As much we despise Doctor after this event.. Gotta hand it to him. If we are in the R6S team shoes.. he probably not even close to being the biggest evil to ever exists. When you have learn about the Big Bad H or a certain Stalinium... Doctor seems like a chill guy ;-;
@@daiyaga7675I may be dumb and misinterpreting things but aren't those ground tiles? Doesn't his s2 only function when facing towards cliff tiles? Not sure why they'd allow Fuze s2 unless similar tiles function like that but not these ones specifically for some odd reason.
@Nurpom Around 5:30 you can see me trying to use Fuze S2 and it doesn't go off despite him facing a high ground tile with a low ground tile right after (aka the conditions for his skill to work). The only difference I found between this moment and my previous use on the same map is the type of tile behind the high ground. On the successful skill use it's a regular low ground tile, on the other it's a low ground tile with rails. I tested some more and every position where the skill didn't go off had rails behind the high ground, so it's the most likely answer.
@@daiyaga7675one of the conditions is that the opposite tile must be passable, right? The railed-tiles in question behind that high tile is deployable for operators but impassable for enemies. Maybe that's the reason.
Why were you setting up a bear trap for the child?😢
too dangerous to have without precautionary actions
bad habits
Thats whats she gets for using aspd debuffs
@@daiyaga7675you've setup a bear trap for a child more than once? 💀
As much we despise Doctor after this event..
Gotta hand it to him. If we are in the R6S team shoes.. he probably not even close to being the biggest evil to ever exists.
When you have learn about the Big Bad H or a certain Stalinium... Doctor seems like a chill guy ;-;
Hell ye someone actually realised it and use it, very nice clear tho
huh? no one realize this whole time?
@@skarhabekgreyrukh8601i think this says more about how underutilized fuze is, not that the people who do use him dont realize it
@@hihigocat true true
I can’t believe Doktah’s last memory was Team Rainbow
Very impressive
Great job, weird though, when I tried using the doors' tiles for Fuze it didn't function, what's the exploit to make them count?
The tiles with rails (like around Amiya) don't count as deployable tiles for Fuze's S2
No idea why
@@daiyaga7675happens, the Yumen high tiles don’t work either
@@daiyaga7675I may be dumb and misinterpreting things but aren't those ground tiles? Doesn't his s2 only function when facing towards cliff tiles? Not sure why they'd allow Fuze s2 unless similar tiles function like that but not these ones specifically for some odd reason.
@Nurpom Around 5:30 you can see me trying to use Fuze S2 and it doesn't go off despite him facing a high ground tile with a low ground tile right after (aka the conditions for his skill to work). The only difference I found between this moment and my previous use on the same map is the type of tile behind the high ground. On the successful skill use it's a regular low ground tile, on the other it's a low ground tile with rails. I tested some more and every position where the skill didn't go off had rails behind the high ground, so it's the most likely answer.
@@daiyaga7675one of the conditions is that the opposite tile must be passable, right? The railed-tiles in question behind that high tile is deployable for operators but impassable for enemies. Maybe that's the reason.