Back in the closed beta, Greenskin's effect was to draw you a card every time your hero attacked. That's not mindblowing nowadays, but back then I think that was the only card to have an on hero attack trigger. I have NO idea why they changed it.
Cairne is underwhelming for sure for current standards, but it definitely doesn't deserve fourth considering the power level at the time. Also considering the other cards in the list. Highmane was just super strong and isn't a right comparison.
It's not just about the power level, it's more about unique effect and summing another minion, is not that special, but I agree when you say it's a bit to high, specially considering the 10th place
He was even played in top meta decks, like bomb warrior or in some versions of the tempo risky skipper warrior. Like Cairn, he stayed "meta" and relevant during a long period of time.
Extremely Biased Honorable Mention: Gonk the Raptor. As a Raptor myself, I was super hyped for its reveal during Rastakhan’s Rumble only to be devastated that such a magnificent creature got screwed.
Monroes did see play when caverns below was a thing. When you completed the quest he would become a 5/5 with stealth that summons other 5/5 minions. And I think the comparison to other legendaries is unfair since he's a 3 mana card
So many og these cards suffer from being printed before Blizzard knew if their effect would be overpowered or not, Maexna is a perfect example. It's a shame because I enjoy these simple legendaries, these cards should be updated to a modern power budget
ok but captain greenskin was run in some kingsbane decks because there weren't alot of ways to give kingsbane more durability so you could spread your weapon draw over a long.
I will never forget that my first Golden Legendary in the game was Tinkmaster Overspark. And while he can highroll and either give you a 5/5 or transform an enemy threat into a 1/1 or even an effectless 5/5, it still felt way to risky to run him. In fact, Tinkmaster Overspark being one of Toki's starter cards in her adventure is why I still haven't completed her adventure line.
I remember using Maexxna back in the days of Naxxramas. I also remember using Cairne with my quest priest when they first released quests (Deathrattle quest for priest). Funny to see them on this list, but then again, unless you wanted to pay money or spent a lot of hours in the game, you didn't really have much to work with (that was my case at least).
Even if Maexxna was suck at normal HS games, she was actually a very common picks in HS Battleground mode because there is not many minions with poisonous AND beast tag, in which the Goldrinn (a tier 6 minion in BG, just like Maexxna also in BG) can buff the spider into ludicrous stats! Ah, what an old memorable days there at Battleground.
Dreadscale's legacy is that many years later Serpent Bloom was printed and sometimes Dreadscale sees play in Wild due to it. Which is kinda sad considering that Missile Launcher got an attachment in its own expansion which effectively has the same effect. But that's 3 mana versus 8 for a board clear. Which is why it doesn't really see play now compared to Dreadscale.
Lady Vashj from ashes of outland. She was the most well known char of all the primes with the weakest effect. I hoped for awhile they'd decrease the cost of the prime payoff card at some point but never did. prolly because its a shaman card.
Medivh wasn't the first neutral minion to equip a weapon to your hero. The first one was Blingtron back in GVG. ill be honest i dont really understand the point of this video. i don't really see any consistency in this list whether it's power level of those cards (cairne was included in most control decks back in the classic), power of the effects they have (gruul's effect is kinda crazy and it would see play back in the day if it was cheaper and had less stats so he doesn't die instantly to BGH) or even flavor (moroes and the beast while not that powerful are really nice attempts to translate those characters from WoW to HS). your top 10s on this channel seem significantly worse than the ones you did with YGO :c
Dreadscale Acidmaw combo was even worse than that. It would damage all minions and as such destroy almost all minions leaving only Acidmaw alive. So a +2 mana 2 card DIY twisting nether with a 4/1 on board.
Dreadscale would also be alive because it deals damage to all OTHER minions and Acidmaw would only kill OTHER minions so you would have a 4/2 dreadscale and a 4/1 acidmaw
i remember long ago i played against a druid and he got gruul out in the second round, (using mana generation and a alarm o bot, that monster that switches with a minion in your hand during the next turn) i lost the game quite quick
Since the list is about "disappointing" effects and not about their actually viability, it's a fine list. Most don't really have unique effects even if some did see play
Unless I'm being thick, a lot of people in the comments seem to be missing the point of this list. I interpret it that he's covering how disappointing/boring the effect is, not the power level of the card/effect in any past or current meta. This is based on the fact that legendary cards are meant to be cool or interesting and these cards just aren't and don't deserve the rarity. If you look at it this way the list goes- 10- Stealth, summons 1/1s. 9- Summons 2/1s per card played. 8- 1 damage AOE at end of turn. 7- +1/+1 to your weapon. 6- +1 attack to weapons in deck/hand. 5- Death rattle gives opponent a 3/3. 4- Death rattle summons a 5/5. 3- +1/+1 every turn. 2- Battlecry destroys a beast. 1- Poisonous. Makes sense to me that way!
