the major issue seems to be between analytics and intuition. Paul is an analyst and likes to break the game down, thinking through his turn ahead of time for the maximum benefit. Quinn enjoys the ride and intuitively plays a turn that seems best out of the 5 or 6 option he sees when it is his turn. Games like this drive analysts nuts because they change so much from turn to turn, they seem chaotic and they might be more so because Quinn is not taking optimal turns. Ironically, those sub optimal turns might be optimal because they are frustrating the analyst lol. Great review.
Just look at that fantastic Matt Lees hair-do. It truly was one of the greatest wonders of the world. Too bad the UK had to outlaw it because of aircraft security.
Just picked this up a few months ago and has quickly become my favorite game. My wife and I love to sit down in the evening, and really take our time and dig in for 60-90min great game, our turns rarely take over a min or 2 so AP hasn't been an issue for us. I love how the game forces you to change your strategy so many times through out the game, making it almost impossible play the same way twice. It's not a game to play too often with new people since they will be at a great disadvantage, it takes a couple plays to really figure out all the possible strategies, and what usually works best. My 11yo can play, but she is too young to fully grasp the strategy, so it's difficult for her to win, I would say 13+ is about right. Love it, highly recommended.
Exactly, when you see a good move, you take it. Most people can process options for the 5 colors fairly fast, I mean, to me it's not that big a deal, I'm not that smart after all.
Absolutely love this game!!! We had zero issues with analysis paralysis :) can't believe I held off on this game for so long due to so many ppl complaining about AP issues lol
I agree with Paul. I played this game with my dad a few times, who would take over 20 minutes on some of his turns (yes i did time some). To be fair he did win but I can't play this game again.
I would just never play this game with a person like your dad. If I was ever playing this game with my group of players we’d be telling each other to hurry up after a minute. Just make a move and the more experience you get playing it the more intuitive you will get as to what the best moves are.
i love Five Tribes. And it just isn't true you can't do long term planning. Djiinns affect long term planning immensely. Market cards affect long term planning. Viziers too. Many times, it's better to do a move that nets you less points now to set you up for more later. It's just not that apparent in the first few games as you try to understand the puzzle the game throws at you. The reason Five tribes is still highly regarded after some years unlike Relic Runner or Cargo Noir is that Five Tribes depth opens up the more you play it, while with other games you understand all the possibilities the game can offer after just a few games...
it's more tactical, but yes you can do long-term too... it has a great zen to it, you have to move along with the evolving options and what other players do. it's amazing! it's both high and low art, it can appeal and be appreciated by a wide range.
Five Tribes is my favorite game in a collection of about 60ish games. That said, it can be hard to find players because my wife does not like it. So I understand this. I also think the game is bad with two players as written because you often get two consecutive turns where you have to plan them both at once which slows things down with even slightly AP people. In a two player game instead we just alternate turns and completely kill the bidding mechanic which is awesome, but not with two IMO.
Actually AP is more common in 2p games, where turn order is much more important.. and that's before betting, add even more AP whenever your plan goes wrong..
I would have to be in the middle of both sides for this game too. I like this game, and it's in my collection and I have all the expansions. I think the game is great, not only component wise, but also the interesting mancala style decision making and all the options you have for scoring are interesting. Nevertheless, I feel that this game can be pretty bad depending on who you're playing with. It can be prone to a lot of AP. With people that are just newbies or not regular gamers, the decision making can be tough, and it is just frustrating when you are playing with 4 players to have to wait so long for your turn. Even though we fixed this by setting up a timer for each player to make their move, I still feel that there is AP nevertheless, and just waiting for your turn is frustrating. Also, it can be tough to plan ahead on this game, so for people that like to have more interaction in their games and have a specific strategy, in this game that sometimes is hard to accomplish.
Nain1982 well said. I love this game. But will not play it with AP players....Really though, I won't play most games with AP players.... They suck life out of you as they time murder everyone at the table with their inability to quickly make simple or complex choices. Timers helps the table, but the timer also makes AP players panic and stress out. It's not a happy solution.
I agree, timers can end up being a bad choice as players feel that they make bad choices when rushed. But I just can't stand the constant AP at this game. If there was more interaction in which you would be actively doing things as the other one takes his turn than it wouldn't bother me that much. But in a 4 player game, having AP players just becomes aggravating. I played a game that took at least one more hour than needed because of this. Like I've said before, I do enjoy this game. Nevertheless, it's a very selective one, as I have to bring it out only in the right crowd.
