@@themcpolo I can't explain in English as well, but car angle should be same degree as corner itself imo. if you do it correctly, drift sound doesn't happen (that's why it's called silent drift)
@@MONSTERSUPRARZ thank you and even more thank yous for explaining in English! Really owe you one. It adds up now as of why I did not hear anything while sliding. I can even recall this in ridge racer 7 (quick ultimate charge)
those early ps1 titels have something special.
Great run to watch, good work 😊
congratz for this new time WR o.o
Ty ^^
Was Ridge Racer the most advanced car racing game when it was released in October 1993?
26'52"32 15 tb 5 tahun
How do you do make the revs increase at the end of the drift like that?
I don't increase rev.
silent drift makes higher speed, which you can do with less angle drift for every corner
@@MONSTERSUPRARZ how tight of an angle are talking? I noticed I get it to happen on accident a couple of times
@@themcpolo I can't explain in English as well, but car angle should be same degree as corner itself imo.
if you do it correctly, drift sound doesn't happen (that's why it's called silent drift)
@@MONSTERSUPRARZ thank you and even more thank yous for explaining in English! Really owe you one. It adds up now as of why I did not hear anything while sliding. I can even recall this in ridge racer 7 (quick ultimate charge)
@@themcpolo yeah, that's same as RR6 and RR7
ive done it in 24 in late 90s so not impressed
sub 25 is TAS level.
so that's not possible unless you shows me your run