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The problem with this type of modeling is the huge number of dependent references. If a new part moves in the assembly, all the references get messed up. What is the best practical solution for this issue?
When I learn solidworks in college, I was always taught to make separate parts and then placing them on an assembly. Lately i've been creating a part in the assembly and making from there. A huge advantage is that, in the begining of the project you only save the assembly file as all parts are saved internally which saves some time initially as you might be constantly adding or removing parts and organizing the directory might not be worth it just yet. A down side is that, when doing part editing in the assembly, sometimes it creates wrong relations with other parts references. If you don't fix them and later delete a part, it will throw a number of errors (also can happen if the part that is referenced moves). Someone pointed out about tolerance while using "indent" and you mentioned about using Move Face. I've never used either "Move Face" or "indent", but seems when you are using the "indent" command, there's a "clearance" parameter that can be used and seems to make "Move Face" obsolete in this use.
Yes, you’re right about the references and how they can be a problem. I should’ve mentioned that. I will for sure in the next video. The clearance option is something that I’ve never used! That’s 👍🏽 great! TIL
Hello, thanks for this great content. At 03.10 I don't understand how you constraint the second solid of your part. If you do the same as for the first solid, then you will get a second part. How can you create it and constraint in the same part file as the first solid?
hey bro you should make a video about routing, that should be cool. the videos on youtube about that are not very clear, but you explain like a pro man, just an idea.
I like that indent feature, however should't you also give it a slight tolerance range? Like with an offset surface? I think that would be a good addition to the tool. Thank you for sharing that tool.
How did you get the individual red components to appear on a single part file, especially when the red components initially were not connected and were placed in exact locations?
@@with-aryanI may have not been clear on what I meant. I am not referring to how to design the initial red part referenced to the assembly at the beginning, rather how the other two parts were created in the initial red blocks part file whilst being referenced and aligned with the exact location you wanted the other two blocks to be. At 3:03 you seemed to simply move the bar down on the part tree. It didn't show how you got the location of the other two parts to match the location on the assembly, especially when there are alignment requirements. I noticed that there are '-->' next to the name of the boss in the part file for the other two parts, indicating it is referenced to the assembly, but I don't know how you did that. I hope I was able to express my confusion more clearly. I apologise if I missed the part where it was explained in the video.
I am just interested. Please tell me what you're trying to create for your keyboard? What is it for? How is it gonna help you in your work with SW now after printing and assembling this part.? Just curious. Thanks.
Hi, I have always used this technique in terms of design, but I need help. If we do that kind of workflow, our origin X1, Y1, and Z1 coordinate might not be in the center of our part, which sometimes leads to complex conditions in terms of constraining or even only observing our part ( Left, Right, Top, and Bottom Side) On the case of a big/long dimension of part, the Origin X1, Y1, and Z1 might locate so far away from our imaginary center point (X2, Y2, and Z2) Thus if you modify the part or want to check the left/right/top side, Solidworks will focus on your origin Coordinate You need to pan the window to the area which you are willing to design (a time-consuming process) Have you ever got the same case? Please share the solution for it with us. Can we change the origin X1, Y1, and Z1 into our newly created plane X2, Y2, and Z2?
i always loved Creo's "Publish Geometry" feature for this exact reason. You'd just select every relevant face from the assembly and import them as a reference geometry within the part file. i use it all the time. it makes creating fitting parts for the assembly very easy and also auto adjusts when the assembly is modified. does someone know if theres a similar feature in solidworks ??
Woah, that sounds cool. No not here you can’t. In SW one starts modelling everything in the Multi-Body part mode which is the equivalent of what you said. But still there are times like this that you need to design in the assembly mode
The video is a bit messy indeed 😅. How do you put the planes and sketches on the background parts in assembly mode? Do those red elements have links to the assembly? Or do you work with the option to immediately break the external references? What approach do you normally take when building a part in a complicated assembly? How do you make the assembly live but also easy to read so that it doesn’t have a gargantuous relation tree after some time?
You just need to put 'one foot on the door' and keep it open. It means one you place your sketchs in the right place in the "messy" assembly (correct assesment) you take it out of the assembly and work in a clean part mode. To skip assigning external references to your part HOLD Ctrl while you are sketching to temporarily cancel autosnapping. But make sure to assign necessary relations to make your sketch fully define. The Red ones have no link to the assembly
Hey, I really enjoy your videos. I notice that you use 3D mouse, do you think it is still relevant these days, and which one would you recommend for someone who has never used it before?