I miss Paul. I also miss more of this sort of review. I miss you guys! I have to go back and revisit your older videos. It's just how good they are. Don't get me wrong, I also love your newer stuff! But do let Paul know I miss him in the videos.
PAUL IS WRONG! YOU ARE WRONG PAUL!!!! YOU ARE MAKING A GRAVE MISTAKE PAUL!!!!! OPEN YOUR EYES PAUL!!!! LET THE LIGHT THROUGH PAUL!!!!! FIVE TRIBES IS A GREAT GAME PAUL!!!! I LOVE YOU PAUL!!!! -_-
Honestly having to re-plan your move every time seems absolutely awesome to me! Like you get your brain working without having to overanalyze things. If anyone knows any other games like this pls tell me!
I don't know why some people think this game is difficult, it's quite original and I've been obsessed with it the last 48 hours, I think it is amazing! Just busted out some reviews for it actually.
I could be wrong, but I thought you used the power of the tile that your last meeple ENDED on, and not the tile you picked up all of your meeples from. Ignore this if I am wrong. Hooked on your reviews because they are both entertaining and informative!
But you're right! Why would I disregard you being right? The rules say: Once your Meeples’ Tribe actions are over, perform the Action for the Tile your last Meeple ended on, regardless of whether you then took control of that Tile or not.
You pick up meeples from the tile you ended on. You take that tile's action AND you do what you need to do with the meeples you picked up. Has nothing to do with whether or not you took control of the tile.
I meant disregard the comment about me thinking they were incorrect in the video. When I first heard them say "Whatever tile you pick your meeples up from" I though they meant their original tile, and not the finished tile.
I like Five Tribes. The only thing that bothers me is that thematically all the jumping around with coloured meeples and those surrounding rules seem silly. Theme is pretty important for me and that just doesn't compute.
I lean on the "don't like this" side. I'm probably more down on the game than I should be because I'd heard so much great stuff about it and expected so much. After the 3rd or 4th turn I was just trying to make the game end quicker.
Paul is wrong, this is one of the best games I have ever played. My roommates and I played every night for a week when we first got it and every game was vastly different and vastly fun (and for the most part came down to a few points between players) except I which consistently lost the game. Anyways, It is a great game!
I love this game and have actually managed to win against two different groups every time we play, so there is definitely not chaos in it. That said, my groups are very AP prone, and a play of this takes us at least 1.5 hours and usually 2 just from my opponents thinking everything through in the way that Paul describes. They have difficulty seeing the moves and feel like they have to calculate each one as if this were Brass, and since the game clicks with me, I seem to be able to make the turn-to-turn adjustments necessary to make the right moves without the AP. As you can imagine, the combination of the length (for us), the fact that the one other player who enjoyed it no longer plays with us, and my unbeaten streak, it has not gotten to the table in quite a while.
I've never encountered (a) a single case of analysis paralysis, or (b) an instance where you can't forward plan your turn in this game. I LITERALLY have no idea what people are talking about when they mention these things as negatives. Five Tribes is a fantastic game.
I mean, if you want to be AP, you can be AP on nearly any game. Most people can see a decent move in a minute or less... I mean if you want to study and analyze every conceivable move, yeah, you could be screwed, but I enjoy it for what it is, which is a brilliant game !!
Evgeni Dimitrov so you want a game were no other player effects your turn or what you wanted to do? Is that even a game?.. and all games can take a long time if a player has AP or can't make fast decisions. I play 5 tribes with 4 players, family and friends, and it only takes 45-65 minutes. That's a fast game! The slowest part is the bidding for the people I play with... But I can understand not liking this game because you have to quickly assess the board and think on your feet. Maybe that's a skill you don't have, and feel uncomfortable being shoved into that situation turn after turn, idk. For me, Paul is wrong. #Paul_is_wrong To me, 5 tribes to me is a beautiful example of emergent strategy. You can't plan before the game to win a specific way and follow through on that plan. The randomized board and chaos from other players turns, make each round into a puzzle of hedging your bets on the best strategy to go for.
dannydoesright lol. is it because of AP? or people can't see any moves? I love this game to death, but you have to play with the right group of people.. or enforce a timer. it's not friendly to do the timer, but neither is holding a table hostage because you can't make a low stakes decision...
