The Ordinator series is finally complete! Links for the mod are in the description and remember to give it an endorsement if you try it out. The Armours used in the video are the Wanderer Cuirass and the Hunter Archer Armor - links to both also in the description.
+TheAvesMYSTR You need to realize how much time goes into making these videos, Brodual puts a ton of effort into making great quality reviews and honestly I'm not surprised at all it took this long especially when they are also spending time making videos in between for this channel and BDMods. Excellent job on this series Brodual.
I was doubtful of perk overhauls until I watched this video. Mods like Ordinator really are game-changing in a good way. Thank you for the video, Brodual.
+Balomew You should definitely give it a try, it's my first Perk overhaul to use and I love it! I'm now in the late game and I love all the cool stuff I'm still unlocking haha. Honestly I never used Alchemy, Archery (for the most part), Two Handed Weapons or Speech (aside from getting discounts from barters and what not) all that much. But now I legitimately feel like expanding all my trees and learning what all I can do.
BigManEDog You should also use the mod Imperious by the same Author as Ordinator. They mesh really well together, and also, from the same author is a mod called Aurora. It overhauls all the existing Standing Stones with new passives and new granted abilities. I used all these mods for a second play though and honestly it's like Bethesda released DLC, even better.
+Balomew I have been using Skyre for years, but I am eyeing Ordinator for a bit of a change. I just can't go back to vanilla Skyrim ever again after Skyre.
FusRoDah2 Hm, it sounds interesting - I'll give it a look. Thanks. vicsrealms Although I haven't used a perk overhaul before, I get you! Ever since being introduced to game-changing mods, I just can't go back to cringe-worthy vanilla.
I sense a cool combo. Go into a bandit camp, cast a spell to calm them, use the horn to make those bandits your allies, then take your new army into the fort/mine they were guarding😀.
I've always hated Maul, he forcefully talks to you when you get inside Riften and then tells you to stay out of the Blackbriar's business as if they were actually worth fearing to someone that can kill dragons, absorbs their souls, and are constantly hunted down by the likes of the Darkbrotherhood.
I’m actually making an ordinatior thief build while leveling speech, pickpocket, and sneak. It’s amazingly good when it comes to earning gold absurdly quickly.
+Grue i instantly thought so after watching the video BUT there's a problem. PerkusMaximus does not provide standalone modules for combat and data calculators that overhaul the armor/weapons. I will probably do some research later today, unless someone tells me something i dont know
+DinckelMan T3nd0 has a t3ndency t0 (heh get it?) leave perk mods unfinished and proceed to make another unfinished perk mod with a fuck ton of broken shit.
Icegodthehero2008 Honestly, PerMa is an amazing mod and i havent had a single issue with it so far. What most people don't understand that it's not an obligation for T3nd0 to finish anything and he's spending his time on making stuff for us. Keeping in mind that he has some issues IRL you just can't be mad at him
DinckelMan Yeah it's a good mod but I feel that its REALLY unfinished similar to SkyRe. I played PerMa for a while but playing several classes they felt like something was missing, bows for example. I wanted to play a short bow archer but to my confusion there were no short or long bows with the various tiers. Some of the tiers had long bows but it was minimal, it felt a bit painful to have to play through the game with a normal bow instead of the fast running around short bow speed archer I was promised, it was like a false promise of something great.
+DinckelMan The weapons in Perkus Maximus are from the standalone mod Heavy Armory. PerMa also includes Sneak Tools and Wintermyst, both also available separately. Ordinator does not come with a tool to change the stats of all your items, but was there anything wrong with those stats in the first place?
+Xylaite But after watching the entire video this is the very top of my list once i get my computer running again! Thanks for showing off the mod man, its really cool to see this much time put into a few videos for a mod of this much affect on gameplay!
Best part of the sneak tree is the tripwire. Just tripping random NPCs in towns would provide hours of fun and cheap laughs. Yes, i am easily amused :P.
i love watching these videos, they really help me try out new mods. if only you guys could make them for all the great mods that have come out, but between your videos and MxR's I think it's pretty well covered
Thanks a lot for putting these videos together. I recently got the mod for Skyrim on console and was completely lost. After scanning through for a while and found new ways of making it better but there are some things I feel that it takes away from vanilla. So thanks for explaining it all
Pick pocket was the real winner imo. It had the most room for improvement by itself, and with all the other ordinator changes, turned skyrim into a surreal thief game that felt independent of the rest of the game itself.
