I’d like to see more examples of solo mode and the buy-round (saw that in another vid and it didnt make sense). Basicslly building up your team... looks interesting but this is more like a “hitting derby” game since theres no concept of pitching, strikes, balls, outs. Bottom of the 9th implements those concepts but I dont care for all the card stats reference/lookups that are required in that game. This game actually looks simpler overall.
I'm not sure if you've seen my setup video, but I go over the solo mode there (ua-cam.com/video/Hx-bYl-c7Dw/v-deo.htmlm58s). I've actually only played it two player, but with solo the opponent plays cards randomly, starts out with advanced players, and never buys new cards (but you still buy cards). Yeah, this game abstracts out the pitching and hitting into the card powers - each card is the offense and the defense and represents an entire inning. I haven't played Bottom of the 9th but I've been wanting to try it out.
I haven’t tried it yet! It’s still on my want to play list but I haven’t had the chance to try it yet. That’s cool that both games are good solo though!
The threatened hits are the hits written on the cards, but you represent them with pawns at the beginning. The other card can cancel them out before they resolve, so then you take away the pawn and the remaining pawns are the ones that go off. I think the pawns represent players, but each card can be multiple batters since it's abstracted out a bit.
@@massimilianoburo Are you referring to things written in the immediate text field? Those aren't threatened hits, but would get resolved when you play the card (0:59). The hits in the boxes on the card are the threatened hits (2:14) and would get canceled along with the pawn you remove if the opponent canceled the threatened hit.
You did a phenomenal job explaining this game. Clear & concise. Thanks!
This is kind of a funky game to teach, and you did a wonderful job. Thanks for sharing this!
You’re welcome!
This is a fantastic tutorial, thanks very much!
You're welcome!
I love this game, thanks for making this! I'm going to share this to try to get people to play this with me!
Plumpy Thimble you’re welcome! Hope it helps! I actually need to play it again cause it’s been a long time for me!
Great job on this vid. It really helped me get the flavor of the game.
Thank you for this video. It is the best instructional video I have seen for this game.
Thanks, Jason!
Excellent summary. Really helpful, thanks!
You’re welcome!
Thanks so much for this. I tried playing tonight and the rule book was so confusing.
You’re welcome! Hope you were able to play after this!
I’d like to see more examples of solo mode and the buy-round (saw that in another vid and it didnt make sense). Basicslly building up your team... looks interesting but this is more like a “hitting derby” game since theres no concept of pitching, strikes, balls, outs. Bottom of the 9th implements those concepts but I dont care for all the card stats reference/lookups that are required in that game. This game actually looks simpler overall.
I'm not sure if you've seen my setup video, but I go over the solo mode there (ua-cam.com/video/Hx-bYl-c7Dw/v-deo.htmlm58s). I've actually only played it two player, but with solo the opponent plays cards randomly, starts out with advanced players, and never buys new cards (but you still buy cards).
Yeah, this game abstracts out the pitching and hitting into the card powers - each card is the offense and the defense and represents an entire inning. I haven't played Bottom of the 9th but I've been wanting to try it out.
@@BoardGameBlitz Did you try Bottom of the 9th since then? I have it, too, and both games are fantastic solo experiences!
I haven’t tried it yet! It’s still on my want to play list but I haven’t had the chance to try it yet. That’s cool that both games are good solo though!
Hi, I don't understand one thing: what are threatened hits? Pawns or hits written on the cards? Pawns don't represent baseball players?
The threatened hits are the hits written on the cards, but you represent them with pawns at the beginning. The other card can cancel them out before they resolve, so then you take away the pawn and the remaining pawns are the ones that go off.
I think the pawns represent players, but each card can be multiple batters since it's abstracted out a bit.
@@BoardGameBlitz When I cancel 1 or more hits, I have to remove both an equal number of pawns and threatened hits?
The pawns at the home plate are the threatened hits, so you remove that number of pawns from the home plate (under the played card).
@@BoardGameBlitz Ok, but I can't understand if I have to ignore hits written on the card, too.
@@massimilianoburo Are you referring to things written in the immediate text field? Those aren't threatened hits, but would get resolved when you play the card (0:59). The hits in the boxes on the card are the threatened hits (2:14) and would get canceled along with the pawn you remove if the opponent canceled the threatened hit.
Good job!
thank you!!!
Thanks for the video... I think I need to better understand baseball first :D