3:39 they don’t actually give star points. There’s a bug when you aren’t given Star Points for completing Masteries at level 14. I made a post about it on the subreddit a while ago, it’s super annoying.
I used to have Star Shelly on my old Samsung i-pad. I unfortunately didn’t make a supercell account on it and my account was deleted. Existence is pain
"Add more skins to Clash Royale because Brawl Stars has skins" Brawl Stars uses 3d MODELS which are easier to modify without changing a whole lot compared to 2d stuff.
Oj big fan,so this is an essay from my friend The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.
I think there is a hidden XP counter that just counts up in case your at max King level. That’s in case they add new levels with updates, as we saw for Level 14… or the latest announcement with a _lot_ of new levels.
4:03
"Cancelling the ice sprit"
Ah yes,the card that deal 207 damage at tournament standard is totally ice sprit.
bro it just melted
@@LilBabyMartin very funny
wanted to type that
"Its balanced doe"
U had to say it man?
bro i got an nft ad when i clicked
I got a rickroll lmao
Nice
I got no add 😊
Imagine not having.....
PREMIUM
@@bruh_moment5598 no wonder your broke
9:25 - 11 months later - this skin is announced
5:50 I can't believe they underestimated Larry, should've used rocket not poison ngl 🤣
6:36 even Clash Mini has funky and cool skins. ✌️😄
is the juicy news network really that juicy when it’s dry?
Cheese
No it's not that much of juice in there
Nice to watch every once a while I will give you that
The JNN is ALWAYS juicy
Wdym dry
3:50 is that a jojo reference?
8:18 megabox darryl: am i a joke to you ?
“Everyone would quit if there was level 15” -OJ
Yes so let’s add level 50- Supercell
4:02 OJ's speech dyslexia strikes again
They nurfed mirror it was so fun until it lasted 😔😥
4:02 “cancels the ice spirit” KarenJ has now moved on from Brawl Stars
6:43 me watching this on 18/06/23
That would be sooooo bad 😅
They should make a battle banner Wednesday (you get 100 tokens every Wednesday)
I swear, you can call mega knight as balanced as you want but I've been stuck in an are for a month and a half because of that card
so just counter it lol
Use Pekka
Sounds like a skill issue
Just use the megaknight, if u can't win em then join em
Valkyrie work amazing
4:02 “ice spirit”💀
homie, don't scare me with lvl 16
6:41 I'm from the future and its too late...
1:55 so true, I litterally farmed 15k xp in one day... Now I'm lvl 14 :)
Wait, actually? I’m level 11, and I need 15k so for level 12, how’d you get that much?
@@ripperthegiraffe8763 Just grind masterys and upgrade random cards with ur gold from the masterys or upgrade cards to get the 2nd task
4:50
AYOOOOOOOOO CUPHEAD
4:03 ice spirit huh?
4:13 Telling us knowledge we already know. At this point any child watching this has grown up to fast.
(Me still believing im a child)
no barbairan hut needs a buff
next week clash royale heres a barbarian hut reowrk
That was some fire clickbait
I also still get the season 36 loading screen
1:16 bro playing on intercity wifi
1:57 i see: *infinite elixir chest farm*
The reason clash Royale doesn’t have funky skins is because clash Royale is 2d so every skin is made pixel by pixel.
4:11 it would have been even more clutch if the princess tower killed the firecracker and the fire spirit connected to the tower.
4:01 i didn’t know the fire spirit wasn’t a ice spirit more u know
6:25 literally log was the first mastery which i managed to max out
OJ predicting Mecha Edgar: 9:23
3:39 they don’t actually give star points. There’s a bug when you aren’t given Star Points for completing Masteries at level 14. I made a post about it on the subreddit a while ago, it’s super annoying.