And with Dragon Hoard it made it possible to get any combination of perks you want, even to the point you can have all of them without the need to make any skill legendary (it’s very tedious (without a mod that has merchants hold more gold for bartering), but still possible). It makes the game pay to win in the best possible way. 😂
This came at the perfect time, really. I was just about to start a playthrough with a sneaky Garrett type of character in mind and was debating whether I should use PerMa or SkyRe. I didn't even think about Ordinator, but I guess the thief skills is where this mod really shines. This is what I'll go for.
Along with this mod i use Skytweak to edit skill XP rate (among many other things) to level faster for all these perks, adding about 50% to 100% to each skill. I recommend stacking archery perks overhaul (65388) over ordinator too, awesome bow tree. Ultimate Combat, TK Dodge, and Dual Wield Parrying (plus their FNIS patches) makes it even better (check Skeleton Arm Fix too when running FNIS for 3rd person blocking). Bound Armory also stacks well into the Ordinator conjuration tree if you want better and more conjured weapons, and Elemental Binding has a special file that stacks with that, giving enchantments on bound weapons depending on what creature you have summoned. So if anyone needs a good setup, there ya go.
+APEXELMO Same way you are constantly have dozen of greathammers, couple of full sets of armor, several thousands gold coins and hundreds of potions in your backpack.
A fun mod combo I play while thief ordinator is using another mod that makes the game continue to play even if you pause or the inventory screen pops up + the Za Warudo shout to stop time for a few seconds. It's a surprisingly fun and kinda balanced gameplay.
Hey Brodual, do you guy still play Skyrim normally, like start a new play through or something? Or do you just look for cool mods to showcase. Thank you for being around this whole time, I don't know what I would do without you guys =)
F***ing love this mod. And thank you to whoever made the EDM patch, you helped many mages like me. This mod is the reason warriors and rogues are interesting in Skyrim again.
Studio 5 is their name. I'm working on an adaptation of same that brings in the new Raw Power perks. Don't hold your breath, life is chaotic right now, but watch this space!
@@randomdragon8245 I have no idea. The plan at this stage is to tinker with what's there already until the required functionality is achieved, rather than adding new stuff. So if Studio5's patch works for Xbox, I believe my efforts should too.
The archery perk called, As The Wind, I think that's what it's called. Is super OP, especially if you are using the mod Imperious from the same author as Ordinator and play as a Khajiit. Basically every time you fire an arrow or bolt you gain a 3% movement speed increase which stacks, combined already moving faster as a Khajiit and also having the powerful leap ability.
+FusRoDah2 OP is kind of hard to judge in a modded game from player to player. Lots of mods out there add some pretty tough things that make that 3% sound great or even not that good if you have all 3 words of whirlwind sprint and become ethereal the cool down on those two make that you can spam them pretty much from base game.
+FusRoDah2 The perk adds a whole 3% movement speed. It may stack with itself, but the stacks fall off separately, and it slowly ramps up with each shot. You can expect a maximum of about 8-10 stacks if you rattle off arrows like a gatling gun (without much time to aim). That said, quite a few people seem to declare the perk OP without using it and sometimes even without knowing what it does, so it is on the shortlist to be removed in an update in the near future. Note: using the fastest race with three different ways to move faster in combination with a perk to move faster _should_ allow you to move fast. That's kind of the point of bending your build around it.
Enai Siaion I am not complaining that it is OP it looks cool. I have used the perk a lot, and maybe it's my game but the buff does not fall off fast at all, and it stacks with cross bow bolts which are a lot easier to fire off more than once. I ran from the fort near Whiterun all the way to Falkreath in like 20 seconds. I might as well have turned off collision and set my scale to like 6 and ran there. When you actually see exactly how fast you really end up running, it's obvious it could use a tone down, even with a hard gameplay overhaul.
this actually looks like you can really role play not like in vanilla just kill everything but game mechanics do not allow much improvements. i like diplomatic style of game with merchants, illusion and sneak here and there to scout info, manipulation of surrounding is also choice like fly away from danger or find new way. swim the water. you have the picture but that diplomacy part is important to me. well that is bethesda.
These kind of comments are starting to annoy me... if it weren't for Bethesda employees, Skyrim wouldn't be so easily moddable. Give credit where it is due
+Flash Smith One Punch Cat with World's Dawn Agility investment, Disparity Stamina and Speed investment and the Steed starsign, and Imperious Races boost to movement speed given to Khajiit. You are blindingly fast, and once you take the perks that boost your unarmed damage with your stamna and movement speed, your claws become insanely powerful =D I just started a playthrough just like this and I'm already much faster than the vanilla horses when sprinting. Of course, the balance to this is that Khajiit use twice as much stamina when sprinting with no perk investment, so horses are still the more convenient method of travel.
