I think we should also really start blaming the bosses (greedy assholes who own the companies) of game developers. There's no way that people who worked day to day on a game don't care about it and it's players.
Key thing you mention: the developers took that money and dumped it right back into development. Whenever I'm a little underwhelmed by a change they make to it, I remind myself that the ONLY money I've ever spent on this game was the original purchase price back in 2016. None of the NMS DLC has been paid DLC. That in itself sets Hello Games apart and it's something other developers could really learn from.
Paradox interactive could learn alot then considering they have almost 30 dlc's now i know its over 27 but not sure is it exactly at 30 mark yet,they keep releasing more dlc's,i saw back in 2020 not sure was it a bug but the freaking utopia cost 300$,but now its 30$ for that specific dlc.idk was it a bug or something,but one thing's for sure they got alot of hate for overpricing the dlc's and only putting fun stuf into those,base game feels lifeless and you can't even mod it sinse 90% of mods require you to own a dlc to function.
Uhm Fromsoftware is the only one I know which hates microtransactions sure it ask some money for dlc's but if you just wait a few months you'll get it free eventually
@@theicyphoenix_7745 while I'm not sure I fully understood everything in your comment (it's a little all over the place, no offence) I agree that paradox are greedy bastards Any game they publish is given tiny updates but endless amounts of dlc. Cities skylines is almost unplayable without dlc, it is like an entirely different game, the dlc completely transforms it into a Sequal with hundreds of more systems to play around with but the issue is the dlc costs over 150 euro or some crap like that, even tiny dlc like green cities is more than 12 euro and all it does is add some building models and cars
One time while playing No Man's Sky, I was exploring a system approximately 50 thousand LY away from my home system. I found a kid who just started playing and was absolutely loving it, we spent the entire day just exploring the planets in that system, by the end of the day, he was rich with units and had a really cool exotic ship. He and I are still friends to this day, and we still play No Man's Sky together. It's a great game when it comes to teamwork, it's an amazing experience and it's not a cash grab. No Man's Sky's currency system depends on how long you play and how you play. There are 3 currency types, that being Units, Nanites, and Quicksilver. Units and Nanites are relatively easy to get but Quicksilver has a bit of a catch. Quicksilver is obtained by completing missions at the Nexus which is at the Space Anomaly. The Space Anomaly is the Hub for Travelers, Travelers are what you and every other player are. No Man's Sky is a very underrated game but I guarantee in the next 3 updates or so, it will have hundreds of game companies falling below and it will be getting loads of attention. I'm a Derelict Explorer in No Man's Sky which basically means I explore Derelict Freighters. Derelict Freighters are Freighters that had "Biological accidents" which caused dangerous biological entities on the ship to escape and infest the entirety of the ship. Derelict Freighters are jackpots for Travelers looking for stuff to sell, there's a crate full of loot around every corner, you just have to be careful not to awaken the infestation. Going through a Derelict Freighter can be really unsettling and scary at times, it reminds me of Dead Space, which is exactly why I made my traveler look like Isaac Clarke.
ive only every seen 1 video of this game all the way back on release this is the 1st time ive really looked at the game since then and it just looks so stunning with so much content and i totally gotta try it
I keep trying to get my bro into the game but he's kinda impatient when it comes to gaming most times, like trying to get him thru the beginning parts went kinda, eh I guess. Maybe I can try again one of these days. Lonely Traveler or not, I love the game, wish I played it more
I played in VR just for less than a hour, I have to say that going into a spaceship, take off, cruise the space and land in another planet, in VR, was one of the coolest things I've done playing video games
A lot of people didn't get told the story about how over Christmas everything they had was destroyed in a flooding of their office. and they were able to salvage what they released. they were trying to push back the release to add more to the game before release but playstation basically told them to release regardless. so yes. shit launch. but they have fixed a lot and have brought back their vision, and that dedication to the player is something that needs to be repeated by others.
None of which justifies the fact that blatant lies were told about WHAT WAS ACTUALLY IN THE GAME. People like you are basically evangelists for ponzi schemes. If companies lie about stuff and prosper then guess what companies will keep deceiving people. Did you ever consider all the game developers who didn't lie about stuff, didn't raise the capital, and never got anywhere even if they had a great product while Hello Games repeatedly said THINGS WERE NOT TRUE ON MULTIPLE OCCASSIONS and a ton of money. I don't even blame them for that, I blame people like you that encourage scumbag strategies like this.
Damn that's sad. I didn't even know that. It was being called no man's lie for awhile but it looks like they were very dedicated towards this game. I honestly thought this game wasn't gonna be salvagable/ fixed back then. Thought it was gonna be a anthem situation before anthem was even released
games like these are stored on multiple servers and online depots, you can destroy your entire studio multiple times over and still rebuild from source because the source is stored online. Getting setup however sounds like a nightmare after a flood
@@shimlaDnB Hello Games was not a big AAA studio at that time (I dont think they even are rn) iirc, so they likely did not have any extra backup in case something like that were to happen
I bought it at launch, knowing that it wasn’t worth the hype around it, but I liked the concept. It’s a game I return to every now and then, 6 years later. The soundtrack has become one of my favorite albums, even when I’m not playing the game. The community of this game has to be one the nicest there is, just taking a look at the NMS subreddit is a breath of fresh air. People there seem to just enjoy themselves and that’s what gaming should be about.
Oof, don't be too proud of it yet, once people know the game is getting better now, you'll know it'll attract "bandwagon" players, and you know how toxic it'll be, cuz well... It happened to these 2 games that I played for 8 years, the game still good, it's just the community kinda crumbling
Im completely agree with you sir,well kinda disapointed at first launch, but they choose to not abandoned the game gave me hope,and now this game become one of my fav space explorer game.
The game has a soundtrack? "People there seem to just enjoy themselves and that’s what gaming should be about." Every gaming subreddit is like that though.
"some people will forever look at the devs as liars and con artists" The difference is intent. NMS did commit to their mistakes but I, personally, never got the feeling of ill intent. It just felt like "idiots that bit off more than they could chew". Empty promises. A dream. (looking at you, Star Citizen) They have redeemed themselves over and over and over by now. They overcame their BS and metaphorically transcended into what they are now: extremely committed developers with the best possible outlook. "What is better? To be born good or to overcome your evil nature through great effort?" I think everyone deserves the chance to truly redeem themselves through hard and honest work.
@@motorcycle-man i played star citizen during the free fly week and couldnt believe how buggy and unfinished this game is after so many years. no mans sky did so much more than CIG in less time and probably a smaller team in my opinion
NMS made like what? 400-600mil? If all that went into development I would expected more gameplay aside from base building and basic trading functionality after 10+(?) years of development. The game is in a good place and made its own niche (little bit like minecraft in space) between the played Space giants such as Elite(even though it’s in a rough state), Star Citizen and upcoming StarField. still feels like they could have done more variety of gameplay experiences. P.s. From research I did, NMS features so far comes down to Base building and trading with some combat too, but if I missed more gameplay loops the player actively participates in - do tell me.
@d R I've read several reports that the dude is like this extreme perfectionist type dude over every tiny little detail. Dude is probably a nightmare to work for lol.
