I've been worried about the Giff since the UA, but I'm glad to see they finally took the plunge and said "Fuck it! You want gun hippos? We'll give you gun hippos!"
Did you notice that the slime people have no stated age, weight, or height as is usual for player race stat blocks? I guess they're immune to all magical aging effects! (But really, oozes are immune to them since they are biologically immortal.)
Don't have the book yet, but I thought new races were doing away with stated age? I might be remembering wrong, but i recall the flavor text being something along the lines of "most races live to about a century in age."
If not stated otherwise, the race lives for around a century, at least that's the rule when introducing races that came with monsters of the multiverse
No race since Tasha’s has stated age, weight, and height. As well as no set ability score allocations, etc. WotC has done away with this and instead leaves all of those up to the player and DM, with age listed as “most races live about a century.”
Absolute best part about the Giff is that they canonically cannot agree on how their race's name is pronounced and will get into fights with each other about whether it uses the hard 'G' or not.
It’s weird to me that WOTC’s solution to the weird implications of including cultural stuff as racial traits was to make the Giff magically tied to guns from birth
Plasmoid enthusiast back for a reminder now that it's no longer UA: The Shape Self trait for Plasmoids allows you to have between 0-6 "limbs" at will, meaning you can use Disguise Self to become nearly anything (DS does not require you look like a creature, literally the only requirements are: not more than 1 foot taller or shorter, and same basic arrangement of limbs). Plasmoid+Mask of Many Faces=Playable Mimic Race.
@@ghostbonepunk1683 to put it simply, it was flammable space. To put it better, the Phlogiston was what made up the space between Crystal Spheres (the D&D settings). It was a rainbow-colored chaotic material that clouded the view of most travelers outside of the spheres, and was highly volatile when flames, magical or otherwise, were brought into it. So, instead of using lanterns, sailors of the Phlogiston used things like Fireflies, or flameless lights to illuminate areas. It was really cool, and it forced Spellcasters to get creative with their abilities, but it got removed in 5e, which is REALLY disappointing.
I personally like the integrated protection feature because it is cool to have your plate armor get one extra armor class because it is fused to your skin.
I remember in an underdark campaign where we were actually on good terms with the edge lord elves I played an arcane trickster high elf who during the campaign got turned into a shadow blob. Basically, he got turned into an amorphous blob of sentient shadow which made him really stealth, and able to squeeze threw space along with generally reshape his body.
Its probably still "drowning" in a sense, its more like... How long their outer membranes can keep the water out and the oxygen in, they are just giant cells after all, and cells do need air to survive, that's why people need to breathe anyway. This is also why bugs can't hold their breath in the same way, they breathe through their exoskeleton instead.
We get a million elves, but this book actually made me quite happy by including something relating to Gnomes. The last new Gnome we got was the Svirfneblin, and I feel like the little guys don't get enough love. Plus there's a ton of story potential there, I really like each of the backstory hooks they presented for the Autognome!
If you use dimension door on the flying space monkey they can glide 2500ft in a single round which is insane, and is basically a way of saying I don't want to fight.
Personally I use a rule from my interactions with manta glide on the simic that it still uses up your movement speed as gliding tends to be slower than full flight so while you have control and can extend your horizontal movement through gliding, you end your turn after your walking speed runs out and unless restrained in some fashion you can continue the glide next turn.
@@CryoXerxes The thing about gliding is that it doesn’t actually have much use in combat. It only really works to avoid fall damage, and increase mobility which are rarely an issues in combat with limited usefulness. Think about it using dimension door to go 500ft in another direction already takes you out of combat so the 2500ft of movement isn’t really useful in my mind. Besides you won’t even be able to attack from 2500ft away even with a warlock using spell sniper and eldritch spear.
The plasmoids are the best race so far in my opinion. I already drew up a hexblade/rogue slime that hides its identity and jumps down its victim's throat while they sleep, fill their lungs, and make them drown before making its escape.
