I would like to say that there are a few inaccuracies within the video. The magnum-using weapons do tend to pierce through enemies, and even their armor. The rocket launcher, whenever it fires normally in primary fire, charges up a meter in the HUD and if you zoom in, you use those charges in your rocket shots, which boosts the rocket's damage, making it more ammo efficient. The rotary Grenade Launcher has 6 rounds max. The M2B Phased Plasma Rifle's projectiles actually have somewhat different properties depending on what mode its in and its altfire. For example, default tends to pierce through armor and is more of a focused direct damage projectile. The second one is less direct damage and has a wider explosive radius, so its better for crowd control. In the other mode, primary fire mode and secondary fire mode are also more for taking bosses down. The primary fire in that mode deals direct damage and the secondary fire deals thst as well as explosive damage, which is _forced_ on even boss monsters. Oh and as a funny thing, if you keep mashing the button impatiently on the M2B plasma rifle, you'll just bash the cell into place, hilariously. Also, I kinda ran out of ideas for the railgun, personally.
Thank you so much! However, I think a lot of the credit also should go to the people who made the sprites. I only make animations that move things around and do the majority of the coding myself. This is honestly a nostalgia trip for me ngl. It feels like it's been eons since I first got the latest version released
Way better than other game weapons showcasers who just fire off into a wall, I wanna actually see the carnage the weapons wreak on an actual living target
PLEASE TURN ON THE SUBTITLES FOR CLOSED CAPTIONS^^ 00:00 - Axe 00:19 - Melee 00:48 - Chainsaw 01:19 - Pistol 01:49 - Heavy Pistol (Upgrade) 02:19 - Desert Eagle 02:43 - Smith & Wesson Magnum Revolver 03:11 - Pump-Action Shotgun 03:40 - Super/Quad Shotgun 04:08 - Lever Action Rifle 04:38 - Modular Shotgun (Upgrade) 05:08 - Submachine Gun 05:31 - Assault Rifle 05:53 - Minigun/Nailgun 06:22 - Light Machine Gun 06:54 - Heavy Assault Rifle (Upgrade) 07:24 - Rocket Launcher 08:07 - Grenade Launcher 08:31 - Rotary Grenade Launcher (Upgrade) 09:01 - Plasma Rifle 09:31 - Heavy Plasma Rifle M2B 10:05 - Railgun 10:35 - BFG 9K 11:27 - BFG 10K 11:58 - Unmaker 12:33 - Cyberdemon's Missile Launcher 13:04 - Spider Mastermind's Autocannon 13:41 - Revenant's Missile Launcher 14:15 - Mancubi Cannon 14:47 - Flamethrower 15:06 - Pyro Cannon 15:24 - MP40 15:58 - MG42 16:28 - Tactical Nuke Launcher Hyperexia's Brutal Doom Expansion is a fork of Brutal Doom v21, made by Hyperexia of course. This addon to the Brutal Doom v21 (it's important - not yet ported to Brutal Doom v22) adds a lot of the weapons. For example you have completely new Lever-Action Rifle that shoots Magnum solid projectiles - think of it like a semi-automatic precision rifle. Your weapons also have multiple upgrades - you can fe. upgrade your starting pistol to a Heavy Pistol, Grenade Launcher to the Rotary Grenade Launcher, Rocket Launcher with Guided Missiles or standard Assault Rifle to a Heavy Assault Rifle. In case of the Guided Missiles, Rocket Launcher becomes one of the strongest weapons in the mod - all of your rockets have a guarantee hit chance (unless there is an obstacle), the damage is also high. Heavy Assault Rifle has way more rounds in the magazine, becomes a Sniper Rifle and also has Micro Missile module - you simply launch multiple small missiles with a spread that stick to your enemies. The Unmaker has 3 upgrade runes to gather in the modification - to unlock a continuous stream of demon fire, homing demonic projectiles and lightning strike. In fact, there is way way way more to explore in case of the weapons in this mod :)
Yes. If I put it in, it was always going to be an upgrade module. I'm very proud of myself for patching this animation together myself, even if it's shoddy as all hell.
I love your showcasing videos,good video ! This weapons are amazing a lot of alt fires and modules i dont really use the normal shotgun in BD instead i always use SSG but if shotgun have a SLUG mode (or a extra weapon with slug fire)i use that for all the maps i play with it
Lol. I just threw things at it to see what sticks. There is a currently unreleased version that I've put on hiatus but it's so....primitive compared to what I can do now though that I'm not sure I want to use it just yet.
