong, among others.
All in all, this was a pathetic debate from a pair of Nintendo fanboys doing what Nintendo fanboys always do.
Overall, I prefer the SNES library too, but it was nowhere near as one sided as they made it sound.
@juststatedtheobvious9633 The problem is that not an whole lot of people recognize or even heard of those games. Aside from Sonic, Street of Rage, Ristar & Shining Force, who remembers any of others even if your own an Sega system?
@@juststatedtheobvious9633dudes pressed about these guys liking SNES more😂
@@mr.cheesytoad5845 Nah, I just care about history and debate.
We live in an information age. There's no excuse to be this ignorant, especially when they even said that trying new games is the best reason for exploring the Genesis library.
Also, anyone who thinks Road Rash, Lunar, and Snatcher are super obscure games nobody ever heard of, should probably stick to Candy Crush.
I enjoyed what you said at the end there. Genesis did have amazing hidden gems that I've recently enjoyed.
Currently playing Shining Force II and I recommend it to those who find Fire Emblem easy.
A haunting staring Poltergiest is a good genny game
I didn’t grow up with either, but I have to be honest the SNES’s library is nearly unrivaled in quantity and quality. Genesis has great games but I feel like Sonic does a lot of the heavy lifting. To me Dreamcast is Sega’s greatest library of games.
23:49 This ain’t a original IP. It’s based off of a manga from Shonen Jump.
Pulseman was the original Game Freak IP on the Sega Genesis. Magical Taruruuto kun was on Nintendo platforms too and actually based on a popular anime at the time.
from what I remember, Super Famicom and Super Nintendo games are compatible with each other but the shape of the cartridge is the main restriction..
Yes, you are correct...
If you have an American SNES, it takes about 2-min to mod it to except Japanese SFC games..
It's not as easy to mod the Japanese SFC because the Cart slot is to small. Anyway, I hope this helps..🤩👍
In the 1990s I was a SNES programmer and did a little programming on the Genesis. I think that the Genesis superiority is mostly a myth. The 68000 processor is technically higher clock speed than the 65816, but the 68000 takes longer to execute machine code instructions. The SNES has more colors, slightly better sound, and better graphics. Nintendo chose to spend less on the processor and more on everything else.
BTW, I loved the 68000 processor, especially on the Atarti ST. It is easier to program. It has 32-bit instructions. It was a case of RISC vs. CISC. The 68000 has a huge instruction set, but takes more clock cycles to execute. The 65816 has a small instruction set and only an 8-bit data bus, but is relatively fast. So I think that a 3.58 Mhz 65816 can give a 7.6 Mhz 68000 a run for its money, even if the 68000 is slightly more powerful.
I am obviously not an expert, and I may just be influenced by placebo.
But like... snes games have tons of slowdown, specially early games with no enhancer chips like super r-type.
I mean even games by the same developer like super contra vs hardcorps just has a ton of slowdown constantly, same with super castlevania 4 vs bloodlines just by whipping stuff and making particles fly. Even super mario world slows down just because you killed a wiggler.
I always thought the more than twice as fast cpu of the genesis was responsible for the system having way more and way better shmups. And in general games with tons of sprites at the same time like gunstar heroes and alien soldier. Making huge multi-jointed enemies with sprites where snes would usually use mode7. Best example in super turrican you have a giant mode7 fist boss (so there is no background, only a solid color it looks awful) but in mega turrican you get the giant fist just by moving a ton of sprites, doesn't sacrifice the background, looks better and has no slowdown.
In general the snes is infamous for its slowdown.
I don't know maybe just better programmers? more experience?
It is hard to believe the better cpu didn't have anything to do with it....
@@diegog1853 I haven't seen a lot of slowdowns, but I have no reason to doubt you. I was basing my comment on a raw comparison of the CPUs. I was a little frustrated with the extra clock cycles the 68000 requires.