Man, that's one helluva loogie. Better get some Mucinex. I'm also playing as a Plasmoid, so I hope you don't mind if I plagiarize your idea. So far my main attack is just grappling and casting poison damage, but your plan is way more nefarious. I wonder if the DM will make me roll to see if I get coughed out. That would be kinda awkward upon a fail. XD
My friend showed me a lot of the new monsters spelljammer came with, and one of them I believe is named the Zoran I believe (something with a Z), and they are my favorite monsters now cuz they can only speak three times their whole life, can teleport people anywhere, and can cast the wish spell which causes them to die. That is a wacky monster
They wanted to call the space elves the Eldar, but you don't mess with the fearsome Greater Demon of copyright. But you can still have Orc Pirate Freebooters …
You really nailed it with the feats with backgrounds going forward with the DND presentation today. What they showed seemed positive overall and I'm looking forward to seeing how you and other DND channels feel
Oh hey, it's FCG. I'm currently playing as a Plasmoid, and it's a lot of fun to be able to mess with my physical dimensions on a whim. It's proven to be a little OP at times, so my DM saddled me with a Bane against cold damage. Makes sense-- if a slime gets too cold it won't be able to move well, and loses its ability to change size. Not that my movement speed is great to begin with, but I'm not bothered.
My god. I’ve been working on a Spelljammer campaign for a few years, so I’m seeing directly how different these versions of the SJ races are different from their original versions. The autognomes actually funny to me how much they’ve advanced. It’s also funny to me when you said “creative of 5e” knowing the Thri-keen were part of OG spelljammer.
I found it kinda funny to hear Davvy talk so excitedly about backgrounds with feats, and then looking at the UA for the 2024 Player Handbook, and all backgrounds give feats in that. He was not jumping the gun but dead on the money.
The space monkeys are an awesome idea and I can't wait to play as one! My only problem is that I HATE the wing flaps just out and waving all over the place. I already explained mine as it's like the Draco Lizard where the wings are folded into my side, but if I tighten my core and stretch out my limbs, out they come with special ribs. And my armor would be modified to fold over my body and close between my legs at my waist.
Man, I may not like Spelljammer as a setting, I like my Fantasy to stay away from big Scifi vibes (even if I'm running Magitek), the Plasmoids and 3Kreen are like, amazing and I love them and I want a small booklet with just them in so I can throw Slime People and Psychic Bugs into my settings.
The Thrikreen are actually established creature in the usual settings, they're just criminally underused. As far as Plasmoids go, honestly the easy answer is to just chuck them into the Underdark or maybe a swampy/marsh area.
@@ultimate9056 It *feels* too sci-fi. Scifantasy if you wanna be a pedant. It might not be strictly sci-fi but putting something in space, with space ships is Sci-fi vibes.
I feel 5e HAD to step up because Pathfinder 2e offers so many backgrounds (with feats) and over 30 different races with Ancestry options AND versatility (wanna be a Dwarf Tiefling? go for it) While Pathfinder2e may not be everyone's cup of tea, its good and healthy competition for 5e that means that WotC HAS to step the hell up or lose their audience to their competitors. And thank the gods for that as no competition means that 5e would become more and more dull as they make generalized rulings with "oh, let the DM figure it out. haha"
I learned about you through your campaign with Jo-cat and while your videos aren't normally something I would watch, I fucking love your personality so I'm definitely going to be a dedicated subscriber from now on.
A pseudopod isn't a separate slime, it's basically a really long tentacle. Also, Plasmoids probably breathe through diffusion, just pull air through their membrane
new spell jammer races - can we say STAR FRONTIERS: Dralasites - Plasmoid, Vrusk - Thri-Kreen & Yazirians - Hadozee did we really need to rename them as if any long time gamer would not see them for what they are a joining of two TSR games into one. granted I didn't like how they debuffed the Dralasites but now I get to play them again.
