Realistically if you want a decent set you need to pay 300 to 600, but I’m looking for a budget options so I don’t mind the sacrifices as long as I can watch movies and game on my steam deck/phone
Absolutly nothing. But seriously, AR and VR current development show that there is no innovation anymore. What would you need a VR system for that you cannot do better with existing tech? Wear that on a scooter or motorcycle for navigation or get a water proof case for your mobile? Use it for a repair job on a machine or take the manual and know what you do? It is only toys for rich retards these days... #cyberpunkcoltoure
Hey, I'm curious what would happen if you tried this with a standard Google Cardboard VR app. The apps display in dual screen so they should show on the reflective display.
thanks for the review! seems to still require a "killer app"/ perhaps slightly better hardware. I use my gear VR occasionally for some nice entertainment/gaming, this still needs to grow to that level and is still in the gimmick phase I think
Interesting, almost looks like something that would've been on Buck Rodgers style or era tv show. The one thing limiting both VR and AR right now is the actual headset/helmet, always something bulky and somewhat cumbersome. That said, I still want a lot of what I see for VR lol Great video, keep up the good work
I bought a Baofeng Mojing S1 based on your review (and a little bit of research), and have to say it's bloody great! I use it with a Oneplus 5 and love buggering around in games every now and then. So cheers for that! Also, thanks for all the hard work, it really is appreciated :)
There isn't a lot of games at all, just some visual experiences and no practical use. And yes you can indeed buy it via the website link located here: www.virtual-reality-shop.co.uk/ar-box-mobile-ar-headset/
Hei Tanya Zhang! I wonder if there is any places where we can get technical information to aid software and hardware development for this headset. I see a big potential in the way it is built and I am thinking about adding an OrangePi to it, with some custom tracking electrics and an LCD screen - or maybe just connect the custom tracking with the phone. It would be great if a cheap but real AR headset can be built this way. Also I can think of some applications that does not require tracking at all but still could do favor for people. What I miss are these things: - Programs advised for testing and evaluating the headset: I really cannot translate chinase things in the Chengzi-VR app so I might use a bad setup. I choose "cardboard" from the list of headsets because I did not find ARBox or anything that has "AR" in it. This way the picture is bad. - Any information that is necessary for developing our own things are missing. I see if I just render with the cardboard API things will seem wrong. I want to aim for good looking results and this must be clearly a software problem of me not knowing how to magnify the image, what perspective to render to the two eyes and what distortion to use. Can you point me to resources that can tell me these things? Or I would be happy if you can tell me how to measure these or anything like that... Is there anyone I can contact if I want to develop this headset or develop apps to this headset? I was working with Hololens at my company but I aim to do less expensive things for other business area at home using your things and it seems an awsome idea - only I do not know key parts to the software. Btw I have C++/OpenGL and C#/Unity and a lot whole more background in programming and AR. Also some modelling and some embedded programming knowledge and soon will change work - thinking also in startups using less expensive equipments as I see mass-market-able products for cheap prices like this one is much better than industry-only expensive hololens-es... I wish you can help me or point me towards people who can help me. My dream is to make AR known to people and develop in the field - but I got bored of industry-only expensive headsets like hl that I use at work... This should work if software supports it well and reachable to the masses. Best regards, Richard Thier
Clearly, the app is crap, as is the whole concept. The only thing worth buying this junk for, is to re-use lens and frame for something else. Forget using a phone... just add two independent LCD displays controlled by an ESP32 and there you get a working head up display.
Also, this video is Terrible! (as the feedback shows I guess) I certainly did NOT expect to see a fake head for half or more of the video! (it all looked like a video from an insane & creepy person... maybe it was, lol) & besides the fake head (lol) almost nothing was really explained anyway, the video was extremely pointless & the constant advertising of the channel or VR website was very annoying & overboard, I HATE feeling like Im being harassed with stuff like that. As an owner of the original HTC Vive, which was GARBAGE I now have the Vive Pro, better but STILL VR is NOT ready, but I think I will buy the Pimax 8K as finally seems ready! The huge screen is what Vive should have been!
Curious. Why? Can't you make a Daydream app and modify it (I use Unreal and can easily make Daydream apps)? I need to find out more about mixing Daydream with ARCore. To get ARCore to work though there needs to be a free space for the phones camera to "see" outside the lense so you can track objects though unless you are using something like Magic Leap and somehow connect those to the outside. It seems we are so close to an inexpensive AR kit, it is maddening to see it 90% complete but lacking that 10% that makes all the difference.
Because the phone angle makes it so that gyro tracking is almost impossible to do correct, due to the fact that there is only one reflection the image is also mirrored, the back camera sees nothing, and the front one is at an angle you can't use it, also the front camera is half dark due to the glass, and half light because the glass can't fully cover it's fov.. But still great idea... I was thinking of a stereo webcam with opencv, and mapping the 3d map to unity to make anchors, but that's also not too easy...