Playing with this and I found two Dragons of Fate so far, at level 25. The containers they spawn in are random, but for me it was the Whiterun Prisoner Chest & Niranya's Safe. I'd say this perk is worth it, but I've also played with Dragons of Fate and found no dragons at level 50, so it's very hit-and-miss.
Unarmed combat with this mod is a lot of fun, I just wish that it didn't always require two hands free. Wielding an unenchanted staff in your left hand allows you to block unarmed and triggering Quick Reflexes as a monk is really thematic, but the unarmed is still great.
+Frisky Frisk There is no functionality in Skyrim for detecting unarmed attacks, only for detecting attacks and for detecting that you have no weapon in either hand.
+Frisky Frisk There is no functionality in Skyrim for detecting unarmed attacks, only for detecting attacks and for detecting that you have no weapon in either hand.
Tried this one, death emperor is awesome!! >I fkin lost it. >Tried surfing the internet for death emperors Id but didn't work. >spend 20 minutes of thinking and fast traveling and remember planting it to that vigilant of stendar spawn by immersive patrols or citizen between dwarven ruins and dawnstar. >the bodies isn't fkin there, maybe it respawns because it's not vanilla npc? >go backs to whiterun and enter breezehome. Oh look a dead body!! Andddd when I check it, the death emperor coin is there the whole time. I forgot to pick it up after luring a whiterun guard inside to kill him with deaths emperor coin lmao, I just wish they added an easy way to respawn the coin to your inventory in mcm configure.
the thief skills are probably the most fun of the 3, i made to lvl 38 without ever putting a point in a warrior skill, only sneak,pickpocket and lockpicking, any one should try this
I was really looking forward to seeing what was in this set, but as someone who utilizes a combo of warrior and thief to play hunters and assassins, this was a bit disappointing. But just because it's so Thief-centric. A couple of the sneak, speech, ect perks would work really well for a hunter, but overall those were mostly secondary trees/perks and not the central focus of the leveling process. Great series though. I really enjoyed watching these.
I think that the Thief trees musn't have any magical effects, The Warrior trees give mental boost( encourages you and your allies giving boosts), The Mage makes sense that it haves( self expanatory) but The Thief trees shouldn't have magical abbilities,it doesn't make any sense.
I say it does, I mean Alchemy is as much a part of the mage path as it is the thief, also we have Daedric assasins with the Dark Brotherhood, Daedric Theives with the Nightingales, and heck even Shouting, a form of speech, is a form of ancient primal magic. Plus where else but speech would being a bard go? Plus, a lot of the magical effects are limited compared to the others. Sure speech is full of magic but it’s established in lore the power that words have, but besides that there is little magical abilties, just tricks and techniques like oilspills, tripwires and bear traps. The few magical abilities there are usually are tied to magical items like the Death’s Emperor. All in all, thank you EnaiSiaion for developing such a wonderful mod and so many ways to play the game. Any ability could have just been damage boosts or simply focusing on just that skill but you’ve given us one hundred choices to wield when deciding how we want to handle a situation. He it through traps, through persuasion, though building an army or causing a massacre.
yeah true but i also miss the simpleness like just getting stronger attacks and and not getting 500 abilitys about some shit for 2 seconds and then it disappears
+Raycee L. my guess its just an immersive needs mod and it shows a basic drinking animation, if you however want a potion drinking animation, i suggest you look up "animations" at the nexus (yes the mod is called like that), it comes with that feature, (and you can be killed during the animation), along with other animations such as for instance looting corpses.
e.g. you can be a petty thieve and steal alot but if your not making a difference, your not making a difference. If a in depth thief mod was introduced, thieves may get the idea that they are very sneaky and know their stats but have no way of knowing how sneaky does that mean actually aside from observing npc behaviour. For example i created an op mage build but i had no idea how good it actually was in the world of skyrim or if i was breaking the game until i went to do further research. I dont want to do that. In this aspect the world kinda feels dead and i forever feel like some sort of a petty thieve amusing myself with nightingale power not knowing if vex is in fact better than me without those powers.
I wonder what the trip wire can be used for besides looking cool to have.You can spy on your target to find out there walking path and let them trip over a wire the next time they happen to walk there but then what, combining it with other traps?
