From what I understand, all gunshots can be heard from any distance unless they are suppressed. The distance a suppressed shot can be heard depends on the gun. For example, a suppressed sniper rifle can be heard from a fair distance, but you might have trouble hearing an AS VAL from only a few rooms away.
The suppressed M9 is QUIET. I shot 3 dudes in a hallway and unloaded 2 clips on em and there was a sniper sitting in a room 2 feet away from where his teammates got shot and he didn't hear it.
Wow ,cant believe you forgot the most important thing about suppressors... They make you 12 times more badass wich means you will play better 100% of the time. Other than that great video!
I usually go with highest fire rate SMG-s with iron sight. Inside buildings and at close range the scopes might do more harm, because they eat up equipment points, and cover up some parts of the screen, also takes more time to aim. For defense I usually go with heavy armor and small carrier, and camp on objective. For attacking I usually bring light carrier with light armor just to be more resilient against explosives. AS-val has silencer built in so that's what I use, and on secu side the Honey Badger has very good iron sights. These are the highest fire rate smgs. Fire rate with smg-s are king, you kill 'em before they can shoot with an A3 AUG twice.
Whatever you do, DO NOT equip a shotgun with a suppressor and flechette shells. Enemy team will quit. The range is so far, I’ve gotten a quad kill from a different server.
Really enjoying your breakdowns per class. Solid advice and analysis of each role. Also, great use of "tactical" lingo / terminology! Violence of Action all the way
Great breacher guide. The only thing i disagree with is the armor and recoil grip. Armor is explained in a comment on the rifleman guide and the recoil grip is because recoil is worse on Controller. Most of the weapons you dont need one but some you do.
not guna lie your guide videos are way more helpful at helping me understand what right to do and what wrong not to do than sick snipes AND mge gibs combined thanks for the quality content and tips and tricks bro
This is a cool guide, but everytime I flank I either kill one dude then get shot in the back, or my teammates are already where I was flanking and giving away my position.
If no one is throwing smoke grenades to push… breacher is useless, you can approach the capture point but in the end you’ll waste 5 waves and lose, there’s no point using breacher when enemy team is camping all corners and no smokes, so I only play breacher on defense (pushing the red zone a lil bit and getting opportunistic kills) or when my team uses smoke grenades. Breacher class is a catalyst class: on a good team it will speed a lot the lenght of the match and stack bodies, on the other hand bad team is just a faster dude with smg dying like a r*tard.
@@jaybiddy955I have pretty good success playing breacher and I don't play how this guy says. I even get plenty of long range shots with the shot gun"s".
That was a nice review. If i could give you one tip” if you want to show us, your guns load-outs. If you maybe take a screen shot of that gun you are using in there attachment screen page. it would make it easier to find that particular gun, So other people could copy it with the same attachments.😉
How do you get all the way to the objective without smoke and with your head intact? Do you memorize the tight parts of the map the snipers/gunners don't usually lock down, or do you just pray your team can keep you covered while you flank?
I play it a lot myself on my little Xbox series S. I have to say my favorite class would be commander especially when you get a good advisor with you. Still not bad for a game the came out in 2018! I really do hope they bring out a new one soon? I think it’s about time. Hey, not a bad channel i will subscribe keep up the good work.
I prefer using aiming grip on attack (faster ADS = more kills = less deaths) and on defense loading grip + heavy carrier. At least for me 5 mags with ext magazines aren’t enough.
Honestly, they all pretty much feel the same to me lol. Although, the KS-23 is super satisfying with how large the round is and how loud it is, but that ammo capacity really hinders it in my opinion. 870 is probably my favorite for practicality and aesthetics.
@@jaybiddy955I can't give great advice, but I can advise while not firing at extreme ranges. Feel free to fire from a decent range. You would be shocked at how far you can get one shots from. Otherwise, point and shoot.
From what I understand, all gunshots can be heard from any distance unless they are suppressed. The distance a suppressed shot can be heard depends on the gun. For example, a suppressed sniper rifle can be heard from a fair distance, but you might have trouble hearing an AS VAL from only a few rooms away.
The suppressed M9 is QUIET. I shot 3 dudes in a hallway and unloaded 2 clips on em and there was a sniper sitting in a room 2 feet away from where his teammates got shot and he didn't hear it.
Wow ,cant believe you forgot the most important thing about suppressors... They make you 12 times more badass wich means you will play better 100% of the time. Other than that great video!
oh totally
I usually go with highest fire rate SMG-s with iron sight. Inside buildings and at close range the scopes might do more harm, because they eat up equipment points, and cover up some parts of the screen, also takes more time to aim. For defense I usually go with heavy armor and small carrier, and camp on objective. For attacking I usually bring light carrier with light armor just to be more resilient against explosives. AS-val has silencer built in so that's what I use, and on secu side the Honey Badger has very good iron sights. These are the highest fire rate smgs. Fire rate with smg-s are king, you kill 'em before they can shoot with an A3 AUG twice.
Exactly why the vector and p90 are some of the best options for advisor.
the recoil grip on shotgun increases fire rate.
5:10 golden chat moment
They hate me lol
Whatever you do, DO NOT equip a shotgun with a suppressor and flechette shells. Enemy team will quit. The range is so far, I’ve gotten a quad kill from a different server.
