Factorio - Car Science - 3,000 items/sec!!! Tutorial, Guide

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 145

  • @5thearth
    @5thearth 4 роки тому +73

    I could actually see this as a replacement for trains in some applications. As a bonus, no need to keep them fueled.

    • @svendinsvinderlin4569
      @svendinsvinderlin4569 4 роки тому

      I'm planning on making a base that has a bus with a car belt. It would be cool to just have one belt that can hold tons of different items. Sadly it seems as though its virtually impossible to have multiple different items in one car.

  • @SilveradoNL
    @SilveradoNL 4 роки тому +166

    Kath: Slight "Crazy" Factorio Tutorial
    Me : Sure...... ,
    Me 10 seconds later: Are those cars.... on belts..... ???!!!

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +21

      hee hee hee!

    • @forenamesurname1183
      @forenamesurname1183 4 роки тому +4

      @@KatherineOfSky now i have to reinstall factorio, and upgrade my game to be "cars on belts" throughout, thanks

    • @Omnifarious0
      @Omnifarious0 4 роки тому +2

      @@forenamesurname1183 - See Soelless Gaming's series for how tricky and finicky that can be. Of course, she also tried hard to get them moving in a very large circle, which made it even harder.

    • @krzyszwojciech
      @krzyszwojciech 4 роки тому

      @@Omnifarious0 My thoughts exactly.
      ua-cam.com/video/pM5yo956xwk/v-deo.html

  • @yukikochanchan3123
    @yukikochanchan3123 4 роки тому +16

    Car Science and more uses of circuits nice to know!

  • @alastairbrown5174
    @alastairbrown5174 4 роки тому +30

    I love how this community shares all there cool ideas with beginners (like me) even though it probably took them along time to come up with them :)

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +8

      I love the Factorio community: we all share with each other!

  • @jasonmorello1374
    @jasonmorello1374 4 роки тому +12

    Beats the hell out of the "belt sushi" systems.
    tho the belt sushi is "elegant" this is powered. For higher volume, i am thinking two blocks per car could be done with a large loading area to fill it if needed. Though I guess a full second set up would do as well.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +2

      Indeed, you can definitely add a longer loading area, or a loading area at the opposite side of the labs (the currently-empty turnaround point).

  • @Shadowyurix
    @Shadowyurix 4 роки тому +36

    Ever wonder what you could achieve with this level of expertise in any other area? Lol. Keep up the good work. Factorio hype

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +22

      I've had a few different careers over my lifetime ;-)

  • @Spazilton1
    @Spazilton1 4 роки тому +1

    The ideas people come up with in this game never ceases to amaze me. Factorio is my favorite game of all time.

  • @seanmonahan
    @seanmonahan 4 роки тому +2

    Thank you for making this video. I've seen others do this, but I've never seen anyone else explain how and why it works.

  • @SazianNULL
    @SazianNULL 4 роки тому +11

    Hi, Katherine if you looking for idea for next tutorial maby tell something about new blueprints system.
    I'm talking about paste blueprints on map, grid system and position absolute.

    • @MrSuHwak
      @MrSuHwak 4 роки тому

      Yes, and don't forget to copy instead of only moving blueprints & books to/from the library! Almost lost a book that I thought I had copied (as previous behavior) when I went to deleting it from the current playthrough.

  • @taylorrathbone5638
    @taylorrathbone5638 3 роки тому +2

    It truly is a sign of incrediblee game design when features like this are possible without the devs explicitly planning for it.

  • @iaroadkill2354
    @iaroadkill2354 4 роки тому +1

    At 9:58, use a splitter to divide input belts to chests rather than limit the first chest for maximum storage. Inverters can pickup from splitters.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      They do, but they also cheat if you put the splitter right next to the inserters :P

  • @brohvakiindova4452
    @brohvakiindova4452 4 роки тому +4

    kos: hey watch this cool 3000 i/s science setup
    me: my god that's amazing, loads 30 spm savegame... ahhh uhm maybe in 100 hours I'll remember this

  • @fundesaster
    @fundesaster 3 роки тому

    Hahaha, the point when you realize you played too much Factorio is, when you start to be this creative. Very nice idea and it shows in an awesome way how flexible Factorio can be played. :D

  • @robertmurray7279
    @robertmurray7279 4 роки тому

    Wow a good factorial tutorial that is not overly long or detailed. Nice. +1 like!

