Holy guacamole with the bugged music. I always thought it was my fault. It's crazy to see how they had to fix or work around these issues in the very last few weeks, they must have crunched to Heliopolis and back. Thanks for doing these comparisons, they absolutely show the heroics they went through to get a really decent game out on time.
If i'm missing any differences, please feel free to comment the timestamps below. 00:02 - Cutscene is unfinished, minor dialogue changes 01:07 - Cutscene unfinished, no chains on ceiling (just realised), dialogue changes 06:27 - Platformer I music completely missing 07:40 - Menu music bugged (Prioritised over level music) 13:30 - No FX on wall 14:60 - Hang train slower
Holy guacamole with the bugged music. I always thought it was my fault. It's crazy to see how they had to fix or work around these issues in the very last few weeks, they must have crunched to Heliopolis and back. Thanks for doing these comparisons, they absolutely show the heroics they went through to get a really decent game out on time.
If i'm missing any differences, please feel free to comment the timestamps below.
00:02 - Cutscene is unfinished, minor dialogue changes
01:07 - Cutscene unfinished, no chains on ceiling (just realised), dialogue changes
06:27 - Platformer I music completely missing
07:40 - Menu music bugged (Prioritised over level music)
13:30 - No FX on wall
14:60 - Hang train slower