2:00
probably the most realistic bear trap in gaming history
LMAO
First comment I saw, and here i am standing by, hoping for that to be true. Now I see what you mean
xD
The Ordinator series is finally complete! Links for the mod are in the description and remember to give it an endorsement if you try it out. The Armours used in the video are the Wanderer Cuirass and the Hunter Archer Armor - links to both also in the description.
How come it took so long? :/
+Brodual any mods based of the witcher 3 game?
+TheAvesMYSTR You need to realize how much time goes into making these videos, Brodual puts a ton of effort into making great quality reviews and honestly I'm not surprised at all it took this long especially when they are also spending time making videos in between for this channel and BDMods. Excellent job on this series Brodual.
+Brodual lol took you long enough
+Brodual What flora mod(s) are you using? The amount and detail of the grass at 5:36 when you are fighting the wolf looks amazing!
I was doubtful of perk overhauls until I watched this video. Mods like Ordinator really are game-changing in a good way. Thank you for the video, Brodual.
+Balomew I am able to a play a character I always wanted to play in Skyrim but never could, because of Ordinator. It is my favorite perk mod by far.
+Balomew You should definitely give it a try, it's my first Perk overhaul to use and I love it! I'm now in the late game and I love all the cool stuff I'm still unlocking haha.
Honestly I never used Alchemy, Archery (for the most part), Two Handed Weapons or Speech (aside from getting discounts from barters and what not) all that much. But now I legitimately feel like expanding all my trees and learning what all I can do.
BigManEDog You should also use the mod Imperious by the same Author as Ordinator. They mesh really well together, and also, from the same author is a mod called Aurora. It overhauls all the existing Standing Stones with new passives and new granted abilities. I used all these mods for a second play though and honestly it's like Bethesda released DLC, even better.
+Balomew I have been using Skyre for years, but I am eyeing Ordinator for a bit of a change. I just can't go back to vanilla Skyrim ever again after Skyre.
FusRoDah2 Hm, it sounds interesting - I'll give it a look. Thanks.
vicsrealms Although I haven't used a perk overhaul before, I get you! Ever since being introduced to game-changing mods, I just can't go back to cringe-worthy vanilla.
This is hands down the best mod in Skyrim
By the Nine! I can finally make my Singing Monk build! :'D
2:00 Those Saber Cat physics.... oh man, i fell out of my chair laughing xD
I sense a cool combo. Go into a bandit camp, cast a spell to calm them, use the horn to make those bandits your allies, then take your new army into the fort/mine they were guarding😀.
You missed the best Sneak perk though; Laughing Ghost. Allows you to teleport behind enemies and power attack for like 50x normal damage.
*omae wa mo*
*Shinderu*
@@doomguy19931 NANI!?
*teleport behind yuo
Nothing personnel, Kid
NOTHING PERSONAL S'WIT
"rolling will also negate damage for 1 second"
i cant think of a dark souls joke
How about a Demons' Souls joke, then?
@@WimpyMcWeaksauce what about a bloodborne joke then
@@rezonan3520
What about a Sekiro joke then?
@@utisti4976 too early for an Elden Ring Joke?
@@MKelly-gj1tu what about a PayDay joke?
God I love watching Nazeem die.
Nazeem isn't really that bad.
Sam Poncho there are much worse NPCs.
for real like maven black briar
I've always hated Maul, he forcefully talks to you when you get inside Riften and then tells you to stay out of the Blackbriar's business as if they were actually worth fearing to someone that can kill dragons, absorbs their souls, and are constantly hunted down by the likes of the Darkbrotherhood.
I’m actually making an ordinatior thief build while leveling speech, pickpocket, and sneak. It’s amazingly good when it comes to earning gold absurdly quickly.
gold is easy, you are not smart, inventive or original
@@djurasterwhy tf are you mad😂😂
Damn son. This mod is way better than i expected.
I came here thinking that PerkusMaximus is as good as it gets, but now i'm lost a bit.
+Grue i instantly thought so after watching the video BUT there's a problem. PerkusMaximus does not provide standalone modules for combat and data calculators that overhaul the armor/weapons.
I will probably do some research later today, unless someone tells me something i dont know
+DinckelMan T3nd0 has a t3ndency t0 (heh get it?) leave perk mods unfinished and proceed to make another unfinished perk mod with a fuck ton of broken shit.
Icegodthehero2008 Honestly, PerMa is an amazing mod and i havent had a single issue with it so far.
What most people don't understand that it's not an obligation for T3nd0 to finish anything and he's spending his time on making stuff for us.
Keeping in mind that he has some issues IRL you just can't be mad at him
DinckelMan Yeah it's a good mod but I feel that its REALLY unfinished similar to SkyRe. I played PerMa for a while but playing several classes they felt like something was missing, bows for example.
