Late happy birthday dude! If you hit L and open your Quest Log there will be a thing at the top which says Campaigns and SHOULD tell you the next quest to pick up for War Within. The world tree Teldrassil was burned in 2018 under Sylvanas's order in Battle for Azeroth. Those were night elves not high elves. Alleria and Sylvanas are high elves. When she's talking about her family I beleive she means her parents, aunts, uncles cousins and their little brother Lirath who were slain by the Old Horde (Warcraft 1 and 2 Horde under Blackhand the Destroyer and then Orgrim Doomhammer, Orgrimmar is named for him) in the "Second War" which is how they refer to the events of Warcraft 2 which was 1995. We often use the real release dates of the games as a judge of time, it's not always 100% accurate though, like the intro cinematic for WoW says "4 years have passed since the mortal races banded together and stood united against the might of the Burning Legion" you might remember that from cinematics. That means 4 years since Warcraft 3. There's also an explicitly stated time skip of 5 years from the start of Shadowlands to the start of Dragonflight. Otherwise the expansions are basically the same amount of time as their release from each other story wise. Example: The War in Northrend took roughly 2 years. Also not sure if anyone told you or I mentioned it there are THREE Windrunner sisters. Alleria is the oldest and Vereesa who is mostly featured in the books but has been here and there in WoW too is the youngest. Also Alleria's regret for turning down the role of Ranger General of Quel'thelas is kind of her feeling guilty as Sylvanas was the one who took that responsibility and ultimately lead to her confrontation with Arthas when he was a death knight. I'm gonna be honest, don't worry about spoilers. WoW is more open ended story wise than FF14. Our game didn't focus as hard on narrative from expansion to expansion as FF14 did. That isn't to say that there isn't one continuing story. But like WoW, BC and Wrath were like the continuation of Warcraft 3's story with random adventures here and there. However it didn't have any cutscenes outside of the cinematic teaser from 2001 ua-cam.com/video/AdrnyVdadaY/v-deo.html (don't think you've seen that one) and the cinematic intro. There were patch trailers but they didn't start until later and weren't "themed" and voiced until 1.11 Shadow of the Necropolis in 2006. There's not nearly as much in game voiced dialogue in original WoW/BC and every expansion we got a little more. Even then in game cutscenes, in game cinematics which are kind of different and more voiced dialogue and narrative slowly trickled in each expansion. Soloing the raids also isn't like doing them when you actually needed 10/20/25/40 people for them with the current skills, stats, talents and classes available at that time. Every expansion, the game just wants you to go to the max level of the last one and start playing through the most current one. Everything is balanced around the MOST CURRENT dungeons and raids (don't get confused, sometimes this includes rescaled versions in "Timewalking" which is not the same thing as Chromie Time Campaigns and they rescale a few Mythic Plus as throwbacks every Season). But yeah what MOST people do is grind the current expansion and when their daily/weekly stuff is all on cooldown they go back and play in order. Sadly with original Azeroth ONLY being in Classic now the earliest you can playthrough lore wise is Outland which takes place after we've beaten Ragnaros, Nefarian, Onyxia, Hakkar, C'thun and Kel-Thuzad. If you still are worried about spoilers I'd say the MAIN ONES to worry about are any expansion after Mists of Pandaria, MAYBE Mists of Pandaria itself, MAYBE Cataclsym but really Cataclsyms in game cutscenes were kind of mundane and for the most part the quest stories just lead into the dungeons and raids. WoD, Legion, BFA, Shadowlands and Dragonflight definitely have more narrative heavy questing and cinematics though, so avoiding spoilers there for a lore playthrough could be worth it. Most people are gonna tell ya to just watch a "recap" video however to just catch up story wise with where we are now. Also some stuff you just WON'T GET in game. Like Galakrond the Greatfather and his story is from a series of shorter books called "Dawn of the Aspects". Basically when the