CrowQ I just bought the expansion. I'll say that the base game plays amazing as is... once you add in the expansion, you make the board larger, and make the pathing slightly more intresting for how you drop meeples on the board. The market becomes way more controlable but also more cut throat because you have a tile that let's you buy any one good... you also get treasure, which is like djinn lite.... if you like five tribes, buy it..
its a very ap prone game like dominant species.wayyy to colourfull for me.4 players is way too much for this.i like the bidding also and the tactical aproach but in 4p game its just random chaos.this game would realyy shine as a 2p workplacement with some redesigns like Targi does.
totally not random chaos, you can so plan things for next turn, which may or may not work out like any other game. 3p is probably the sweet spot. Plus there are options developing not on your turn you can realize, or monitor any abilities your Djinns might have for free coins, etc.
@@randomer5555 I'll have to word this so that UA-cam won't punish me. Genie-ism If you remove the enie- part from the word Genie-ism, you're left with a word that is phonetically similar to a vulgar slang word that starts with a J.
Man I hate this game. It makes me angry. Specifically, when people say they don't like my beloved abstracts because they have no theme, I think of games like this, with their meaningless, invisible themes and get all angry. I may have anger issues :/
I agree with both sides, but!@!!@€#*! You do not, do.. NOT! want to play a multiplayer game of five tribes with AP players, also! This game might open ap side of some players who havent expose it be4. Other than that its entertaining rlly cool game, gets a bit repetitive after a while, still one of the better ones.
the major issue seems to be between analytics and intuition. Paul is an analyst and likes to break the game down, thinking through his turn ahead of time for the maximum benefit. Quinn enjoys the ride and intuitively plays a turn that seems best out of the 5 or 6 option he sees when it is his turn. Games like this drive analysts nuts because they change so much from turn to turn, they seem chaotic and they might be more so because Quinn is not taking optimal turns. Ironically, those sub optimal turns might be optimal because they are frustrating the analyst lol. Great review.
this is of coarse an over simplification, but I believe it stands
@@ctctreno is that an oversimplification? It seems you've neatly encapsulated a vague and messy issue.
In MtG terms, the Timmy vs Spike conflict
Seeing how Quinns wrote a defense of randomness as a test of improvisation/adaptivity in a post somewhere(Bang review I guess), that makes sense
Just look at that fantastic Matt Lees hair-do. It truly was one of the greatest wonders of the world. Too bad the UK had to outlaw it because of aircraft security.
"You could have a lot of fun with Matt."
"For hours..."
I'm dying 😂
Just picked this up a few months ago and has quickly become my favorite game. My wife and I love to sit down in the evening, and really take our time and dig in for 60-90min great game, our turns rarely take over a min or 2 so AP hasn't been an issue for us. I love how the game forces you to change your strategy so many times through out the game, making it almost impossible play the same way twice. It's not a game to play too often with new people since they will be at a great disadvantage, it takes a couple plays to really figure out all the possible strategies, and what usually works best. My 11yo can play, but she is too young to fully grasp the strategy, so it's difficult for her to win, I would say 13+ is about right. Love it, highly recommended.
omni875 I heard that 5 Tribes really shines as a two player game. What are you thoughts on 2 player vs 3 or 4 player?
I'm with Quinns on this one, I enjoy the game very much, but you must not overthink your turns.
Exactly, when you see a good move, you take it. Most people can process options for the 5 colors fairly fast, I mean, to me it's not that big a deal, I'm not that smart after all.
Is the game basically like azul?
@@hosseinmaroufi2646 no
You guys should add in the Bruno Cathala link the way you have on the original Vimeo video
Absolutely love this game!!! We had zero issues with analysis paralysis :) can't believe I held off on this game for so long due to so many ppl complaining about AP issues lol
"I'm 34 years old, which means I'm going to die soon" HAHAHHAA
I agree with Paul. I played this game with my dad a few times, who would take over 20 minutes on some of his turns (yes i did time some). To be fair he did win but I can't play this game again.
I would just never play this game with a person like your dad. If I was ever playing this game with my group of players we’d be telling each other to hurry up after a minute. Just make a move and the more experience you get playing it the more intuitive you will get as to what the best moves are.
i love Five Tribes. And it just isn't true you can't do long term planning.
Djiinns affect long term planning immensely. Market cards affect long term planning. Viziers too. Many times, it's better to do a move that nets you less points now to set you up for more later.
