Sailboat | Autodesk Maya + Substance 3D Painter

Поділитися
Вставка
  • Опубліковано 5 лип 2024
  • In this video I create an old sailboat. I 3D modelled it using Autodesk Maya and textured it using Adobe Substance 3D Painter.
    It was based off of a reference image from Elite 3D.
    3D model, working files and a real-time video including the full UV mapping process available on my Patron.
    Let me know in the comments what you thought of the video, and don't forget to subscribe to the channel to see more weekly 3D content!
    00:00:00 Intro
    00:00:49 3D modeling
    00:46:16 UV mapping
    00:52:31 Texturing
    PATREON
    / polyrendr
    ---------------------------------------------------------------------------------------------------------------------------
    DISCORD
    / discord
    ---------------------------------------------------------------------------------------------------------------------------
    INSTAGRAM
    / polyrendr
    ---------------------------------------------------------------------------------------------------------------------------
    ARTSTATION
    www.artstation.com/polyrendr
    ---------------------------------------------------------------------------------------------------------------------------
    CONTACT
    iampolyrendr@gmail.com
    ---------------------------------------------------------------------------------------------------------------------------
    Join this channel to get access to perks:
    / @polyrendr
  • Ігри

КОМЕНТАРІ • 42

  • @Joker96624
    @Joker96624 4 місяці тому +1

    I’ve actually been working on an old, New England style fishing village. I’m not very knowledgeable on boats/ships, so this will really help me to model a couple crusty, old boats to have in the water. Great vid!

  • @ericinver8619
    @ericinver8619 10 місяців тому +5

    You cant stop making 10/10 models man

  • @rogernbezerra
    @rogernbezerra 10 місяців тому +1

    Another insane piece of art. Congrats on that one my friend. Keep up on the good work!

    • @polyrendr
      @polyrendr  10 місяців тому

      Thanks man! Appreciate the comment ☺

  • @yutakasugimura4574
    @yutakasugimura4574 10 місяців тому +1

    Your work is very impressive and the small intricate details you add gives so much depth visually and artistically! I enjoyed wacthing this video. Thank you

    • @polyrendr
      @polyrendr  10 місяців тому

      Thank you, I really appreciate the comment :) Glad you enjoyed it.

  • @alexbro2007
    @alexbro2007 10 місяців тому +2

    Yo!!!!!!! you are killing it bro. Keep it up bro consistency go a very long way. Amazing Piece.

    • @polyrendr
      @polyrendr  10 місяців тому

      Thanks man! I appreciate the comment :D

  • @griont4761
    @griont4761 5 місяців тому +1

    As always very good

  • @HtrolRemix
    @HtrolRemix 10 місяців тому +2

    *I hope you will make a video about the battleship creation process, I subscribed to your channel a long time ago*

    • @polyrendr
      @polyrendr  10 місяців тому +1

      Thank you for being a long term Subscriber! 😁 A battleship would be very cool, it’s definitely a larger model so I would need to make it when I have more time available. I’ll add it to the list 🙂

    • @HtrolRemix
      @HtrolRemix 10 місяців тому +1

      @@polyrendr *Thank you very much😘*

  • @syedibrahimhussain6134
    @syedibrahimhussain6134 10 місяців тому +1

    U are an inspiration!!

    • @polyrendr
      @polyrendr  10 місяців тому

      You're too kind ☺

  • @saikatsarkar7133
    @saikatsarkar7133 10 місяців тому +1

    I'm your biggest fan ❤ love from Kolkata, India 🇮🇳

    • @polyrendr
      @polyrendr  10 місяців тому

      Thank you for the support! ☺

  • @sureztv5836
    @sureztv5836 10 місяців тому +1

    Nailed it..

  • @3Dobjects
    @3Dobjects 7 місяців тому +1

    Like your narration, professional

    • @polyrendr
      @polyrendr  7 місяців тому +1

      Thank you!

    • @3Dobjects
      @3Dobjects 7 місяців тому

      And the circle as rope attachment I love it too. Superr

  • @Noobmaster-ni2hq
    @Noobmaster-ni2hq 10 місяців тому +1

    You are the best❤

  • @backtothetoy
    @backtothetoy 10 місяців тому +1

    Amazing bro,i like your videos

  • @mamtapatil1892
    @mamtapatil1892 10 місяців тому +2

    In next video make a beautiful satellite 🛰️

  • @balenwalker8209
    @balenwalker8209 10 місяців тому +1

    Nice stuff dude, quick question. For those small portholes on the side and many other things, I've seen you duplicate objects and get it to retain the spacing from the original duplicate. Is that a duplicate special setting or a specific hotkey. Cant find it for the life of me.

    • @balenwalker8209
      @balenwalker8209 10 місяців тому +1

      shift+d, in all these years... what have i been doing lol

    • @polyrendr
      @polyrendr  10 місяців тому

      Such a game changer! Glad you found it and sorry for the late reply!

  • @crutalgamer8784
    @crutalgamer8784 10 місяців тому

    Hello
    In Adobe Substance 3D Painter software, when I create a new paint layer and make changes in the Material section, those changes are applied to all existing paint layers.
    Is there a way to prevent this situation so that a change in one paint layer does not change the settings and materials of the other paint layers?

    • @polyrendr
      @polyrendr  10 місяців тому

      Hello! I’m not exactly sure what you mean but the new layer you created is probably at the top of your layers so it’s being applied to everything. You may have to set that layer to a black mask and then apply it to whichever object or face in your scene you want that material applied to. Sorry if I’m not fully understanding!

  • @GowthamDme-dj2ye
    @GowthamDme-dj2ye 10 місяців тому +2

    how i can able to join in your patron

    • @polyrendr
      @polyrendr  10 місяців тому +1

      If you would like to join, link is in the description ☺. Here it is as well: www.patreon.com/polyrendr

    • @GowthamDme-dj2ye
      @GowthamDme-dj2ye 10 місяців тому

      hi thks fr rply....
      so it was automatic monthly reduction from the account balance or else we need to recharge monthly monthly@@polyrendr

  • @ronaldonaldo3836
    @ronaldonaldo3836 10 місяців тому +1

    I wanted to subscribe to patreon.
    But I wanted to know if I can unsubscribe whenever I want?

    • @polyrendr
      @polyrendr  10 місяців тому

      Yes absolutely you can unsubscribe whenever you want. Thank you for considering joining my Patreon! :)

  • @Chgr1702
    @Chgr1702 10 місяців тому

    Hey I cant be able to join your discord

  • @mohammedyunus3276
    @mohammedyunus3276 10 місяців тому +1

    Hello polyrender what is meant by game ready model can we add edge loop to game ready models or we just want to model and put in 1 . Then why we are doing edge loop and pressing 3 . I'm confused

    • @polyrendr
      @polyrendr  10 місяців тому

      For videogames the 3D assets need to be optimized for game engines. Usually this means using a HP/LP workflow - creating high poly model to create the texture maps and then a low poly model for in game (which you can project those HP details onto). I go over this a little bit in the video - so technically you would create two models (one HP and one LP that both share the same UV's). So to answer your question, edge loops are fine, but you want to keep the polys and texture maps as little as possible. Usually you can get away with using no bevels and minimal edge loops on the LP model, and then all the details from the HP model(nice bevels, etc.) can be transferred over to the LP model and hopefully will look very similar to the HP model once in game :)

    • @mohammedyunus3276
      @mohammedyunus3276 10 місяців тому

      @@polyrendr okk and how to transfer the details of hp to LP