Aspects were more primitive proto-dragons they fought and stopped him. He was like a super corrupted undeadish dragon and they combined their breath attacks to kill him and their reward was the Keepers and Titans evolving them and giving them their powers as well as their flights' "charges" to uphold. Red being watching life itself and leading all the flights. Green watching nature and the Emerald Dream (complicated nature dimension I'll explain some other time), Blue watching over magic itself, Bronze watching over time and Black watching over the deep parts of the world as well as the elements and elemental planes of the world (Firelands, Skywall, Deepholm, Abyssal Maw/oceans. The thing at the end with the blue dragon was an event from Cataclysm's 4.2 patch Rage of the Firelands where casters got a Legendary (orange) staff called Dragonwrath, Tarecgosa's Rest. Something about a blue dragon sacrificing herself to stall Deathwing's plans and her spirit living on in the staff. Cataclysm and Mists of Pandaria were kind of hat pulls story and theme wise. They started to refocus on traditional Warcraft type stories with WoD, Legion, BFA but those were hit and miss with I'd say Legion having the most cohesive narrative story. Shadowlands is mostly hated but the REASONS for that are like it marketed itself as Wrath 2 kind of and didn't deliver on that. It's lore kind of spit on the original games and WoW's first few expansions and it felt more like a dis than anything. It started with strong ideas and they kind of fizzled out. Couple that with the gameplay systems and the promise of how they'd work versus what they actually gave and some people even rank it worse than Cataclysm and Warlords of Draenor now. Understand that there's GOOD BITS to all of them though. So the odds of you playing through EVERY EXPANSION, EVERY PATCH let alone EVERY QUEST comes down to if you want to miss the entirey of War Within and Midnight when it comes out. Hell you'd probably still be doing a "lore playthrough" of the old continents/worlds when The Last Titan is wrapping up. That's why I linked you the video playlist I did years ago. That + some Nobbel87 or PlatinumWoW would help better than just questing. Some of the story isn't really told in the quests either. Like Warlords of Draenor happened after Mists of Pandaria but from players PoV a portal to an alternate past Draenor just opened out of nowhere without much explanation. Unless you read the novel Warcrimes you have no idea how Garrosh escaped after MoP. (2nd part continued)
So no it's not an alternate universe Dalaran. That's Dalaran when it was in Northrend. They just don't remove the old continents/worlds when that expansion ends. That's Northrend as we left it in 2010. Dalaran was there, when you're in Northrend the idea is that's just that time period "Wrath of the Lich King" in 2008-2010. This is why I put the dates next to expansions when I comment on your videos. It helps keep track of shit. Dalaran was actually the hub city during Wrath and it was there first as far as WoW goes. TECHNICALLY it was in Alterac Mountains during original WoW in 2004-2006 but we weren't supposed to know what was there as there was a huge ass pink bubble of arcane magic and a shitload of Kirin Tor mages there. It was kind of a mystery all through original and BC and then we found out they were rebuilding it from where Archimonde destroyed it in Warcraft 3 in 2002 and it would be teleported to the skies above Northrend. Oh after original WoW yes most hub cities housed both Horde and Alliance and the idea is we didn't fight or we pissed of the factions of said cities. In Wrath Dalaran the Kirin Tor would literally teleport your ass in the air off the island if you engaged the other faction and you'd fall to your death. Original, Cataclysm, Mists of Pandaria and Warlords of Draenor we had separate hubs. The rest we shared one. It was laggy AF too originally before server layering... At some point it must have been teleported near Karazhan above Deadwind Pass because at the start of Legion it's there and you teleport it to the Broken Isles where it served as our hub in THAT expansion in 2016. So the main hubs in order were Stormwind/Orgrimmar in WoW 2004, Shattrath City in BC 2007, Dalaran in Wrath 2008, Stormwind/Orgrimmar again in Cataclysm 2010 after they and the rest of the world got the revamp where