Crazy I’m legit playing NMS and scrolling through YT then I see this. Over 500+ hours. I leave the game sometimes but always find myself coming back every now and then but definitely during a new expedition. Congrats to HelloGames for all the recognition it has deserved for everything they’ve done to the game since launch. Thank you for continuing to add to a game for free.
I was a day 1 player and I'll say Hello Games DEFINITELY redeemed themselves! I would most def support their next game because it's clear what they are capable of AND the long time support and love they've put into it. This is a company that listens and truly cares what the fans think and want. They care about their reputation. Everyone makes mistakes, but not many people clean up the mess they made.
@@geoffok You are absolutely right. They straight out lied about what was in the game and then it took them years to polish the game yet these people still praise them.
@@ronelz999 its almost like people are happy that a studio is actually fucking willing to fix their mistakes they did bad things but somehow they should never be at all praised for fixing their mistake go ahead and believe that but don’t fucking insinuate we are some how mentally deficient for praising a studio for caring enough to deliver what was promised even if it took time
It's nice to see how far the game has progressed. It would've been received better in the beginning had they not over promised. I'm enjoying the game nowadays.
The video Internet Historian did really explains why they got the beating they did. And how it didn't phase them, and they chose to finish what they started.
They could have handled the release a little better by saying which stuff was NOT going to be in the game at launch. But within one year from release most of the stuff found it’s way into the game.
Just bought the game a week ago and Im addicted. Im still trying to comprehend how vast the open space is. Hello Games did more than we could ask for. They have my eternal respect
The game is supposed to be the size of a litteral universe, housing around 18 quintillion planets, with each planet taking a good while in and of themselves to explore with a good starship. It is incredibly vast
honestly this showed what makes a good game. The devs listened to their fans and fixed all the bad things together with tons of improvments. No "it's good in the long run", no grab and run. Straight honestly and actual actions instead of empty words
I mean, that's wrong because that's LITERALLY what happened. It took them a while to actually do what you are saying. If what you said was true, then they would have released the game they promised, instead of going about everything the way they did.
Tell that to rockstargames do they ever listen to their loyal fanbase? They all care is screaming kids and sharkcards Do they ever remove or fix glitches, god mode bs, modders no they just want your hard earned moolah Imagine releasing a 10 year old game on 3 different consoles funny right ? Im not joking
@@Funhaus_Ryan That's a bit of an ignorant statement. Hello games was a small, very small studio with only like 25 full time employees. They had no person responsible for sales or marketing which is why Sean did it all himself. Related to this is also why they needed money. They signed a publishing deal with Sony, who then pushed them to release the game in an unfinished state. I fully recommend you watch the video from the internet historian on No Man's Sky. He covered it excellently.
It got good in the long run because they fucking committed to fixing the flaws as best they could. I honestly want to know how the devs feel now? Going from probably being a little depressed with the shit they were getting, to now, where people love them for what they've managed to achieve.
I feel the same way. After like 7 days straight of getting on as soon as I got home from work, I would be at work and I would start thinking about it as though I was actually going to a physical place, not going home to play vr. Real wild.
@@HAmzakhan2 Quest 2 VR with AirLink (you'll need a fast router with clear line of sight) and a beefy desktop PC (I use >= 8 cores and GeForce 3070 GPU)
Played it when it first came out. Definitely left a lot to be desired, but if you looked you could see the potential. Coming back to it after 7 years is mind blowing. Just amazing, and they are still providing updates.
The progression of No Man's Sky is perhaps one of the most amazing rides I've ever had with a video game. It's been quite the rollercoaster of emotions, happy to have made it.
do you like star citizen? because NMS launched as a husk of a game and over half the features that were promised at launch were drip fed into it over the past 8 years.
I bought No Man's Sky on day one and still actively play it, it's been quite a ride seeing how well the devs have evolved the graphics and mechanics. They didn't take the money and run, but instead forged ahead and turned everything around. Thanks for this documentation of that history, nice job!
I quit playing years ago because having ADHD, if I didnt write down notes on what I was trying to accomplish, I had no idea what was going on when I booted back up. Edit: write > right
The last time I played was when they first added the ability to buy cruisers and I got one and made a base on a pretty nice world. Seeing this vid made me want to re-download to check out the new stuff though. I think I might do so.
@@arryn786 You definitely should, there's lots of cool new stuff to do and get! Base building is completely overhauled with many new parts and a much better interface.
I have been with them since day one, but I know I have had my on and off streaks. They are very inspiring and wish other companies put in as much effort as hello games. Almost 6 years since it’s release and it’s just been improvement after improvement even if it’s little. I can honestly say that even though it was a very rough release they are one my favorite game developers.
Just picked the game up last week for the first time ever and wow I’m impressed. I love it, see myself playing it for long in the future and I just want to say thank you to everyone who stuck with it to make it the masterpiece I’ve discovered today
I remember the original disappointment that surrounded this game upon it's first release. Not too long ago I found that it was released on the Switch and Xbox and so I tried it. I was blown away.
@@rafaelmotta5480 simple answer, yes. Thoroughly entertaining to play solo. Plenty of missions and stour to do and just general like farming, upgrading base building etc… but it also would be fun with friends. I’ve only ever played it solo and love it for the exploration and complexity, so I’d say give it a shot!
I got into it late but in a world of let downs, seeing a gaming company stick to the script and produce something so fleshed out after so long.. it's honestly a breath of fresh air
Lul no. It has no voice acting and you have to read text.... Lul god no. Imagine gtao or elder scrolls online with NO voices.... Like come on NMS is crap.
@@holeindanssock156 lul, its always amusing seeing someone complain about these kind of things when they have 0 knowledge about game development. 'It HAs No VoICe AcTiNG' It has thousands of different npcs scattered throughout the game man, good luck getting unique voice actors for them all, all the money from the initial launch wouldnt be enough to cover that. Professional voice acting is expensive as hell.
@@holeindanssock156 idk why one would compare ESO to NMS but aight..I thought ESO also started with no voice lines except for major questlines/characters
Wow I was a day-1 buyer. I played the game for a couple of months and really enjoyed it and then uninstalled it and never revisited. I’m seeing a lot of comparisons to star field now which led me to looking up some current gameplay of no man’s sky. The game looks incredible now! Definitely diving back in now
This literally my thought, I installed no mans sky last night after the showcase & so far really like it alot & after seeing everything that was added in this vid makes me even more excited to play
Just be warned; when you dive back in the new content will literally be screaming at you to notice it, if you don't start from scratch - as soon as you load in you'll have planetary settlements shouting at you to become their leader, smugglers declaring their need for your services, etc. It feels like you walk into an outdoor shopping area with all the vendors trying to get you to notice their stuff, and it can be a little off-putting.
That little clip of Anthem (3 seconds) was priceless. Thank you Jake, for still showing it as an example not to follow on videogame creation. EA really dropped the ball with it...
