Lamer Limerz 4KB intro

Поділитися
Вставка
  • Опубліковано 19 лис 2024

КОМЕНТАРІ • 8

  • @whatevers2
    @whatevers2 4 роки тому +6

    this guy could make a full gtaV in under a 1 mb i guess
    i am also wondering if there will be new games from archee

  • @Maelstr0m
    @Maelstr0m 4 роки тому

    still at it huh

  • @KKAltair
    @KKAltair 4 роки тому +2

    Archee style from the very first second. :) Good job!
    Still, moving to the GPU surprised me a bit. Is h4vok by chance also possible? :)

    • @archee4
      @archee4  4 роки тому +3

      Compute shaders are smaller than CPU 3D codes, so yes, it would be possible to do that 4KB intro of polygonal mesh collisions on the GPU too.

    • @KKAltair
      @KKAltair 4 роки тому +1

      @@archee4 Polygonal collisions - definitely. But what about real-time geometry splitting?

    • @archee4
      @archee4  4 роки тому +2

      @@KKAltair Have not tried, but compute shaders allow array manipulation and indexing well so should be no problem.

    • @KKAltair
      @KKAltair 4 роки тому +1

      @@archee4 Well, in worst case, you probably just run single threaded code on the compute shader.

  • @Kickuinthesky
    @Kickuinthesky 4 роки тому

    Cool