Thanks for the info! I'll keep looking based on your post. I'll add to make it easier if you wanted to do a stereo web cam (if your phone has the cameras) try the Unreal Engine as it has an Android camera plugin (included) and there isn't any need to mess with Open CV unless you really want to go that route, which I agree you could do, but seems like an extra effort.
My phone camera is only mono. But I mean to put two computer webcams ontop of the headset and plugging those in... Then using opencv to calculate a depth map... No problem btw. :D
Jultra have you tried to see if Mira Prism SDK could be used with it? It is a very simple and streamlined SDK and uses the same design. It has normal Gyro controls, and they also have marker tracking
@@tkts8782 Agree with the sexist part, but deciphering? Really? 1. Turn on. 2. Pair 3. Load app 4. Use controller to watch stuff/play games Not exactly advanced calculus. It's plastic. We see that. MOVE ON.
Realistically if you want a decent set you need to pay 300 to 600, but I’m looking for a budget options so I don’t mind the sacrifices as long as I can watch movies and game on my steam deck/phone
anyone watching in 2020 while in quarantine
No
@@mr.infinity5258lol
No
@@Mr.Tibbles lol
Does anyone know what are they useful for? Thanks
Absolutly nothing. But seriously, AR and VR current development show that there is no innovation anymore. What would you need a VR system for that you cannot do better with existing tech? Wear that on a scooter or motorcycle for navigation or get a water proof case for your mobile? Use it for a repair job on a machine or take the manual and know what you do?
It is only toys for rich retards these days...
#cyberpunkcoltoure
what apps did you use for this
橙子VR 优质VR视频3D电影聚合, VR播放器
2.4.8 for Android
Chengzi VR apk
Hey, I'm curious what would happen if you tried this with a standard Google Cardboard VR app. The apps display in dual screen so they should show on the reflective display.
Office Break Gaming Yep but you would be able to see through as the images you see will be slightly transparent
Does it have to be split screen?
Can it be used with steamdeck
Where can I download the app?
Does it show notifications?
You have to give it a chance to grow on yeah some of them VR headphones are expensive😢😢
thanks for the review! seems to still require a "killer app"/ perhaps slightly better hardware. I use my gear VR occasionally for some nice entertainment/gaming, this still needs to grow to that level and is still in the gimmick phase I think
Yeah exactly, AR will be something very useful one day, but not yet. Much like VR we are still in early days.
What app did you play for this
I think this would be good for watching films and such especially as this only costs £46 on amazon
Interesting, almost looks like something that would've been on Buck Rodgers style or era tv show.
The one thing limiting both VR and AR right now is the actual headset/helmet, always something bulky and somewhat cumbersome.
That said, I still want a lot of what I see for VR lol
Great video, keep up the good work
Agreed, very 70's sci-fi.
The go is pretty awesome if you're interested in getting into it, not that bulky , good optics and great apps
Thanks
I bought a Baofeng Mojing S1 based on your review (and a little bit of research), and have to say it's bloody great! I use it with a Oneplus 5 and love buggering around in games every now and then. So cheers for that! Also, thanks for all the hard work, it really is appreciated :)
Thank you so much. The S1 is amazing and shows no signs of not being our number 1 favourite. Also thanks for the hard work comment, it means a lot.
если смотреть кино через эту гарнитуру, будут ли видны объекты окружения?
Yes ! Keep in mind that the image will be “reversed” though
Thats looks cool Where can i buy that in canada is there lot of games for that in google playstore
There isn't a lot of games at all, just some visual experiences and no practical use. And yes you can indeed buy it via the website link located here: www.virtual-reality-shop.co.uk/ar-box-mobile-ar-headset/
we are the manufacturer for this headset. You can buy from here: haoritech.en.alibaba.com. We can ship it to Canada.
Hei Tanya Zhang!
I wonder if there is any places where we can get technical information to aid software and hardware development for this headset. I see a big potential in the way it is built and I am thinking about adding an OrangePi to it, with some custom tracking electrics and an LCD screen - or maybe just connect the custom tracking with the phone.
It would be great if a cheap but real AR headset can be built this way. Also I can think of some applications that does not require tracking at all but still could do favor for people.
What I miss are these things:
- Programs advised for testing and evaluating the headset: I really cannot translate chinase things in the Chengzi-VR app so I might use a bad setup. I choose "cardboard" from the list of headsets because I did not find ARBox or anything that has "AR" in it. This way the picture is bad.
