Turrets: Common: Double barrel - 10 HP damage per shot Special ability - Rapid Shots: Shoots faster and heavier: 30 HP damage per shot Ball launcher - 20 HP damage per hit Piercing Special ability - Bouncing Ball: Shoots a ball that bounces around the battlefield for 10 seconds 20 HP damage per hit Piercing Crossbow - 20 HP damage per shot, Poison - 4 HP damage per second, can be accumulated Special ability - None Legends: Nuke launcher - 5000 HP damage per launch (it literally hurts the devil heavily) 50 seconds cooldown before next launch Does not launch until the mana is ready Special ability - Nuclear Launch: Launches the nuke when the mana is charged, dealing massive damage to the devil Launch process activation Laser - 70 HP damage per hit Special ability - Laser Beam: Fires a big laser, dealing triple damage and pireces through enemies 210 HP damage per hit Piercing Railgun - 50 ~ 200 HP damage per hit (depends on distance) Piercing Special ability - Splitting Shot: Shoots a large projectile which splits into three every time it hits an enemy 200 HP damage per hit (not sure it is piercing or not) Missile launcher - 100 HP damage per missile Homing 3 missiles per launch Special ability - Artillery Strike: Launches bunches of missiles at once 100 HP damage per missile 16 missiles per launch All turrets are required for their owners to gather 20 mana to activate their special abilities.
That's correct. To add a little more, Crossbow's special ability is to detonate embedded arrows. The special attack of the railgun is immediately split into two on hit, and can be split up to five times. (I don't know if it could be seen as a penetration) Nuclear attack unconditionally kills enemies within range (5000 for boss), and deals 100 damage to the entire area. Thank you for taking a closer look.
@@Zarcade for the crossbow's special ability, it deals 60 HP damage per arrow to the target. And the arrow's poison effect lasts for 8 seconds(then it disappears) Also, laser won't rotate once its special ability is activated (until the beam is off)
Damn, the way the weapon placement works just turns into complete garbage by late game. Red picked up a nuke build at around 14:45... an then spent *three and a half minutes* bouncing around looking for a place to spawn it in. Meanwhile, in that time, 6 of the 8 squares that were available when the marble initially spawned in were taken by other weapons.
On the left is collected mana that is used for the cannons that are made on the right and the cannons defend the mask of the objects It took a while to understand how it worked
Ok, so the way it works from what I can gather is: It costs 20 mana to unleash a strong attack The letters at the top right indicate weapon hp from D being the lowest and S being the highest. Weapon placement is completely random.
If you hadn't suggested, I wouldn't have thought of various shapes, skill utilization, mana system, etc. It has only changed from your suggestion through trial and error and correction. I'm sorry I'm late and thank you for watching.
I was thinking each team mate would have a different position. Red, Orange and Blue would have one job, then Yellow, Purple and Green would have another.
Turrets:
Common:
Double barrel - 10 HP damage per shot
Special ability - Rapid Shots:
Shoots faster and heavier:
30 HP damage per shot
Ball launcher - 20 HP damage per hit Piercing
Special ability - Bouncing Ball:
Shoots a ball that bounces around the battlefield for 10 seconds
20 HP damage per hit
Piercing
Crossbow - 20 HP damage per shot,
Poison - 4 HP damage per second, can be accumulated
Special ability - None
Legends:
Nuke launcher - 5000 HP damage per launch (it literally hurts the devil heavily)
50 seconds cooldown before next launch
Does not launch until the mana is ready
Special ability - Nuclear Launch:
Launches the nuke when the mana is charged, dealing massive damage to the devil
Launch process activation
Laser - 70 HP damage per hit
Special ability - Laser Beam:
Fires a big laser, dealing triple damage and pireces through enemies
210 HP damage per hit
Piercing
Railgun - 50 ~ 200 HP damage per hit (depends on distance)
Piercing
Special ability - Splitting Shot:
Shoots a large projectile which splits into three every time it hits an enemy
200 HP damage per hit
(not sure it is piercing or not)
Missile launcher - 100 HP damage per missile
Homing
3 missiles per launch
Special ability - Artillery Strike:
Launches bunches of missiles at once
100 HP damage per missile
16 missiles per launch
All turrets are required for their owners to gather 20 mana to activate their special abilities.
That's correct.