I wanted to play a short bow archer but to my confusion there were no short or long bows with the various tiers.
Some of the tiers had long bows but it was minimal, it felt a bit painful to have to play through the game with a normal bow instead of the fast running around short bow speed archer I was promised, it was like a false promise of something great.
+DinckelMan The weapons in Perkus Maximus are from the standalone mod Heavy Armory. PerMa also includes Sneak Tools and Wintermyst, both also available separately.
Ordinator does not come with a tool to change the stats of all your items, but was there anything wrong with those stats in the first place?
"Benefitial potions"
*drinks skooma*
Well skooma isn't exactly a benefitial potion because all it does is restore stamina and so you likely won't get a side effect from it
5:36 very photogenic wolf
1:30 "wait how the crap did this guy get a hide shield AND and ebony helmet in this lockches--"
" *MAGIC!!!* "
"I believe it..."
+Xylaite But after watching the entire video this is the very top of my list once i get my computer running again!
Thanks for showing off the mod man, its really cool to see this much time put into a few videos for a mod of this much affect on gameplay!
Best part of the sneak tree is the tripwire.
Just tripping random NPCs in towns would provide hours of fun and cheap laughs. Yes, i am easily amused :P.
The person who makes theses ordinators mods is a FUCKING GENIUS
Next play, a paladin assassin. "Meridia commands me to stab the vampire in the back!"
I'm glad to finally see this. Although it's late, the quality is still superb. Good work.
I highly recommend this mod
"Your pick locketing ability will now scale better into the late game"
Oh cool, I was worried I'd end up picking one that was out of fashion.
'Thief Skills'
Shows assassin
FRAUD!
Sneak and the like are literally called Thief skills
Assassin and Thief classes are related to Rogue role.
Nothing unusual.
Going to be honest, I have no clue what my comment was about
@@jmell458 that's how memory works.
Realistically the main difference between thieves and assassins is the body count vs the loot count... lol you're still creepin either way
1:40 That power makes the Dark Brotherhood quests a lot more fun.
I laughed harder than I should've when I saw that bear trap launch that bear across the road
i love watching these videos, they really help me try out new mods. if only you guys could make them for all the great mods that have come out, but between your videos and MxR's I think it's pretty well covered
Thank you Brodual,you've made me reinstall Skyrim multiple times with all these awesome mods showcases you make!
Thanks a lot for putting these videos together. I recently got the mod for Skyrim on console and was completely lost. After scanning through for a while and found new ways of making it better but there are some things I feel that it takes away from vanilla. So thanks for explaining it all
Finally!! :) I have been waiting ages for this part. Thanks it was awesome.
Pick pocket was the real winner imo. It had the most room for improvement by itself, and with all the other ordinator changes, turned skyrim into a surreal thief game that felt independent of the rest of the game itself.
And with Dragon Hoard it made it possible to get any combination of perks you want, even to the point you can have all of them without the need to make any skill legendary (it’s very tedious (without a mod that has merchants hold more gold for bartering), but still possible). It makes the game pay to win in the best possible way. 😂
This came at the perfect time, really. I was just about to start a playthrough with a sneaky Garrett type of character in mind and was debating whether I should use PerMa or SkyRe. I didn't even think about Ordinator, but I guess the thief skills is where this mod really shines. This is what I'll go for.
Also magic
The light armor skill will make for an interesting whispering fang build.
Been waiting for this, I've been wanting to create a bard type character forever!
The speech is one of the best things about this mod
"The thief skill tree"
Dark brotherhood assassin in thumbnail.
Along with this mod i use Skytweak to edit skill XP rate (among many other things) to level faster for all these perks, adding about 50% to 100% to each skill. I recommend stacking archery perks overhaul (65388) over ordinator too, awesome bow tree. Ultimate Combat, TK Dodge, and Dual Wield Parrying (plus their FNIS patches) makes it even better (check Skeleton Arm Fix too when running FNIS for 3rd person blocking). Bound Armory also stacks well into the Ordinator conjuration tree if you want better and more conjured weapons, and Elemental Binding has a special file that stacks with that, giving enchantments on bound weapons depending on what creature you have summoned. So if anyone needs a good setup, there ya go.
Currently doing a playthrough with Ordinator and Epic Gameplay Overhaul; ton of fun.
This mod certainly is the best perk overhaul for sure!
5:37
That wolf
I cried laughing :D
That’s awesome 2:30
1:30 wait how can you fit an ebony helmet and glass boots into a strongbox....
