Tips: Engagement: Engagement tactics will depend on the range and the amount of enemies. Second phase S1 for short range/ radial aoe . Passive for mid range/ chase/ single target. S2 for long range/ cc aoe. Passive: Engager/initiator/ ult marker Prioritize procing his passive. (Purple bar) His passive tackles allow you to interrupt (cc) disturbing the enemies and cause them to miss input. (Stops enemy ult in some cases) additionaly you want this always up for chasing if you miss with phase 2 S1 or S2. S1: Always learn this skill first. Always proc 1st phase when you feel that you are able to confidently land phase 2. Phase 2 also marks multiple targets. Can proc with creeps, heroes, minions. S2: Great for marking multiple targets and interrupting. CC that makes enemies go airborne with a mini pull effect. If your targets are too far you can use this skill to land your S1. Perfect for kiting enemies. ULT/S3. BONK. Your combos wont be always the same as you know enemy blinks decreases your skill’s cool down. Therefore depending on the situation you most likely want to use S2 in most team fights. That being said always pay attention to ult marker and your bar. Always try to sneak phase 1 of S1 with passive/ S2/ Ult depending on the scenario. DRAG YOUR SKILLS BOYOSSS
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Tips:
Engagement:
Engagement tactics will depend on the range and the amount of enemies. Second phase S1 for short range/ radial aoe . Passive for mid range/ chase/ single target. S2 for long range/ cc aoe.
Passive:
Engager/initiator/ ult marker
Prioritize procing his passive. (Purple bar) His passive tackles allow you to interrupt (cc) disturbing the enemies and cause them to miss input. (Stops enemy ult in some cases) additionaly you want this always up for chasing if you miss with phase 2 S1 or S2.
S1:
Always learn this skill first.
Always proc 1st phase when you feel that you are able to confidently land phase 2.
Phase 2 also marks multiple targets.
Can proc with creeps, heroes, minions.
S2:
Great for marking multiple targets and interrupting. CC that makes enemies go airborne with a mini pull effect. If your targets are too far you can use this skill to land your S1.
Perfect for kiting enemies.
ULT/S3.
BONK.
Your combos wont be always the same as you know enemy blinks decreases your skill’s cool down. Therefore depending on the situation you most likely want to use S2 in most team fights. That being said always pay attention to ult marker and your bar. Always try to sneak phase 1 of S1 with passive/ S2/ Ult depending on the scenario.
DRAG YOUR SKILLS BOYOSSS