  • @SovereignVis
    @SovereignVis 4 роки тому +17

    I always use a fish for my belt timers because that is just a much more funnier item to use. Also I just use belts on the corners instead of pipes.

    • @TheTdw2000
      @TheTdw2000 4 роки тому +6

      But what if the fish goes bad?

    • @noahtekulve2684
      @noahtekulve2684 4 роки тому +3

      @@TheTdw2000 top 10 underrated comment

  • @morienbendinelli1554
    @morienbendinelli1554 4 роки тому

    Just when I thought I saw everything...hehe...the "tank + construction bot" "instant auto train stop", and now, this. 😂😂😂
    Very clever and functional, but also hilarious, IMO!

  • @jonathanlanglois2742
    @jonathanlanglois2742 4 роки тому +1

    You could always put a condition on the inserter with a simple math combinator. The condition is a simple If chest content is less then ( average of total content of chests ) then activate inserter.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      That's a nice solution!

    • @jonathanlanglois2742
      @jonathanlanglois2742 4 роки тому

      @@KatherineOfSky Yeah, it's a little something I picked up from MadZuri's train stations. It works great. Instead of having complicated splitter systems, you can literally run a belt the entire length of the train station and it will just work.

  • @misterikkit
    @misterikkit 11 місяців тому

    I finally understand car science and your upcoming BZ car mall

  • @John73John
    @John73John 4 роки тому +1

    *has logistic bots
    *presumably has trains as well
    ..."Let's put cars on a belt!"
    *could drop something cheap like an iron plate on the timer belt
    ..."Let's use a cliff explosive!"
    You doing okay there, Katherine?
    Seriously, though, that's an interesting setup. I've done a similar thing with trains going in a loop stopping every 2 wagon-lengths.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +1

      I like to use fun builds. I think I've done bot-fed labs, but it's not really that interesting. (Any bot-grid factory takes away all character and interest of a factory for me, so I prefer to use belts. I have, on occasion, used full blue belts to feed science and run out of throughput... so car science is a fun way to address that.

    • @John73John
      @John73John 4 роки тому +1

      @@KatherineOfSky Yes, I do weird stuff sometimes too. I once built a factory from start to rocket launch using a single loop belt as a bus for all products, with circuit logic to control production. Just to see if I could.

  • @signaltome
    @signaltome 4 роки тому +1

    I said it before but at first I thought this such a silly thing that I dismissed it out of hand. But I slowly converted to, yes, it is still slightly out of (what I feel) is the spirit of Factorie but MAN is it effective! You can't argue with the results. What I am thinking now is... Was this a clever hidden thing though up by the devs or is this just a happy accident thought up by the community? Sorry if this actually have an answer somewhere.

  • @noahsilveira2239
    @noahsilveira2239 4 роки тому +3

    Would love a new factorio lets play from you! It's been so long I've missed it.

  • @remanscimitar
    @remanscimitar 4 роки тому

    Kinda tempted to replay Factorio again now.

  • @nikolaigarcia
    @nikolaigarcia 4 роки тому

    Can't wait for the new Factorio series

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +2

      Gotta have a nice drumroll before you get to the main event!

  • @matthewhumphrey8967
    @matthewhumphrey8967 4 роки тому

    Just when I think you can't be any more genius you go and do something like this... and TOTALLY REDEEM YOURSELF!

  • @Xercister
    @Xercister 4 роки тому

    I need to upgrade my science because I only got half of it!! Seriously though. The applications for this seem to be pretty awesome. No longer do we need spaghetti lines. I wonder if I can accomplish this with boxes or something so I only need one belt.