a lot of the old quests were removed and the only way to see those zones is in pre-Cata versions of Classic, Shrine of the Seven Stars/Shrine of the Two Moons in Mists of Pandaria 2012, your Garrison (most people hated it) in Warlords of Draenor 2014 (they ORIGINALLY were going to give Alliance the Temple of Karabor AKA the Black Temple and Horde was going to get Bladespire Citadel a huge ass ogre city but that got cancelled because of the damn Garrisons), Dalaran again with a few changes in Legion 2016, Boralus or Tradwinds Market/Dazar'alor in BFA 2018, Oribos in Shadowlands 2020, Valdrakken in Dragonflight 2022 and the current one that just came out. About Ulduar yes it is a Titan city and research facility where they mostly were studying how to remove the Old Gods from Azeroth without killing it. It was the the 3.1 patch raid tier for Wrath of the Lich King where you got Tier 8 raid gear. The 2nd raid tier of Wrath after 3.0's which were Eye of Eternity (1 boss), Obsidian Sanctum (1 boss kinda) and the re-released level 80 version of Naxxramas. All raids in Wrath had a 10/25 player version with Trial of the Crusader and Icecrown Citadel having 10/25 and Heroic 10/25. Ulduar is where they started experimenting with raids having extra difficulty for extra rewards. While it didn't have a "Heroic Mode" you could activate Hard Modes on individual bosses that were honestly hard as shit for some of them and would give loot about 7 item levels (half a tier) higher. Usually you'd hit a red button or do something in the fight in a different order, engage with a mechanic differently to push it into Hard Mode. This isn't exactly spoilers, you won't see much of this because it's not current content and nobody runs it anymore outside of soloing it and one shot killing bosses for transmog. Yogg-Saron was imprisoned here and was the 13th boss. He was referred to as the "Old God of Death" and is the 3rd to die and 2nd one we the players faced with the first being C'thun in Ahn'qiraj in original WoW. There was an extra 14th boss that was way harder than the others, you had to unlock him by beating 4 specific "Keeper" bosses on their Hard Modes. He was Algalon the Observer, a magical AI construct known as a "Constellar" left by the Titans to report planets and target them for "reorigination" by the Titans and he was A MOTHERFUCKER. While I missed out on the orignal 2009 version of him in OG Wrath, I had the honor of tanking the 2023 version in Classic Wrath and he fucking hurt. He is an appropriate challenge when your guild or god forbid PUG raid has all their best in slot shit on. He is an absolute gear check. If they ever do another run of Classic Wrath (as it's already Cataclysm now sadly...) do yourself a favor, get to 80 in Wrath and experience the Ulduar raid tier. Not sure about Endwalker, I know these companies borrow each other's shit from time to time. Karesh being destroyed by Dimensius was mentioned in Burning Crusade quests in 2007. I know Yoshi P said he was heavily inspired by Cataclysm when they were making FF14. All of these fantasy games really pull from something before them and bounce stuff back and forth. We were kind of pissed that they one for one ripped some character from you guys' game to make that stupid "Jailer Zovaal" from Shadowlands. With Metzen back people are hoping they'll do something decent with the story again. BFA - Shadowlands really made a lot of people mad and lose faith in the writing, we shall see. Honestly everything borrows from real world mythology, H.P. Lovecraft, Tolkien, D&D and Warhammer in that order. To me it's all about whether the execution is good or not. Here's another example of some of the trailers you've missed. Sometimes the "Features Trailers or Annoucnement Trailers" give more actual idea of what's going on that the cinematic intros. ua-cam.com/video/w2IvDjY3CtQ/v-deo.html Another bit of info Telogrus Rift is an area added for void elves when they were added as an "Allied Race" at the end of Legion. Until that point new races were mostly an expansion feature and from the last patch of Legion onwards we started getting them as patch features instead and they were like reskinned but using the same animation models as older races. People asked for years for "sub-races" because there are all kinds of varieties we've encountered that people want over the years so we got those.