@hyperexia201k9 I have an absolute blast with this, only thing I would change is updating to fit V22 but that is a huge order, can't demand anyone else do it. Again, it feels so tailor made for me it's insane.
normally in BD i stay away from the revolver, but this mod makes it so badass its hard not to use! fantastic mod/fork! its one of the very few I search out to see if there is any updates i may have missed!
Obituaries: Other person get heavily shot by Person's Heavy Pistol (Carmack). Other person ate Person's Boomstick (Defender). Other person ate Person's rapid Boomstick (Jackhammer). Other person wants to get a buckshot tattoo from Person's Super Shotgun (Slayer). Other person kneels down before Person's Quad Shotgun (Broadsider). Other Person was perforated by Person's Minigun (Ol Painless). Other Person was Nailgun by Person's Nailgun (Reznor). Other Person gets riddled from Person's Heavy Assault Rifle (Zephyr). Other person ate Person's Bamboo Grenade. Other Person gets Conducted from Person's Heavy Plasma Rifle (Absolution). Other Person gets BBQd by Person's Flamethrower (Incinerator). Other Person gets Inflamed from a hole by Person's Pyro Cannon (Inferno).
Pickup Messages: You got the heavier version of a pistol (Carmack)! You got the Multi Purpose/Modular Shotgun! Now comes with two forms: Shotgun (Defender) & Auto Shotgun (Jackhammer) You got the Multi Purpose Double Barreled Shotgun! Now comes with two forms: Super Shotgun (Slayer) & Quad Shotgun (Broadsider) You got the Multi Purpose Minigun! Now comes with two forms: Minigun (Ol Painless) & Nailgun (Reznor) You got the heavier version of a Assault Rifle (Zephyr)! The Grenade Launcher is now Chinese for the upgrade (Meridian Thumper)! You got the heavier version of a Plasma Rifle (Absolution)! You got the Flamethrower (Incinerator)! Time for a BBQ in 2 forms: Flamethrower (Incinerator) & Pyro Cannon (Inferno)!
The Tactical Nuke launcher should have a pointer which tells you if you'll get hurt at all if the nuke is fired in a spot. It only makes sense for such a blast radius, since it feels like the player is being punished for playing the game. 😅
I am so upset brutal doom and project brutality have more gore and chaos than the new doom games also there is aftermath after a fight legs hands enemies scream when you amputate them blood dripping..
It's great to see you bringing mods that other Doom content creators don't bring. Improve these mods, just a neural upscale of Bersek Doomer, but I don't see people who play asking for the upscale. It gets complicated, but other than that, this Hyperexia mod and Arthur's mod are very good.
I would like to say that there are a few inaccuracies within the video.
The magnum-using weapons do tend to pierce through enemies, and even their armor.
The rocket launcher, whenever it fires normally in primary fire, charges up a meter in the HUD and if you zoom in, you use those charges in your rocket shots, which boosts the rocket's damage, making it more ammo efficient.
The rotary Grenade Launcher has 6 rounds max.
The M2B Phased Plasma Rifle's projectiles actually have somewhat different properties depending on what mode its in and its altfire. For example, default tends to pierce through armor and is more of a focused direct damage projectile. The second one is less direct damage and has a wider explosive radius, so its better for crowd control. In the other mode, primary fire mode and secondary fire mode are also more for taking bosses down. The primary fire in that mode deals direct damage and the secondary fire deals thst as well as explosive damage, which is _forced_ on even boss monsters.
Oh and as a funny thing, if you keep mashing the button impatiently on the M2B plasma rifle, you'll just bash the cell into place, hilariously.
Also, I kinda ran out of ideas for the railgun, personally.
Bdoom V22 patch?
I like the weapons, I applaud the creator
Thank you so much! However, I think a lot of the credit also should go to the people who made the sprites.
I only make animations that move things around and do the majority of the coding myself.
This is honestly a nostalgia trip for me ngl. It feels like it's been eons since I first got the latest version released
The Mark 2 Plasma Rifle with the Terminator SFX is epic. Great video boss
I love how you introduce these weapons, and show what they're used for! KILLING!!!! Keep up the good work, buddy!