  • @brohvakiindova4452
    @brohvakiindova4452 4 роки тому

    now I'd like to see some sort of spidertron update in which you can set up some kind of patrol mode and a loading station or bots logistics so you can make a spidertron delivery network although that's probably a little too easy but also very expensive

  • @samcooper1761
    @samcooper1761 7 місяців тому

    Such great ideas! Thank you!

  • @Stormthirst
    @Stormthirst 4 роки тому +4

    Could this be used for low density structures? I struggle sometimes with the sheer volume of copper needed to make them in any reasonable quantities.

    • @winterfeuer7825
      @winterfeuer7825 4 роки тому +2

      Seems to be useable for nearly everything. Just fill the car an send it arround.
      Great Idea btw.

  • @fastfiddler1625
    @fastfiddler1625 4 роки тому +1

    I think Wube need to change their name to Frankenstein Studios (or... Frankenstudios...? (you can use it)), because they have created a monster. This and Oxygen NI are my two favorite games.

  • @jemsterr
    @jemsterr 4 роки тому +1

    One factor missing from the calculation is the cars stopping to get refilled. How much the stack inserters can insert without slowing everything down would probably be your limiting factor. Of course you get to factor in the extra cars you can fit on a longer belt.. Maths. Head hurts..

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +1

      Nope, the 10 squares apart is part of the calculation.

    • @introprospector
      @introprospector 4 роки тому +1

      If you pack the cars in tight they don't have to stop for inserters since the belt in front of each inserter always has a car on it. Thing is then you can't use alternating left and right turns because the cars will jam up and stop moving. You have to make a simple loop with 4 left or 4 right turns, no branching or bends.

  • @raph8456
    @raph8456 4 роки тому

    we can also use trains... Juste one train with the side of the entire belt (with train's station every 4 labs)

  • @jcataclisma
    @jcataclisma 4 роки тому

    As much as I like (a lot!) this game, I have only played the demo, so far (it´s great, but I´ll have to wait for a sale).
    Still and, especially because of that, after watching such a video, the LESS I could say (while in jaw-dropping mode) is WHAT A F....... That´s BEAUTIFUL work!

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +1

      Thank you! Just FYI, the devs have stated that "the game won't go on sale for the forseeable future." They have a philosophy of charging a price and making sure the game is worth it :-) (And since I have over 2k hours in game, I can say it was definitely worth it for me! :D)

    • @jcataclisma
      @jcataclisma 4 роки тому

      @@KatherineOfSky All right! Well, if I´ve learnt something, it´s that one should NOT discuss price with those whom have actually made the stuff - it would be hypocrite, to say the least.
      ..
      Still, I have ended up buying it anyway, despite other games´ DLCs, mostly thanks to such an amazing compendium of gameplays and tips you´ve got here in your channel, miss. So, thank you again! ;-D

  • @FreeOfFantasy
    @FreeOfFantasy 4 роки тому +2

    Ha. That is a great one. I was aware of cars on belt shenanigans but this is especially great with the use of the pipes for alignment and that timer and stopper. If you wanted higher throughput you could just do more filling stations. I love that design. Do you have to use that red/blue mix? Can't you use blue only or even stack inserter?
    Also maybe you want to take a look at Klonan's Transport Drones. mods.factorio.com/mod/Transport_Drones I think all the mods Klonan makes are really interesting.

    • @Merguin
      @Merguin 4 роки тому +1

      You can make it work with only stack inserters or only blues. No need to put the red ones and leave the extra gap. You can also upgrade the belt to red belt and use that, havent tested with blue, and there is not even a real need to red belts, as the cars carry enough.

  • @syriuszb8611
    @syriuszb8611 4 роки тому +1

    WOW, I did not know that stacking items is in Vanilla!
    Now, make main bus based on the cars :-D

  • @frenckky
    @frenckky 4 роки тому

    Omg i learned aomething new again, thank you. Imma try this

  • @EdwardChan.999
    @EdwardChan.999 4 роки тому +1

    @KatherineOfSky Will you do a stream/ start a new Let's Play at the official launch date?