True, but at the same time, it's not fair for some of the cards to be called boring/uninteresting just because other cards were released to powercreep them in the years since their initial release. Illidan, Cairne, Gruul and heck, even The Beast had unique effects at the time. Maexxna too, was basically the first Poisonous minion that actually had the HP to go 2-3 for 1, and still actually make use of the keyword. I feel there should be a distinction between boring effects that were already meh when the card was launched, and boring effects because the devs liked the mechanic so reused it later on.
Dreadscale is a horrible inclusion on this list nowadays as it has fantastic synergy with serpent bloom, I'd especially rank it over Nat Pagle, at least
@EHEñor Okita El Cuarto Patriarca yeah but within that same expansion there was Rhonin which was an 8 cost legendary which gave you 3 copies of a mediocre 1 cost spell when it died, dreadscale ain’t THAT bad
Cards that got nerfed the fastest? I always had a theory that blizzard holds off on nerfing newer cards (especially legendary cards cough patches cough) in order to sell packs, see if I'm right!
He's even the final tutorial boss, explicitly made to look "unfair" to a new player. You'd _think_ they'd give him a good effect that referenced said tutorial, like "Battlecry: Summon two 2/1 Flames and equip a 2/2 Warglaive." (with apropriately shitty stats for a minion of that time), but no. At least his unique property of summoning minions _whenever_ a card is played instead of _after_ gave birth to several interesting interations and combos that pushed the game to its limits (like allowing you to have dead minions in hand iirc). Too bad Xavius doesn't have that anymore and Classic format doesn't have enough cards to pull off said crazy combos.
i think the point with gruul was that he was the first "at the end of each turn" card since he came out with classic and micro machine came in GVG also blizzard printed dreadscale synergy card like serpentbloom, not to mention that dreadscale is insane if you get it from deathstalker rexxar heropower with poisonous or lifesteal
Man, first entry and already making lots of mistakes. Moroes summons at the end of your turn Before Mediv there was Arathi weaponsmith and many more minions that equips you a weapon Illidan is bad not because his token generating effect is bad. In fact it is actually really good. The issue is that he has way too low hp to stick on the field and gather you adventage
I assume that he meant to say that Medivh was the first minion to give you a weapon with a unique effect on it. Illidan was bad because it's strictly worse than Violet Teacher, a card that costs 2 less than him.
Actually props to our boy here, Dreadscale, for allowing Hunter players to have an effect literally the same with Shaman players' Firemancer Flurgl + Toxfin combo with Hunter's Serpentbloom card (give a Beast poisonous). Or fancier combo of Dreadscale + Veranus dragon that Hunter also had. He deserves more love honestly!
old neptulon: basicly if you play this on turn 7 you get no value out of turn 8 since it locks 3 mana crystals, and the idea of adding 4 random murlocs is kinda terrible too... now if this were neutral instead of a shaman legendary then it might be saved by paladin who has a few strats that work off of smaller minions so it could be a saving grace, but as it stands its litterally a war golem with really bad utility... it doesn't help that neptulon could have a much diffrent effect: what if instead of a 7 mana, you made it a 5 mana 5/5 or 6 mana 6/6 with: give all your murlocs +3/+3, they lose the bonus after their next attack? would be a huge boon for shammy as it would basicly be a blood lust on a minion but it also gives health wich murlocs sorely lack, but then to ballance it you lose the bonus if you attack that would with a full board still be +18/+18 in stats if played right ^^
Was Dreadscale a big deal in WoW? Anyways, Dreadscale saw fit to print for one reason: he was board clear in Hunter. Not having board clears is a part of the Hunter identity, declared Team 5. "A basic whirlwind effect is a big deal you guys", to which everyone disagreed and went back to playing face hunter and Dreadscale collected dust until like, literally last month.
Icehowl seems kinda underwhelming, it's just a bunch of stats that can't hit face, it's just proto rush before rush was a thing, but worse. At least on your next turn you can hit gave with a rush minion, Icehowl does not get that privilege.
Dreadscale definitely doesn’t belong in this list. It sometimes sees play in Wild when combined with Serpentbloom. There are way more disappointing cards than Dreadscale.