No joke. One of the coolest things I've ever done as a player was substantially a result of my background feat. Party was investigating an old wizard fortress. We came across an artificer lab with some real cool magical items. One was a battle axe with a Lathanders holy symbol. The other was a breast plate with a red dragon logo. The room also had a beholder. We started talking to the beholder and he basically said that the wizards who made him also made the axe and told him it was for a dwarf cleric of Lathander. He told us that the wizards told him the dragon breast plate was for the knights. We legitimately had a dwarf cleric of Lathander so we were like "oh yeah. He's that cleric the wizards were talking about. So he'll take the axe, and he'll take the breastplate too". The beholder was like "if he's the dwarf cleric then he could take the axe, but I will only allow one of the wizards or the knights to take the breastplate." I was playing a bard conman who had the actor feat from being human variant which made disguise easier. I also had a background as a criminal or conman(I forget which) which came with a feat that basically allowed me to forge indistinguishable fake documents. I literally just walked out of the room, changed into some wizard clothes that had been left behind, forged a note saying that the wizards order had specifically requested I "the new wizard" take the breastplate out to the knights who were unable to pick it up. We took the breastplate and the axe and walked out without incident. The DM explained that the beholder was going to demolish the whole party if we tried to take anything out of the room but between literally having a dwarf cleric of Lathander (it was from a published campaign and just an insane coincidence that our party member was exactly what the campaign had listed) and a perfectly disguised wizard with an identical forgery of the wizards documents, combined with him having fairly low rolls resulted in a perfect storm of us getting super magical items without doing anything.
The player side for Spelljammer is decent, but the GM side is basically a 70 dollar writing prompt that I could have gotten the wiki or buying the 10 dollar second edition book.
don't remember if ya cover unofficial stuff but I love a player race video like this for Steinhardt's Guide to the Eldritch Hunt once the book drops next year.
Hopefully my DM lets me use a Thri Kreen as an Order of the Lycan Bloodhunter, where my “lycan” form is a predatory insect like a Praying Mantis or something, to help explain how I have an increase in unarmed attacks. Harder carapace instead of a beast hide, And chameleon like camouflage, in the makings of a great beast that stalks its prey, And my intimidation checks are basically just Yautja Clicks from Predator movies.
looks like wizards are going back to a lot of 3.5 things. level 1 feats, you could even say regional feats (backgrounds with more stuff). feat strings and trees. its neat
Finally got bug people. Meaning you can now make chaotic the card game and TV show into a dnd world. Mepedians are lizardfolk or dragonborn, Damian are the threecree, underworld tieflings, and overworld mostly normal races
The biggest problem with the new backgrounds having feats for level one is that it's no longer an optional rule. I know a lot of tables do use this rule, but plenty dont. And it's much easier to add rules than remove them. Same thing goes for making Hippo people automatically good with guns. Not all settings allow that, and now people will just be punished power wise by playing to certain stories.
Was excited and quite satisfied with this book. Though I feel still have the same issue Eberron had where people believe it didn't happen that this book doesnt exist I might actually move a Starfinder campaign into spelljammer instead
With what rules? Spelljammer 5e is an atrocious abomination. Your doing your players a disservice by moving from the far superior Starfinder to "spelljammer" 5e. It's so diheartning how low quality the books are and how much they have completely massacred the setting
@@ultimate9056 Ah yes... disservice.... We're not playing Starfinder at the moment. However, I did work on a Starfinder one shot which had problems. Mostly objects and traps that were not available in Starfinder at the time. (Probably now, not 2 years ago) I figured I would move the concept over and slap a spelljammer theme to it. Spelljammer 5e and Eberron 5e are always the Black sheep with most Gygax players.
Hey Davvy, have you considered doing a guide to magic the gathering planes for those that want to play DND in the MTG multiverse? Planes like dominaria, innistrad, ixalan, kaladesh, etc? I'd watch the hecc out of such guides and would love your takes on them
After having played a loxodon and enjoying the power of *Trunks* to swap weapon and focus or hold torches without "dropping" or sheathing I can already tell I am gonna like the Thrikreen
I've been worried about the Giff since the UA, but I'm glad to see they finally took the plunge and said "Fuck it! You want gun hippos? We'll give you gun hippos!"
Rifle hippos there fancy 🦛⚔️🔫
The Hippos with da strapz
Did you notice that the slime people have no stated age, weight, or height as is usual for player race stat blocks? I guess they're immune to all magical aging effects! (But really, oozes are immune to them since they are biologically immortal.)