  • @benjaminseelking9483
    @benjaminseelking9483 4 роки тому +2

    Don´t know if you have seen it already, but i wanted to recommend that you check out "Among Trees", that Game is exactly the kind of relaxing Naturewalk one needs in trying Times

    • @simasimson5798
      @simasimson5798 4 роки тому

      That's what I thought when I watched Drae play it, and then, boom, here comes a bear. But it does look like quite an interesting game

  • @DogmaBeoulve
    @DogmaBeoulve 4 роки тому +1

    This woman is amazing...

  • @LiveLNXgaming
    @LiveLNXgaming 4 роки тому

    could make a system that looks like cars driving around the base working this way

  • @gusaceo
    @gusaceo 3 роки тому

    wow this is genius

  • @PyroSAJ
    @PyroSAJ 4 роки тому

    Maybe I should build a smelter setup with this... Express gets you what? 2700/min - so squeeze some extra life out of em!
    Or maybe reserve it for the 3+ ingredient factories...
    Madness :D
    Can even do some weird train Loader/Offloaders.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      I've seen smelting done this way: it's pretty cool!

  • @sh0ker
    @sh0ker 4 роки тому

    It's a bit incorrect the throughput is 3k items per second because then what would be the throughput of a train? Lol
    The throughput is actually the amount of swings the insterer can pull from the car before it passes past it then you have to calculate how often a car passes by the inserters to get rough throughput.
    Thia kinda look very throughput limited since it seems the inserter can only manage two swings per car that passes by

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +1

      Nope. If you have many many loading stations, you can definitely get to 3k.

  • @pedrohenriqueborghi1279
    @pedrohenriqueborghi1279 4 роки тому

    Always posting awesome contents! Really useful and interesting. Keep well ;)

  • @maikschulz5089
    @maikschulz5089 4 роки тому +1

    Very nice idea Great👏👏

  • @locutos8397
    @locutos8397 4 роки тому

    I need one of these with the giant spider

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +1

      The spidertron doesn't sit on belts, neither can it be loaded or unloaded with inserters, so it wouldn't work in this application

  • @KnightViper
    @KnightViper 4 роки тому

    I sure hope the Grandmaster Factorio player Katherine will be making some Factorio 1.0 game play for its release today! 😃

  • @PimentoLord
    @PimentoLord Рік тому

    This is nice and all. But how do you filter the car slots. cant seem to filter my car slots is this patched ?
    Note: Nvm its with Middle Mouse button.

  • @Tobbetuna
    @Tobbetuna 4 роки тому

    This was done in like .17 :) Widespread on the discord a few years ago. Good of you to spread out to the community tho. :)

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      Yep! I did it in one of my series :-)

    • @Tobbetuna
      @Tobbetuna 4 роки тому

      @@KatherineOfSky Yep. I remember me and Dooces posting it on the Discord years ago. :) Good thing you picking it up again, also wanna say love your videos. Keep on keeping on.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      @@Tobbetuna Thanks so much! Going to bring Car Science back in the current series :D

  • @agzarah
    @agzarah 4 роки тому

    would doing the science run vertically allow you to use stack inserters for the labs, as with the loading bays?

  • @Thunderbolt-Racing
    @Thunderbolt-Racing 4 роки тому

    Since when did I start watching an infinifactory video!?

  • @MrTortoed
    @MrTortoed 4 роки тому

    The math is wrong.
    While, yes, the cars themselves can transport 3000 ipm, you are bottlenecked by the insreters that load the cars. It is impossible to load a car at a rate of 3k ipm, no matter how many insretets you use

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +1

      You can have many many loading stations to achieve that number.

  • @technomajicdragon6294
    @technomajicdragon6294 4 роки тому

    Can this be done with trains and if so how much better/worst would it be???

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      Yep, you can definitely do it with trains. Try both methods out and let me know!

