Great video! This information was in the Feb 2023 patch notes in the Epic Mod descriptions. But it is easily overlooked. Gun Fire Control Mod 2 used to have a 10% range increase. Starting with this update with the new epic mod; that range was nerfed down to 5% (from 10%), but to compensate the dispersion was improved by 3%. I think most didn't think this change would also effect the normal mod in addition to the Epic Mod.
Easily overlooked if you don't actually take the time to read through all of the patch notes like you're supposed to. People miss information when they decided to just skim through without reading everything.
Hi, Peek! I was surprised no CC made a video about the changed mods earlier. 😅 I realised those changes one or two weeks ago. By the way... They changed the main battery mod in slot one, too. There's no disadvantage on reload anymore!
Had to subscribe, def didn’t know that was in and I’m grateful you put this out instead of just keeping it quiet for as long as possible to have a small upper hand. Great stuff man thanks for the info 👍🏼
Put it on Belfast 43, go with burn it down XXL & igniter and not the range mod, throw Mikawa as inspiration. Result: powerhouse with lasers, almost stealth radar and double fire almost all the time because 12 shells find their target. Everybody always go for range and reload on cruisers, but true fire builds go with double perma fires and go on the next target
Nobody is talking about it becaus of two things: 1-They already mentioned the change in the Patch Notes videos 2-You get a bigger effect using AL Scharnhorst (though Kronstad users will like this little extra)
So watched your video and saw the difference it made for you……but when I looked at my settings for my cruisers……I had already set this originally when tuning the settings after getting each ship…..funny thing was when WOWL supposed to have nerfed the Alaska……I saw no difference for my shots and scoring……btw the Alaska is one of my favorite ships
I noticed the -3 today. Iv just earned the upgraded version and was surprised to see the -3 but as I'm not a massive cruiser player I thought it's always been this way and maybe I never noticed it before. Im now going to go round all my heavy cruisers and make sure this mods on them all. Thanks for the heads up 👍
I’ve discovered this mod a week ago after buying the Azuma. I’ve istantly thought “wait, has this always been in the game?”. Thank you for having made me realize I’m not mad 😂. Also, I hope WG doesn’t nerf it like they’ve done with artillery plotting room.
I stopped playing for a couple weeks after they nerfed my Alaska, I also noticed other nerfs at that time. It seems if I really like a ship, it gets changed somehow. I've had the game since it came out so I have a pretty good idea of all the changes since it's been out.
Hmmm... seems a lot of y'all don't read the patch notes, or just skim right through them without reading the details. Maybe you guys should start paying attention to the patch notes more often so you don't miss stuff like this that was very clearly documented in the patch notes. #READTHEPATCHNOTES smh
I did notice this but was yet to try it, so appreciate the heads up. For the Alaska, Stalingrad, Azuma, Yoshino, Riga, Donskoi etc (heavy battle cruisers ) I’ve been running AL Scharnhorst since she dropped. It’s made them all accurate from day 1 and has still allowed me to run the reload mod allowing more shells down range. With this change though, some of these ships will be firing rail guns if this mod is added. I’ll have to try it out.
I actually noticed that when I unlocked the corresponding premium range mod a week or two ago. Wasn’t sure if it had alway been there or was recently added. I’m not blessed with the best memory 😁
There is an another modification which surprised me when I realized it: detectibility range decreasing mod for BBs. I don't know when it came out but I'm sure there wasn't there earlier. Now I can change this mod on every BB for silver coins...
Yamato has been absolutely unplayable for me recently, I’m talking shells from the same turret landing 300 meters away from each other when I’m shooting at a ship 1.5km away. Maybe this will help tighten it up a bit
Stalingrad is already laser accurate when you spec for range and accuracy. You just have some bad luck I guess because I’ve had a totally opposite experience
I suggest you change your build. I have no problem with accuracy on my stali. Range and accuracy build. From the start. But i get it- probably just more exaggeration hype.makes for good vids
Hey, that’s pretty cool Info. most appreciated. Hopefully you can let us know if they change it back once everybody figures it out. 👍🏽 Or, maybe they’ll just leave it and everyone’s shots will become more accurate, which will mean shorter games, I guess. 😊
Is there a hidden state or effect for fatigue of a battleship? Like the more you play it back to back the worse it gets? Just something i have been noticing
Yeah I never saw anything on this in the patch notes (maybe I missed it) or anywhere else. First I heard of it was on your livestream, cheers Peek for the news.