It's the single most relevant gadget a CAD modeler can have. In fact, it's a must if you model more than an hour a day. It gives you more control and a smooth experience that makes the whole process so much more enjoable. I have the Enterprise (3D Connextion). Where are you located? Are you interested in a small discount code?
@@with-aryan Hello Aryan, Thank you for your reply. This was my work account so I didn't see it till this morning. I ordered the wireless version last night off of Amazon, wish I saw about your discount code earlier. I went with the wireless because I wanted it to be mobile. It looks like it is going to be an interesting learning curve. Keep up the good work :)
I didn't know about the Indent feature, thanks. You should have shown how you made the second/third connection point. The music in the teaching video is terrible.
سلام آرین لاشی تو ایرانی هستی و فارسی زبان چرا کلیپ های آموزی به زبان فارسی تولید نمیکنی اینجا توی ایران سالیدورک به شدت فراگیر شده اما آموزش های فارسی چیز زیادی برای یاد دادن ندارن حداقل زیر نویس فارسی رو به کلیپ هات اضافه کن. مرسی
💡 Learn SolidWorks with me💡
👉 courses.solidworkstutorials.net/webinar-registration?sl=ytvid👈
Discover the top 5 mistakes every SOLIDWORKS beginner makes and how you can avoid them to accelerate your learning!
The problem with this type of modeling is the huge number of dependent references. If a new part moves in the assembly, all the references get messed up. What is the best practical solution for this issue?
Nice job Aryan! Came out great!
Thank you! Cheers!
I never thought about using this technique when creating new components within an assembly - thank you Aryan!
Glad you learned that from me now
This was fun to watch. Great use of bright colors in the model!
Happy to hear that. Thanks for watching
That was a great and practical tip. I always have trouble matching components features and this method helps a lot.
Glad it helped!
Exactly the video I was looking for. Your content is awesome!
Thank you for your support.
Great video, as always.
Thanks a lot!
When I learn solidworks in college, I was always taught to make separate parts and then placing them on an assembly. Lately i've been creating a part in the assembly and making from there. A huge advantage is that, in the begining of the project you only save the assembly file as all parts are saved internally which saves some time initially as you might be constantly adding or removing parts and organizing the directory might not be worth it just yet. A down side is that, when doing part editing in the assembly, sometimes it creates wrong relations with other parts references. If you don't fix them and later delete a part, it will throw a number of errors (also can happen if the part that is referenced moves).
Someone pointed out about tolerance while using "indent" and you mentioned about using Move Face. I've never used either "Move Face" or "indent", but seems when you are using the "indent" command, there's a "clearance" parameter that can be used and seems to make "Move Face" obsolete in this use.
Yes, you’re right about the references and how they can be a problem. I should’ve mentioned that. I will for sure in the next video. The clearance option is something that I’ve never used! That’s 👍🏽 great! TIL
Great video! Always have good content. Bro you must be the inventor of solidworks😃
Hello, thanks for this great content.
At 03.10 I don't understand how you constraint the second solid of your part.
If you do the same as for the first solid, then you will get a second part.
How can you create it and constraint in the same part file as the first solid?
hey bro you should make a video about routing, that should be cool. the videos on youtube about that are not very clear, but you explain like a pro man, just an idea.
Ok will do thx for the tip
Thanks
Glad you like them
I like that indent feature, however should't you also give it a slight tolerance range? Like with an offset surface? I think that would be a good addition to the tool. Thank you for sharing that tool.
Yes! Good point. I’ll always use Move Face afterwards too create the slight gap by offsetting the surface away
How did you get the individual red components to appear on a single part file, especially when the red components initially were not connected and were placed in exact locations?
Is that not clear in the video? I thought I showed just that
@@with-aryanI may have not been clear on what I meant. I am not referring to how to design the initial red part referenced to the assembly at the beginning, rather how the other two parts were created in the initial red blocks part file whilst being referenced and aligned with the exact location you wanted the other two blocks to be. At 3:03 you seemed to simply move the bar down on the part tree. It didn't show how you got the location of the other two parts to match the location on the assembly, especially when there are alignment requirements. I noticed that there are '-->' next to the name of the boss in the part file for the other two parts, indicating it is referenced to the assembly, but I don't know how you did that. I hope I was able to express my confusion more clearly.