+APEXELMO Same way you are constantly have dozen of greathammers, couple of full sets of armor, several thousands gold coins and hundreds of potions in your backpack.
+Red_hawk Why exactly?
+APEXELMO it magic!
***** Oh, really? I remember keeping ALL my shit in that little box in Seyda Neen you used to try lockpick on for the first time.
Da feels T___T
+Red_hawk You actually have a satchel around the back of your right leg. or, maybe that only with steel/dwarven armor... still, though.
All perk overhauls would make you GODLIKE at lvl 1 but not this one. This one is the only one I would ever use and I will.
Imagine using the Sovngarde Horn with the Greybeards, who are literally the strongest scalling npc's in the game.
A fun mod combo I play while thief ordinator is using another mod that makes the game continue to play even if you pause or the inventory screen pops up + the Za Warudo shout to stop time for a few seconds. It's a surprisingly fun and kinda balanced gameplay.
so i seen a few other of this guys perk trees, they say they "rebalance" perks but really "rebalance" means brake and make crazy OP
He just two shot the Ebony Warrior. Sign me the fuck up.
A very interesting set of mods.
Just started an unarmed thief build using this mod
Jeez took so long i forgot what the other 2 videos were bout
So, in vanilla you needed to use Heavy Armor to be an Unarmed Build, but in this you use Light Armor.
OK! It's time for another playthrough.
damn. took long enough xD been looking forward to this vid
Awesome review as always! :D
Hey Brodual, do you guy still play Skyrim normally, like start a new play through or something? Or do you just look for cool mods to showcase. Thank you for being around this whole time, I don't know what I would do without you guys =)
holy shit this makes being a thief sound awesome!!
F***ing love this mod. And thank you to whoever made the EDM patch, you helped many mages like me. This mod is the reason warriors and rogues are interesting in Skyrim again.
Studio 5 is their name. I'm working on an adaptation of same that brings in the new Raw Power perks. Don't hold your breath, life is chaotic right now, but watch this space!
@@ProperDaveXD001 I’ll keep an eye out; will it be on Xbox as well?
@@randomdragon8245 I have no idea. The plan at this stage is to tinker with what's there already until the required functionality is achieved, rather than adding new stuff. So if Studio5's patch works for Xbox, I believe my efforts should too.
Bro this is amazing
Nice vid! What´s that armor with the steel shoulderpatch? Looks dope!
thanks this is the kind of mod that i like
Dam, was going to make a mage to try an Oridinator play through, but this looks too cool!
5:26
Dubstep
Lol
Single Combo killed the Ebony Warrior...O_O wow.
+Noah “Boneman” Boddie Brodual does not always play fair or legit. By which I mean he cheats like a Khajiit.
+Enai Siaion thats racist
+Enai Siaion Khajit don't cheat. They bend the rules.
Khajiit don't bend the rules, they just like coin~
The archery perk called, As The Wind, I think that's what it's called. Is super OP, especially if you are using the mod Imperious from the same author as Ordinator and play as a Khajiit. Basically every time you fire an arrow or bolt you gain a 3% movement speed increase which stacks, combined already moving faster as a Khajiit and also having the powerful leap ability.
+FusRoDah2 OP is kind of hard to judge in a modded game from player to player. Lots of mods out there add some pretty tough things that make that 3% sound great or even not that good if you have all 3 words of whirlwind sprint and become ethereal the cool down on those two make that you can spam them pretty much from base game.
+FusRoDah2 The perk adds a whole 3% movement speed. It may stack with itself, but the stacks fall off separately, and it slowly ramps up with each shot. You can expect a maximum of about 8-10 stacks if you rattle off arrows like a gatling gun (without much time to aim).
That said, quite a few people seem to declare the perk OP without using it and sometimes even without knowing what it does, so it is on the shortlist to be removed in an update in the near future.
Note: using the fastest race with three different ways to move faster in combination with a perk to move faster _should_ allow you to move fast. That's kind of the point of bending your build around it.
Enai Siaion I am not complaining that it is OP it looks cool. I have used the perk a lot, and maybe it's my game but the buff does not fall off fast at all, and it stacks with cross bow bolts which are a lot easier to fire off more than once. I ran from the fort near Whiterun all the way to Falkreath in like 20 seconds. I might as well have turned off collision and set my scale to like 6 and ran there. When you actually see exactly how fast you really end up running, it's obvious it could use a tone down, even with a hard gameplay overhaul.
