I really like the point that musician is a good way for warlocks to encourage their party to let them rest. I am planning a warlock and wasn't sure about my origin feat.
The Lucky feat has been nerfed and does only work before the roll now (you displayed the feat correctly on screen, but narrated the 2014 version). Still a great feat though.
They did really good job with balancing the feats in the new phb as there is only a couple feats that I would never consider taking to any character, and those are mostly origin feats.
The new Alert has already been making an impact in my games. It’s awesome. Technically it’s not as powerful as the old version, but I like that it scales over time now and the swap feature is great for teamwork.
@@mikegilkey be a Pact of the Chain Warlock. Pick a familiar that can turn Invisible. Then it has advantage on initiative rolls. Now with Alert you have super advantage on initiative.
I've struggled between Crafter or Alert, flavor vs mechanics, on an Order Cleric. I figured, it does not matter whether I went first or last, although it would be better IF I did move first to get those reaction attacks before player's first turn. So I passed on Alert & picked up Crafter with buying a house/land with a 20% discount. Now its between Chef & Warcaster at 4th level...
Remember the real power with alert is making sure the right person goes first, not just you going first. It can allow some really cool combos. But you should highly consider warcaster
@@TheGameMastersTome the thing that makes it insane is that it buff a lot of kinda useless heals and buffs to a ridiculous level Edit: i dont have 2024 mrb duh...and its been a while since my last game...but there are many cantrips that will shine...like...blade ward or what it was called...just googled it...blade ward is now concentration so not as good but a great use of ally attack of opportunity
@@ipraytovodka yep! But if you burn your reaction to do that, it prevents you from doing other things. So it’s a catch 22. Overall the new PHB has increased the players power level which has seen great feedback at my tables. Players feel like they’re having more fun. Now me personally, I can’t wait to see what the new Monster Manual has in store 😬😬
@@TheGameMastersTome yeah i suppose...i just like that it breathes new life into things that were practically ignored because of costing an action...there was that one cantrip that gave advantage on attack too right? but felt like a waste of an action like so many others...cantrips were often so useless so lvl1-3 felt like ass...i feel like these changes were made to make lower levels more enjoyable and useable...the power shuffle that happens at higher levels is kinda negligible...the entry level to dnd was...well...having basically useless heroes at early levels....thats why so many campaigns started at lvl 3+ or had to be basically carried by the dm edit: but then again i dont have the new MRB or remember the rules that well
Musician is a cool feat, but it could have been way less tailored towards bards. Reflavouring is fine and all, but it still gives You like 3 instrument proficiencies that You may not want to be part of Your character. You can also pretend like You don’t have them, but it kind of ends up being a feelsbad thing. If it gave You a choice between persuasion proficiency and the instruments it would’ve been way better. It becomes even worse in the context of playing without custom backgrounds where its one of Your only 2 background choices for a classic paladin, but I would rather not play without custom ones.
@@sketchyfox7368 It is Bard coded, but you can work around it. A Satyr has musical undertones and an Oath of the Ancients Paladin is all about spreading the light and enjoying music and merriment. At the end of the day it’s an origin, a background that you left behind. It’s who you were before. Maybe you were in a band and make a deal with a devil to be the best guitarist in the world but once you had that Pact Magic you got bigger ambitions.
@@DrenosNDragons Well, that right there is the problem. Musician, in the inspiration giving sense, is mechanically the perfect feat for someone that wishes to roleplay a leader-type character. Think a retired army officer and the like. But You have to either do some awkward reflavoring, or twist Your character backstory to now fit in with the way how the feat is bard coded for any character that is not a bard. Your only option for if You do not wish to deal with that baggage is to take the inspiring leader feat, which is a general feat and the existence of which in the context of musician is kind of redundant and hilarious because it does not actually let You give anyone an inspiration, so it does not feel nearly as cool or fitting. No other origin feat has this kind of problem. Personally, I’d replace musician with inspiring leader as an origin feat, making it function identically to how musician hands out inspirations now, but letting You choose between an instrument proficiency, performance or persuasion. It fits a lot more character concepts this way, and fits the text it has right now that specifically talks about how You can inspire others through “A speech, a song or dance”.
