You should know that siren is one of the weakest solo killer: -> Kill-rate 1:1 (=serial killer) -> Cramped -> Delay kill -> Has dead counters: sheriff, trickww, bellringer, preacher, scribeww... -> If 3 entranced players dead, siren will do nothing in night 2 -> Siren can't kill the revived-entranced player by medium although the entranced still remaining in 2 days -> The tag is toxic and useless because if you died, you lose anyway -> Siren adds that threatening factor which prompts vill to find it as soon as possible
No one asks what their role is. I think if that were the case, everyone would win, but I still think about the characteristics of the parts with good logic;
siren seems like if it gets added i would probably consider it my favourite solo -the base role icon is cool -its fucking hilarious to play as you watch people panic when they get entranced -theres not many solo killers that i like to play as to begin with (alch and sl and thats basically it)
I know that lot of people like siren, but i think is at the same level of corru or sk, if you think, infact, you'll realise that siren kill 1 person per night in average. 1 night you have to select 3 player the next u can kill 2 and the next select more player or kill another, so u kill 3 ppl in 3 nights. The killers of the same family can kill a lot more, indeed arso can kill a bit less of 2 per night in average, alch 1,5 and bomber it depens but 1,5 per night in average. And the fact that kill the entrance player when dies is useless for a solo player...
I finally found someone winning as siren ... CONGRATS
It is very op, as you could choose players, and bypass protections
You should know that siren is one of the weakest solo killer:
-> Kill-rate 1:1 (=serial killer)
-> Cramped
-> Delay kill
-> Has dead counters: sheriff, trickww, bellringer, preacher, scribeww...
-> If 3 entranced players dead, siren will do nothing in night 2
-> Siren can't kill the revived-entranced player by medium although the entranced still remaining in 2 days
-> The tag is toxic and useless because if you died, you lose anyway
-> Siren adds that threatening factor which prompts vill to find it as soon as possible
No one asks what their role is. I think if that were the case, everyone would win, but I still think about the characteristics of the parts with good logic;
siren seems like if it gets added i would probably consider it my favourite solo
-the base role icon is cool
-its fucking hilarious to play as you watch people panic when they get entranced
-theres not many solo killers that i like to play as to begin with (alch and sl and thats basically it)
Alch 100x stronger than this
This can kill 2 players in 2 days ,even weaker than sk , also after u die and they entrencheds die , it doesnt make you win lol
@@Katzenmorder I didn't mention at all that it was "better then alch" I just mentioned its fun to play as. You missed the mark immediately congrats
@@fadingdreamx i know but i told you what i think about this
Respect for that win!!
i genuinely despise this role but gg
I know that lot of people like siren, but i think is at the same level of corru or sk, if you think, infact, you'll realise that siren kill 1 person per night in average. 1 night you have to select 3 player the next u can kill 2 and the next select more player or kill another, so u kill 3 ppl in 3 nights. The killers of the same family can kill a lot more, indeed arso can kill a bit less of 2 per night in average, alch 1,5 and bomber it depens but 1,5 per night in average.
And the fact that kill the entrance player when dies is useless for a solo player...
The kill when die can be usefull if you want to make a draw
upload
Least straightest role