Don't have the book yet, but I thought new races were doing away with stated age? I might be remembering wrong, but i recall the flavor text being something along the lines of "most races live to about a century in age."
If not stated otherwise, the race lives for around a century, at least that's the rule when introducing races that came with monsters of the multiverse
No race since Tasha’s has stated age, weight, and height. As well as no set ability score allocations, etc. WotC has done away with this and instead leaves all of those up to the player and DM, with age listed as “most races live about a century.”
No races have this anymore. They're all the same.
I recall it was stated that if age was not listed then they have like a usual human life span (100 years by 5e)
Davvy: Thri-Kreen are space insects
Me: so does that mean..?
Davvy: they have four arms and each can wield a weapon
Me: GENERAL KENOBI
Thri-Kreen Artificer with 4 Sunblades
Hello there.
@@AZDfox Sunblade even counts as a light weapon.
*HWHAT'S THA SITUATION, CAPTAIN?*
Just give him a tragic backstory of getting his body broken and turning basically part warforged.
Absolute best part about the Giff is that they canonically cannot agree on how their race's name is pronounced and will get into fights with each other about whether it uses the hard 'G' or not.
god damn it and no one can even make the "old english says it"s yiff" joke because there's two gs
@@milkmoneyproblems4898 What now?
The ones who pronounce it with a hard G are English and the ones who pronounce it with a soft G are French.
It’s weird to me that WOTC’s solution to the weird implications of including cultural stuff as racial traits was to make the Giff magically tied to guns from birth
and yet lizardfolk can't make stuff out of bones.
Guns for the gun god
Actually, all hippos are masters of firearms. We just have to be thankful that the ones on earth don’t have thumbs. XD
@@unironicallylikesranger7122 Bullets for the Bullet Throne
Yeah... Kinda goes along with paladins not having to have deities.
Requirements? Restrictions? Obligations? Nope! Do whatever the fuck you want.
Plasmoid enthusiast back for a reminder now that it's no longer UA: The Shape Self trait for Plasmoids allows you to have between 0-6 "limbs" at will, meaning you can use Disguise Self to become nearly anything (DS does not require you look like a creature, literally the only requirements are: not more than 1 foot taller or shorter, and same basic arrangement of limbs). Plasmoid+Mask of Many Faces=Playable Mimic Race.
Pretty much from the moment the plasmoid was released, I had a concept for a plasmoid GOOlock who was an Oblex
Remember the phlogiston? Pepperidge farms remembers.
Truly a shame.
@@poopmanthe3rd794 what is the phlogiston?
@@ghostbonepunk1683 Space. Very flammable space.
@@ghostbonepunk1683 to put it simply, it was flammable space. To put it better, the Phlogiston was what made up the space between Crystal Spheres (the D&D settings). It was a rainbow-colored chaotic material that clouded the view of most travelers outside of the spheres, and was highly volatile when flames, magical or otherwise, were brought into it. So, instead of using lanterns, sailors of the Phlogiston used things like Fireflies, or flameless lights to illuminate areas. It was really cool, and it forced Spellcasters to get creative with their abilities, but it got removed in 5e, which is REALLY disappointing.
@@waffleworshiper pretty much this, yeah.
I personally like the integrated protection feature because it is cool to have your plate armor get one extra armor class because it is fused to your skin.
I remember in an underdark campaign where we were actually on good terms with the edge lord elves I played an arcane trickster high elf who during the campaign got turned into a shadow blob. Basically, he got turned into an amorphous blob of sentient shadow which made him really stealth, and able to squeeze threw space along with generally reshape his body.
I would interpret the Plasmoids holding their breath for one hour as that’s how long they can stay underwater without starting to dissolve
Its probably still "drowning" in a sense, its more like... How long their outer membranes can keep the water out and the oxygen in, they are just giant cells after all, and cells do need air to survive, that's why people need to breathe anyway. This is also why bugs can't hold their breath in the same way, they breathe through their exoskeleton instead.
The plasmoid sounds like a tough race
Looking forward to this setting
Yeah, mine can soak a lot of damage. The immunities are pretty neat.