Pretty sure Blingtron 5000 from GvG was the first neutral minion to equip a weapon to your hero. At least Hemet got to be redeemed a little bit, later with Hemet, Jungle Hunter
Corrections: Moroes was actually in tier 1-2 decks, mainly highlander and aggro paladin. And it was in the most known meme deck: full legendary deck and was one of the Best card in it. Thermaplug was in the 2.nd expansikn and not the first, Naxxramas was the first and GvG was only the 2nd Dreadscale: was in like tier 3-4 decks, its pair was Way worse Acidmaw was unplayable, for its manacost, it had good stats. Captain Greenskin was in tier 1 decks, pirate warrior and rogue (not because of the text, but because of the pirate tag, but atleast the effect was useful) Ladyasvane actually recently saw tier 1 play in weapon warrior.
Hemet did see some nische play As a tech option in control warrior who could afford to swap out one of its big minions (from the like 15+ they were running), for a Hemet to have a bit easier time against hunters. Back then control warrior ran a really high curve, most of its lower cards were shieldblock, armorsnith, shieldslam, execute, and acolyte of pain, and by most, outside of tech options these were the only low cost cards, after that came brawl As their only 5 mana card, thats why hemet was run, to deal with Savanna Highmains, that were run in every midrange hunter deck)
Looking for "disappointing effects" just in classic set and not including possible combos card like Millhouse Manastorm, King Mukla nad BloodMage Thalnos have pretty mediocres effects, beneficial just to your opponents
thalnos was a unique combination of keywords and one of the most played legendaries in the history of the game. plus this list is about disappointing/uninteresting effects, not weak ones, so millhouse and mukla don't belong since they have very unique effects.
Thalnos was surprisingly good for such a simple card. I don't think he was every truly meta, but still was a pretty good "slap it into any deck with spells" card.
Cool video Mr. Logs but the Cairne part triggered me. You describe Cairne as a 6 mana 10/10 but those are stats that might be worth playing even these days on standard. Since the Bloodhoof on play is always just one what you should count is the attack of both minions as one and stack their health, resulting in a 6 mana 5/10 (quite less menacing). Same exact thing is the value of scrapyard colossus for example (7/14, not 14/14)
oof the person writing the script is so disconnected from the hearthstone community
Back in the closed beta, Greenskin's effect was to draw you a card every time your hero attacked. That's not mindblowing nowadays, but back then I think that was the only card to have an on hero attack trigger. I have NO idea why they changed it.
Thats an interesting fact i didnt know about.
@@DevelonLP @MurlocAggroB same for me
They probably didn't want it to be a fast paced game. Unlike now where they don't really seem to care about those things anymore
Cairne is underwhelming for sure for current standards, but it definitely doesn't deserve fourth considering the power level at the time. Also considering the other cards in the list. Highmane was just super strong and isn't a right comparison.
It's not just about the power level, it's more about unique effect and summing another minion, is not that special, but I agree when you say it's a bit to high, specially considering the 10th place
You should have mentioned serpent bloom with dreadscale because that actually sees play.
Barely though
@@tora148 Still way more than some other useless legendaries that weren’t on this list.
I mean greenskin was somewhat competitive over the years so being underwhelming doesn’t necessarily mean super weak if that makes sense
He was even played in top meta decks, like bomb warrior or in some versions of the tempo risky skipper warrior. Like Cairn, he stayed "meta" and relevant during a long period of time.
Extremely Biased Honorable Mention: Gonk the Raptor. As a Raptor myself, I was super hyped for its reveal during Rastakhan’s Rumble only to be devastated that such a magnificent creature got screwed.
Medivh was not the first neutral minion to equip a weapon to your hero. Blingtron existed in goblins vs gnomes
Dude, Gruul is actually the golden god of Hearthstone! It's one of the best cards in the game, next to Weasel Tunneler
You are a man of culture, but you forgot.
ThE 🅱️aNcIeNt OnE
Monroes did see play when caverns below was a thing. When you completed the quest he would become a 5/5 with stealth that summons other 5/5 minions. And I think the comparison to other legendaries is unfair since he's a 3 mana card
So many og these cards suffer from being printed before Blizzard knew if their effect would be overpowered or not, Maexna is a perfect example. It's a shame because I enjoy these simple legendaries, these cards should be updated to a modern power budget
ok but captain greenskin was run in some kingsbane decks because there weren't alot of ways to give kingsbane more durability so you could spread your weapon draw over a long.