Way better than other game weapons showcasers who just fire off into a wall, I wanna actually see the carnage the weapons wreak on an actual living target
PLEASE TURN ON THE SUBTITLES FOR CLOSED CAPTIONS^^
00:00 - Axe
00:19 - Melee
00:48 - Chainsaw
01:19 - Pistol
01:49 - Heavy Pistol (Upgrade)
02:19 - Desert Eagle
02:43 - Smith & Wesson Magnum Revolver
03:11 - Pump-Action Shotgun
03:40 - Super/Quad Shotgun
04:08 - Lever Action Rifle
04:38 - Modular Shotgun (Upgrade)
05:08 - Submachine Gun
05:31 - Assault Rifle
05:53 - Minigun/Nailgun
06:22 - Light Machine Gun
06:54 - Heavy Assault Rifle (Upgrade)
07:24 - Rocket Launcher
08:07 - Grenade Launcher
08:31 - Rotary Grenade Launcher (Upgrade)
09:01 - Plasma Rifle
09:31 - Heavy Plasma Rifle M2B
10:05 - Railgun
10:35 - BFG 9K
11:27 - BFG 10K
11:58 - Unmaker
12:33 - Cyberdemon's Missile Launcher
13:04 - Spider Mastermind's Autocannon
13:41 - Revenant's Missile Launcher
14:15 - Mancubi Cannon
14:47 - Flamethrower
15:06 - Pyro Cannon
15:24 - MP40
15:58 - MG42
16:28 - Tactical Nuke Launcher
Hyperexia's Brutal Doom Expansion is a fork of Brutal Doom v21, made by Hyperexia of course. This addon to the Brutal Doom v21 (it's important - not yet ported to Brutal Doom v22) adds a lot of the weapons. For example you have completely new Lever-Action Rifle that shoots Magnum solid projectiles - think of it like a semi-automatic precision rifle. Your weapons also have multiple upgrades - you can fe. upgrade your starting pistol to a Heavy Pistol, Grenade Launcher to the Rotary Grenade Launcher, Rocket Launcher with Guided Missiles or standard Assault Rifle to a Heavy Assault Rifle. In case of the Guided Missiles, Rocket Launcher becomes one of the strongest weapons in the mod - all of your rockets have a guarantee hit chance (unless there is an obstacle), the damage is also high. Heavy Assault Rifle has way more rounds in the magazine, becomes a Sniper Rifle and also has Micro Missile module - you simply launch multiple small missiles with a spread that stick to your enemies. The Unmaker has 3 upgrade runes to gather in the modification - to unlock a continuous stream of demon fire, homing demonic projectiles and lightning strike. In fact, there is way way way more to explore in case of the weapons in this mod :)
Freaking Phenomenal.
You had me sold when i saw tactical nuke launcher." I could aim but with this thing i dont have to"
Oh yes, THAT quote from Thor
@@MartinozYTThat's Thor?
Finally someone makes the connection between the flamethrower & pyrocannon
That shit looks sick, as well as the gas
Yes. If I put it in, it was always going to be an upgrade module. I'm very proud of myself for patching this animation together myself, even if it's shoddy as all hell.
Imagine a desert eagle with 3 round burst lol
That would break a wrist
Yep
If someone can handle it, Doomguy would be that person.
Fun fact: There is an actual full auto Desert Eagle irl. It is called the “Thunderbird”.
@@mjay6245>desert eagle
>3 round burst
You should check Hideous Destructor mod
I love your showcasing videos,good video !
This weapons are amazing a lot of alt fires and modules
i dont really use the normal shotgun in BD instead i always use SSG but if shotgun have a SLUG mode (or a extra weapon with slug fire)i use that for all the maps i play with it
Outstanding Weapons
Holy crap, this is close to exactly what weapons I would put in a BD add-on. Cant believe Ive been sitting on this.
Lol. I just threw things at it to see what sticks. There is a currently unreleased version that I've put on hiatus but it's so....primitive compared to what I can do now though that I'm not sure I want to use it just yet.
@hyperexia201k9 I have an absolute blast with this, only thing I would change is updating to fit V22 but that is a huge order, can't demand anyone else do it. Again, it feels so tailor made for me it's insane.
Upgrades:
Pistol (Beretta/Twin Berettas) - Heavy Pistol (Carmack)
Shotgun (Defender) - Auto Shotgun (Jackhammer)
Super Shotgun (Slayer) - Quad Shotgun (Broadsider)
Assault Rifle (Mustang/Twin Mustangs) - Heavy Assault Rifle (Kestrel/Zephyr/Arrowhead)
Minigun (Ol Painless) - Nailgun (Reznor/Schabbs)
Grenade Launcher (Thumper) - Chinese Grenade Launcher (Meridian Thumper)
Plasma Rifle (Deimos/Twin Deimoses) - Heavy Plasma Rifle (Absolution/Scylla)
Flamethrower (Incinerator) - Pyro Cannon/Napalm Launcher (Inferno)
AWESOME sound design and good music too
Marvelous video (still very paitent for project brutality 3.0 all weapon showcase video)
Thanks for This vídeo, i Will download now.