I apologise if I missed the part where it was explained in the video.
I am just interested. Please tell me what you're trying to create for your keyboard? What is it for? How is it gonna help you in your work with SW now after printing and assembling this part.? Just curious. Thanks.
Hi, I have always used this technique in terms of design, but I need help.
If we do that kind of workflow, our origin X1, Y1, and Z1 coordinate might not be in the center of our part, which sometimes leads to complex conditions in terms of constraining or even only observing our part ( Left, Right, Top, and Bottom Side)
On the case of a big/long dimension of part, the Origin X1, Y1, and Z1 might locate so far away from our imaginary center point (X2, Y2, and Z2)
Thus if you modify the part or want to check the left/right/top side, Solidworks will focus on your origin Coordinate
You need to pan the window to the area which you are willing to design (a time-consuming process)
Have you ever got the same case?
Please share the solution for it with us. Can we change the origin X1, Y1, and Z1 into our newly created plane X2, Y2, and Z2?
A very good point! Once your part is ready, use Move/Copy Body in the single part mode, to move it where it should be
i always loved Creo's "Publish Geometry" feature for this exact reason. You'd just select every relevant face from the assembly and import them as a reference geometry within the part file. i use it all the time. it makes creating fitting parts for the assembly very easy and also auto adjusts when the assembly is modified. does someone know if theres a similar feature in solidworks ??
Woah, that sounds cool. No not here you can’t.
In SW one starts modelling everything in the Multi-Body part mode which is the equivalent of what you said. But still there are times like this that you need to design in the assembly mode
Nice video. That red component is however a nightmare to 3d print. How did you manufacture/orient it?
The video is a bit messy indeed 😅. How do you put the planes and sketches on the background parts in assembly mode? Do those red elements have links to the assembly? Or do you work with the option to immediately break the external references? What approach do you normally take when building a part in a complicated assembly? How do you make the assembly live but also easy to read so that it doesn’t have a gargantuous relation tree after some time?
You just need to put 'one foot on the door' and keep it open. It means one you place your sketchs in the right place in the "messy" assembly (correct assesment) you take it out of the assembly and work in a clean part mode.
To skip assigning external references to your part HOLD Ctrl while you are sketching to temporarily cancel autosnapping. But make sure to assign necessary relations to make your sketch fully define.
The Red ones have no link to the assembly
Hello! Do you have any webinars?
Hi, I do. courses.solidworkstutorials.net/webinar-registration
Ayan how can you make parts move tegether ?
In context assembly or we can also say top down assembly.
both!
you are cool. thx
so are you thanks
Hey, I really enjoy your videos. I notice that you use 3D mouse, do you think it is still relevant these days, and which one would you recommend for someone who has never used it before?
It's the single most relevant gadget a CAD modeler can have. In fact, it's a must if you model more than an hour a day. It gives you more control and a smooth experience that makes the whole process so much more enjoable. I have the Enterprise (3D Connextion). Where are you located? Are you interested in a small discount code?
@@with-aryan Hello Aryan, Thank you for your reply. This was my work account so I didn't see it till this morning. I ordered the wireless version last night off of Amazon, wish I saw about your discount code earlier. I went with the wireless because I wanted it to be mobile. It looks like it is going to be an interesting learning curve. Keep up the good work :)
I didn't know about the Indent feature, thanks. You should have shown how you made the second/third connection point. The music in the teaching video is terrible.
Noted!
I like the lofi background music. So there lol
I don't mind the choice of music, but it is too loud relative to the voiceover. Drop the music -3 to -6 dB to make it more "background"
I wish the boolean tools were more prominent, like they are in AutoCAD.
each have their own pros and cons
Aryan please give me some course for free🙏🏻🙏🏻
bit.ly/aryancourse
CV
. Ka😊 ni jii re❤ FC TV UC😢 ni 38 ok
سلام
آرین لاشی تو ایرانی هستی و فارسی زبان چرا کلیپ های آموزی به زبان فارسی تولید نمیکنی اینجا توی ایران سالیدورک به شدت فراگیر شده اما آموزش های فارسی چیز زیادی برای یاد دادن ندارن حداقل زیر نویس فارسی رو به کلیپ هات اضافه کن.
مرسی
laashi?