If there are many calculations, especially 32-bit, the 68000 wins. However, the 6502 and 65816 are super efficient at 8-bit operations and sometimes that is all you need for a videogame.
However, many factors could contribute to game speed. How quickly you can update video memory could be a big factor. Sega advertised "Blast Processing" and nobody knew what the hell that meant, but some thought it referred to DMA which was a way of copying data.
I found this quote on the internet...
“Sadly I have to take responsibility for that ghastly phrase,” admits Bayless with a grimace. “One of our programmers called Marty Franz discovered that you could do this nifty trick by hooking the scan line interrupt and firing off a Direct Memory Access at just the right time. The result was that you could effectively jam data onto the graphics chip while the scan line was being drawn - which meant you could drive the Digital-to-Analogue Converters with 8 bits per pixel. Assuming you could get the timing just right, you could effectively draw 256 colour static images. There were all kinds of subtleties to the timing and the trick didn’t work reliably on all iterations of the hardware, but you could do it and it was cool as heck. So during the run-up to the Western launch of Mega-CD the PR guys interviewed me about what made the platform interesting from a technical standpoint and somewhere in there I mentioned the fact that you could just ‘blast data into the DACs’. They loved the word ‘blast’ and the next thing I knew ‘Blast Processing’ was born.”
If we are just talking static images then "Blast Processing" is pretty useless for gameplay.
However, I found this on the internet...
"The term "Blast Processing" was primarily a reference to the Mega Drive VDP graphics processor's powerful DMA unit that could handle DMA (direct memory access) operations at significantly faster speeds than the Super NES.[33] The Mega Drive's DMA unit is part of the VDP, which is located on the same Sega-Yamaha IC6 integrated circuit as the sound chips.[1] In comparison, the Super Nintendo's DMA unit is part of its Ricoh 5A22 CPU.[34] The combination of the VDP's high-speed DMA unit with the 68000 CPU as well as faster memory is essentially what gives the Mega Drive a significant performance advantage over the SNES.
The Mega Drive could write to VRAM during active display, VBlank, and HBlank,[29] whereas the SNES could only do so during VBlank and HBlank. The Mega Drive had higher memory bandwidth and was capable of quicker DMA transfer rates, giving it a faster performance than the SNES,[35] and helped give the Mega Drive a higher fillrate, higher gameplay resolution, faster parallax scrolling, fast data blitting, and high frame-rate with many moving objects on screen, and allowed it to display more unique tiles (background and sprite tiles) and large sprites (32×32 and higher) on screen, and quickly transfer more unique tiles and large sprites (16×16 and higher) on screen.
The Mega Drive's DMA capabilities also helped give it more flexibility, allowing the hardware to be programmed in various different ways. Combining the CPU's fast arithmetic with the VDP's fast DMA, it could replicate some of the SNES's hardware features with software programming, such as larger 64×64 sprites (combining 32×32 sprites), background scaling and rotation (like the Sega X Board and Mode 7), and direct color (increasing colors on screen). Other programmable capabilities include mid-frame palette swaps (increasing colors per scanline), bitmap framebuffers, sprite scaling and rotation, and ray casting. The optional Sega Virtua Processor (SVP) cartridge enhancement chip provided for faster polygon rendering, though it was only used by a single game due to its high cost."
As someone who wasn't around for the actual war (2000 baby)... The Mega Drive has the superior library and it isn't even remotely close. I own both and I come across Mega Drive games that actually interest me way more often. The SNES may have had more games that pushed boundaries for their time, but that means nothing now unless you have fond memories of being wowed by them. The MD ones were more fun. I'd rather play Thunder Force than Star Fox, sue me.
I’ve seen and have all from 1980-Now every console tons of games what a life of gaming throughout the decades
So here's the thing; not only did I grow up with Genesis, I feel like the SNES suffered from constant overexposure on the internet and people not shutting up about it, so imma be a little biased here.