  • @FadeRogue
    @FadeRogue 4 роки тому

    How do you determine the amount of labs for science? for instance I'm working on 500 spm but have no clue how many labs I would need to achieve that

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      I just go by demand, TBH. It varies greatly with production modules, speed, none. If belts are full, just add a few more labs.

    • @brohvakiindova4452
      @brohvakiindova4452 4 роки тому

      search for "lab calculator" you can precisely set everything like lab research speed upgrade level, productivity modules etc.

  • @wangsam2265
    @wangsam2265 4 роки тому

    AWESOME

  • @StephenDuMont100
    @StephenDuMont100 4 роки тому +2

    oh, that's cute a factory assembly line for cars, that's immersive I guess.... OH wait, the cars are full of science! that's nuts!

  • @redwards2006
    @redwards2006 4 роки тому

    How do you set the filter on the cars? Thanks for sharing

  • @rszakats
    @rszakats 4 роки тому

    Nice video again! I saw this kind of goods transportation first time in one of p0ober's video. Very clever! :-)

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      Indeed, the idea has been around for a while, and a lot of people have made videos on it!

  • @yvrelna
    @yvrelna 4 роки тому

    For (slightly) more throughout, I think you can also utilise long inserters to pick up from the belt itself. Though it'll probably make the setup a touch bit ugly.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      That would complicate things massively: how do you control how much of each science pack without using a complicated sushi circuit system? Not worth, when you are getting a few more items on the belt compared to *thousands*

  • @maxine_q
    @maxine_q 4 роки тому

    What's next, mainbus with cars?

  • @Mik-hm9tb
    @Mik-hm9tb 4 роки тому

    Mm, old car sprite

  • @Merguin
    @Merguin 4 роки тому

    The 3000items per second is a bit missleading. It is correct that you transport up to 16000 science packs in these cars and also roughly 3000 items per second on these belts with cars, but you have no way of loading/unloading this mass out of the cars in the same amount of time. So its rather pointless to throw this number around, as you yourself are only using 1400 science packs instead of 16000, so realistically speaking you are using 262.5 items per sec, which you also cannot even remotely utilize :D
    Its kinda confusing for new players to use these numbers, as they are way bigger then the 45 items/sec from the blue belts and therefore indicate that this system is way better, which in fact it is not, its worse. Its perfect for science, no questions asked and for smelting pre beacons, but for anything else its pretty much a waste of resources and time compared to belts.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +2

      The number is accurate. If you build a big enough array, you could reach those numbers quite easily. Build more loading, more lab and you can max it out. I agree that it's not very useful for other applications, but I never claimed it would be. There's a YT video out there somewhere where someone made a smelting setup with cars. Car science is fun and practical, even if whimsical. Use it or not -- your choice!

  • @paulcosteines5556
    @paulcosteines5556 4 роки тому

    I feel like a caveman watching these videos

  • @MMuraseofSandvich
    @MMuraseofSandvich 4 роки тому

    (Hm... Car science? Is she playing a car mod?)
    (Wait... is that an assembly line?)
    (... ... LOL what!? Cars as science pack containers!?)

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +1

      haha! Totally vanilla too!

    • @MMuraseofSandvich
      @MMuraseofSandvich 4 роки тому

      @@KatherineOfSky I don't know if you saw the Satisfactory series in the Let's Game It Out channel, but there's a moment where he finds a hilarious bug and he begs the developers, "Don't take this out, this is not a bug, this is perfection!"

  • @Simone-xe9cw
    @Simone-xe9cw 4 роки тому +1

    This is peaceful mode right? I struggle defending my 2 coal smelters already.

    • @John73John
      @John73John 4 роки тому +1

      Actually, it's not. You can see in the bottom right she's occasionally getting attacked somewhere.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +5

      No, this is regular aliens. The best way to "defend" is to go out and attack any spawners in your pollution zone, and place a few turrets in factory areas closest to the nearest nest.

    • @Stormthirst
      @Stormthirst 4 роки тому

      As KoS alluded to below, taking the fight to the bugs is the way to go. Learning to "Turret Creep" is the way to go. Taking a couple of thousand ammo with you (and I mean a couple of thousand at least) is key.