Last pre-release I ever bought. Nowadays..idk.. I dont even really game anymore. That one and then cyberpunk.. Man.. Just ruined the whole.. Feeling.. Of what gaming meant growing up🙄😞
Game should’ve been one of the goats. Still furious about it every time I’m reminded. Absolutely ridiculous! Iron man concept with endless possibilities I hope someone picks the concept back up some time
What not many seem to talk about with Sean's appearance on late night talk shows is that they weren't publishing the game entirely on their own. Sony Interactive Entertainment helped them with publishing their product and organized the entire off-development public reception of it. Sean never wanted to pretend to play the game on late night, but Sony's suits pushed for it to make pre-purchase sales. So many people hated on Sean directly when he was backed into a corner by a media behemoth he had no chance of swaying. It wasn't entirely his fault. They made a deal with the devil to get the game out and they were manipulated because of that. Then there was the flooding of their offices. In the end, Hello Games are exactly the kind of developer company us gamers look up to, because despite their sacrifices, they still strive for years to make the end product they originally promised. I for one appreciate that immensely.
Yep the hype train and media got way out of control, that doesn't excuse hello games but they were in a rock and a hard place but in the years since they have proved they care about the game and wanted to create something noteworthy and special and that they had respect for not only themselves and their reputations but also the gaming community and players who bought their game
Well they recovered some stuff didn’t the flooding of their office like set them back a year or two game wise? I don’t remember but it definitely ruined the launch product
As a game developer, I'll always say that I respect Hello Games more than most studios. Most studios would have folded with a release like that, I've never seen a studio try so hard fix their game. I wish Anthem would have done the same, but you know. EA
As a long term NMS player, I can say they more than delivered on the original promise of the game. All of this content, and no microtransactions or battle passes.
My thoughts exactly. We got it day one, and then put it down after a week. Came back to it a few months ago. The sheer amount of content in this game now, is worth 2 or 3 times more than the original $60. All free updates too.
I remember doing a quest that led to a broken ship, at this point I still had the beginner ship so when I saw the ship I knew I had to have it. With whatever I had on me at the time, I made it air worthy, even with most of its systems broken I got that thing in the air and rode all the way back to my base with my friend. This was possibly one of the coolest moments I had in a video game where I felt like I carving out my own story as a space traveler
I love how they kept their word. No other company has done this like they did and they just really didn't quit until they had it perfect. It's really a work of passion
@@samgoff5289 They followed through. It's not like they lied. He genuinely wanted to complete the game the best he could. If you can't differentiate this from EA, then that's pretty sad. EA has the funds and they purposely deliver an unfinished game to sell more. NMS didn't ask for more. They kept working on it despite the challenges and no more income. Not acknowledging this is a huge reason why companies like EA get away with their bs.
I went from hearing about this game and its horrible launch..to later playing it and having an absolutely AMAZING experience I will always remember. I started out stranded on a lush planet with a crashed and broken ship..to ending up a mega rich storm crystal mining tycoon with more credits than I knew what to do with, a massive armada that I could send off in every direction to earn me more and a badass living alien ship that took me SO LONG to get that it truly meant something to me. Games that can leave that kind of mark on you deserve a special spot in the history of gaming. Thanks for the memories.
@@kafka3499 Fuck yeah..I felt SO good though when I finally got it. I love getting that sense of truly accomplishing something in a game. My entire playthrough felt like that. I have a special place in my heart for games that give me that feeling. Morrowind being the best, starting out a confused prisoner on a ship and ending as a literal immortal godslaying badass that could indefinitely levitate over a city and travel the world in moments.
@@kafka3499 Also sidenote, while I agree it *_was_* a tad tedious, I have to add it wasn't that bad and at least the payoff was great. Also, its not as difficult to complete as many here on UA-cam make it out to be. The waiting intervals were the real hangup for me personally.
The absolute devotion to keep pushing and not give up on it is commendable. Even when people were saying “this doesn’t make up for it” they kept working and shelling out FREE updates. There are 20 FREE major updates this game put out. They are LEGENDS
I replay once every two years or so, and by then I've forgotten most of the details and am always wowed by the expanded content. And I really don't replay games overmuch, so it speaks to how much potential this game really had and how they are seizing this potential successfully. I've never regretted the original spend.
The absolute CRAZIEST thing to me about this game and really any other out there is the fact that people in the game have created their own ENTIRE communities, home planets, colonizing parties, even fricken LANGUAGES!!!! its mind blowing the actual Empires that people have made, they all have federations and officials and capital buildings and cities and all of the fixings its insane.
It's an amazing redemption story. What it really brings home though, is how utterly ruthless this industry generally is - we never expect this because we rarely ever experience it. I'm not a huge fan of NMS, for all it's bells and whistles the same fundamental issue I've always had with the gameplay loop remains. But Hello Games (and to a significant extent SOE) do deserve all the praise for their consumer-driven heroism in a business environment that sticks to the Friedman doctrine like glue.
Gamedev is a weird industry. Sometimes, the money to make your game simply doesn't exist until you have a product to sell, because absolutely nobody gives a fuck about your WIP game. But when you have a product to sell, there's suddenly everyone and their mother ready to go, invest now now now buy buy buy. It effectively begs for charlatans and fakers. Drives me insane.
@@DillHurley7 It seemed like there could have been some REALLY passionate people working on this. I feel like they knew they could provide us with a rear surprise if they took the time and kept at it. They definitely did deliver. It's crazy because I JUST played this game on PC like..... maybe 2-3 months ago. I also played a couple other times (like maybe 5-30 hours per time) a couple other times like 2 years ago, and maybe 3 years ago. So I am well aware of the journey the game ITSELF went on as a living universe. It is AMAZING to see all this content. I am currently updating to the newest version because even when I played 2 months ago there wasn't all this stuff there is now lol
This game reminds me of a journey through life. Falling over well trying to walk, tripping over well running, not slowing down in time and ploughing your bike into a fence as a kid. But you get back up, you try again, you keep going and eventually you succeed. What people love about no mans sky is the human factor, we don't always get it right first time. But you can try again, not give up and keep moving forward. And ignore what people say about you, because it doesn't matter to them, it matters to you.
If and when they add ship customization, that is really gonna make the game. I think it will get so much more life to it. it is a highly requested feature.
i do think it would deminish the joy of finding a ship u really like in all ways =) i have a black nd red firghter with gray accents, and tie fighter wings +D and i still remember the day i found it and being amazed by the ship and then waiting for hours to get it in S class =D
I was just playing last night for the first time in a while - it is truly overhauled, and I love it! You know a game is good when you're at work and it's all you can think about.
This has been my mind all week. I started playing it last week and i've been super busy, but I want to do at home is play it. Haven't had that feeling since I played Skyrim like 9-10 years ago
Internet Historian, Did a really great job on telling the story on how this team manage to pull the impossible. I was personally inspired on picking up on my worst and failed projects and attempt to recover them. they did the greatest and the most possible comeback in the game development. The darkside about this is that most developers think its ok to release a half-assed game. like that cyberpunk where most of the budget went to keanu avatar. The keanu was great but the rest of the game is a flop.
I've feared that possibility too. But thinking over it, to be honest, many AAA games have already been doing this years before NMS did. Just that most devs who do just abandon the game instead of taking any steps to fix it.
"pull the impossible" you mean lie to everyone and launch and release a half baked game, then drip fed the features promised at launch back into the game over the course of 8 years.