Same thing with the N64 for some reason, even though it was MASSIVELY outdone by the PS1 both in terms of sales and sheer quantity of games, many of them legendary and revolutionary in their own right.
I grew up with an N64, and every game I remember having except for Superman was a banger. I didn't play PS1 games until later, mostly Silent Hill and Resident Evil, but I feel like what I have played was great, but not quite as great in a special way as GoldenEye, Majora's Mask, Ocarina of Time, etc.
It makes me wonder what I've been missing as I've never owned a Nintendo after the N64.
real answer: Turbografx-16
Dracula X, Bomberman, Bonk, Devil Crush, it had some better versions of most games that got ported to SNES and Genesis.
that's the PC Engine, get it right
@@jimmy3people0
"That sounds like a computer on a train."
-Avgn
@@jimmy3people0 you can assume pce too
@@MacUser2-il2cx don't forget Ys
I'm a SNES fanboy. It's the greatest console ever, imo.
However, the Genesis had a LOT more Shmups than the SNES, and I usually found the ports of games to run a bit, and look better than the SNES ports of the same game.
And they didn't talk about Sports games that were usually superior on the Genesis, and sports games were huge back then.
I just give SNES the edge because it still has higher quality software in it's top lineup vs the Genesis.
Huh. A debate of Genesis vs SNES and no one mentioned Super Punch-Out!!, Lufia, or Star Fox? Or for Genesis, Rocket Knight, Splatterhouse 2 or Eternal Champions?
I've always said the SNES has more all time classics, but if you asked me to pick a random game out of a bag to play for either system I'd choose the Genesis without question. It's just far more consistently "good" than the SNES is, but not "incredible" quite as often, and honestly I feel that counts for something.
@@NiGHTSnoob what you said made absolutely no sense
@kevinmatta9262 no i get what they're saying. Nintendo had far higher highs but sega had more consistency.
@collinherrin4596 I'm saying this same thing to you now. Huh?
Sega had consistency? When? Also, arcade ports don't count. Those aren't developed by sega.
@kevinmatta9262 i am not saying i agree or disagree i am saying that's what they were getting at
@kevinmatta9262 also not every game has to be developed by sega or Nintendo to count in this discussion as it's about their libraries as a whole not just games they specifically developed
Sega was TWO scared to release Columns 2 on Genesis!
Columns 2 wasn't as good as Columns 3. It wasn't even as good as Columns 1. :p
I was also an early 2000s kid and I got a hand me down NES from my older cousins and Super Mario Bros 3 instantly became my favorite game of all time
People say Mcdonald's Treasure Land Adventure is actually a good game. It's from the people who made Gunstar Heroes. Treasure took the McDonald's contract to get money to fund Gunstar.
I am also old (43); I grew up with these when they were new and if I had to pick just one, I'd go with Sega (but SNES has a lot of my favorite games of all-time, too). For me, Genesis was an overall package with a lot of variety which included better arcade ports and tighter controls for many games. As much as I can't imagine never playing masterpieces like Super Metroid, Chrono Trigger, Final Fantasy 3(6), Megaman X, etc, I have a harder time imagining never playing Sonic & Lunar (possibly the most important/influential game series for my childhood self). Both systems had a lot to offer and I was fortunate enough to have a job as a paperboy (and got a work permit at 14 so I could get paid hourly), so I ended up being able to buy my own systems and games, too. Looking back, I feel like my experience with everything Sega offered me through the Genesis and SegaCD outweighs what Nintendo gave me with the SNES. Barely, perhaps, but Sega really brought their A-Game and had a ton of great software which happened to include my absolute favorite games of all time!
for me it depends on the type of game you play. I'm big NES fan but struggle to love the SNES because i find the gameplay of most game to be too slow. Genesis port have less mechanics most of the time but higher game speed. still found genesis library to be too limited
My brother got Genesis launch year. Seeing the Altered Beast title screen and then the "rise from your grave" line blew my mind. Keep in mind going from NES games to that was a huge leap
I do remember altered beast looking shockingly good coming from a NES. I had TurboGrafx first, then genesis and finally the jealousy got to me and I became a snes fanboy. To this day I try to like the Genesis better but the nostalgia always makes me pick the SNES.
