One question. Why does nuke look like the UI is an unfinished version made in 1998? Having a user interface that is visually appealing (people look at it for months in a year), streamlined to leverage screen real estate, provide visual guidance and enhance ease of use (by good contrast, readability, etc.) has obvious benefits that probably by far outweigh some new feature nobody asked for. Why is that not on your list?
Have you people saw H20.5 sneak peek video?..the amount of features..you guys have nothing but a half baked Ai feature that literally useless in production..Houdini will catch up to nuke in near future..
nah i dont think so because of its third party gizmo support deep compositing features , scripting features , advance color grading and cg compositing features which is still not present in houdini cops ....nuke is and will remain for advance compositing whereas houdini will remain for advance fx simulations and enviornment layout
isn't copycat machine learning? and the cattery has pretrained models? This seems like the best solution to maximize control over final. What do you have in mind in terms of ai integration?
@@glmstudiogh no thank you, hahah. Adobe's policies of collecting all the possible data to train their AI databases based on our working files is exactly the reason to never use their products.
@@ocdvfx Well, copycat is good. in order to workout you have to spend more time. They should integrate tools like ComfyUI or something better than that.
i want a planar tracker that is worth its name
The best tool are offen the least shown. The uv projection i think is the best upgrade.
Which isn't work properly
Did 15.1 break the Voronoi scatter in "DasGrain" for anyone else too? Probably the BlinkScript updates...
You should make the planar tracker work properly. Also Nuke studio. All those updates are bs.
One question. Why does nuke look like the UI is an unfinished version made in 1998? Having a user interface that is visually appealing (people look at it for months in a year), streamlined to leverage screen real estate, provide visual guidance and enhance ease of use (by good contrast, readability, etc.) has obvious benefits that probably by far outweigh some new feature nobody asked for. Why is that not on your list?
Have you people saw H20.5 sneak peek video?..the amount of features..you guys have nothing but a half baked Ai feature that literally useless in production..Houdini will catch up to nuke in near future..
Totally agree with you but having that in mind, this is the minor update of Nuke notbig release, but in general, you are right 🌹
totally agree!!
nah i dont think so because of its third party gizmo support deep compositing features , scripting features , advance color grading and cg compositing features which is still not present in houdini cops ....nuke is and will remain for advance compositing whereas houdini will remain for advance fx simulations and enviornment layout
can you for the love of god add a better brush system to nuke already?
I don't use Nuke but looks cool 😂
meh
If there is no AI integration, then no thanks. Too expensive for a legacy workflow.
isn't copycat machine learning? and the cattery has pretrained models? This seems like the best solution to maximize control over final. What do you have in mind in terms of ai integration?
@@ocdvfxI guess the person wants Foundry to do what Adobe is doing. Take all creative freedom from the artist.
@@glmstudiogh no thank you, hahah. Adobe's policies of collecting all the possible data to train their AI databases based on our working files is exactly the reason to never use their products.
@@ocdvfx Well, copycat is good. in order to workout you have to spend more time. They should integrate tools like ComfyUI or something better than that.