@@thelasthallow are you really not that well informed? The creator got carried by the hype and started promising things that's we're not even supposed to be part of it. And when I say "do the impossible" I meant instead of leaving with the money they chose to fix their game and rise from the shameful condition they are in. I really suggest you watch Internet Historian Video before you commented. You just made yourself a clown.
Exactly. I dont know why everyone is praising this like its acceptable to buy a game and have to wait 5 years for it to finally be playable. "Here let me buy this game in 2022 and hopefully by 2027 ill be able to play it!"
As a veteran NMS player who has milked the game for pretty much all it's worth I can officially say that from the story to the base building to the space anomaly to the endless discovery to the land combat to the space combat to all of the wierd and wild things to all of the other things you can do to the completely unlimited possibilities, this game was an unbelievable experience from start to finish. The story behind it is as good if not better than the story within it. It just goes to show that perseverance and determination can redeem almost any piece of crap into something that is a breathtaking experience. Sometimes things just need a second chance. Props to you Hello Games, the fact that you took what was already a good game and turned it in to one of the best on the market when you have only a team of about 15 people and when you could've just taken the money and left a mediocre game with so much potential mediocre is an astounding achievement that, at least in my eyes, will always put you up there with the biggest developers and companies.
when the game came out i was fairly convinced i'd just been conned. triple A pricetag for a game with nothing that was shown, there was no multiplayer, no character customisation, no space battles, it was literally just "farm materials so you can fly to the next planet to farm materials there." but now it is one of the most fun VR games out there, i can spend hours building bases, its so good.
Wow, I remember this game falling flat when it launched and totally forgot about it until now. Pretty amazing that the developers stuck with it and eventually produced a great game!
@@geoffok You are way too overly negative in regards to the game its current state. Like honestly mate, it has been a few years. Leave the salt from 2016 in 2016. The world keeps turning. It's time to move on from the saltiness ahahaha It has been six years now
Played this game when it came out and I gave up on it. Just downloaded it yesterday and it is a completely different game, this game quickly became one of my favorite games
I saw the hype back in the day, and knew it just cannot live up to it, so I ignored the game for years and just laughed at the results when it finally came out. Then I was introduced to Internet Historian back in 2020 and watched his "The Engoodeding of No Man's Sky". Not only was that an eye opener about the difficult situation Hello Games found itself in, but also got me to buy the game DRM-free on the next sale. I played for a while enjoyed it, but trailed off playing relatively shortly, though kept it installed always expecting "one day I'll play again". Since then I saw multiple updates, which I expected to be paid DLCs, but no... it always installed and updated, no extra cost. It is truly a game made with love, passion, and despite it's rocky launch, integrity.
I started playing this again early this year. I was blown away by how much they have added, it's much closer to the vision they pitched all those years ago and far more entertaining
Sure, if you FOCUS on comparing something terrible to something par there's relative improvement, but that's the only type of comment we ever see. That's a huge red flag for people who are interested in comparisons to the wider market and have no interest in endless parroting of the same narrative.
This game has beyond redeemed itself. You truly are exploring a rich, vast and endlessly interesting UNIVERSE along with your fellow man. Finding your first planet that has been heavily colonized into cities is just a WOW moment as a player. Digital manifestations of the human mind, like Minecraft, except WAY more complex, imaginative and fucking FUN. If you haven't played, get on this. Now. xD
No it hasn't, stop proliferating opinions and masking the truth just like $ean did 6 years ago lol. It's basically at where it _should_ have been 6 years ago (minus of course the fresh new visuals which are welcome.) But it's not all about 'graffix.' There's still no proper story, no real ''Adversary Race'' or Final Boss. It's just happy being a 99% pacifist game - and really the Best games need some edge. Even then, the space is so vast, casual gamers just wanting a relaxing time don't need to get involved with a plotline. But what the heck - don't remove the plotline completely??!!!!
I was satisfied with this game a few patches ago, and it's more than made up for the terrible launch in my book. The fact that we're still getting more updates this many years later is a testament to the studio and their vision for their game.
Hello Games were so, so disliked after the original release. I can't believe how thoroughly they turned it around, just by the old-school methods of working their butts off and talking to the community. Frankly, the rebuild of their reputation has been as remarkable as the rebuild of their game.
I think the most impressive part about it is Hello Game's consistency. And I'm not talking about just releasing updates regularly, I mean it's seriously impressive with how consistent they've kept the theme, art style, direction, etc. of the game. Even with this recent Outlaws update, they might've added a new cloth physics system and some shiny new ships but even with all these new additions the game is still drenched in that "No Man's Sky" vibe you'd expect from a game like this. Most AAA studios seriously struggle with keeping their game consistent through updates like Hello Games has and they honestly have my respect for it, they must have one hell of a creative team backing them up
I remember being so sad when I found out this game was coming out and I couldn't play it because I didn't have a decent computer. It was everything I love in exploration. Then it came out and it was terrible and I was glad I didn't play it. Now it's 2022 I have a computer that can play it and I'm happily chugging along exploring planets finding ships building bases and learning alien languages. Is it the game I imagined, no, but I couldn't be happier with the comeback story of No Man's Sky. If more companies were doing things like this instead of churning out endless mediocrity and never changing anything we would have a much better gaming community
Same, came back to it after a few years, my pc still couldn't run it well but I was able to get a few days of enjoyment. Looking forward to playing it again once I get a good pc setup
This video was a real nostalgia trip. I remember each of these updates and how the game slowly became a game I was proud to play with a community I’m proud to be a part of.
Recently joined my friends in a galaxy and we already have dumped over 100 hours in total together, because it’s just that damn fun. It’s not perfect of course but the enjoyment of the music, the ambience, and the amount of exploration that’s truly possible. My wonder of exploration is more than I originally expected even when I was hyped for the games first release date.
@@gabrielfelix1759 well yes, but not heavy combat survival like destiny gta. Rather there are difficulty modes like survival that up the severity of planets your on, making it so you have to manage recourses heavy and work fast to get off the planet and to a safer location. There’s dozens of weird anomalies you can find while flying around in space and I haven’t seen one that wasn’t interesting too. If you don’t like a bit of repetition and grind it might not be for you.
I only bought the game about a year ago. I had been on the fence for a long time but I eventually cracked because of all the positive reviews people had about the state of the game now as opposed to how it was at launch. I really enjoyed it. It's not a game I could play for hours and hours on end but also one of those I can pop back into from time to time to do some exploring, check out a few new planets, see what's new... I am pretty amazed every time when a new update is announced. It's like the developers will never stop adding more content to it :D
Was there when it launched and stopped playing for the reasons mentioned. My friend told me it had changed vastly since and I am hook and feel that the game now has that something special I wish it did back then. Really happy I came back to the game and especially that the developers didn’t give up on it. Other companies should take note of this journey, looking at you Anthem.
Other companies thereafter sort of followed this type of release formula, releasing early - over promising, under delivering, and ultimately failing at the launch. However, the one thing that hello games did get right was that they took it upon themselves to SERIOUSLY deliver as much as they could from release and on... For free. AND without even actually shelling out any empty corporate roadmaps or repeating the same mistakes with their major updates.