Appreciate the much support and answering all this homie lol, I'll definitely add these trailers to the list of stuff I need to watch so thanks! The aspects honestly sound more like the nations in avatar the last air bender, but glad you explained that dragon in stormwind because that threw me for a loop, but it is good that these expansions aren't too heavily connected till about WOD you said? Since I gotta push forward, I'm thinking I'll do more so old raid runs and the general exploring stuff but I really can't complete every quest like I originally wanted....that make take 50yrs 😆
@@lordderecho Not a problem man, and your journey so far has been awesome to watch. There's this weird thing with some WoW players where we like seeing fresh perspectives and people seeing it for the first time. I'd say just chip away at whatever expansion seems the coolest. They CAN stand alone for the most part.
Happy Birthday, hope all is well. You should treat yourseld and get a 1440p 32" screen, as WOW looks so much sweeter. Plus a ray tracing card for the new lighting model.
Yo I got another big ass comment with information dumps and some explanations for stuff you were confused by. Let me know if you have like a community Discord ever and you can ask me anything, don't worry I won't dump shitloads of info on you unless you ask a specific thing. lol Edit: It'll probably be 2 comments lol
Haha you good homie, ya I'll probably make a discord community when reach like 5k subs, still a bit too small for that and I pretty much can respond to all comments so far since I'm still small
There is no point in skipping cutscenes from previous expansions since that conent is no longer relevant to do. A lot of these cutscenes are also from old endgame content which you wont be able to do again, at least not in the same manner as when they came out. You missed the previous expansions, so the best you can do is to watch all the cinematics to get a grasp of where we currently are. WoW expansions are sequels of the previous ones, so you playing the latest one is like watching the last avengers movie before the previous ones. When new stuff releases in WoW, the old stuff becomes irrelevant and skipped. But honestly, do whatever what suits you.
Late happy birthday dude! If you hit L and open your Quest Log there will be a thing at the top which says Campaigns and SHOULD tell you the next quest to pick up for War Within. The world tree Teldrassil was burned in 2018 under Sylvanas's order in Battle for Azeroth. Those were night elves not high elves. Alleria and Sylvanas are high elves. When she's talking about her family I beleive she means her parents, aunts, uncles cousins and their little brother Lirath who were slain by the Old Horde (Warcraft 1 and 2 Horde under Blackhand the Destroyer and then Orgrim Doomhammer, Orgrimmar is named for him) in the "Second War" which is how they refer to the events of Warcraft 2 which was 1995. We often use the real release dates of the games as a judge of time, it's not always 100% accurate though, like the intro cinematic for WoW says "4 years have passed since the mortal races banded together and stood united against the might of the Burning Legion" you might remember that from cinematics. That means 4 years since Warcraft 3. There's also an explicitly stated time skip of 5 years from the start of Shadowlands to the start of Dragonflight. Otherwise the expansions are basically the same amount of time as their release from each other story wise. Example: The War in Northrend took roughly 2 years. Also not sure if anyone told you or I mentioned it there are THREE Windrunner sisters. Alleria is the oldest and Vereesa who is mostly featured in the books but has been here and there in WoW too is the youngest. Also Alleria's regret for turning down the role of Ranger General of Quel'thelas is kind of her feeling guilty as Sylvanas was the one who took that responsibility and ultimately lead to her confrontation with Arthas when he was a death knight.