“If they had marketed their console better outside the US we would have seen a different tale”
Have you seen how well the genesis did in Europe??
Holy crap, steve minecraft?
First, I'm old but grew up when you were a dork for playing video games. Second, I was a Turbo kid, and if you get that props!
Yooo now this is a battle
Star Wars was on the 32X and Sega CD. There was going to be a version of Super Star Wars on Genesis but it was cancelled early on. The beta exists online though. It didn't have much to it yet.
In general I think there are two major things that bring the genesis close to the snes for me. That I don't think a lot of people really take into account.
The snes in general looks better and have some cool effects that could be done with it. But the genesis' cpu is more than twice as fast... which often translates to a lot more sprites on screen and less slowdown, which even a lot of the first party nintendo games had a ton of.
The second thing is that people often dismiss the addons and I don't think they should... They were an important part of the console's life. Sure those games couldn't run natively... but neither did games with enhancer chips on the snes.
Games like snatcher, popful mail, the lunar games, silpheed.
And sure the snes completely destroys the genesis in terms of jrpgs.
But in terms of strategy rpgs the snes pretty much only had Ogre battle in the west, while the genesis had the shining force series, warsong and others. Not to mention a couple of RTS with herzog zweii and Dune.
Just Saying there is a lot to consider in favor of the genesis.
Scott came out SWINGING dunking on sonic 1. Then bringing up dkc against the add ons.
This shit feels like an mma smack talking pre fight
I grew up with an Altered Beast arcade cabinet in the garage. I still stand by that game as being a great two player experience.
Both of these guys need to dig deeper into the vast catalogue of games for both of these systems as well as everything the Turbo Grafx 16 and its' CD add-on had to offer. I was very fortunate. I either owned or had a friend that gave me access to a large variety of games for all three of these systems through my teens. There was never a better time to be a gamer. We also had awesome arcades and even the PC had its' own unique selection of games. Even the NES was still getting a few awesome games until about 1993 with games I still play to this day like Shatter Hand and Kirby's Adventure.
That ending was pretty funny lol
22:10 Nah bro the only thing Genesis Aladdin had over SNES was the animation. Everything else the SNES game did better. Compare the Jafar fight on Genesis vs. SNES, not even close to a comparison.
Look, I grew up with a Sega Genesis being my first console. I love me some sonic, Aladdin, Quackshot, World of Illusion, some sonic... I think you get my point. practically JACK SQUAT on the GENESIS. SNES has the better catalog and could do more colors on screen at the same time. Sega's claim to fame was being the edgier console, but most of the edgy games are boring and terrible.
the genesis had a ton of games. though the snes had better rpgs the genesis had shining in the darkness, shining force 1 and 2, phantasy star 2 through 4, for traditional rpgs and beyond oasis, land stalker, and sword of vermillion, wonder boy in monster land, and ys III. the super nintendo had link to the past, but genesis had crusader of centy. the genesis gave rise to the real time strategy genre with Herzog Zwei. the genesis also ran faster that the super nintendo. which made it better suited for action platformers, run n guns, and shmups. of those genres the genesis had shin-obi 3, shadow dancer, strider, xmen 2 children of the atom, and mystic defender, castle vania bloodlines for some of the best in the action platformers; contra hard corps, rolling thunder, robocop vs terminator, and midnight resistance for run n guns; and lightening force, thunder force II and III, forgotten worlds, for schmups not to mention all the others that i simply dont have time to mention. the genesis also had better beat em ups, such as the streets of rage games, and the punisher. and fighting games were better on the genesis due to the six button controller. and about colour, sure the super nintendo had more colour, but it often made the image look washed out. and genesis was no slouch in colour or visual effects, just look at ranger x for reference.
the genesis had a TON of games. and they were great too.