Your tactics are so great that your enemies clearly love you at 5:09.
larubric spotted
a handsome smooth voice talking about Sandstorm ? I subscribe at the earliest convenience
Lol
Did Sick Snipes just got wrecked for his voice fry? 😂
As someone who's never seen a "door" before ifound this very helpful
You’re welcome
Really enjoying your breakdowns per class. Solid advice and analysis of each role. Also, great use of "tactical" lingo / terminology! Violence of Action all the way
Thank you!
Love the content man. Your videos remind me of when I was younger watching level cap on bf3/4 or something it’s great lol
Haha appreciate it man! I remember those days of watching Levelcap too
keep making videos bro, don't give up and keep going, you bring great content
Thanks bro, will do! Had a very slow start to 2023, but I’m back and editing my next video right now!
Great breacher guide.
The only thing i disagree with is the armor and recoil grip.
Armor is explained in a comment on the rifleman guide and the recoil grip is because recoil is worse on Controller.
Most of the weapons you dont need one but some you do.
Good shit man. Super well put together
I'm part of the AKM/drum mag, point grip club 😁
Nice use of SMGs! The flash tip also very helpfull. Great video!
These videos are top notch! Thank you
not guna lie your guide videos are way more helpful at helping me understand what right to do and what wrong not to do than sick snipes AND mge gibs combined thanks for the quality content and tips and tricks bro
This is a cool guide, but everytime I flank I either kill one dude then get shot in the back, or my teammates are already where I was flanking and giving away my position.
If no one is throwing smoke grenades to push… breacher is useless, you can approach the capture point but in the end you’ll waste 5 waves and lose, there’s no point using breacher when enemy team is camping all corners and no smokes, so I only play breacher on defense (pushing the red zone a lil bit and getting opportunistic kills) or when my team uses smoke grenades.
Breacher class is a catalyst class: on a good team it will speed a lot the lenght of the match and stack bodies, on the other hand bad team is just a faster dude with smg dying like a r*tard.
@eikementira1604 this exactly I always say the breacher is a defensive advisor unless flanking with advisor to tag team a objective
Skill issue
@@jaybiddy955I have pretty good success playing breacher and I don't play how this guy says. I even get plenty of long range shots with the shot gun"s".
Shotguns with point shoot grip are fantastic
You don't get the point shooting grip in PvP
Good video yeah the breacher is my favorite I usually use a shotgun
Wow, i never knew anout the aiming st the door and opening slightly opening it😆
That was a nice review.
If i could give you one tip” if you want to show us, your guns load-outs. If you maybe take a screen shot of that gun you are using in there attachment screen page.
it would make it easier to find that particular gun,
So other people could copy it with the same attachments.😉
Good idea!
Good info
Great video! 😍
good video keep doing
Great video man ,hope I can make it to the community event 😁
you can blow off the hinges of doors with every weapon, you just need more shots and need to be more precise as with a shotgun
How do you get all the way to the objective without smoke and with your head intact? Do you memorize the tight parts of the map the snipers/gunners don't usually lock down, or do you just pray your team can keep you covered while you flank?
Normally knowing where the high traffic areas are and avoiding them is enough to get you around safely
Its all about the MP5 or 870
11:52 you just flashed your ally in front of you.
Shotgun with 2x supressor and slug is very good at sniping though :D
I never use slugs,it reduces your chances of hitting the enemy
5:06 ayo pure hate in the chat
I play it a lot myself on my little Xbox series S.
I have to say my favorite class would be commander especially when you get a good advisor with you.
Still not bad for a game the came out in 2018!
I really do hope they bring out a new one soon? I think it’s about time.
Hey, not a bad channel i will subscribe keep up the good work.
would you use extended mag for smgs
I do for the MP7 and Vector
Can someone tell me what flank is?
I prefer frag grenades to flash bangs. I'd much rather kill everybody in the room than depend on the buggy blinding mechanics in this game.
Make another oneeeee
Coming back this weekend!
I prefer using aiming grip on attack (faster ADS = more kills = less deaths) and on defense loading grip + heavy carrier. At least for me 5 mags with ext magazines aren’t enough.
How would you rank the Shotguns? Also, KS-23 go brrr.
Honestly, they all pretty much feel the same to me lol. Although, the KS-23 is super satisfying with how large the round is and how loud it is, but that ammo capacity really hinders it in my opinion. 870 is probably my favorite for practicality and aesthetics.
Dude I suck with shottys and I wanna be good with them cuz I get smacked by them
@@jaybiddy955I can't give great advice, but I can advise while not firing at extreme ranges. Feel free to fire from a decent range. You would be shocked at how far you can get one shots from. Otherwise, point and shoot.
@@jaybiddy955 Practice makes perfect!
Disappointed to not see reload the shotty at beginning of spawm.
I usually never do because I don’t normally care for the extra round with the rifles and straight up forgot with the shotguns lol
This game feels slowly impossible to win specially playing with ions and they die you are on your own until you complete a sector
I love uzi with holo bigger mag and aim attachment it actually kills people at distance
So you're telling me to just whip flashbangs into random windows, all willy nilly? Sounds good to me chief 🫡
Good channel! The issue is most of the time teammates aren't on the point 🥲