I'm gonna be honest, don't worry about spoilers. WoW is more open ended story wise than FF14. Our game didn't focus as hard on narrative from expansion to expansion as FF14 did. That isn't to say that there isn't one continuing story. But like WoW, BC and Wrath were like the continuation of Warcraft 3's story with random adventures here and there. However it didn't have any cutscenes outside of the cinematic teaser from 2001 ua-cam.com/video/AdrnyVdadaY/v-deo.html (don't think you've seen that one) and the cinematic intro. There were patch trailers but they didn't start until later and weren't "themed" and voiced until 1.11 Shadow of the Necropolis in 2006. There's not nearly as much in game voiced dialogue in original WoW/BC and every expansion we got a little more. Even then in game cutscenes, in game cinematics which are kind of different and more voiced dialogue and narrative slowly trickled in each expansion. Soloing the raids also isn't like doing them when you actually needed 10/20/25/40 people for them with the current skills, stats, talents and classes available at that time. Every expansion, the game just wants you to go to the max level of the last one and start playing through the most current one. Everything is balanced around the MOST CURRENT dungeons and raids (don't get confused, sometimes this includes rescaled versions in "Timewalking" which is not the same thing as Chromie Time Campaigns and they rescale a few Mythic Plus as throwbacks every Season). But yeah what MOST people do is grind the current expansion and when their daily/weekly stuff is all on cooldown they go back and play in order. Sadly with original Azeroth ONLY being in Classic now the earliest you can playthrough lore wise is Outland which takes place after we've beaten Ragnaros, Nefarian, Onyxia, Hakkar, C'thun and Kel-Thuzad.
If you still are worried about spoilers I'd say the MAIN ONES to worry about are any expansion after Mists of Pandaria, MAYBE Mists of Pandaria itself, MAYBE Cataclsym but really Cataclsyms in game cutscenes were kind of mundane and for the most part the quest stories just lead into the dungeons and raids. WoD, Legion, BFA, Shadowlands and Dragonflight definitely have more narrative heavy questing and cinematics though, so avoiding spoilers there for a lore playthrough could be worth it. Most people are gonna tell ya to just watch a "recap" video however to just catch up story wise with where we are now. Also some stuff you just WON'T GET in game. Like Galakrond the Greatfather and his story is from a series of shorter books called "Dawn of the Aspects". Basically when the Aspects were more primitive proto-dragons they fought and stopped him. He was like a super corrupted undeadish dragon and they combined their breath attacks to kill him and their reward was the Keepers and Titans evolving them and giving them their powers as well as their flights' "charges" to uphold. Red being watching life itself and leading all the flights. Green watching nature and the Emerald Dream (complicated nature dimension I'll explain some other time), Blue watching over magic itself, Bronze watching over time and Black watching over the deep parts of the world as well as the elements and elemental planes of the world (Firelands, Skywall, Deepholm, Abyssal Maw/oceans. The thing at the end with the blue dragon was an event from Cataclysm's 4.2 patch Rage of the Firelands where casters got a Legendary (orange) staff called Dragonwrath, Tarecgosa's Rest. Something about a blue dragon sacrificing herself to stall Deathwing's plans and her spirit living on in the staff.
Cataclysm and Mists of Pandaria were kind of hat pulls story and theme wise. They started to refocus on traditional Warcraft type stories with WoD, Legion, BFA but those were hit and miss with I'd say Legion having the most cohesive narrative story. Shadowlands is mostly hated but the REASONS for that are like it marketed itself as Wrath 2 kind of and didn't deliver on that. It's lore kind of spit on the original games and WoW's first few expansions and it felt more like a dis than anything. It started with strong ideas and they kind of fizzled out. Couple that with the gameplay systems and the promise of how they'd work versus what they actually gave and some people even rank it worse than Cataclysm and Warlords of Draenor now. Understand that there's GOOD BITS to all of them though. So the odds of you playing through EVERY EXPANSION, EVERY PATCH let alone EVERY QUEST comes down to if you want to miss the entirey of War Within and Midnight when it comes out. Hell you'd probably still be doing a "lore playthrough" of the old continents/worlds when The Last Titan is wrapping up. That's why I linked you the video playlist I did years ago. That + some Nobbel87 or PlatinumWoW would help better than just questing. Some of the story isn't really told in the quests either. Like Warlords of Draenor happened after Mists of Pandaria but from players PoV a portal to an alternate past Draenor just opened out of nowhere without much explanation. Unless you read the novel Warcrimes you have no idea how Garrosh escaped after MoP. (2nd part continued)
So no it's not an alternate universe Dalaran. That's Dalaran when it was in Northrend. They just don't remove the old continents/worlds when that expansion ends. That's Northrend as we left it in 2010. Dalaran was there, when you're in Northrend the idea is that's just that time period "Wrath of the Lich King" in 2008-2010. This is why I put the dates next to expansions when I comment on your videos. It helps keep track of shit. Dalaran was actually the hub city during Wrath and it was there first as far as WoW goes. TECHNICALLY it was in Alterac Mountains during original WoW in 2004-2006 but we weren't supposed to know what was there as there was a huge ass pink bubble of arcane magic and a shitload of Kirin Tor mages there. It was kind of a mystery all through original and BC and then we found out they were rebuilding it from where Archimonde destroyed it in Warcraft 3 in 2002 and it would be teleported to the skies above Northrend. Oh after original WoW yes most hub cities housed both Horde and Alliance and the idea is we didn't fight or we pissed of the factions of said cities. In Wrath Dalaran the Kirin Tor would literally teleport your ass in the air off the island if you engaged the other faction and you'd fall to your death. Original, Cataclysm, Mists of Pandaria and Warlords of Draenor we had separate hubs. The rest we shared one. It was laggy AF too originally before server layering...