And absolutely ZERO microtransactions to boot! Like Destiny started off kinda boring and got better but was also riddled with microtransactions towards the end. Same with Battlefront and Battlefront 2. No Man's Sky improved without all the corporate bullshit and a complete lack of microtransactions. It's amazing.
Sean Murray and the team at HG have certainly learned to be very disciplined in what they say about their work before release: show, don't tell. These days, the only indication we get that something is incoming is a single, cryptic emoji from Sean, a few days before something drops.
There are a lot of other indie games that are released to standard and fulfill promises while also getting years of free updates. The only reason why it seems special for Hello Games is because the launch of No Man's Sky was so infamous that from there to now looks more grand even though it's actually quite standard.
tbh this is a trend I'm seeing in devs industry, and especially gaming with all the modern techs and budgets, devs seems like they always over-promising about some features, then realize it is way more harder to make than they realize, hell they even failed to learn an ass old engine it seems (battlefield 2042) but what we can see from Hello Games is, they realize that and actually still pursue their dream game, IN THE SAME GAME THAT EARN NO PROFIT. Of course people are still buying the game occasionally, but any sane business will make a no man sky 2.0, or maybe ask a little fee for DLCs, but no, they make every content for free I don't know and don't play this game, but man as a web dev myself, these devs earn my full respect
When it added VR I went in & it’s like Top 5 VR game ever. Feels amazing in VR to run around a planet, jump in ship, take off, fly to another planet. Yes, I really feel like a spaceman
I feel so lucky to have gotten into this game when I did, a few months ago. I got to experience something so much bigger than I ever could have expected, and it is amazing. I could genuinely get lost in these worlds for a long, long time. It’s shocking to see how far it came from the beginning.
I just wanted to point out that from a micro view every "small thing" people have asked for that most games would ignore has mad it into the game. From sand worms to space whales we really have gotten all we asked for and more.
Those sand worms were actually teased before the release, they just failed to deliver. As with most of the things they promised the buyer before sales started.
@@OnyxAnger yeah. everyone knows they failed to deliver, so just dont try to sound cool, the point of it all is that they didnt take the money and run, they updated the game into making it what they told us it would be and more
The photo mode in this game is one of my favorites to play around with. I think it was the Beyond update where I jumped in. Although I don't play it as much these days, it's still one of my favorite games to come back to when there is a major update.
I remember when I first heard of no mans sky and I was mind blown, I didn’t realise that a game could simulate an entire planet, let alone hundreds of them. And I am glad that the developers managed to save this game.
@@lorencelaflair4306 No need to be sad. While there are quadrillion planets, the amount of assets is very limited and so, many planets look the same. :)
@@Osmone_Everony Yes, and quite limited. By about 30-40 planet visits you've already seen it all. Still sometimes you come across a planet that feels unique due to how it was generated.
I had purchased No Man's Sky only just a few months ago in 2023. However, the game just sat on the shelf because I hadn't done the research and wasn't sure what to expect. Hearing of Starfield releasing this year hyped me up, until I learned it was only for PC and Xbox consoles, and even locked at 30fps for consoles. So I finally just decided to try out No Man's Sky, and I am so impressed with the game. I keep discovering new things to do every-time I enter the game. Fortunately I am entering the game at a time when all the dlc content and updates have occurred, so the game to me is a massive fun exploration. Almost every direction I turn presents opportunities....and I haven't even left my first system yet! The things that I wanted to see in Starfield are not there at all. However, No Man's Sky has these things which include: ability to adopt companions and ride them, manual travel from planet to space, MULTIPLAYER, and probably so much more! I was looking for a Space game to settle on for years to come, and I am pretty enthusiastic that No Man's Sky filling that position. Thanks for the video too! I wanted to see how much work had been done on the game after release and am excited to learn they kept working on the game to make it the incredible experience it is. Time to get back to more exploring, see ya'll in Space.
Just hopped on NMS with my friend after 3 years Bought this game 6 years ago when it came out while I was in middle school. Was super excited to play but the lack of content and repetitiveness hit me hard and stopped playing after a short while. Decided to give it a try 3 years later but couldn’t really connect with it. Now with everything that’s been added I feel like I’m playing in an endless world and there’s so much to explore and experience. Yeah I was angry when the game didn’t give us what it was supposed to, I might not be a middle schooler with braces that listened to Rihanna while playing the game in the middle of summer, maybe more of a guy playing this game in the middle of exam season in university now, but tell you one thing, It was goddamn worth it. We’ll remember all the effort that devs put in a dead game to resurrect it and do the impossible. Unlike other games out there, the most recent one being BF2042 Sometimes in certain places in game, when I see specific sceneries, I get flashbacks from the past filled with nostalgia. It’s like something gets triggered in me and I remember what I was doing in that exact same moment 6 years ago, I even sometimes remember the real life scenery to details. Kinda cool and sad at the same time
Been playing it since the outlaw update and it's great to come back to after all these years. Has better base building than any console game by a mile!
I am unbelievably glad for this amazing video, as when I had first played No Man's Sky, I was very dissatisfied. The game really was, at the time, "a mile wide, an inch deep". But after watching this video and seeing the enduring journey that the developers went through to make the game to what it is now has absolutely amazed me. I can't recall if I've ever been more excited to play a new game than this.
I would 100 percent recommend this game now. It’s a cool game where you can build, explore, fight, etc. It makes you feel like your actually in space exploring things. Very good game.
I bought this game on launch and was extremely excited for it. I, like many other people, felt burned after playing it, and it sat in my steam library for a few years while I forgot it existed. Fast forward to 2021, I saw NMS while browsing through the steam shop and saw the "In Library" tag remembering that I had bought it. I had no idea Hello Games had been working on the title, and I have no idea what possessed me to do so, but I re-downloaded it. Much to my enjoyment, I have now dumped over 100 hours into the game and don't plan to stop any time soon!
I feel like No Man's Sky deserves all the credit, most AAA releases now are just as broken at launch and sometimes they're fixed just enough to where people forget about it, or they just don't get fixed at all. But it's just become so commonplace now that when a AAA game is released and it's a complete shitshow people spend less than a minute thinking about it because it's just like, "Oh, cool, another broken AAA game, what else is new?" Hello Games really did drop the ball and they completely messed up the launch and post-launch pr, but to actually stick to it and fix it up shows that they actually do care about making the game good unlike a lot of other studios, especially AAAs.
I just got into the game and it's so immersive I wish I was living in this universe... A good game will do that for you and the dedication that Hello Games put into No Man's Sky is indicative on the passion and the love for it! I'm so glad it's finally the game that it was promised to be!
Hello Games has truly done the impossible and turned this game around. I started playing before beyond and have seen this game blossom into the title that it should have been from the start. No hate for the devs, Its the gaming redemption story of the decade!
I’m someone who loves space games (Elite:Dangerous, etcetera) and was interested in this but thankfully I don’t buy games blind, I wait for reviews for the exact reason why I gave NMS a miss. On principle I told myself I’d never buy this after they did their customers dirty. Having said that, I eventually caved and bought it a few months ago because of their amazing redemption arc. They deserved a second chance and I have to say, it’s a great game. All free updates, too.
@@markling5058 How can you make up your own mind if you never play the game or read/listen to reviews?? I’ve got a handful of reviewers I trust who enjoy similar games to me and I listen to them all to help me decide if a game is for me or not.