@@sketchyfox7368 I hear you. I like Inspiring Leader, it’s a good feat, but it would be nice if it did what Musician does. Musician could be a general feat and do what Inspiring Leader does. And then give Chef some better scaling and make that an origin feat. That’s something anyone could pick up from their background. No class coding.
@@chrisramsay8795 Agreed. Rogues should be able to get sneak attack off every turn. But in the, hopefully rare, times they can’t, Lucky is a great insurance policy.
@@TheGameMastersTome yea, what’s the deductible on a Dexterity Saving Throw? and if the damage is caused by my party’s wizard casting Fireball, is that still covered?
You can use the wish spell to exchange one feat for another and if you’re level 19 or 20 you can get boons by doing so. The next way is by stacking your multi class level ups so that you get a feat at 19 and 20. One example would be if you’re warlock 11 and paladin 7 - level up and take warlock 12 for your first epic boon. Then at next level up take paladin 8 which also gives you a feat to pick your second epic boon. There are many ways to multiclass that allow you to do this and since the only requirement to take an epic boon is being at least level 19 - it’s entirely legal
I really like the point that musician is a good way for warlocks to encourage their party to let them rest. I am planning a warlock and wasn't sure about my origin feat.
Subtle side benefit for sure!
The Lucky feat has been nerfed and does only work before the roll now (you displayed the feat correctly on screen, but narrated the 2014 version). Still a great feat though.
Yeah you are correct. I said one sentence wrong while remembering the difference
It's more balanced now, it was stupidly overpowered before. Still good through
They did really good job with balancing the feats in the new phb as there is only a couple feats that I would never consider taking to any character, and those are mostly origin feats.
I agree.
The new Alert has already been making an impact in my games. It’s awesome. Technically it’s not as powerful as the old version, but I like that it scales over time now and the swap feature is great for teamwork.
The swap feature is peak
I find myself wanting Alert and Magic Initiate Wizard for Find Familiar to have almost advantage on each initiative since it rolls and you can swap.
@@mikegilkey be a Pact of the Chain Warlock. Pick a familiar that can turn Invisible. Then it has advantage on initiative rolls. Now with Alert you have super advantage on initiative.
nice vid man! keep up the good work and im sure you'll go viral. you just earned a sub!
Thanks for the sub and the kind words ❤
I've struggled between Crafter or Alert, flavor vs mechanics, on an Order Cleric. I figured, it does not matter whether I went first or last, although it would be better IF I did move first to get those reaction attacks before player's first turn. So I passed on Alert & picked up Crafter with buying a house/land with a 20% discount.
Now its between Chef & Warcaster at 4th level...
Remember the real power with alert is making sure the right person goes first, not just you going first. It can allow some really cool combos. But you should highly consider warcaster
@@TheGameMastersTome I do like the idea of Warcaster + Bless/Guidance/Resistance on a passing ally while being able to maintain Concentration easier.
opportunity attacking allies seems insane...
Think of it more like an “Opportunity Help” strange, yet legal.
@@TheGameMastersTome the thing that makes it insane is that it buff a lot of kinda useless heals and buffs to a ridiculous level
Edit: i dont have 2024 mrb duh...and its been a while since my last game...but there are many cantrips that will shine...like...blade ward or what it was called...just googled it...blade ward is now concentration so not as good but a great use of ally attack of opportunity
@@ipraytovodka yep! But if you burn your reaction to do that, it prevents you from doing other things. So it’s a catch 22.
Overall the new PHB has increased the players power level which has seen great feedback at my tables. Players feel like they’re having more fun. Now me personally, I can’t wait to see what the new Monster Manual has in store 😬😬
@@TheGameMastersTome yeah i suppose...i just like that it breathes new life into things that were practically ignored because of costing an action...there was that one cantrip that gave advantage on attack too right? but felt like a waste of an action like so many others...cantrips were often so useless so lvl1-3 felt like ass...i feel like these changes were made to make lower levels more enjoyable and useable...the power shuffle that happens at higher levels is kinda negligible...the entry level to dnd was...well...having basically useless heroes at early levels....thats why so many campaigns started at lvl 3+ or had to be basically carried by the dm
edit: but then again i dont have the new MRB or remember the rules that well
Truestrike did in 2014 and it was a waste of an action - kind of like you said. It has been completely changed in 2024
Great video! You got my sub!