At some point it must have been teleported near Karazhan above Deadwind Pass because at the start of Legion it's there and you teleport it to the Broken Isles where it served as our hub in THAT expansion in 2016. So the main hubs in order were Stormwind/Orgrimmar in WoW 2004, Shattrath City in BC 2007, Dalaran in Wrath 2008, Stormwind/Orgrimmar again in Cataclysm 2010 after they and the rest of the world got the revamp where a lot of the old quests were removed and the only way to see those zones is in pre-Cata versions of Classic, Shrine of the Seven Stars/Shrine of the Two Moons in Mists of Pandaria 2012, your Garrison (most people hated it) in Warlords of Draenor 2014 (they ORIGINALLY were going to give Alliance the Temple of Karabor AKA the Black Temple and Horde was going to get Bladespire Citadel a huge ass ogre city but that got cancelled because of the damn Garrisons), Dalaran again with a few changes in Legion 2016, Boralus or Tradwinds Market/Dazar'alor in BFA 2018, Oribos in Shadowlands 2020, Valdrakken in Dragonflight 2022 and the current one that just came out.
About Ulduar yes it is a Titan city and research facility where they mostly were studying how to remove the Old Gods from Azeroth without killing it. It was the the 3.1 patch raid tier for Wrath of the Lich King where you got Tier 8 raid gear. The 2nd raid tier of Wrath after 3.0's which were Eye of Eternity (1 boss), Obsidian Sanctum (1 boss kinda) and the re-released level 80 version of Naxxramas. All raids in Wrath had a 10/25 player version with Trial of the Crusader and Icecrown Citadel having 10/25 and Heroic 10/25. Ulduar is where they started experimenting with raids having extra difficulty for extra rewards. While it didn't have a "Heroic Mode" you could activate Hard Modes on individual bosses that were honestly hard as shit for some of them and would give loot about 7 item levels (half a tier) higher. Usually you'd hit a red button or do something in the fight in a different order, engage with a mechanic differently to push it into Hard Mode.
This isn't exactly spoilers, you won't see much of this because it's not current content and nobody runs it anymore outside of soloing it and one shot killing bosses for transmog. Yogg-Saron was imprisoned here and was the 13th boss. He was referred to as the "Old God of Death" and is the 3rd to die and 2nd one we the players faced with the first being C'thun in Ahn'qiraj in original WoW. There was an extra 14th boss that was way harder than the others, you had to unlock him by beating 4 specific "Keeper" bosses on their Hard Modes. He was Algalon the Observer, a magical AI construct known as a "Constellar" left by the Titans to report planets and target them for "reorigination" by the Titans and he was A MOTHERFUCKER. While I missed out on the orignal 2009 version of him in OG Wrath, I had the honor of tanking the 2023 version in Classic Wrath and he fucking hurt. He is an appropriate challenge when your guild or god forbid PUG raid has all their best in slot shit on. He is an absolute gear check. If they ever do another run of Classic Wrath (as it's already Cataclysm now sadly...) do yourself a favor, get to 80 in Wrath and experience the Ulduar raid tier.