There's better stuff on the Genny if you want variety and more focus on fun factor. Look up a title like Burning Force. :)
SNES is my favorite console of all time and while I'd easily put it as being slightly superior to the Genesis, but I won't underplay what's available on Genesis. Phantasy Star IV would easily be in the top 5 SNES RPGs if it were on the SNES, and always deserves a mention when talking about quality on the system. Gunstar Heroes is my favorite run-and-gun of all time. Shinobi 3 is amazing. Comix Zone has a fantastic artstyle and presentation style. Then if we make the jump to the Sega CD and 32X, there's even more great stuff like Robo Aleste, Vay, both Lunar games, Final Fight CD, Snatcher, Blackthorne, etc (its not all FMV games).
And yeah I'm fine with counting Sega CD and 32x in the Genesis library, it's only fair given the enhancement coprocessors that came in certain SNES cartridges. Ultimately, a full Sega Tower of Power could certainly beat the SNES in terms of capabilities (I would hope, it's essentially a slightly worse Saturn), it just never was able to realize its potential. Unfortunately, all the 32XCD releases *were* crappy FMV games.
@@Straviradius Penn and Teller was the best FMV game for Sega CD and that never released. lol
@@MacUser2-il2cx There's nearly 2000 SNES games in total across all territories and around 1000 Genesis games in total across all territories. SNES has literally the entire Genesis library on top of the entire Genesis library in terms of pure numbers alone. If you think there's more variety or focus on fun factor on Genesis, I'd suggest you're not seeing the full picture here.
Castle of Illusion got a remake with Grant Kirkhope redoing the music for it.
I love your videos
Fun old school debate! Very entertaining! Looking back, Sega had the edge as the underdog back in the 90s, and I’d argue it still does today.
The SNES was (and is) undeniably great, but then there’s the unique feeling and power of the Genesis. It’s boils down to games.
In the debate, Steve should have mentioned NBA Jam (music!), Captain America and the Avengers, and Earthworm Jim as being better on Genesis, along with a handful of other titles like Chuck Rock (being better for the Sega machine). What about Alicia Dragoon, Ranger X, Dynamite Heady, Madden Football, NHL Hockey, Road Rash, or Ristar? Batman (1989)? The music, the grit…
The Genesis has a unique library - and the digital sound chip has a unique electronic sound. Yes, the SNES had more colors and more realistic music, it was awesome, but developers on the Genesis made some awesome electronic style music.
Lastly, Cool Spot was also better on the Genesis (not to mention Aladdin too).
The Genesis soundwise was better handled by Japanese devs, western ones relied on GEMS, and not custom sound drivers, like the one written by Hitoshi Sakimoto for various Data East games, or Gauntlet IV, or Bad Omen. The GEMS sound driver is what gave Sega it's sound reputation amongst gamers, it could never be handled right (Chakan comes to mind, grating music throughout the game).
In the small circle of friends in the small town I lived in, all my friends had the Genesis, and I had the SNES. So I was the so-called Darkhorse of the group. That was OK cause I know I had the better system. I mean, when you have games like Super Metroid, Demon's Crest, A LinkTo The Past, Super Castlevania IV, and so on. You know the SNES is king.
This was some of the absolute worst representation of Sega's console I have ever seen on youtube. Both guys are clearly not knowledgeable at all about the MD/Genesis library, but I expected more from the guy that said he grew up with the system. He kept mentioning the same 10 games that everybody that doesn't even own a Genesis knows about, all video long.
Not only does the Genesis easily beat the SNES at sports games which, to be fair, is probably not something they were into, but it also smokes the SNES when it comes to shmups. Yet no shmup was mentioned during the entire video. No mention of the Thunderforce series, MUSHA, Gaiares, Zero Wing, Hellfire... nothing. Then there's entire series of games that were left out: the Road Rash, Strike and Shinobi trilogies for example. Shinobi 3 is only the peak of 16-bit action platforming... no big deal. The guy just kept bringing up Phantasy Star 4, but of course the SNES has many more RPGs, so there's no match there.