It’s amazing how many mods there are for Doom.
Lever shotgun won't open reload install shells glitch what is look cursed xD
nice vid
normally in BD i stay away from the revolver, but this mod makes it so badass its hard not to use! fantastic mod/fork! its one of the very few I search out to see if there is any updates i may have missed!
A phenomenal meat grinder mod pack, and i love it!
Obituaries:
Other person get heavily shot by Person's Heavy Pistol (Carmack).
Other person ate Person's Boomstick (Defender).
Other person ate Person's rapid Boomstick (Jackhammer).
Other person wants to get a buckshot tattoo from Person's Super Shotgun (Slayer).
Other person kneels down before Person's Quad Shotgun (Broadsider).
Other Person was perforated by Person's Minigun (Ol Painless).
Other Person was Nailgun by Person's Nailgun (Reznor).
Other Person gets riddled from Person's Heavy Assault Rifle (Zephyr).
Other person ate Person's Bamboo Grenade.
Other Person gets Conducted from Person's Heavy Plasma Rifle (Absolution).
Other Person gets BBQd by Person's Flamethrower (Incinerator).
Other Person gets Inflamed from a hole by Person's Pyro Cannon (Inferno).
I know for a fact you can't attach an underbarrel grenade launcher to an LMG but I don't even care, I'm sold on this. ❤❤❤
Hey look look at that zombie flying 2:28 😂
AHHH CHAINSAW THE GREAT COMMUNICATOR
I’ve already linked the video in the mod’s comments. Hopefully, HyperExia himself can see this.
Pickup Messages:
You got the heavier version of a pistol (Carmack)!
You got the Multi Purpose/Modular Shotgun! Now comes with two forms: Shotgun (Defender) & Auto Shotgun (Jackhammer)
You got the Multi Purpose Double Barreled Shotgun! Now comes with two forms: Super Shotgun (Slayer) & Quad Shotgun (Broadsider)
You got the Multi Purpose Minigun! Now comes with two forms: Minigun (Ol Painless) & Nailgun (Reznor)
You got the heavier version of a Assault Rifle (Zephyr)!
The Grenade Launcher is now Chinese for the upgrade (Meridian Thumper)!
You got the heavier version of a Plasma Rifle (Absolution)!
You got the Flamethrower (Incinerator)! Time for a BBQ in 2 forms: Flamethrower (Incinerator) & Pyro Cannon (Inferno)!
How would one go about taking a weapon from this and putting it Project Brutality?
The Tactical Nuke launcher should have a pointer which tells you if you'll get hurt at all if the nuke is fired in a spot. It only makes sense for such a blast radius, since it feels like the player is being punished for playing the game. 😅
Can you do another slayers rampage weapons showcase
The next try Man Of Hell, because is good and i like it
How can i make my ingame colors look exactly like yours? (The saturation,brightness and stuff.)
Use ReShade :)
@MartinozYT bad luck for me since I can't run reshade on a mobile phone.
@deadchannel726 get delta touch. You can run reshade on delta.
Have You tested the False Angel mod?
But it didn't work in Hyperexia Brutal Doom Expansion. I don't need it to load order.- something is missing.-
You need brutal doom v21 also. I wish he would've mentioned that somewhere.
Load order is brutal Doom v21 first then this mod.
What map is this?
Doom Overkill Levels, Maps of Chaos
@@MartinozYT Thank you!! :)
lesser pellets? nope. ONE!
The zombie at 2:30
That was pretty funny
very good, i wish someone changes the smgs already, they are too old and look stupid.
it does not look stupid, its just an old design
@@MartinozYT yeah i said they look old.
I am so upset brutal doom and project brutality have more gore and chaos than the new doom games also there is aftermath after a fight legs hands enemies scream when you amputate them blood dripping..
Ssg slide attachment d2016 style lolol Haaaaaaaa😂😂😂😂!!
Türk istihbaratı Strepsils firmasını kontrol et.
Зборная зброевая салянка
Minimalistic Project Brutality
It's great to see you bringing mods that other Doom content creators don't bring. Improve these mods, just a neural upscale of Bersek Doomer, but I don't see people who play asking for the upscale. It gets complicated, but other than that, this Hyperexia mod and Arthur's mod are very good.