Not sure about Endwalker, I know these companies borrow each other's shit from time to time. Karesh being destroyed by Dimensius was mentioned in Burning Crusade quests in 2007. I know Yoshi P said he was heavily inspired by Cataclysm when they were making FF14. All of these fantasy games really pull from something before them and bounce stuff back and forth. We were kind of pissed that they one for one ripped some character from you guys' game to make that stupid "Jailer Zovaal" from Shadowlands. With Metzen back people are hoping they'll do something decent with the story again. BFA - Shadowlands really made a lot of people mad and lose faith in the writing, we shall see. Honestly everything borrows from real world mythology, H.P. Lovecraft, Tolkien, D&D and Warhammer in that order. To me it's all about whether the execution is good or not. Here's another example of some of the trailers you've missed. Sometimes the "Features Trailers or Annoucnement Trailers" give more actual idea of what's going on that the cinematic intros. ua-cam.com/video/w2IvDjY3CtQ/v-deo.html Another bit of info Telogrus Rift is an area added for void elves when they were added as an "Allied Race" at the end of Legion. Until that point new races were mostly an expansion feature and from the last patch of Legion onwards we started getting them as patch features instead and they were like reskinned but using the same animation models as older races. People asked for years for "sub-races" because there are all kinds of varieties we've encountered that people want over the years so we got those.
Appreciate the much support and answering all this homie lol, I'll definitely add these trailers to the list of stuff I need to watch so thanks! The aspects honestly sound more like the nations in avatar the last air bender, but glad you explained that dragon in stormwind because that threw me for a loop, but it is good that these expansions aren't too heavily connected till about WOD you said? Since I gotta push forward, I'm thinking I'll do more so old raid runs and the general exploring stuff but I really can't complete every quest like I originally wanted....that make take 50yrs 😆
@@lordderecho Not a problem man, and your journey so far has been awesome to watch. There's this weird thing with some WoW players where we like seeing fresh perspectives and people seeing it for the first time. I'd say just chip away at whatever expansion seems the coolest. They CAN stand alone for the most part.
Happy Birthday, hope all is well. You should treat yourseld and get a 1440p 32" screen, as WOW looks so much sweeter. Plus a ray tracing card for the new lighting model.
Haha thanks homie!! And in due time, you know it!!!
Also you should take the addon off... ask when you ask main characters questions you get the voice acting, which is bugged by the addon text you use.
Ahhh so that's what's causing that, I see
Yo I got another big ass comment with information dumps and some explanations for stuff you were confused by. Let me know if you have like a community Discord ever and you can ask me anything, don't worry I won't dump shitloads of info on you unless you ask a specific thing. lol Edit: It'll probably be 2 comments lol
Haha you good homie, ya I'll probably make a discord community when reach like 5k subs, still a bit too small for that and I pretty much can respond to all comments so far since I'm still small
Also a better graphics card... with full draw distance on, when you go to Dalaran you should see all the Broken Isles around you.
Yes that's the next major thing on my list!!
In game cutscenes show the game off when you have maxed out graphics. It looks stunning at full ultra mode.
Ya I'll get there one day lol
There is no point in skipping cutscenes from previous expansions since that conent is no longer relevant to do. A lot of these cutscenes are also from old endgame content which you wont be able to do again, at least not in the same manner as when they came out.
You missed the previous expansions, so the best you can do is to watch all the cinematics to get a grasp of where we currently are.
WoW expansions are sequels of the previous ones, so you playing the latest one is like watching the last avengers movie before the previous ones.
When new stuff releases in WoW, the old stuff becomes irrelevant and skipped. But honestly, do whatever what suits you.
Ya I hope one day blizzard fixes all this but I'm probably gonna stay the course and continue to watch stuff on UA-cam