We get a million elves, but this book actually made me quite happy by including something relating to Gnomes. The last new Gnome we got was the Svirfneblin, and I feel like the little guys don't get enough love. Plus there's a ton of story potential there, I really like each of the backstory hooks they presented for the Autognome!
I want space rock and stone dwarves
@@marcus4046 Did someone say Rock and Stone?
I just wish we could get good halfling art
@@Barris42 For rock and stone!
Gnomes?!
*Spits in disgust*
If you use dimension door on the flying space monkey they can glide 2500ft in a single round which is insane, and is basically a way of saying I don't want to fight.
Personally I use a rule from my interactions with manta glide on the simic that it still uses up your movement speed as gliding tends to be slower than full flight so while you have control and can extend your horizontal movement through gliding, you end your turn after your walking speed runs out and unless restrained in some fashion you can continue the glide next turn.
Monkey.
@@CryoXerxes The thing about gliding is that it doesn’t actually have much use in combat. It only really works to avoid fall damage, and increase mobility which are rarely an issues in combat with limited usefulness. Think about it using dimension door to go 500ft in another direction already takes you out of combat so the 2500ft of movement isn’t really useful in my mind. Besides you won’t even be able to attack from 2500ft away even with a warlock using spell sniper and eldritch spear.
You are in space, which way is down?
@@Michael-fd1gx Your in space what are you gliding on because it certainly isn't air that's for sure?
I kinda want to play a Thri-keen artificer with a gun in each hand.
"cowboy" Thrikreen
Cowboy Bebug
@@roboticjanitor3332 Does it say it doesn give extra off hand attacks or does it *not* say it does?
The plasmoids are the best race so far in my opinion. I already drew up a hexblade/rogue slime that hides its identity and jumps down its victim's throat while they sleep, fill their lungs, and make them drown before making its escape.
Man, that's one helluva loogie. Better get some Mucinex.
I'm also playing as a Plasmoid, so I hope you don't mind if I plagiarize your idea. So far my main attack is just grappling and casting poison damage, but your plan is way more nefarious. I wonder if the DM will make me roll to see if I get coughed out. That would be kinda awkward upon a fail. XD
Plasmoid Bard, there isn't a thing they can't......
In either role.
My friend showed me a lot of the new monsters spelljammer came with, and one of them I believe is named the Zoran I believe (something with a Z), and they are my favorite monsters now cuz they can only speak three times their whole life, can teleport people anywhere, and can cast the wish spell which causes them to die. That is a wacky monster
I'm glad to see the Thri-Kreen, but anyone caught making insect puns about them can buzz off.
Bugger, that's a good one
Oh... Does it bug you?
They are the storm that is appROACHing.
WOTC stated the thri-kreen were a bug and removed them in a day 1 patch
1:49 - Did I hear a ROCK & STONE?
Nice overview. Not sure if I'll ever DM or play spelljammer, but it's nice to see interesting options.
ROCK! AND STONE!!!!!
THAT'S IT LADS, ROCK AND STONE!
They wanted to call the space elves the Eldar, but you don't mess with the fearsome Greater Demon of copyright.
But you can still have Orc Pirate Freebooters …
Actually 40k didn't invent the term Eldar, it comes from Tolkien, that's why GW now uses the term "Aeldari"
@@CollinBuckman to be fair the Tolkien estate is also most ravenously protective of its IP as GW.
That's Orc with a C though. Very important distinction
You really nailed it with the feats with backgrounds going forward with the DND presentation today. What they showed seemed positive overall and I'm looking forward to seeing how you and other DND channels feel
I love the races only one I’m not happy with is the elves. But we got bugs and slimes I’m so going to use the thri Keen as a gladiator
2 of the new races are taken straight from the star frontiers game that tsr ran in the 1980s hadozee = yazirian, plasmoid = dralasite
even the thri kreen are similar to the vrusk, though vrusk were more praying mantis centaur middle managers.
As a warforged enjoyer, I’m probably just gonna play the Eberron ones. Weaker and more funnerer.
I do not think warforged are weaker at all.
@@blairbrook1336 weaker than the autognomes, but not weak is what I mean.