I'm wondering if anyone has ever unironically played Hemet
Was too weak upon release and it’s only gotten worse over time. Just a terrible, uninteresting card
I did during Un’goro when every class got beasts. I had a few fun moments like sniping a Galvadon. Then I collected my 400 dust and moved on.
Yes, first week of GnG to test it.
I will never forget that my first Golden Legendary in the game was Tinkmaster Overspark. And while he can highroll and either give you a 5/5 or transform an enemy threat into a 1/1 or even an effectless 5/5, it still felt way to risky to run him.
In fact, Tinkmaster Overspark being one of Toki's starter cards in her adventure is why I still haven't completed her adventure line.
I remember using Maexxna back in the days of Naxxramas. I also remember using Cairne with my quest priest when they first released quests (Deathrattle quest for priest). Funny to see them on this list, but then again, unless you wanted to pay money or spent a lot of hours in the game, you didn't really have much to work with (that was my case at least).
Even if Maexxna was suck at normal HS games, she was actually a very common picks in HS Battleground mode because there is not many minions with poisonous AND beast tag, in which the Goldrinn (a tier 6 minion in BG, just like Maexxna also in BG) can buff the spider into ludicrous stats! Ah, what an old memorable days there at Battleground.
Dreadscale's legacy is that many years later Serpent Bloom was printed and sometimes Dreadscale sees play in Wild due to it. Which is kinda sad considering that Missile Launcher got an attachment in its own expansion which effectively has the same effect. But that's 3 mana versus 8 for a board clear. Which is why it doesn't really see play now compared to Dreadscale.
Also when did they change the name of the minion The Beast summons? It used to be Finkle Einhorn
After the lawsuit
Lady Vashj from ashes of outland. She was the most well known char of all the primes with the weakest effect. I hoped for awhile they'd decrease the cost of the prime payoff card at some point but never did. prolly because its a shaman card.
You know what's funny about Greenskin? Ratchet Privateer does essentially the same thing. And it's common.
Moroes was actually good when it came out, obviously you weren't playing yet. Nice one to put first to make me not wanna watch lol
Medivh wasn't the first neutral minion to equip a weapon to your hero. The first one was Blingtron back in GVG.
ill be honest i dont really understand the point of this video. i don't really see any consistency in this list whether it's power level of those cards (cairne was included in most control decks back in the classic), power of the effects they have (gruul's effect is kinda crazy and it would see play back in the day if it was cheaper and had less stats so he doesn't die instantly to BGH) or even flavor (moroes and the beast while not that powerful are really nice attempts to translate those characters from WoW to HS).
your top 10s on this channel seem significantly worse than the ones you did with YGO :c
Dreadscale Acidmaw combo was even worse than that. It would damage all minions and as such destroy almost all minions leaving only Acidmaw alive. So a +2 mana 2 card DIY twisting nether with a 4/1 on board.
Dreadscale would also be alive because it deals damage to all OTHER minions and Acidmaw would only kill OTHER minions so you would have a 4/2 dreadscale and a 4/1 acidmaw
It also left Dreadscale alive tbf
i remember long ago i played against a druid and he got gruul out in the second round, (using mana generation and a alarm o bot, that monster that switches with a minion in your hand during the next turn)
i lost the game quite quick
Since the list is about "disappointing" effects and not about their actually viability, it's a fine list. Most don't really have unique effects even if some did see play
Cairne didn't die for you to call him Karen.
Unless I'm being thick, a lot of people in the comments seem to be missing the point of this list. I interpret it that he's covering how disappointing/boring the effect is, not the power level of the card/effect in any past or current meta. This is based on the fact that legendary cards are meant to be cool or interesting and these cards just aren't and don't deserve the rarity.
If you look at it this way the list goes-
10- Stealth, summons 1/1s.
9- Summons 2/1s per card played.
8- 1 damage AOE at end of turn.
7- +1/+1 to your weapon.
6- +1 attack to weapons in deck/hand.
5- Death rattle gives opponent a 3/3.
4- Death rattle summons a 5/5.
3- +1/+1 every turn.
2- Battlecry destroys a beast.
1- Poisonous.
Makes sense to me that way!
True, but at the same time, it's not fair for some of the cards to be called boring/uninteresting just because other cards were released to powercreep them in the years since their initial release. Illidan, Cairne, Gruul and heck, even The Beast had unique effects at the time. Maexxna too, was basically the first Poisonous minion that actually had the HP to go 2-3 for 1, and still actually make use of the keyword. I feel there should be a distinction between boring effects that were already meh when the card was launched, and boring effects because the devs liked the mechanic so reused it later on.