It's tucked away in the February Update Patch Notes. Information on Epic Mods and changes to standard mods is contained in "Miscellaneous" (last but one item above Bug Fixes).
Btw, I didn't realize how much 10% dispersion was until I pulled Sims off to try the new jersey wifu commander. She's a shotgun compared to him. 3% is still a healthy chunk.
Something something “Once exposed, a secret loses all its power.”
Great video! This information was in the Feb 2023 patch notes in the Epic Mod descriptions. But it is easily overlooked. Gun Fire Control Mod 2 used to have a 10% range increase. Starting with this update with the new epic mod; that range was nerfed down to 5% (from 10%), but to compensate the dispersion was improved by 3%. I think most didn't think this change would also effect the normal mod in addition to the Epic Mod.
Easily overlooked if you don't actually take the time to read through all of the patch notes like you're supposed to. People miss information when they decided to just skim through without reading everything.
Someone didn’t read the patch notes 😂😂😂
Hell no. Do you think all of your viewers read the patch notes? Or even half the player base reads them?
Hi, Peek! I was surprised no CC made a video about the changed mods earlier. 😅 I realised those changes one or two weeks ago. By the way... They changed the main battery mod in slot one, too. There's no disadvantage on reload anymore!
Had to subscribe, def didn’t know that was in and I’m grateful you put this out instead of just keeping it quiet for as long as possible to have a small upper hand. Great stuff man thanks for the info 👍🏼
Put it on Belfast 43, go with burn it down XXL & igniter and not the range mod, throw Mikawa as inspiration. Result: powerhouse with lasers, almost stealth radar and double fire almost all the time because 12 shells find their target. Everybody always go for range and reload on cruisers, but true fire builds go with double perma fires and go on the next target
Thankyou peek for that eye opener I had no idea they sneaked that in
I put this mod on my Kronshtadt and dear god it's accurate
I'm sure this will improve the rng dice roll but knowing the ships sweet spot for shooting also helps.
Man gonna run outta premium! :O
I didn't even know they even did this, looks much better.
Nobody is talking about it becaus of two things:
1-They already mentioned the change in the Patch Notes videos
2-You get a bigger effect using AL Scharnhorst (though Kronstad users will like this little extra)
How I missed this I’ll never know lmao been loving the improvements on Stalingrad 3% shouldn’t be a huge improvement but I’ve definitely noticed
So watched your video and saw the difference it made for you……but when I looked at my settings for my cruisers……I had already set this originally when tuning the settings after getting each ship…..funny thing was when WOWL supposed to have nerfed the Alaska……I saw no difference for my shots and scoring……btw the Alaska is one of my favorite ships
I noticed the -3 today. Iv just earned the upgraded version and was surprised to see the -3 but as I'm not a massive cruiser player I thought it's always been this way and maybe I never noticed it before.
Im now going to go round all my heavy cruisers and make sure this mods on them all.
Thanks for the heads up 👍
The first mod that help the torret traverse also got change. Does not have the reload penalty
I’ve discovered this mod a week ago after buying the Azuma. I’ve istantly thought “wait, has this always been in the game?”. Thank you for having made me realize I’m not mad 😂. Also, I hope WG doesn’t nerf it like they’ve done with artillery plotting room.
Yeah it honestly makes a huge difference
I stopped playing for a couple weeks after they nerfed my Alaska, I also noticed other nerfs at that time. It seems if I really like a ship, it gets changed somehow. I've had the game since it came out so I have a pretty good idea of all the changes since it's been out.
Hmmm... seems a lot of y'all don't read the patch notes, or just skim right through them without reading the details. Maybe you guys should start paying attention to the patch notes more often so you don't miss stuff like this that was very clearly documented in the patch notes. #READTHEPATCHNOTES smh
This... 👆👆👆
Nah reading is just difficult for some lol big words etc.
@@Raygun-xb2st 😂🤣
@@Raygun-xb2st Big words hard lol
I’m not going out of my way to read the patch notes.
I did notice this but was yet to try it, so appreciate the heads up. For the Alaska, Stalingrad, Azuma, Yoshino, Riga, Donskoi etc (heavy battle cruisers ) I’ve been running AL Scharnhorst since she dropped. It’s made them all accurate from day 1 and has still allowed me to run the reload mod allowing more shells down range. With this change though, some of these ships will be firing rail guns if this mod is added. I’ll have to try it out.