Oh hey, it's FCG.
I'm currently playing as a Plasmoid, and it's a lot of fun to be able to mess with my physical dimensions on a whim. It's proven to be a little OP at times, so my DM saddled me with a Bane against cold damage. Makes sense-- if a slime gets too cold it won't be able to move well, and loses its ability to change size. Not that my movement speed is great to begin with, but I'm not bothered.
My god. I’ve been working on a Spelljammer campaign for a few years, so I’m seeing directly how different these versions of the SJ races are different from their original versions. The autognomes actually funny to me how much they’ve advanced. It’s also funny to me when you said “creative of 5e” knowing the Thri-keen were part of OG spelljammer.
I found it kinda funny to hear Davvy talk so excitedly about backgrounds with feats, and then looking at the UA for the 2024 Player Handbook, and all backgrounds give feats in that. He was not jumping the gun but dead on the money.
fun fact, warforged on the sheet cant die of old age, but autognomes can, worth remembering if your campaign has time shenanigans
It's nice that they brought back a lot of the classic SpellJammer races/ideas
How it feels to play the other classes? I’m intrigued for those.
Especially the Wizard
Yarzians, Drasalites, & Vrussk. Taken from the Star Frontiers RPG game and repurposed for Spell Jammer.
Little did Davy know that backgrounds are being reworked to give a 1st level feat for OneDnD in 2024.
The space monkeys are an awesome idea and I can't wait to play as one! My only problem is that I HATE the wing flaps just out and waving all over the place. I already explained mine as it's like the Draco Lizard where the wings are folded into my side, but if I tighten my core and stretch out my limbs, out they come with special ribs. And my armor would be modified to fold over my body and close between my legs at my waist.
Finally get my Treasure Planet D&D experience
I will be home-ruling the Giff with 13+Dex or 12+Con AC, as I feel as both make sense for them as a whole.
Looking forward to my plasmoid moon druid. I'm going to flavour my wildshape as molding myself so I can turn into a gummy bear.
Despite everything I miss davveys talk fast content about dnd :’)
Man, I may not like Spelljammer as a setting, I like my Fantasy to stay away from big Scifi vibes (even if I'm running Magitek), the Plasmoids and 3Kreen are like, amazing and I love them and I want a small booklet with just them in so I can throw Slime People and Psychic Bugs into my settings.
The Thrikreen are actually established creature in the usual settings, they're just criminally underused.
As far as Plasmoids go, honestly the easy answer is to just chuck them into the Underdark or maybe a swampy/marsh area.
Spelljammer never was and never will be sci-fi. it is strictly fantasy in space
I plan on playing a Thri-Kreen or Giff in my next campaign, if it isn't Ebberon. I have a character for that already.
@@ultimate9056 It *feels* too sci-fi. Scifantasy if you wanna be a pedant. It might not be strictly sci-fi but putting something in space, with space ships is Sci-fi vibes.
@@whitelasagna6786 I'd play a bug gal in a heartbeat.....if I could ever find a game to play in XD
I feel 5e HAD to step up because Pathfinder 2e offers so many backgrounds (with feats) and over 30 different races with Ancestry options AND versatility (wanna be a Dwarf Tiefling? go for it)
While Pathfinder2e may not be everyone's cup of tea, its good and healthy competition for 5e that means that WotC HAS to step the hell up or lose their audience to their competitors. And thank the gods for that as no competition means that 5e would become more and more dull as they make generalized rulings with "oh, let the DM figure it out. haha"
My boy Davvy said "The Rock & Stone-ers" and it called in a resupply on my serotonin
Yes, one more step toward Dark Sun.
Giant hamsters and Killer Clowns from Outer Space... and... the yazirian from Star Frontiers!
I learned about you through your campaign with Jo-cat and while your videos aren't normally something I would watch, I fucking love your personality so I'm definitely going to be a dedicated subscriber from now on.
*Looks at Thri-Kreen* "Hasselhoff Glitterbomb!" *Tallyho intensifies*
I like how you show Eldar when talking about Astrals
During that whole hadozee section my only thought "how are they putting on those pants with the wing flaps attached to the ankles?"