FusRoDah2 20 seconds to go from fort near (Fort Greymoor I assume) Whiterun to Falkreath?? Lol come on that would require a lot more than 8-10 stacks.
*****
He either has an old version of the mod when the perk was a lot stronger, or he's cheating somehow.
you know your playing correctly when you click powers and see about 50 different things
Also useful are the other mods which allow pickpocketing of drauger & falmer.
I have to say though, sending people on a dancing frenzy while your companions hacks away at them is rather silly XD
At this point I can't even imagine Skyrim without EnaiSiaion's Overhaul mods
this actually looks like you can really role play not like in vanilla just kill everything but game mechanics do not allow much improvements. i like diplomatic style of game with merchants, illusion and sneak here and there to scout info, manipulation of surrounding is also choice like fly away from danger or find new way. swim the water. you have the picture but that diplomacy part is important to me. well that is bethesda.
damn! it's about time!
seven months ago... lmfao man!
so lockpicking is basically robotic expert from fallout 4 the hacking part that is
it let's u become aiden pearce of skyrim
Brodual I've looked at this cool mod called "Wood Elf Refuge - A Bosmer Camp" and I think you should check it out on The Nexus
I one shot a dragon with a punch. Felt good untill I realized I REALLY had to stop playing.
Everyone at besthesda needs to be fired and replaced with whoever makes these great mods.
They should just all create a company
These kind of comments are starting to annoy me... if it weren't for Bethesda employees, Skyrim wouldn't be so easily moddable. Give credit where it is due
Your potions look great what mod are you using?
+Adalberto Gutiérrez It's a Potion Replacer mod that we covered in our Lucky Dip - ua-cam.com/video/yZHfv0ujmGk/v-deo.html
+Brodual Could you tell us what it is called or if we can get it on the skyrim nexus?
+simon beattie it's on loverslab.
+Adalberto Gutiérrez thanks
+Adalberto Gutiérrez oh god...
Brodual, at 4:08 what is the special effect surrounding your character?
When I first saw laughing ghost I thought it would be bad.
Then I did a 32 times multiplier of damage with a dragonbone dagger
thanks
Lol that bear trap acts like a land mine...
Hey Brodual,
At 05:05, which armor set is that? Looks great, and also light, which is my playstyle. :D
OOOOH SCOUNDREL BUILD TIME WITH THIS AND BECOME A BARD
So I can play as the Onepunch man in this mod?!?
+Flash Smith One Punch Cat with World's Dawn Agility investment, Disparity Stamina and Speed investment and the Steed starsign, and Imperious Races boost to movement speed given to Khajiit. You are blindingly fast, and once you take the perks that boost your unarmed damage with your stamna and movement speed, your claws become insanely powerful =D
I just started a playthrough just like this and I'm already much faster than the vanilla horses when sprinting. Of course, the balance to this is that Khajiit use twice as much stamina when sprinting with no perk investment, so horses are still the more convenient method of travel.
PUNCHCAT
My next build is Punchat.Ordinator, Imperious and Werewolf perks expanded.You hit so hard man.
Ma'ik Taison, the one punch Khajiit.
Actually, it's "Mai'q Tyson"
Playing with this and I found two Dragons of Fate so far, at level 25. The containers they spawn in are random, but for me it was the Whiterun Prisoner Chest & Niranya's Safe. I'd say this perk is worth it, but I've also played with Dragons of Fate and found no dragons at level 50, so it's very hit-and-miss.
Recently I got the perk in a Thief Playthrough and I kid you not the very first Chest I found was a Dragon of Fate. I nearly screamed in joy.
Seriously if you're not using ordinator what are you doing?
Unarmed combat with this mod is a lot of fun, I just wish that it didn't always require two hands free. Wielding an unenchanted staff in your left hand allows you to block unarmed and triggering Quick Reflexes as a monk is really thematic, but the unarmed is still great.
+Frisky Frisk There is no functionality in Skyrim for detecting unarmed attacks, only for detecting attacks and for detecting that you have no weapon in either hand.
+Frisky Frisk There is no functionality in Skyrim for detecting unarmed attacks, only for detecting attacks and for detecting that you have no weapon in either hand.
Tried this one, death emperor is awesome!!
>I fkin lost it.
>Tried surfing the internet for death emperors Id but didn't work. >spend 20 minutes of thinking and fast traveling and remember planting it to that vigilant of stendar spawn by immersive patrols or citizen between dwarven ruins and dawnstar.
>the bodies isn't fkin there, maybe it respawns because it's not vanilla npc?
>go backs to whiterun and enter breezehome.