No mention of games like Rocket Knight Adventures, Ristar, Dynamite Headdy, Ranger-X, Mega Turrican, the list goes on....
The Genesis simply excels at different types of games, but there are also many titles with the same name that are better on Sega, not just MK1 and Aladdin. What about Earthworm Jim? better than the SNES version. Mickey Mania? The SNES version has load times! Shadowrun? Flashback? Adventures of Batman & Robin? Robocop Vs. The Terminator?
The Genesis also has insanely good strategy games: Herzog Zwei, Dune II, General Chaos and Starflight, just to name a few. The SNES? Sim City, lol.
And Castlevania Bloodlines and Contra Hard Corps are arguably better Castlevania and Contra games than their SNES counterparts. The only Konami games that are clearly better on SNES are Sunset Riders and Turtles in Time (and sure, TMNT Tournament Fighters if you care about it).
Let someone that has actually played more than 10 Genesis games debate you on this and it would be a much better representation.
Shining Force allowed you to save your progress by talking to the priest who also removed curses and revived fallen party members for a small fee. At least the saving of your game was free of charge. Can't say that about Donkey Kong Country 2. :p
Super Scope on SNES sucked. At least with the NES Zapper it was plugged into the NES and worked. Super Scope needed batteries and drained them super fast, and even when you fired it in Yoshi's Safari it barely works half the time. This isn't an issue with how old the Super Scope is now, it was like that even back in the 90s when i played it with my older cousin. The Super Scope SUCKED.
But it was a BAZOOKA
Turbo Grafx 16 for Life, Baby!!!!!!!♥️♥️❤️♥️🤪
Bus driver: "Scott, we have been on your street for 20 minutes-say goodbye to your friend and get off"
I read the title as Steven Buscemi… I might need to get some sleep.
SNES had much better graphics, a far superior sound chip and a revolutionary controller. No contest.
I hate myself for finding the sync between audio and video on this to be unbearable 😢 I'll try listening to it in the car tomorrow as if it were a podcast, that should do the trick
Even though I had a Genesis, I bought the SNES Mortal Kombat. Oh, I knew about the censorship, but what I didn't have was a 6 button controller. My best friend got the Genesis one and so I chose button layout over gore, and my general SNES preference. It's an odd beast, but fit in better with my arc of Street Fighter II and Killer Instinct, I played all fighters on the SNES when possible.
After having 6-button controllers, I still cannot play fighting games with shoulder buttons.
You and me both.
You can literally make a cool game for either console. The games back in the 1990's were just games of their times, but right now you can make massive games and push the hardware like never before.
For SEGA there is a flash cartridge where you can play SEGA CD games, this means that you can make an epic RPG that is huge in size with all of the benefits of the extra hardware too.
And for Nintendo, there is the SA-1 chip, this boosts the CPU to 3-4 times as powerful as the base CPU plus you have the MSU-1 sound chip to expand the audio tracks.
Thus you can make an amazing game for either console.
Sega sure was good at beating the competition to market with their new systems. Unfortunately, it didn’t do them much good. Either what they brought out was underpowered, didn’t have enough games at launch, or was priced higher than the competition.
As someone who has owned a Super Nintendo since 1992 but got to play Sega Genesis at my cousin and friends homes I feel the SNES sound for most games is hollow. When genesis games are done right the sound just rocks. Kind of like the NES sound too. SNES feels like in a cave if that makes sense. I like both. That whole era was just great gaming. Streets of Rage 2, Chrono Trigger, NHL 94, Mutant League, General Chaos, F-Zero. list goes on and one. Turbo Graphics 16, Neo Geo AES. So much great 2d
I can’t wait for Fred Golf to appear next.
Don't forget Bill Tennis!