One leg at a time.
The return of the king! My cold dead heart warmed when he said "next week's vid"
ever since I saw the UA I've been looking forward to playing as a slime
That awkward moment when a Giff and a Gith are introduced to each other, having misheard what they were meeting …
Everyone: yay D&D in space! We finally get to play space Pirates.
Me who plays Starfinder: Am I a joke to you?
0:52 Man of a culture, I see.
what happened to the other races? grommams, xixchil, dracons, hurwaeti, rastipede, and scro.
i guess they didnt adapt everything from 2e
Nope. This "spelljammer" release is an utter disappointment and an insult to the setting and it's fandom
@@ultimate9056 nah but it can get better
A pseudopod isn't a separate slime, it's basically a really long tentacle.
Also, Plasmoids probably breathe through diffusion, just pull air through their membrane
The fact Mind-Flayers arn't a playable race like how they where in past editions is a SIN!
About those 1st level Feats...you might want to check in with Wizards of the Coast.
The Thri-Keen gave me big Ender's Game energy, only without the OSC issues.
0:51 A fellow man of culture I see....
"Full books" these things are exaggerated pamphlets
This version of "Spelljammer" is an utter disgrace
new spell jammer races - can we say STAR FRONTIERS: Dralasites - Plasmoid, Vrusk - Thri-Kreen & Yazirians - Hadozee did we really need to rename them as if any long time gamer would not see them for what they are a joining of two TSR games into one. granted I didn't like how they debuffed the Dralasites but now I get to play them again.
you were right about the level 1 feats
No joke. One of the coolest things I've ever done as a player was substantially a result of my background feat.
Party was investigating an old wizard fortress. We came across an artificer lab with some real cool magical items. One was a battle axe with a Lathanders holy symbol. The other was a breast plate with a red dragon logo. The room also had a beholder. We started talking to the beholder and he basically said that the wizards who made him also made the axe and told him it was for a dwarf cleric of Lathander. He told us that the wizards told him the dragon breast plate was for the knights. We legitimately had a dwarf cleric of Lathander so we were like "oh yeah. He's that cleric the wizards were talking about. So he'll take the axe, and he'll take the breastplate too". The beholder was like "if he's the dwarf cleric then he could take the axe, but I will only allow one of the wizards or the knights to take the breastplate." I was playing a bard conman who had the actor feat from being human variant which made disguise easier. I also had a background as a criminal or conman(I forget which) which came with a feat that basically allowed me to forge indistinguishable fake documents. I literally just walked out of the room, changed into some wizard clothes that had been left behind, forged a note saying that the wizards order had specifically requested I "the new wizard" take the breastplate out to the knights who were unable to pick it up. We took the breastplate and the axe and walked out without incident.
The DM explained that the beholder was going to demolish the whole party if we tried to take anything out of the room but between literally having a dwarf cleric of Lathander (it was from a published campaign and just an insane coincidence that our party member was exactly what the campaign had listed) and a perfectly disguised wizard with an identical forgery of the wizards documents, combined with him having fairly low rolls resulted in a perfect storm of us getting super magical items without doing anything.
I’ve yet to hear someone so positive about Spelljammer. Good on ya mate.
The player side for Spelljammer is decent, but the GM side is basically a 70 dollar writing prompt that I could have gotten the wiki or buying the 10 dollar second edition book.
1:04 Pretty sure that is an Eldar, but fair enough space elves they are.
THEY ADDED SPACE ELVES BUT NO SPACE DWARVES!!!! WHERE ARE MY ROCK AND STONE BREATHERN~!
The bestest dnd twink ever😊👍
I was just thinking "is FCG based on the autognome" when you put a picture of him on screen. Spooky.
One other aspect of the Giff is there are two factions amongst all of them: hard g vs soft g.
I have a strong urge to create now a gif bard and name him Moto Moto.
Seducing monsters makes sense with that one
He likes em big... He likes em chunky...
We've missed ya Davvy!
don't remember if ya cover unofficial stuff but I love a player race video like this for Steinhardt's Guide to the Eldritch Hunt once the book drops next year.