I Finally made in the vid! last 20 secs. But the range mode is a good one.
FINALLY!!! My life is complete now that I've seen my name in a video 🤣
I wouldn't say Alaska was nerfed into the ground
Azuma also slaps with this. Playing her with this, really shows how hobbled BBs are in this game
Generally I only run that mod for the extra range on my CLs and DDs.
I knew it was there but I didn't think it would be that big of a deal, now that I see the dispersion, I feel like a fool
I actually noticed that when I unlocked the corresponding premium range mod a week or two ago. Wasn’t sure if it had alway been there or was recently added. I’m not blessed with the best memory 😁
Thanks Peek throwing it on now
There is an another modification which surprised me when I realized it: detectibility range decreasing mod for BBs. I don't know when it came out but I'm sure there wasn't there earlier. Now I can change this mod on every BB for silver coins...
Uhhhh, you are WAY late to this party. BBs have had concealment mod for around a year now.
Hey I didn't choose the sweat life. The sweat life chose me.
We need a peek and peek episode again
I don’t think I’ve ever heard someone say Stalingrad is not accurate lol
Unplayable
Ironically I switched off reload mod for gun fire control for some of my ships awhile back.
Glad I unwittingly did that now.
definitely helps with Stalingrad 22.4km range with refill station is kinda nuts
Shhhh, I thought it was only me who seen it 😄
I sunk both of those tanks regularly and I don't even have an advantage!!!
Damnit I'm saving gxp for I don't know how long to get Stalingrad and now I don't want it
Yamato has been absolutely unplayable for me recently, I’m talking shells from the same turret landing 300 meters away from each other when I’m shooting at a ship 1.5km away. Maybe this will help tighten it up a bit
Idk my yama is insane. Ever since I started resetting that commander lol. Yama slaps for me.
Maybe Albermere is worth a go?
Also, if you put it on a ship that’s all ready good does it make a difference on that one too? Thank you in advance. 🙏🏽😎
Stalingrad is already laser accurate when you spec for range and accuracy. You just have some bad luck I guess because I’ve had a totally opposite experience
Yeah they added that after the range mod got nerfed from 10% back to 5%.
I've been saw that over a couple times and I was wondering well where that hell did that mod come from 😂
I suggest you change your build. I have no problem with accuracy on my stali. Range and accuracy build. From the start. But i get it- probably just more exaggeration hype.makes for good vids
Hey, that’s pretty cool Info. most appreciated. Hopefully you can let us know if they change it back once everybody figures it out. 👍🏽
Or, maybe they’ll just leave it and everyone’s shots will become more accurate, which will mean shorter games, I guess. 😊
Bro you’re trippin. I’ve had that mod on Alaska from the word go. 3 yrs ?
Is there a hidden state or effect for fatigue of a battleship? Like the more you play it back to back the worse it gets? Just something i have been noticing
Yeah I never saw anything on this in the patch notes (maybe I missed it) or anywhere else. First I heard of it was on your livestream, cheers Peek for the news.
You definitely missed it, because it's there.
It's tucked away in the February Update Patch Notes. Information on Epic Mods and changes to standard mods is contained in "Miscellaneous" (last but one item above Bug Fixes).
Hey Peek should I put the epic range mod on my Des Moines? I have a Beapley build so I have a 5.4 reload.
Had no clue thank you
Appreciate the info even though I am a bb main
Btw, I didn't realize how much 10% dispersion was until I pulled Sims off to try the new jersey wifu commander. She's a shotgun compared to him. 3% is still a healthy chunk.
Enjoy it because they’ll Nerf it a soon as everybody starts using it
Now could this mod work on Albemarle?
It's still all RNG!
How long do we have to unlock the legendary modules?
Apparently for this pommern campaign but I am not certain on that
Is this still working for you?
I found out during your stream 😮
3% of what, 100%?
Patch notes 🤷♂️
I sorry to disporting you peek I seen that mod long times ago
🥱🥱🥱🥱🥸☠️
First one again
We ALL care… 😂😂😂
I figured if I knew about it everyone did. I used this and took the aiming mod off of the 1st mod slot in favor of turrets rotation.