It's just not that apparent in the first few games as you try to understand the puzzle the game throws at you. The reason Five tribes is still highly regarded after some years unlike Relic Runner or Cargo Noir is that Five Tribes depth opens up the more you play it, while with other games you understand all the possibilities the game can offer after just a few games...
it's more tactical, but yes you can do long-term too... it has a great zen to it, you have to move along with the evolving options and what other players do. it's amazing! it's both high and low art, it can appeal and be appreciated by a wide range.
Five Tribes is my favorite game in a collection of about 60ish games. That said, it can be hard to find players because my wife does not like it. So I understand this. I also think the game is bad with two players as written because you often get two consecutive turns where you have to plan them both at once which slows things down with even slightly AP people. In a two player game instead we just alternate turns and completely kill the bidding mechanic which is awesome, but not with two IMO.
the ONLY thing I remembered about this review from the last time i saw it was the genie.
Never played this game beyond 2 players. What a blast. Sensational game.
3 players and up, I imagine the AP will start to show.
Actually AP is more common in 2p games, where turn order is much more important.. and that's before betting, add even more AP whenever your plan goes wrong..
I've found this game to be extremely polarizing - people love it or hate it, so the split between the two of you is pretty much the pefect review.
I don't know how smart people can't like this game, it's baffling
I'm with Paul.
I would have to be in the middle of both sides for this game too. I like this game, and it's in my collection and I have all the expansions. I think the game is great, not only component wise, but also the interesting mancala style decision making and all the options you have for scoring are interesting. Nevertheless, I feel that this game can be pretty bad depending on who you're playing with. It can be prone to a lot of AP. With people that are just newbies or not regular gamers, the decision making can be tough, and it is just frustrating when you are playing with 4 players to have to wait so long for your turn. Even though we fixed this by setting up a timer for each player to make their move, I still feel that there is AP nevertheless, and just waiting for your turn is frustrating. Also, it can be tough to plan ahead on this game, so for people that like to have more interaction in their games and have a specific strategy, in this game that sometimes is hard to accomplish.
Nain1982 well said. I love this game. But will not play it with AP players....Really though, I won't play most games with AP players.... They suck life out of you as they time murder everyone at the table with their inability to quickly make simple or complex choices. Timers helps the table, but the timer also makes AP players panic and stress out. It's not a happy solution.
I agree, timers can end up being a bad choice as players feel that they make bad choices when rushed. But I just can't stand the constant AP at this game. If there was more interaction in which you would be actively doing things as the other one takes his turn than it wouldn't bother me that much. But in a 4 player game, having AP players just becomes aggravating. I played a game that took at least one more hour than needed because of this.
Like I've said before, I do enjoy this game. Nevertheless, it's a very selective one, as I have to bring it out only in the right crowd.
I miss Paul. I also miss more of this sort of review. I miss you guys! I have to go back and revisit your older videos. It's just how good they are. Don't get me wrong, I also love your newer stuff! But do let Paul know I miss him in the videos.
PAUL IS WRONG! YOU ARE WRONG PAUL!!!! YOU ARE MAKING A GRAVE MISTAKE PAUL!!!!! OPEN YOUR EYES PAUL!!!! LET THE LIGHT THROUGH PAUL!!!!! FIVE TRIBES IS A GREAT GAME PAUL!!!! I LOVE YOU PAUL!!!! -_-
MUAD'DIIIIB.
I'll be happy if one person gets the filmatic reference at least. The Dune itself is easy.
I'm getting this gosh darn game to the table in '17 !
I caught Paul's Dire Straits reference. "Sands of Nevada". Nice.
Honestly having to re-plan your move every time seems absolutely awesome to me! Like you get your brain working without having to overanalyze things. If anyone knows any other games like this pls tell me!
yamatai, same developer, similar game.
@@anonvideo738 thank you!
My new favorite insult, “don’t you have a will to write?”
"What? Genies don't have systems..." cracked me up
"We could just film it. You wasted that first wish."
I don't know why some people think this game is difficult, it's quite original and I've been obsessed with it the last 48 hours, I think it is amazing! Just busted out some reviews for it actually.
Clumsy Dad glad you were able to get this game now and yes it is a very lovable game I too love this game .
This game scares me. I have a few friends with bad AP. This game would probably push them over the edge. Or me over the edge waiting on them.......
That Tinkerbell mug tho.
I love you guys. So great! It's neat seeing your progression in film making and writing. Keep it up!
What games does Paul like?