Oh look a dead body!! Andddd when I check it, the death emperor coin is there the whole time. I forgot to pick it up after luring a whiterun guard inside to kill him with deaths emperor coin lmao, I just wish they added an easy way to respawn the coin to your inventory in mcm configure.
the thief skills are probably the most fun of the 3, i made to lvl 38 without ever putting a point in a warrior skill, only sneak,pickpocket and lockpicking, any one should try this
Sounds still awesome, I really rthink to try this out instead of SkyRe
I think all of our characters have at least 10 powers by now... do we really need more? It's just so OP.
you dont if wont play jack of all trades type player
5 thinks gamers hate about skyrim
1.Heimskr
2.Nazeem
3.Nazeem
4.Nazeem
5.Companions being in your way.
Heimskr is great. I'm just sit and listen to him preach. I wish I could join his cult.
I actually planned to assassinate the talos worshippers (long live the empire!!! XD)
Heimskr is the best whiterun NPC, nazeem on the other hand has to die every play through
I was really looking forward to seeing what was in this set, but as someone who utilizes a combo of warrior and thief to play hunters and assassins, this was a bit disappointing. But just because it's so Thief-centric. A couple of the sneak, speech, ect perks would work really well for a hunter, but overall those were mostly secondary trees/perks and not the central focus of the leveling process.
Great series though. I really enjoyed watching these.
I love the mods and all the great efforts into it, but the shouting Speech Perks are just broken!
Can't choose between a rogue/thief using purely thief skills or a nightblade using illusion/destruction/sneak/one-hand/alchemy.
Matthew Mendez rogue thief is so much fun because you really have to avoid combat and conflict to get things done
MxR-Sex Jokes.....Brodual-All the mods you actually need
I think that the Thief trees musn't have any magical effects, The Warrior trees give mental boost( encourages you and your allies giving boosts), The Mage makes sense that it haves( self expanatory) but The Thief trees shouldn't have magical abbilities,it doesn't make any sense.
I say it does, I mean Alchemy is as much a part of the mage path as it is the thief, also we have Daedric assasins with the Dark Brotherhood, Daedric Theives with the Nightingales, and heck even Shouting, a form of speech, is a form of ancient primal magic. Plus where else but speech would being a bard go?
Plus, a lot of the magical effects are limited compared to the others. Sure speech is full of magic but it’s established in lore the power that words have, but besides that there is little magical abilties, just tricks and techniques like oilspills, tripwires and bear traps. The few magical abilities there are usually are tied to magical items like the Death’s Emperor.
All in all, thank you EnaiSiaion for developing such a wonderful mod and so many ways to play the game. Any ability could have just been damage boosts or simply focusing on just that skill but you’ve given us one hundred choices to wield when deciding how we want to handle a situation. He it through traps, through persuasion, though building an army or causing a massacre.
What armor mods are those? That doesn't look like default thief armor.
People are getting salty just because symbols above someones head is immersion breaking?
That shouldn't affect anything at all, just play it.
i saw the 3 videos about the mod and its amazing, the main problem... i dont have enough perk points XD
Try this.
Link: www.nexusmods.com/skyrim/mods/19381/?
Carlos Josue Hernandez Jaramillo I downloaded onto a character that was already done and it gave me close to 200 perks
yeah true but i also miss the simpleness like just getting stronger attacks and and not getting 500 abilitys about some shit for 2 seconds and then it disappears
Holy crap he just sucker-punched the ebony warrior in two hits!
What is that potion drinking animation? Does it work when you're fighting and you drink a potion?
+Raycee L. my guess its just an immersive needs mod and it shows a basic drinking animation, if you however want a potion drinking animation, i suggest you look up "animations" at the nexus (yes the mod is called like that), it comes with that feature, (and you can be killed during the animation), along with other animations such as for instance looting corpses.
e.g. you can be a petty thieve and steal alot but if your not making a difference, your not making a difference. If a in depth thief mod was introduced, thieves may get the idea that they are very sneaky and know their stats but have no way of knowing how sneaky does that mean actually aside from observing npc behaviour. For example i created an op mage build but i had no idea how good it actually was in the world of skyrim or if i was breaking the game until i went to do further research. I dont want to do that. In this aspect the world kinda feels dead and i forever feel like some sort of a petty thieve amusing myself with nightingale power not knowing if vex is in fact better than me without those powers.
I wonder what the trip wire can be used for besides looking cool to have.You can spy on your target to find out there walking path and let them trip over a wire the next time they happen to walk there but then what, combining it with other traps?