@@markling5058 Yeah I understand that but you can find people who share the same or similar tastes to you. That’s why I said “people who like similar games to me”. What you’re basically saying is never ask anyone for advice because it’s subjective, yet we still ask people for advice.
@@stanettiels7367 no all im saying is make ur own mind up i must be old because i come frim a time when u bouggt games blind with no reviews just hope for the best
@@jjswigger8591 It's pretty amazing now actually. I bought it on launch day and refunded it 2 hours later. Bought it again a few weeks ago and it's almost unrecognizable. One of the best sci-fi exploration games out there easily. If you're on the fence about it, it goes on sale extremely often and steam has their refund policy so there's no real reason to not give it a shot if this type of game interests you.
I dont remember if I did, but I think jumped on the bandwagon of ripping on Murray for the rough launch. After seeing how Hello Games turned this game around despite not playing it or being on the hype train, I regret any and all bad thing I thought about them.
I played this game back in 2018 when it launched on Xbox. There were areas of the game so busted it was unplayable, and I couldn't help but love every bit of it. What a masterpiece. There are so many unforgettable moments that took my breath away In a way no other game has been able to. I am absolutely hyped for the Switch release, and I'm being cautiously optimistic on that front...it seems like alot.
Name one unforgettable moments. The gameplay is a repetitive boring mess and the game has no story and the planets are the same but just look different.
@@EpicConspiracy I could name a dozen. They existed within the stories I crafted and the people I interacted with. But you seem to lack imagination so I won't bother regaling you with the countless epic adventures I had. Have a good one.
I'm glad this game still gets love by so many creators out there. This game is and has been one unique experience. It always feels like it's growing. And becoming something alot more fun to play over time. I think everyone should try it
I played this game around Christmas time with the Nintendo Switch and this game just got me hooked. I never saw how bad it was on release but I'm glad the developers listen to us and not steal our money.
this game was in my top 3 dissapointments of all time considering how hyped i personally was and seeing how it turned out on release. with that being said, it is without a doubt the game i had always wanted it to be and more now... it took a long long time but it really is a magnificent game today
I got back into it because I didn’t have a game I felt like playing and figured I’d mess around a bit, and I’ve ended up putting in dozens of hours during the past week. There’s so much cool stuff you can do, it’s almost overwhelming, but you can do what you want at your own pace. It feels like a fully fleshed out game, and have loved playing it again
no they f+cking dont... THEY OWE IT TO THE PLAYERS who spent their hard earned money on this boring, shallow, buggy and unfinished game mounted on false and empty promises... they r not doing the players any favours by fixing their shitty game
NMS has really showed a lot of passion and heart to keep pumping so much work into it and continue to keep updating it . I’ve been playing on and off for a few years now and everytime I get back into it there’s always something new ! What’s even more amazing is that every update has been free and not sold as DLC . They really stand out as a studio for these reasons
Man I feel like an investor that cashed out at the perfect time. I bought No Man Sky for $13. After hearing that the game was going to be worked on consistently I took a chance. Now I’m reaping the rewards. Game is great, fun, and I paid almost nothing for it. Hell I even put my nephew into it. He loves the game (him being a Star Wars fanatic)
@@lijali1320 Ooooh yeah its changed plenty since then. Gameplay is smoother they fixed a lot of issues that would have you stuck and having to start a new game, Elements went through many name changes but now they are easier to understand, playing with friends but going on quest and missions together is a thing now, and so much more. Now you can choose to be a space traveler or a pirate/rogue doing good or not so good things. I would say definitely boot it up get all the updates and see for yourself. PSA though: The beginning of the game is still a little boring, is better then before where it didn’t really explain much but it’s still monotonous.
@@lijali1320 Ooooh yeah its changed plenty since then. Gameplay is smoother they fixed a lot of issues that would have you stuck and having to start a new game, Elements went through many name changes but now they are easier to understand, playing with friends but going on quest and missions together is a thing now, and so much more. Now you can choose to be a space traveler or a pirate/rogue doing good or not so good things. I would say definitely boot it up get all the updates and see for yourself. PSA though: The beginning of the game is still a little boring, is better then before where it didn’t really explain much but it’s still monotonous.
It's impressive how the devs really care about their game and their community, it's awesome how they started from a terrible launch to an amazing game. They even used the money they got from the launch to make the game we have today. And I love the VR gameplay even tho it needs some bugfixing
I've sporadically stuck with it since launch, I'd come back and check out the new updates, but the Outlaws update is what finally has me wanting to come back and spend some time with it.
I've got like 400 hours in this game and it regularly prevents me from having time to play anything else. After that long I have seen pretty much everything, but I got really into "artistic" base building so it's kind of just my sandbox for sculpting bases now. I spend a bunch of hours exploring to find the perfect location for the next base, then a whole bunch of hours building it, then repeat. It's pretty fun. Would appreciate another biome/variety update though to bring some extra life back to exploration.
@@alfa-psi Well, of course it would be better to put those 400 hours into something else. However, it's their own free time, and they can do whatever they want with it. Plus, there is no need to remind that to people as it can ruin their mood sometimes.
@@alfa-psi I already got a PhD in theoretical physics, I've had enough of the learnin. Also the only time I have to game is in the evening after the kids have gone to bed and I'm too wiped to do anything else anyway. So it feels like a good use of my time.
@@Sainiharroop there is no paid dlc or micro transactions. Everything released to this date is free if you own a copy. Fair warning though, the game is definitely still quirky and not for everyone.(and sometimes buggy especially when new features launch) But if you like some aspects of the game, you should be able to find your money's worth.
Just starting my journey in the game because of this video goin over everything that was added definitely made me want to check it out with my game pass ultimate XsX and I have no idea what to even expect so I'm very hopeful to see what I see
Been traversing the universe since it’s release! I honestly loved it since day 1 and it just got better and better over time! What a great developer being so dedicated to its fans!
I've enjoyed this game in small doses over the years. It was okay, and I loved the concept, when I first started playing. Jumped back in a while later, and found new interest every time. However, it's been a while since I last checked in on NMS. So, after viewing this video, I'm updating and jumping back in. Looking forward to exploring space again.
No Man's Sky is still one of the most unique and best gaming experiences I have ever had, it is sad to think that when I say, "Hey? Ever heard of No Man's Sky?" the first thing people see are all of the memes and hate from launch. If only they'd give it a chance, more people should be playing this game.
what other games/developers do you think could learn from this? We'd love to see what you think has the potential, possibly for more videos.
this is my favorite channel been watching you guys for years!
😁
This is one of the channels i always come back to when i have a bad day! It always makes it better!
The lesson here is “don’t release a bad product… take all the time it needs but launch quality stuff”
I would say cyberpunk
When developers actually care about a game and listen to their player’s base. A rare thing to see nowadays.
yup and Murray even said, he's camera shy so when hosts asked him about certain things, he didn't wanna look bad and said yes to some of those things
I think we should also really start blaming the bosses (greedy assholes who own the companies) of game developers. There's no way that people who worked day to day on a game don't care about it and it's players.