4:07 Team fortress 2 reference
8:25 i have all of them except Shelly ,🙃
I have star shelly but dont play anymore
@@epicpuppyman i also left🙂
7:17 me when i see code Oj
9:24 that looks really similar to mecha edgar… (it’s like his blue recolour aswell)
Aaaaaah, no one ever expects the power of Cannon Cart
4:02 ''cancells the ice sprit'' hmmm yea its an ice sprit😋
4:02 ahh yes fire spirt cancels the ice spirt
9:03 They really gotta call that skin Otits 😮💨
😩
4:02
Ice spririt
Fire spririt mad at you
4:31 im pretty sure its because of the phone, it sometimes happens on my moms phone but never happened once in my dads phone
4:31 turning on cellular data instead of Wi-Fi gives that loading screen, don’t know if it still works though
1:56 I just collected 1500 gems by only completing the mastery of 4 cards infinite elixir mode is the best mode to farm gems in clash royale🎉🎉🥳
04:02 aaaa yes. Ice spirit
I'm guessing colonel was removed from colonel ruffs as it was the only double-worded brawler
Laughs in Mr P
@@dominickmiller9528 laughs in el primo
Odd
No because the colonel was just a useless addition to his name, it did tell that he was a colonel but everybody called him ruffs
I used to have Star Shelly on my old Samsung i-pad. I unfortunately didn’t make a supercell account on it and my account was deleted.
Existence is pain
"Add more skins to Clash Royale because Brawl Stars has skins"
Brawl Stars uses 3d MODELS which are easier to modify without changing a whole lot compared to 2d stuff.
3:51 ITS A JOJO REFRENCE
The meme about kairos running through bear traps is hilarious
I thought all companies figured out f2p is the way to sell a game. Fornite figured that out when they made billions off of cosmetics
4:03 oj said "ICE spirit"
4:00 ice-spirit 🥶
3:40 Oh no... LEVEL 15 IS COMING
Well that aged well
6:36 We need a Fisherman Buzz skin
4:02 oj said ice spirit but its fire spirit
9:24 mecha Edgar 1 year before release
3:33 well now we know...
9:24 i like how they predicted it
9:22 the future was infront of us the entire time
Oj big fan,so this is an essay from my friend
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.
Strategy
His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.
The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.
A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.
The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.
However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.
Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.
It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.
In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.
Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.
When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.
Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.
Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.
If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.
For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.
For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.
They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.
The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push.
A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted
A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower.
This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower.
The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it.
A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.
Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense.
The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.
A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily.
A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.
I will not be reading that
Thats a nice ice spirit counter at 04:03
1:47
i won with xbow aginst graveyard
im just something else
Message from the future, but the mecha edgar skin prediction was pretty accurate.
4:02cancels that “ice” spirit
Now I am just curious, what decks are actually high skill?
Miner wall breakers
@@pipi44569 true, other decks that are high skill are the ones that you make, they’ll always be high skill
any deck in top ladder
but prolly like 3m pump (if they have rocket)
Your main deck
Lol he said ice spirt but it’s a fire 4:04
The real reason rascals is best arena is cause its literaly when you FINALY get out of spooky town
I WANT SLASH ROYALE AGAIN! EVEN I HAVE NEVER EXPIRIENCED ONE
When you try to find a moment where oj speech dyslexia kicks in just to be in bem
I reckon he did the lag thing on purpose because he switched to firecracker to play and later on so it is probably just set up
Ah yesh morning routine by watching oj news
Oj complaining about level 15
Supersell: how about 50
4:03 i didnt know that ice spirits are red
4:38 I still have the champion loading screen
Same
4:02 ice spirit?
9:22 1 year later and it happened
Mirror should have the same cost and level, since it's a MIRROR
4:00 it cancelled the ice spirit no way
I think there is a hidden XP counter that just counts up in case your at max King level. That’s in case they add new levels with updates, as we saw for Level 14… or the latest announcement with a _lot_ of new levels.
6:50
*1 month later*
SO level 50 sneak peak video
"Clash Royal and Brawl stars memes" 7 minutes of Clash royal and 2 minutes of Brawl stars brah
0:14 anndddddddd it happend
I don't even play cr anymore. I only watch these videos
0:26 **laughs in rich*
Just use hog cycle to stop the e giants. That’s stops it…….for some reason.
I get the giant skele one every once in a while too idk why
Ice spirt bruh it’s fire
1:45 3M became a win condition💀
I still get that loading screen
4:03 he said ice spirit lol
Yea i also have the same loading screen. But how do i fix that?
Oj Predicted Mecha Edgar!! 😮
I played bs in 2018 i think. And I lost the account that has the old ricochet.
Man said ice spirit
Me getting made fun of for playing cannon cart deck 🗿 : mean while cannon cart being actually good
7x elixir is just rocket at king tower spam
Honestly mega knight isnt that op, maybe its because ive ran pekka since before it came out buy I dont see how its any more annoying than hog cycle.
crash royal we dont want lvl 15: its alredy on a game
we need mencha edgar: its alredy added