Nice one pal, me too! It's a nice satisfying process - I get to make fewer and fewer logos like this these days as the gritty, extra detailed stuff is more sought after, do this was a pleasure to make 🙏🙏
please make the tutorials slower, i missed a lot os steps here because of how quick the video is and the lack of guide. Graphic is awesome as always, just wanna learn more.
Cheers for the feedback mate! Yeah this vid isn't really a tutorial, moreso speed art, but I'm sure you'll be happy to hear I've got more full length tutorials coming in future. Best of luck pal 🙌🙌
Out of curiosity: you don't seem to use vector a lot, do you? In one other video you mentioned that if it's for a client you might need it in a vector format and you just put it through automated vectorization in Illustrator. I remember that being garbage - is it better now, it's good enough for contrasty logos or are you more like "if it seems good, it's good enough - vector simplicity be damned"? Or does Photoshop have some vector stuff in it? Feels like your freehand selection workflow would fit if it did.
Yeah mate, most of the time I image trace with illustrator - it's gotten much better in the last 5 years or so. The trick is to import a raster version of the logo that's about 10,000px at 300dpi and then fiddle around with the sliders until it's as close to the original as possible. Honestly I feel sometimes the tiny bit of smoothing in the vectored version makes the logos look even better and tighter in the end. Then I just expand and delete the background parts after the image trace and export as a .EPS or whatever format the client prefers
This is really cool! Do you think one day you could do a tutorial on a power metal logo? Like Judas Priest or Dragonforce logo
Sick! Liked how you worked from client sketch in this one.
I love working from client sketches mate, it's always a huge help when clients have a clear idea/direction to work from!
Holy shit, this is exactly what I was hoping you'd make but had neglected to ask for. You read my mind, you madman. This is sick! Thank you!
Nice one buddy, really glad this was the vid you were lookin for! Hope it helps with your logo designs, best of luck 🤝🤝
That was awesome! I love making this kind of logos
Nice one pal, me too! It's a nice satisfying process - I get to make fewer and fewer logos like this these days as the gritty, extra detailed stuff is more sought after, do this was a pleasure to make 🙏🙏
That thumbnail 💯😂 also amazing work as always 👌
All I wanted was a pepsi! 😂 Thanks a mill buddy, glad ya enjoyed it 🤝🤝
Pretty cool bro!!
Nice one buddy, always good fun making thrash logos 🙏🙏
Bro, can I tag you on Instagram?, I want to share my work inspired by your UA-cam video,btw I only using android software :)
@@zaiDUNE hell yeah mate that would be sick, deffo gimme a tag - I'd love to see what cool design you made from my vid 🤝🤝
please make the tutorials slower, i missed a lot os steps here because of how quick the video is and the lack of guide. Graphic is awesome as always, just wanna learn more.
Set the playback speed lower 😉
Cheers for the feedback mate! Yeah this vid isn't really a tutorial, moreso speed art, but I'm sure you'll be happy to hear I've got more full length tutorials coming in future. Best of luck pal 🙌🙌
Also yes, maybe try watching back at 0.5 speed - that could be a lil easier to follow along!
Can i make this in photoshop? Its all I have
Where can I commission work?
Out of curiosity: you don't seem to use vector a lot, do you?
In one other video you mentioned that if it's for a client you might need it in a vector format and you just put it through automated vectorization in Illustrator.
I remember that being garbage - is it better now, it's good enough for contrasty logos or are you more like "if it seems good, it's good enough - vector simplicity be damned"? Or does Photoshop have some vector stuff in it? Feels like your freehand selection workflow would fit if it did.
Yeah mate, most of the time I image trace with illustrator - it's gotten much better in the last 5 years or so. The trick is to import a raster version of the logo that's about 10,000px at 300dpi and then fiddle around with the sliders until it's as close to the original as possible. Honestly I feel sometimes the tiny bit of smoothing in the vectored version makes the logos look even better and tighter in the end.
Then I just expand and delete the background parts after the image trace and export as a .EPS or whatever format the client prefers
psych no speed art pls my eyes went ooolalala 😂😂😂😂
hahah reminds me of the bulging eyeballs scene in total recall