- Any information that is necessary for developing our own things are missing. I see if I just render with the cardboard API things will seem wrong. I want to aim for good looking results and this must be clearly a software problem of me not knowing how to magnify the image, what perspective to render to the two eyes and what distortion to use. Can you point me to resources that can tell me these things? Or I would be happy if you can tell me how to measure these or anything like that...
Is there anyone I can contact if I want to develop this headset or develop apps to this headset? I was working with Hololens at my company but I aim to do less expensive things for other business area at home using your things and it seems an awsome idea - only I do not know key parts to the software.
Btw I have C++/OpenGL and C#/Unity and a lot whole more background in programming and AR. Also some modelling and some embedded programming knowledge and soon will change work - thinking also in startups using less expensive equipments as I see mass-market-able products for cheap prices like this one is much better than industry-only expensive hololens-es...
I wish you can help me or point me towards people who can help me. My dream is to make AR known to people and develop in the field - but I got bored of industry-only expensive headsets like hl that I use at work... This should work if software supports it well and reachable to the masses.
Best regards,
Richard Thier
@@u9vata update?
Didn't even show it in use
what is the name of the AR headset he used ? please help
The AR box , you can find it on wish and other Chinese site
Clearly, the app is crap, as is the whole concept. The only thing worth buying this junk for, is to re-use lens and frame for something else. Forget using a phone... just add two independent LCD displays controlled by an ESP32 and there you get a working head up display.
WOW thank you for demoing that's, that device is really disappointing.
Nice to see something a little different but still prob not for me.(not yet anyway)
Nice vid as usual though,keep em coming 👍
Just wait until you see next weeks "item" I can't keep my hands off it!!!
Am I watching Peep Show?
🤣🤣🤣
Link start 😂😂
yass
NICE VIDEO 👍
I skimmed through 9 minutes in 3 and a half and STILL felt ripped off.
Also, this video is Terrible! (as the feedback shows I guess) I certainly did NOT expect to see a fake head for half or more of the video! (it all looked like a video from an insane & creepy person... maybe it was, lol) & besides the fake head (lol) almost nothing was really explained anyway, the video was extremely pointless & the constant advertising of the channel or VR website was very annoying & overboard, I HATE feeling like Im being harassed with stuff like that. As an owner of the original HTC Vive, which was GARBAGE I now have the Vive Pro, better but STILL VR is NOT ready, but I think I will buy the Pimax 8K as finally seems ready! The huge screen is what Vive should have been!
It looks like something from an anime
*SAO intensifies*
[ TurbøTacchinø ] dude this was a year ago lmao
The only problem is that it's almost impossible to develop working apps for it :(. I have it btw.
Curious. Why? Can't you make a Daydream app and modify it (I use Unreal and can easily make Daydream apps)? I need to find out more about mixing Daydream with ARCore. To get ARCore to work though there needs to be a free space for the phones camera to "see" outside the lense so you can track objects though unless you are using something like Magic Leap and somehow connect those to the outside. It seems we are so close to an inexpensive AR kit, it is maddening to see it 90% complete but lacking that 10% that makes all the difference.
Because the phone angle makes it so that gyro tracking is almost impossible to do correct, due to the fact that there is only one reflection the image is also mirrored, the back camera sees nothing, and the front one is at an angle you can't use it, also the front camera is half dark due to the glass, and half light because the glass can't fully cover it's fov.. But still great idea... I was thinking of a stereo webcam with opencv, and mapping the 3d map to unity to make anchors, but that's also not too easy...
Thanks for the info! I'll keep looking based on your post. I'll add to make it easier if you wanted to do a stereo web cam (if your phone has the cameras) try the Unreal Engine as it has an Android camera plugin (included) and there isn't any need to mess with Open CV unless you really want to go that route, which I agree you could do, but seems like an extra effort.
My phone camera is only mono. But I mean to put two computer webcams ontop of the headset and plugging those in... Then using opencv to calculate a depth map... No problem btw. :D
Jultra have you tried to see if Mira Prism SDK could be used with it? It is a very simple and streamlined SDK and uses the same design. It has normal Gyro controls, and they also have marker tracking
What a waste of time
the controller looks like it's from the wii
🇿🇦🇪🇹
Нихуя не понятно, но очень интересно.
A. B. C. D. Okay?
Get to the point. Your wasting everyone's time. On and on like a woman.
Bruh its 9 minutes and he's deciphering it for those interested. Also kinda sexist but ok
@@tkts8782 Agree with the sexist part, but deciphering? Really?
1. Turn on.
2. Pair
3. Load app
4. Use controller to watch stuff/play games
Not exactly advanced calculus. It's plastic. We see that. MOVE ON.
Have you ever found out, what that IR diode is? I guess you have to insert a CR 2032 battery in that tiny hidden drawer. But what is it good for?