    • @lunafoxfire
      @lunafoxfire 4 роки тому +3

      You'll get the hang of it with practice! Like other people have said, in the early game it's usually best to take the fight to the bugs and wipe them out so they stop bothering you until you can get enough resources to really establish some proper defenses. The bugs are really annoying at the beginning but it's such a great payoff once you get to the point where they're no longer a threat no matter what they throw at you.

  • @june8993
    @june8993 4 роки тому +2

    미친 이게 뭐야 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
    Holy Shit WTF is that ! lamo

  • @DogmaBeoulve
    @DogmaBeoulve 4 роки тому

    ... is it weird that the super-technical, big-brain energy of this woman is astonishingly attractive? Too many feelings for a Factorio video! ;D

  • @sharique8051
    @sharique8051 4 роки тому

    What should be default setting for megabase . Should I use rso or not

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      It depends how you want to play. I don't like RSO. Vanilla mapgen is soooo good now that it's definitely not needed. I prefer large patches that are rich, but far away from each other. However, it really depends on your playstyle.

    • @sharique8051
      @sharique8051 4 роки тому

      @@KatherineOfSky thanks a lot..
      While reading it I was listening you voice in my head.

  • @introprospector
    @introprospector 4 роки тому

    3k/s? That's nothing, if you use all left turns you can cram 1 car every 2.5 tiles.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      The gap is created by the loading time.

    • @introprospector
      @introprospector 4 роки тому

      @@KatherineOfSky if they're packed in tight you don't have to stop the cars to load, there will always be cars in front of the inserters.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      @@introprospector As I said in the beginning: build however you want to!

  • @YaaMan42
    @YaaMan42 4 роки тому

    I wish we could just not bottle the science up and pump it to the labs instead...

  • @paulzagieboylo7315
    @paulzagieboylo7315 4 роки тому +1

    This is beyond ridiculous. You're basically using the cars as giant movable chests that you can send down the conveyor. Science isn't even really a good use of this feature because you don't exactly need 3000/s throughput of science (although the fact that it's easy to put 7 different items on one belt without them blocking each other is pretty nice). But could this be a new design for a main bus? Rather than having 4 blue belts of iron plates or whatever, just one easy, calm belt of cars, with ten times the throughput. Sure you'd have to put in a return path for the cars, but that's fine. Although, can cars go through underground belts? I assume they can't, they're too big.

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому +1

      Cars will stop on underground belts. I'm not sure if a bus design would be that efficient because you can't really control splitting on materials like you can with a belted design. However, if you come up with something cool, let me know! Could be a feature for a follow-up video!

    • @walkingsophie
      @walkingsophie 4 роки тому

      @@KatherineOfSky Maybe using inserters to extract from the car belt and using the undergrounds on the extracted items could work.

    • @paulzagieboylo7315
      @paulzagieboylo7315 4 роки тому

      @@walkingsophie Yeah, that's what I was thinking, this entire setup in reverse, basically: put the cars on the main belt, use stack inserters to top up filtered chests, and feed from those chests to machines. Given the amount of space you would need for the car return belt though, I'm not sure it would actually save any space!

  • @wallybahny
    @wallybahny 4 роки тому

    Who, me?

  • @bumpkin69420
    @bumpkin69420 4 роки тому +1

    1

  • @matteosberna735
    @matteosberna735 11 місяців тому

    LOL

  • @theendofthestart8179
    @theendofthestart8179 4 роки тому

    HMMMMMMMMMMMMMMmmmmmmmmmmmmmmmmmmmmm

  • @emanuelbandrabur5338
    @emanuelbandrabur5338 4 роки тому

    Feels like exploit

    • @KatherineOfSky
      @KatherineOfSky  4 роки тому

      Nah, just creative building!

    • @introprospector
      @introprospector 4 роки тому

      Inserters inserting into cars is a feature.

    • @noclafcz
      @noclafcz 4 роки тому +2

      You mean exploit of game where you are exploiting a planet? :-D