A great point! The new leg spells are great. but they deal like 30-40% less damage than the epic nightmare spells. would be nice if they got a damage/range buff
Unless there were to ban EIF and EIR in certain dungeons, there is absolutely no way to combat what they've started. It's a 90% buff AND you get a speed boost on top of that. The new leg spells sound incredible on paper and tbh I personally like using them, but seeing the damage that they do is overwhelmingly disappointing and just drags out the runs longer than they need to be. Especially if you can't one tap.
Does cleansing beam have to be fixated on the affected person for a period of time or just a split second for it to work? Was wondering if it works well in big groups where I can just cast it then circle around to cure everyone.
im crying tears of joy because cleansing beam is fixed!!
Tbh i think the only to fix this is buffing the legs spells dmg by 30%-50% and buff the hitbox on the spells
A great point! The new leg spells are great. but they deal like 30-40% less damage than the epic nightmare spells. would be nice if they got a damage/range buff
Unless there were to ban EIF and EIR in certain dungeons, there is absolutely no way to combat what they've started. It's a 90% buff AND you get a speed boost on top of that. The new leg spells sound incredible on paper and tbh I personally like using them, but seeing the damage that they do is overwhelmingly disappointing and just drags out the runs longer than they need to be. Especially if you can't one tap.
Does cleansing beam have to be fixated on the affected person for a period of time or just a split second for it to work? Was wondering if it works well in big groups where I can just cast it then circle around to cure everyone.
It’s a straight line in front of the player. The range is far but you do need to aim it
I TRADED FOR LIKE 20 LEG SPELLS WHEN THEY WERE DOWN YESSIR WE GOT RACKS BABY
dungeon quest is doomed ngl