Thank you for the sub and enjoying the content! ❤
If find almost all builds doing human with alert and Magic Initiate Wizard and the for the first feats, warcaster and then mage slayer.
They're just so good! Though - I find there are almost... almost.. no bad choices.
Musician is a cool feat, but it could have been way less tailored towards bards. Reflavouring is fine and all, but it still gives You like 3 instrument proficiencies that You may not want to be part of Your character. You can also pretend like You don’t have them, but it kind of ends up being a feelsbad thing. If it gave You a choice between persuasion proficiency and the instruments it would’ve been way better. It becomes even worse in the context of playing without custom backgrounds where its one of Your only 2 background choices for a classic paladin, but I would rather not play without custom ones.
I agree that it is way too flavored for bard.
@@sketchyfox7368 It is Bard coded, but you can work around it. A Satyr has musical undertones and an Oath of the Ancients Paladin is all about spreading the light and enjoying music and merriment.
At the end of the day it’s an origin, a background that you left behind. It’s who you were before. Maybe you were in a band and make a deal with a devil to be the best guitarist in the world but once you had that Pact Magic you got bigger ambitions.
@@DrenosNDragonsthis is a really good example of how origin feats can help your roleplaying
@@DrenosNDragons Well, that right there is the problem. Musician, in the inspiration giving sense, is mechanically the perfect feat for someone that wishes to roleplay a leader-type character. Think a retired army officer and the like. But You have to either do some awkward reflavoring, or twist Your character backstory to now fit in with the way how the feat is bard coded for any character that is not a bard. Your only option for if You do not wish to deal with that baggage is to take the inspiring leader feat, which is a general feat and the existence of which in the context of musician is kind of redundant and hilarious because it does not actually let You give anyone an inspiration, so it does not feel nearly as cool or fitting.
No other origin feat has this kind of problem. Personally, I’d replace musician with inspiring leader as an origin feat, making it function identically to how musician hands out inspirations now, but letting You choose between an instrument proficiency, performance or persuasion. It fits a lot more character concepts this way, and fits the text it has right now that specifically talks about how You can inspire others through “A speech, a song or dance”.
@@sketchyfox7368 I hear you. I like Inspiring Leader, it’s a good feat, but it would be nice if it did what Musician does. Musician could be a general feat and do what Inspiring Leader does. And then give Chef some better scaling and make that an origin feat. That’s something anyone could pick up from their background. No class coding.
RAW the new lucky should not allow you to spend it after seeing the result of your die roll you should have to use the point before you roll.
True, but Musician can. Maybe that’s why it’s rated higher. Lucky is worse now, but still pretty good.
@@DrenosNDragons rogues get to use it as a nice easy way to get advantage to enable sneak attack.
@@chrisramsay8795 Agreed. Rogues should be able to get sneak attack off every turn. But in the, hopefully rare, times they can’t, Lucky is a great insurance policy.
Hello, this is your Lucky insurance agent! I heard you were looking to take out a new policy on your character?
@@TheGameMastersTome yea, what’s the deductible on a Dexterity Saving Throw? and if the damage is caused by my party’s wizard casting Fireball, is that still covered?
Wait, ther's a way to get TWO epic boons? How?
You can use the wish spell to exchange one feat for another and if you’re level 19 or 20 you can get boons by doing so.
The next way is by stacking your multi class level ups so that you get a feat at 19 and 20.
One example would be if you’re warlock 11 and paladin 7 - level up and take warlock 12 for your first epic boon. Then at next level up take paladin 8 which also gives you a feat to pick your second epic boon.
There are many ways to multiclass that allow you to do this and since the only requirement to take an epic boon is being at least level 19 - it’s entirely legal
@@TheGameMastersTome that's actually insane, I'm loving it.
Thanxs for the tip, amazing video btw
@@joaopedrodarosa9506 thank you!!!
My wife's feat are my favorite
I’m not a feet person, myself, but I respect it.
New channel? Cool. Sub :)
Newish indeed! Thank you for the support! Lots of content coming.
since you censor, enjoy the "don't recommend channel" list.
I don't even know what you're talking about - but - okay...
@@TheGameMastersTome the boomer doesn't know how to use the sort by feature and thinks you're removing all his hate.
@@relytlirpa meme parrot trash
Nobody cares, dummy. Go eat rocks somewhere else