Dreadscale is a horrible inclusion on this list nowadays as it has fantastic synergy with serpent bloom, I'd especially rank it over Nat Pagle, at least
@EHEñor Okita El Cuarto Patriarca is it disappointing though? It gives hunter access to something they historically have never had, aoe
@EHEñor Okita El Cuarto Patriarca yeah but within that same expansion there was Rhonin which was an 8 cost legendary which gave you 3 copies of a mediocre 1 cost spell when it died, dreadscale ain’t THAT bad
Cairne making the list seems a little sus
Cards that got nerfed the fastest? I always had a theory that blizzard holds off on nerfing newer cards (especially legendary cards cough patches cough) in order to sell packs, see if I'm right!
i would place ilidan at second place, why the hell give a useless effect like that to such an important and famous lore character? like, damn XD
He's even the final tutorial boss, explicitly made to look "unfair" to a new player. You'd _think_ they'd give him a good effect that referenced said tutorial, like "Battlecry: Summon two 2/1 Flames and equip a 2/2 Warglaive." (with apropriately shitty stats for a minion of that time), but no.
At least his unique property of summoning minions _whenever_ a card is played instead of _after_ gave birth to several interesting interations and combos that pushed the game to its limits (like allowing you to have dead minions in hand iirc). Too bad Xavius doesn't have that anymore and Classic format doesn't have enough cards to pull off said crazy combos.
i think the point with gruul was that he was the first "at the end of each turn" card since he came out with classic and micro machine came in GVG
also blizzard printed dreadscale synergy card like serpentbloom, not to mention that dreadscale is insane if you get it from deathstalker rexxar heropower with poisonous or lifesteal
Top Ten one keyword cards?
Top 10 meme decks pls
Man, first entry and already making lots of mistakes.
Moroes summons at the end of your turn
Before Mediv there was Arathi weaponsmith and many more minions that equips you a weapon
Illidan is bad not because his token generating effect is bad. In fact it is actually really good. The issue is that he has way too low hp to stick on the field and gather you adventage
I assume that he meant to say that Medivh was the first minion to give you a weapon with a unique effect on it.
Illidan was bad because it's strictly worse than Violet Teacher, a card that costs 2 less than him.
@@evilherodiamondcat about illidan. Yes, the point was not that the effect is the issue, but his stats. Manacost is one of the stats.
Maexxna and that one mean streets dude with lifesteal kinda got screwed over by her legendary effect becoming a single keyword
[something] Burnbristle
@@robertlupa8273 whicker flame burnbristle
Rend Blackhand beats most of this list.
I thought for sure this was coming after Hemet
Actually props to our boy here, Dreadscale, for allowing Hunter players to have an effect literally the same with Shaman players' Firemancer Flurgl + Toxfin combo with Hunter's Serpentbloom card (give a Beast poisonous). Or fancier combo of Dreadscale + Veranus dragon that Hunter also had. He deserves more love honestly!
old neptulon: basicly if you play this on turn 7 you get no value out of turn 8 since it locks 3 mana crystals, and the idea of adding 4 random murlocs is kinda terrible too... now if this were neutral instead of a shaman legendary then it might be saved by paladin who has a few strats that work off of smaller minions so it could be a saving grace, but as it stands its litterally a war golem with really bad utility... it doesn't help that neptulon could have a much diffrent effect: what if instead of a 7 mana, you made it a 5 mana 5/5 or 6 mana 6/6 with: give all your murlocs +3/+3, they lose the bonus after their next attack? would be a huge boon for shammy as it would basicly be a blood lust on a minion but it also gives health wich murlocs sorely lack, but then to ballance it you lose the bonus if you attack that would with a full board still be +18/+18 in stats if played right ^^
Was Dreadscale a big deal in WoW? Anyways, Dreadscale saw fit to print for one reason: he was board clear in Hunter. Not having board clears is a part of the Hunter identity, declared Team 5. "A basic whirlwind effect is a big deal you guys", to which everyone disagreed and went back to playing face hunter and Dreadscale collected dust until like, literally last month.
can not believe you didn't mention the 4 mana 4/4 that dealt 4 damage
gormok the impaler
had to look up his name
I remember Dreadscale not because I played it, but because I enjoyed getting it in Deathstalker Rexxar hero powers along with Acidmaw.
Icehowl seems kinda underwhelming, it's just a bunch of stats that can't hit face, it's just proto rush before rush was a thing, but worse. At least on your next turn you can hit gave with a rush minion, Icehowl does not get that privilege.