Bought it, liked it well enough, never played it after the first couple times! Finally selling it for cheap, perhaps Paul was right all along.
Nowadays you could sell it for like 150$
I could be wrong, but I thought you used the power of the tile that your last meeple ENDED on, and not the tile you picked up all of your meeples from. Ignore this if I am wrong. Hooked on your reviews because they are both entertaining and informative!
Disregard, spoke to soon.... carry on...
Robert Fernandez wait, really? I thought the same thing. Crap...
But you're right! Why would I disregard you being right?
The rules say:
Once your Meeples’ Tribe actions are over,
perform the Action for the Tile your last Meeple
ended on, regardless of whether you then took
control of that Tile or not.
You pick up meeples from the tile you ended on. You take that tile's action AND you do what you need to do with the meeples you picked up. Has nothing to do with whether or not you took control of the tile.
I meant disregard the comment about me thinking they were incorrect in the video. When I first heard them say "Whatever tile you pick your meeples up from" I though they meant their original tile, and not the finished tile.
Quinns actually understands fun.
Im so glad!
Paul needs a copy of Fun for Dummies. ASAP mates!
I like Five Tribes. The only thing that bothers me is that thematically all the jumping around with coloured meeples and those surrounding rules seem silly. Theme is pretty important for me and that just doesn't compute.
The base mechanic this game seems like someone took Mancala and ran with it to its logical conclusion.
Yep Paul is still wrong :P Thanks for the review :D
Still wrong
I lean on the "don't like this" side. I'm probably more down on the game than I should be because I'd heard so much great stuff about it and expected so much. After the 3rd or 4th turn I was just trying to make the game end quicker.
Paul is wrong, this is one of the best games I have ever played. My roommates and I played every night for a week when we first got it and every game was vastly different and vastly fun (and for the most part came down to a few points between players) except I which consistently lost the game. Anyways, It is a great game!
This game is SO addicting, it's amazing. I don't know how Bruno came up with all this... one word: GENIUS !! just posted a few review/vlogs on it too
I love this game and have actually managed to win against two different groups every time we play, so there is definitely not chaos in it. That said, my groups are very AP prone, and a play of this takes us at least 1.5 hours and usually 2 just from my opponents thinking everything through in the way that Paul describes. They have difficulty seeing the moves and feel like they have to calculate each one as if this were Brass, and since the game clicks with me, I seem to be able to make the turn-to-turn adjustments necessary to make the right moves without the AP.
As you can imagine, the combination of the length (for us), the fact that the one other player who enjoyed it no longer plays with us, and my unbeaten streak, it has not gotten to the table in quite a while.
100% with Paul
I'm glad I don't play with many Pauls
I've never encountered (a) a single case of analysis paralysis, or (b) an instance where you can't forward plan your turn in this game. I LITERALLY have no idea what people are talking about when they mention these things as negatives. Five Tribes is a fantastic game.
One of my favorites.
I mean, if you want to be AP, you can be AP on nearly any game. Most people can see a decent move in a minute or less... I mean if you want to study and analyze every conceivable move, yeah, you could be screwed, but I enjoy it for what it is, which is a brilliant game !!
Paul is wrong. Five Tribes is amazing!
Aren't all good non-solitaire boardgames dependable of all other players's turns?
Evgeni Dimitrov so you want a game were no other player effects your turn or what you wanted to do? Is that even a game?.. and all games can take a long time if a player has AP or can't make fast decisions. I play 5 tribes with 4 players, family and friends, and it only takes 45-65 minutes. That's a fast game! The slowest part is the bidding for the people I play with... But I can understand not liking this game because you have to quickly assess the board and think on your feet. Maybe that's a skill you don't have, and feel uncomfortable being shoved into that situation turn after turn, idk. For me, Paul is wrong. #Paul_is_wrong
To me, 5 tribes to me is a beautiful example of emergent strategy. You can't plan before the game to win a specific way and follow through on that plan. The randomized board and chaos from other players turns, make each round into a puzzle of hedging your bets on the best strategy to go for.
That's a pretty decent score. :)
@@bloodnumber13 is it basically like azul?
I love this game and the expansion makes it even better!!
I think I’m like Quinn! Don’t like to play all mathy and like to play more intuitively. This game looks right up my alley
This should win in a comedy award.
Its not the space where you pick units from but where you dump your last unit.
What I am thinking while playing Five Tribes...