@@ordinaryprince9051 agreed but most gamers often attack the developers because of management policies
Rockstar games has left the chat
couldnt agree with you more. i do not think there will ever be a dev company like Murray and Hello Games.
Key thing you mention: the developers took that money and dumped it right back into development. Whenever I'm a little underwhelmed by a change they make to it, I remind myself that the ONLY money I've ever spent on this game was the original purchase price back in 2016. None of the NMS DLC has been paid DLC. That in itself sets Hello Games apart and it's something other developers could really learn from.
Paradox interactive could learn alot then considering they have almost 30 dlc's now i know its over 27 but not sure is it exactly at 30 mark yet,they keep releasing more dlc's,i saw back in 2020 not sure was it a bug but the freaking utopia cost 300$,but now its 30$ for that specific dlc.idk was it a bug or something,but one thing's for sure they got alot of hate for overpricing the dlc's and only putting fun stuf into those,base game feels lifeless and you can't even mod it sinse 90% of mods require you to own a dlc to function.
Neither is gta DLC so your point?
@@mcbdllc136 GTA DLCs are funded from GTA Online microtransactions.
Uhm Fromsoftware is the only one I know which hates microtransactions sure it ask some money for dlc's but if you just wait a few months you'll get it free eventually
@@theicyphoenix_7745 while I'm not sure I fully understood everything in your comment (it's a little all over the place, no offence) I agree that paradox are greedy bastards
Any game they publish is given tiny updates but endless amounts of dlc.
Cities skylines is almost unplayable without dlc, it is like an entirely different game, the dlc completely transforms it into a Sequal with hundreds of more systems to play around with but the issue is the dlc costs over 150 euro or some crap like that, even tiny dlc like green cities is more than 12 euro and all it does is add some building models and cars
Meanwhile Rockstar: Best I can do is next-gen upgrade with no changes for 30 bucks
That's more take two being a dick than anything else though. Rockstar's just works there while take two makes those decisions.
Facts
don't forget todd
I couldn't agree more what a shame🤦
Lmfao look at GTA online...launch vs now. They definitely updated tf out of GTA
One time while playing No Man's Sky, I was exploring a system approximately 50 thousand LY away from my home system. I found a kid who just started playing and was absolutely loving it, we spent the entire day just exploring the planets in that system, by the end of the day, he was rich with units and had a really cool exotic ship. He and I are still friends to this day, and we still play No Man's Sky together. It's a great game when it comes to teamwork, it's an amazing experience and it's not a cash grab. No Man's Sky's currency system depends on how long you play and how you play. There are 3 currency types, that being Units, Nanites, and Quicksilver. Units and Nanites are relatively easy to get but Quicksilver has a bit of a catch. Quicksilver is obtained by completing missions at the Nexus which is at the Space Anomaly. The Space Anomaly is the Hub for Travelers, Travelers are what you and every other player are. No Man's Sky is a very underrated game but I guarantee in the next 3 updates or so, it will have hundreds of game companies falling below and it will be getting loads of attention. I'm a Derelict Explorer in No Man's Sky which basically means I explore Derelict Freighters. Derelict Freighters are Freighters that had "Biological accidents" which caused dangerous biological entities on the ship to escape and infest the entirety of the ship. Derelict Freighters are jackpots for Travelers looking for stuff to sell, there's a crate full of loot around every corner, you just have to be careful not to awaken the infestation. Going through a Derelict Freighter can be really unsettling and scary at times, it reminds me of Dead Space, which is exactly why I made my traveler look like Isaac Clarke.
What a cool narrative!
ive only every seen 1 video of this game all the way back on release this is the 1st time ive really looked at the game since then and it just looks so stunning with so much content and i totally gotta try it
dead space is an awesome game btw sadly no DS 4
I keep trying to get my bro into the game but he's kinda impatient when it comes to gaming most times, like trying to get him thru the beginning parts went kinda, eh I guess. Maybe I can try again one of these days.
Lonely Traveler or not, I love the game, wish I played it more
That is badass!
I played in VR just for less than a hour, I have to say that going into a spaceship, take off, cruise the space and land in another planet, in VR, was one of the coolest things I've done playing video games
Ok. Awesome. I’m not familiar with VR. Is there a graphical or performance set back in VR? I have PS5
@@whatstheworld8483 Wait for the PS VR 2 is all I'm gonna say. But other than that, it's pretty sweet.
@@Enover5 ok thanks. Yeah I’m not in a rush to get it although very interested in it. I can wait
try also Elite Dangerous and Subnautica ,you will not be disappointed
i just spin around i cant fly for shit in vr lol. I use the ps move sticks thingys.
A lot of people didn't get told the story about how over Christmas everything they had was destroyed in a flooding of their office. and they were able to salvage what they released. they were trying to push back the release to add more to the game before release but playstation basically told them to release regardless. so yes. shit launch. but they have fixed a lot and have brought back their vision, and that dedication to the player is something that needs to be repeated by others.
None of which justifies the fact that blatant lies were told about WHAT WAS ACTUALLY IN THE GAME. People like you are basically evangelists for ponzi schemes. If companies lie about stuff and prosper then guess what companies will keep deceiving people. Did you ever consider all the game developers who didn't lie about stuff, didn't raise the capital, and never got anywhere even if they had a great product while Hello Games repeatedly said THINGS WERE NOT TRUE ON MULTIPLE OCCASSIONS and a ton of money. I don't even blame them for that, I blame people like you that encourage scumbag strategies like this.
Damn that's sad. I didn't even know that. It was being called no man's lie for awhile but it looks like they were very dedicated towards this game. I honestly thought this game wasn't gonna be salvagable/ fixed back then. Thought it was gonna be a anthem situation before anthem was even released
Ugh yeah. I here nobody else talk about this when they talk about how poorly it launched.
games like these are stored on multiple servers and online depots, you can destroy your entire studio multiple times over and still rebuild from source because the source is stored online.
Getting setup however sounds like a nightmare after a flood
@@shimlaDnB Hello Games was not a big AAA studio at that time (I dont think they even are rn) iirc, so they likely did not have any extra backup in case something like that were to happen
I bought it at launch, knowing that it wasn’t worth the hype around it, but I liked the concept. It’s a game I return to every now and then, 6 years later. The soundtrack has become one of my favorite albums, even when I’m not playing the game.
The community of this game has to be one the nicest there is, just taking a look at the NMS subreddit is a breath of fresh air. People there seem to just enjoy themselves and that’s what gaming should be about.
Oof, don't be too proud of it yet, once people know the game is getting better now, you'll know it'll attract "bandwagon" players, and you know how toxic it'll be, cuz well... It happened to these 2 games that I played for 8 years, the game still good, it's just the community kinda crumbling
Im completely agree with you sir,well kinda disapointed at first launch, but they choose to not abandoned the game gave me hope,and now this game become one of my fav space explorer game.
The game has a soundtrack?
"People there seem to just enjoy themselves and that’s what gaming should be about." Every gaming subreddit is like that though.
That game loading music+the vr stars= 100%
Love your comment 👍😄👍
"some people will forever look at the devs as liars and con artists"
The difference is intent. NMS did commit to their mistakes but I, personally, never got the feeling of ill intent. It just felt like "idiots that bit off more than they could chew". Empty promises. A dream. (looking at you, Star Citizen)
They have redeemed themselves over and over and over by now. They overcame their BS and metaphorically transcended into what they are now: extremely committed developers with the best possible outlook.