To add a little more, Crossbow's special ability is to detonate embedded arrows.
The special attack of the railgun is immediately split into two on hit, and can be split up to five times. (I don't know if it could be seen as a penetration)
Nuclear attack unconditionally kills enemies within range (5000 for boss), and deals 100 damage to the entire area.
Thank you for taking a closer look.
@@Zarcade for the crossbow's special ability, it deals 60 HP damage per arrow to the target. And the arrow's poison effect lasts for 8 seconds(then it disappears)
Also, laser won't rotate once its special ability is activated (until the beam is off)
That good idea
This game android,or PC ,because i open playstore no have
Green : Yes! I'm the highest damage dealt
Red Nuke Weapon : Hi! :)
Red: *gains (5000 + 100 times no. of enemies) points*
50K?
Damn, the way the weapon placement works just turns into complete garbage by late game. Red picked up a nuke build at around 14:45... an then spent *three and a half minutes* bouncing around looking for a place to spawn it in. Meanwhile, in that time, 6 of the 8 squares that were available when the marble initially spawned in were taken by other weapons.
tbh it probably would’ve been better if the common weapons were limited too
Devil: Haha im at last phase!
Red and yellow: Hi at last phase we are DOUBLE NUKE IN YOUR FACE
I like how it's started from fruits then to planets to tanks? To shapes
Yeah, how that happened
That 1 green cannon : Where's my seat?
Kind of funny that cannon failed to find somewhere, it could've made a dent in points.
On the left is collected mana that is used for the cannons that are made on the right and the cannons defend the mask of the objects
It took a while to understand how it worked
17:59 The Sync With The Music And The Nuke Is insanly good.
Ok, so the way it works from what I can gather is:
It costs 20 mana to unleash a strong attack
The letters at the top right indicate weapon hp from D being the lowest and S being the highest.
Weapon placement is completely random.
That red nuke and last green canon bounced for way to long
Me raging to red's nuke not getting any space at all
True
That was infuriating to watch.
Yeah lol whoever betted on red prob raged since the nuke didn’t get to go on a space
Best marble race effects of among similar content creators, wow.
You know what? What you make is better than my request, a nice break and a video better than my suggestion.
If you hadn't suggested, I wouldn't have thought of various shapes, skill utilization, mana system, etc. It has only changed from your suggestion through trial and error and correction. I'm sorry I'm late and thank you for watching.
Wow, 2 uploads in a row. Keep it up!
You did the devil dirty.
Great video I really enjoyed the prequel to this too btw
14:45 - 18:15 It took this one red marble guy 3 and a half minutes to find a spot
It’s me, one of ur first subs. Congrats on 10k!
I remember the first comment on my channel was you. Thank you for always supporting me :)
19:12 Green starts multiplying
Lời hát của Đức Phúc nghe rất là nhẹ nhàng luôn.
Only color with most points win the money
for every marble race video
Oh, so fruit is surrounding the devil...
...huh
And also planets
I love this game❤
Early gang is here
I arrived in 30 seconds
That boss looking kinda chill
I like the music
I wonder whether you have monetized or not (You are the content creator, right?)
Of course, it's generating revenue on UA-cam :)
Do yo take requests?
I'm not sure if I'll refer to it or not. Speak freely, but don't expect too much.
@@Zarcade ok. Well I was thinking some kind of team battle with 3 teams of 2.
Team 1: Red and Yellow
Team 2: Orange and Purple
Team 3: Blue and Green
I was thinking each team mate would have a different position.
Red, Orange and Blue would have one job, then Yellow, Purple and Green would have another.
What do you mean the two colors fit different tasks with one team? Any genre?
@@Zarcade Any will do
hi
Every wave is fruits
*Who will be the winner?
The cannon is denfence small
Red
BAD RED!!!
👍
❤❤❤❤❤❤❤❤❤❤❤❤
Team Blue
0-0
E
:D
This game ,what name,i search playstore no have
100
0
red
Oke😎
Orenge win😊❤😊❤😊❤😊❤😊😊❤😊❤
Red is winner
Jinial oua
😜
Ccdbtf213
Tolong
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I Have ♎️♎️♎️♎️^^^♎️♎️♎️♎️ Subscribers
i see you have none
He has omegas times 0 subscribers
Ohio State has been 🌚 h
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