Maya - XGen - Working with Fur & Short Hair - Part 2 of 3
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- Опубліковано 24 лис 2024
- Old demo with XGen master Michael Todd talking about short hair and fur in Maya! I was cleaning out some old drives and found a bunch of XGen content that never got posted. This is packed with great tips if anyone is still using Xgen in their workflow. The best part is all the grooms you make in Maya can now come into Unreal Engine and playback in real-time!
Cheers, Daryl
2:19.... THANK YOU. This was always happening to me.
Nice to see you back Daryl! :D
this is awesome, thank you so much
Thanks!
Thanx, Daryl, for this series!
Was trying to understand the last part, but I don't get the "~compress" line and can't find it documented.
The groomable splines look amazing on the chimp! How do you even go about grooming the splines at this level? Everywhere I go, all I see is people using xgen interactive grooming tools, but this workflow is very different from what you have shown here.
thanx
Cheers!
amazing work as always..
but i have a question about bifrost....is there a way to turn a bifrost fluid simulation to ice?(so the water stops and slowly begins to freeze up)
I bet in the new version there is, but I have not played around with Maya much for the last couple of years.
"if anyone is still using Xgen in their workflow" what do you mean by this? Shouldn't we use it? What are you using nowadays?
Anyways thanks for sharing!
Ornatrix I guess. It is very popular nowadays. Or maybe even Yeti as a second-best choice.
🕊