I swear those larp weapons at the end look familiar. Like Epic Armory or Banes Armory familiar
It Would be really cool to have some sort of reference list of all the images you used in this video
well look at that, UA, Background Feats
Hadozee: Okay who in Wizards really misses Captain Similan and the Space Monkeys?
Hopefully my DM lets me use a Thri Kreen as an Order of the Lycan Bloodhunter, where my “lycan” form is a predatory insect like a Praying Mantis or something, to help explain how I have an increase in unarmed attacks. Harder carapace instead of a beast hide, And chameleon like camouflage, in the makings of a great beast that stalks its prey, And my intimidation checks are basically just Yautja Clicks from Predator movies.
08:04 - Minsc and Boo!!
Thri-kreen Astral self Monk with a 1 dip in Barbarian! *ORA ORA ORA!*
Oh holy hell, I am here for all of it
Plasmoids are probably my favorite of the lot
Threekreen (I hope I spelled that right) are now one of my favorite races. They are goofy.
looks like wizards are going back to a lot of 3.5 things.
level 1 feats, you could even say regional feats (backgrounds with more stuff).
feat strings and trees. its neat
Finally got bug people. Meaning you can now make chaotic the card game and TV show into a dnd world. Mepedians are lizardfolk or dragonborn, Damian are the threecree, underworld tieflings, and overworld mostly normal races
I think you missed an opportunity for a monkey shit fight joke, but other than that lol great video!
The Giff are from the original spell jammer so are not really new but they have filled out a little. The others are new.
O davvy, you are so fucking good at what you do. Keep on doing it, and if ya dont, well, blame me
Hey Davvy, just wanna say thats not how pseudopods work! I made the same mistake, they are extra tentacle arms, not other sentient lifeforms!
Spell jammer is awesome!😎❤️
I'm gonna run mine as a assymetrical guerilla style campaign againt the mind flayer empire that exists at the end of the universe.
The biggest problem with the new backgrounds having feats for level one is that it's no longer an optional rule. I know a lot of tables do use this rule, but plenty dont. And it's much easier to add rules than remove them. Same thing goes for making Hippo people automatically good with guns. Not all settings allow that, and now people will just be punished power wise by playing to certain stories.
I mean, you can just not allow the backgrounds that grant feats
Don’t forget that Thri-Kreen also Don’t Sleep. At all.
Was excited and quite satisfied with this book. Though I feel still have the same issue Eberron had where people believe it didn't happen that this book doesnt exist I might actually move a Starfinder campaign into spelljammer instead
With what rules? Spelljammer 5e is an atrocious abomination. Your doing your players a disservice by moving from the far superior Starfinder to "spelljammer" 5e. It's so diheartning how low quality the books are and how much they have completely massacred the setting
@@ultimate9056 Ah yes... disservice.... We're not playing Starfinder at the moment. However, I did work on a Starfinder one shot which had problems. Mostly objects and traps that were not available in Starfinder at the time. (Probably now, not 2 years ago) I figured I would move the concept over and slap a spelljammer theme to it.
Spelljammer 5e and Eberron 5e are always the Black sheep with most Gygax players.
Yes free feats
Hey Davvy, have you considered doing a guide to magic the gathering planes for those that want to play DND in the MTG multiverse? Planes like dominaria, innistrad, ixalan, kaladesh, etc? I'd watch the hecc out of such guides and would love your takes on them
I might just play me a sentient space slime one day, there isn't anything else like that in 5e you can play as.
The shield is not a tiny item. The bug cannot hold it in additional hands. Any light weapon weighs 2 pounds and a shield weighs 4
Thri-Kreen have strong "Meet the Pyro" vibes...
Some of these sound fun to have in regular dnd. I wonder if I can still play a tabaxi? Screw that, hello Captain Harlock!
Did Davvy never do the episode on the actual adventure? Or am I blind and just cannot find it?
After having played a loxodon and enjoying the power of *Trunks* to swap weapon and focus or hold torches without "dropping" or sheathing I can already tell I am gonna like the Thrikreen
A psuedopod is like a tentacle, not a small child entity
one quick note about autognome, resurrection spells do not work.