I assumed this was a 1v5 like usual and was wondering where everyone's armies were, (except Green's,) and it took until 14:20 and seeing Orange's Kirovs for me to finally realize it was an FFA because clearly I can't read XD
@@zoom3000 Yeah, Red Alert 3's AI does its best to mimic a multiplayer experience facing pro players. That's just what happens when your fans think your game is too easy or too casual for so long.
@@zoom3000 Cannot agree more. I still don't know who's idea it was to remove the ability to disable superweapons in the Command & Conquer series starting with Tiberium Wars.
I prefer RA2 anyday over RA3 cuz its so much better, RA3 is a fun game doe dont get me wrong but it bugs me alot that you cant turn off superweapons and also those specialabilities where you can call in a timebomb and orbital drops etc. I like playing with superweapons but sometimes i just wanna turn them of and play without them but for some reason thats not an option in RA3 not in Generals either.
Thanks for your contributions keeping red alert alive. Maybe one day we will get another installment of a red alert 2 quality game.
I always thought putting down the machine gun post in the middle of the ocean was really funny, like that conscript is just stuck there indefinately
Yo where’s the sea water
Man I can’t even survive one med AI opponent.
Nice change in pace with a RA3 vid
I assumed this was a 1v5 like usual and was wondering where everyone's armies were, (except Green's,) and it took until 14:20 and seeing Orange's Kirovs for me to finally realize it was an FFA because clearly I can't read XD
No way i can win 5 vs 1 brutal ais here, maybe maybe just if you have some bunker map.
@@zoom3000 Yeah, Red Alert 3's AI does its best to mimic a multiplayer experience facing pro players. That's just what happens when your fans think your game is too easy or too casual for so long.
@@UsernamehereCustoms
Its mainly because of the superweapons. If i could cancel the superweapons, it was playable.
@@zoom3000 Cannot agree more. I still don't know who's idea it was to remove the ability to disable superweapons in the Command & Conquer series starting with Tiberium Wars.
I prefer RA2 anyday over RA3 cuz its so much better, RA3 is a fun game doe dont get me wrong but it bugs me alot that you cant turn off superweapons and also those specialabilities where you can call in a timebomb and orbital drops etc. I like playing with superweapons but sometimes i just wanna turn them of and play without them but for some reason thats not an option in RA3 not in Generals either.
i have never knew putting down crusher crane gives u another building slot
Dudr man i hate the red alert 3 ai
Those guys would shoot and scoot with artillery
Love the game tho
Quem ainda joga esse jogo em 2024?
me, but its Uprising
For what stands FFA?
Free For All
1 on 1 ?
Ah yes, get gold to support the means of production and build crane to increase Forces of Production, same strategy
holy shit