"JUST GOOOOOOOOOOOOOOOOO... F**K!!!!!!!!"
dannydoesright lol. is it because of AP? or people can't see any moves? I love this game to death, but you have to play with the right group of people.. or enforce a timer. it's not friendly to do the timer, but neither is holding a table hostage because you can't make a low stakes decision...
Paul = Lawful, Quinns = Chaotic. There, it's settled.
You still have the Genie - would love you pull that out in a review again - to meta you r own review!
Great game and my wife's favorite, which is saying a lot!
Thanks for the great video. I agree that the game is a clever puzzle I have no interest in playing.
I love the Neon Genesis Evangelion wall scroll in the background. Great review too.
Paul is wrong. Brilliant game.
so... it's "kalaha" but with nice wooden bits...?
Your version is weird. Why doesn't it have the black or orange player markers?! Orange is the best colour.
Anderson Council212280 they had a two player game set up, it uses two pink and two blue.
Anyone have opinions on the expansions and are they worth the money spent.
Thinking of getting this and wondering if I should just buy the whole lot.
CrowQ I just bought the expansion. I'll say that the base game plays amazing as is... once you add in the expansion, you make the board larger, and make the pathing slightly more intresting for how you drop meeples on the board. The market becomes way more controlable but also more cut throat because you have a tile that let's you buy any one good... you also get treasure, which is like djinn lite.... if you like five tribes, buy it..
"Scratch your ass and think of England!" :D
Did they ever use that last wish?
Wait, you disagreed on this more than Kingdom Builder?
Kingdom builder is a great filler!
I feel like I would have fun playing this game, but I'd be a bit embarrassed to pull it out with some of my less enfranchised gamer friends.
Paul doesn't actually like board games at all.
This seems like exactly my kind of game
Nice tinker bell mug
you re funny
Paul “Humbug” Dean again!
Still a better genie than Will Smith
its a very ap prone game like dominant species.wayyy to colourfull for me.4 players is way too much for this.i like the bidding also and the tactical aproach but in 4p game its just random chaos.this game would realyy shine as a 2p workplacement with some redesigns like Targi does.
i agree with you, although this game is nowhere near the greatness of Targi :)
totally not random chaos, you can so plan things for next turn, which may or may not work out like any other game. 3p is probably the sweet spot. Plus there are options developing not on your turn you can realize, or monitor any abilities your Djinns might have for free coins, etc.
Is Matt a better genie than Will Smith?
Paul is wrong.
That's all.
Did they ever use that lastwish in another video??
Love this game.
Really didn’t like this game. And I have really tried on this one. I have played several times and in the end I hated it.
Can someone explain the genie-isms joke?
Do you mean the "you can abbreviate that to ummm..." part?
@@unlimitedrabbit Yes!
@@randomer5555 I'll have to word this so that UA-cam won't punish me.
Genie-ism
If you remove the enie- part from the word Genie-ism, you're left with a word that is phonetically similar to a vulgar slang word that starts with a J.
@@unlimitedrabbit Thank you, my friend. I've never heard of that slang word, despite being a Brit!
@@randomer5555 Think nothing of it. May you win your toughest game challenge in the presence of many. 👍
bye-san-tine
Classic Matt
For god sakes asmodee please port every single bloody cathala game onto mobile.
Pleaseeeeeeee
Spoilers! Asmodee Digital is porting this game in the next couple months.
my god
For god sakes asmodee please make me ceo.
Pleaseeeeeeee
+Shut Up & Sit Down Its been several couple months : (
Ahh yes, mancala on steroids
Looks fun, definitely needs a facelift at this point
Man I hate this game. It makes me angry. Specifically, when people say they don't like my beloved abstracts because they have no theme, I think of games like this, with their meaningless, invisible themes and get all angry. I may have anger issues :/
I agree with both sides, but!@!!@€#*!
You do not, do.. NOT! want to play a multiplayer game of five tribes with AP players, also! This game might open ap side of some players who havent expose it be4.
Other than that its entertaining rlly cool game, gets a bit repetitive after a while, still one of the better ones.
You crazy paul haha. but respect
Im also 34 aaaaand about to die
I agree with Paul. Five Tribes is highly overrated. Interesting, pretty and overrated.
I'm just off to hug some rainbow vomit..
❤️🐙
totally agree with Paul . incontrollable and chaotic therefore not funny at all
Quinns is wrong. Five Tribes is not a good game.