Dreadscale definitely doesn’t belong in this list. It sometimes sees play in Wild when combined with Serpentbloom. There are way more disappointing cards than Dreadscale.
If you put Dreadscale on this list but not Acidmaw then you are just smoking crack. Dreadscale is a pretty decent tech in wild
Was there some translation involved in this script? When talking about the beast, it calls the opponent arch nemesis and the token is called pip.
I think moroes did see play in the caverns deck when i played because he would spit out 5/5s and could even proc the quest i think.
The only thing The Beast does at this point is remind me that they renamed Finlkle Einhorn because of the drama.
These cards will never help you , and always stomp you into paste when some one else has plays them on you. Its the way of things
I'd love more lists like this with the caveat of a card per expansion or something close to that.
It sucks to have characters that are so legendary to be stuck with effects that aren't.
did anyone else laugh when he was talking about maexna and heard it as my EX na
What’s the card with the death rattle make your hero rag with 8 hp lol
Okay, am I the only one who hears "Karen" when he says "Cairne"?
Top 10 Cards That Summons From the Deck
Wasn't blingtron out before Medivh
i think maexxna was my first ever legendary card
Didn’t shaman also start with weapons?
Pretty sure Blingtron 5000 from GvG was the first neutral minion to equip a weapon to your hero.
At least Hemet got to be redeemed a little bit, later with Hemet, Jungle Hunter
It definitely was
But it's a pretty forgettable card
Anetheron.
That's all have a nice day
Moroes was such a ball-buster in Arena
What about Rend Blackhand?
"MA EX"
*with Borat voice*
Corrections: Moroes was actually in tier 1-2 decks, mainly highlander and aggro paladin.
And it was in the most known meme deck: full legendary deck and was one of the Best card in it.
Thermaplug was in the 2.nd expansikn and not the first, Naxxramas was the first and GvG was only the 2nd
Dreadscale: was in like tier 3-4 decks, its pair was Way worse Acidmaw was unplayable, for its manacost, it had good stats.
Captain Greenskin was in tier 1 decks, pirate warrior and rogue (not because of the text, but because of the pirate tag, but atleast the effect was useful)
Ladyasvane actually recently saw tier 1 play in weapon warrior.
Hemet did see some nische play As a tech option in control warrior who could afford to swap out one of its big minions (from the like 15+ they were running), for a Hemet to have a bit easier time against hunters. Back then control warrior ran a really high curve, most of its lower cards were shieldblock, armorsnith, shieldslam, execute, and acolyte of pain, and by most, outside of tech options these were the only low cost cards, after that came brawl As their only 5 mana card, thats why hemet was run, to deal with Savanna Highmains, that were run in every midrange hunter deck)
Hobart’s voice line. “Prepare to F a chicken!” I honestly don’t know what the real voice line is but listen to it and try to not hear that.
His actualy voice line is "Prepare the mecha-chicken", which is... weird.
These videos make me want to start playing hearthstone again but I’ve already spent way too much on master duel
Looking for "disappointing effects" just in classic set and not including possible combos card like Millhouse Manastorm, King Mukla nad BloodMage Thalnos have pretty mediocres effects, beneficial just to your opponents
thalnos was a unique combination of keywords and one of the most played legendaries in the history of the game. plus this list is about disappointing/uninteresting effects, not weak ones, so millhouse and mukla don't belong since they have very unique effects.
Thalnos was surprisingly good for such a simple card. I don't think he was every truly meta, but still was a pretty good "slap it into any deck with spells" card.
Cool video Mr. Logs but the Cairne part triggered me.
You describe Cairne as a 6 mana 10/10 but those are stats that might be worth playing even these days on standard. Since the Bloodhoof on play is always just one what you should count is the attack of both minions as one and stack their health, resulting in a 6 mana 5/10 (quite less menacing). Same exact thing is the value of scrapyard colossus for example (7/14, not 14/14)
They made a common with the same effect as hemet AND a buff too!
I feel bad for him after hearing that.
How about video of top 10 cards in the battlegrounds of all time? or must unique?
Hold up, when did Finkle Einhorn become Pip Quickwit?
Some story about canceling references to devs that weren’t good bois…
@@olivierfischer7882 Finkle Einhorn was actually a reference to a transphobic joke from Ace Ventura.
Oh that’s true.. Still about cancelling something^^
Top 10 RNG based decks could be fun.
Question; how would u buff the beast
i love this channel
Skip to 12:09 for oger
Illidan was in my deck solely because he’s my favourite character even though he really sucks 😅