"What is better? To be born good or to overcome your evil nature through great effort?"
I think everyone deserves the chance to truly redeem themselves through hard and honest work.
Yeah I still can't help but feel like Star Citizen is the biggest fraud ever pulled in gaming.
@@motorcycle-man i played star citizen during the free fly week and couldnt believe how buggy and unfinished this game is after so many years. no mans sky did so much more than CIG in less time and probably a smaller team in my opinion
@@farcry677 Yeah, same here. Have you looked at how much money Star Citizen has cost so far?🤣 You gonna fall out of your chair.
NMS made like what? 400-600mil? If all that went into development I would expected more gameplay aside from base building and basic trading functionality after 10+(?) years of development. The game is in a good place and made its own niche (little bit like minecraft in space) between the played Space giants such as Elite(even though it’s in a rough state), Star Citizen and upcoming StarField. still feels like they could have done more variety of gameplay experiences.
P.s. From research I did, NMS features so far comes down to Base building and trading with some combat too, but if I missed more gameplay loops the player actively participates in - do tell me.
@d R I've read several reports that the dude is like this extreme perfectionist type dude over every tiny little detail. Dude is probably a nightmare to work for lol.
Crazy I’m legit playing NMS and scrolling through YT then I see this. Over 500+ hours. I leave the game sometimes but always find myself coming back every now and then but definitely during a new expedition. Congrats to HelloGames for all the recognition it has deserved for everything they’ve done to the game since launch. Thank you for continuing to add to a game for free.
Double the log time have, but yes I just picked mine back up a few days ago too 👍
Same. 500 hours in, still amazed by how beautiful it can be.
been playing since launch with over 2000 hrs and it's been fun got absorbed with glitch building and often returned to actual game play
Time Flies.
Same here for me. I think I have right at 500 hours on my main save. I always come back for updates and new expeditions :D I am pleased.
I was a day 1 player and I'll say Hello Games DEFINITELY redeemed themselves! I would most def support their next game because it's clear what they are capable of AND the long time support and love they've put into it. This is a company that listens and truly cares what the fans think and want. They care about their reputation. Everyone makes mistakes, but not many people clean up the mess they made.
@@geoffok Imagine not commenting your trash on people's comments
@@geoffok lol rockstar games
Same here(although I didn't mind the early versions of the game I do have to say they have seriously outdone themselves)
@@geoffok You are absolutely right. They straight out lied about what was in the game and then it took them years to polish the game yet these people still praise them.
@@ronelz999 its almost like people are happy that a studio is actually fucking willing to fix their mistakes they did bad things but somehow they should never be at all praised for fixing their mistake go ahead and believe that but don’t fucking insinuate we are some how mentally deficient for praising a studio for caring enough to deliver what was promised even if it took time
It's nice to see how far the game has progressed. It would've been received better in the beginning had they not over promised. I'm enjoying the game nowadays.
@Scrotie McBoogerballs yeah and Sean even said he wasnt used to the camera and spotlight
The video Internet Historian did really explains why they got the beating they did. And how it didn't phase them, and they chose to finish what they started.
That’s an interesting take
If they released it in this state I think they would of been praised anyways
They could have handled the release a little better by saying which stuff was NOT going to be in the game at launch.
But within one year from release most of the stuff found it’s way into the game.
Just bought the game a week ago and Im addicted. Im still trying to comprehend how vast the open space is. Hello Games did more than we could ask for. They have my eternal respect
It is a very nice game . Could you give me some tips as a creator on how to improve my no man’s sky content ?
@@Spoodie_ Yes sir, normally I noticed people prefer short and sweet videos. No bs guides. Straight to the point with your own unique flare :D
The game is supposed to be the size of a litteral universe, housing around 18 quintillion planets, with each planet taking a good while in and of themselves to explore with a good starship. It is incredibly vast
They are an absolute legend. Never have I held such high regard for what they have done. They sure will go down in the history books.
It's my first time also today and I agree with you. I feel like I finally found my game.
Even after 6 years it's still getting constant updates, absolutely love their dedication
Pure dedication!
I'd bet this game will be around at least another 10 years
And as I understand, every DLC is free. And there are no microtransactions.
@@josflorida5346 If they continue updating this game for another decade then I think we all owe them an apology.
But for 59.99 is it worth it
honestly this showed what makes a good game. The devs listened to their fans and fixed all the bad things together with tons of improvments. No "it's good in the long run", no grab and run. Straight honestly and actual actions instead of empty words
I mean, that's wrong because that's LITERALLY what happened. It took them a while to actually do what you are saying. If what you said was true, then they would have released the game they promised, instead of going about everything the way they did.
Tell that to rockstargames do they ever listen to their loyal fanbase? They all care is screaming kids and sharkcards
Do they ever remove or fix glitches, god mode bs, modders no they just want your hard earned moolah
Imagine releasing a 10 year old game on 3 different consoles funny right ?
Im not joking
@@Funhaus_Ryan Sony were the people who would not allow them the time to make the game, Sony wanted their/our money and insisted on the early release.
@@Funhaus_Ryan That's a bit of an ignorant statement.
Hello games was a small, very small studio with only like 25 full time employees. They had no person responsible for sales or marketing which is why Sean did it all himself.
Related to this is also why they needed money. They signed a publishing deal with Sony, who then pushed them to release the game in an unfinished state.
I fully recommend you watch the video from the internet historian on No Man's Sky. He covered it excellently.
It got good in the long run because they fucking committed to fixing the flaws as best they could. I honestly want to know how the devs feel now? Going from probably being a little depressed with the shit they were getting, to now, where people love them for what they've managed to achieve.
This game is absolutely next level in VR: almost feels like a real vacation - a place I've really visited.
Gotta get that vr
I feel the same way. After like 7 days straight of getting on as soon as I got home from work, I would be at work and I would start thinking about it as though I was actually going to a physical place, not going home to play vr. Real wild.
Which vr are you guys using?
@@HAmzakhan2 Quest 2 VR with AirLink (you'll need a fast router with clear line of sight) and a beefy desktop PC (I use >= 8 cores and GeForce 3070 GPU)
I wish I could enjoy it but it makes me sick and disoriented, couldn't do it longer than 5 minutes.
Played it when it first came out. Definitely left a lot to be desired, but if you looked you could see the potential. Coming back to it after 7 years is mind blowing. Just amazing, and they are still providing updates.
The progression of No Man's Sky is perhaps one of the most amazing rides I've ever had with a video game. It's been quite the rollercoaster of emotions, happy to have made it.
Some of us who sticked to it sure did
do you like star citizen? because NMS launched as a husk of a game and over half the features that were promised at launch were drip fed into it over the past 8 years.
@@thelasthallow They promised that all features that were ever shown would be available on Day 1?
I bought No Man's Sky on day one and still actively play it, it's been quite a ride seeing how well the devs have evolved the graphics and mechanics. They didn't take the money and run, but instead forged ahead and turned everything around. Thanks for this documentation of that history, nice job!
I quit playing years ago because having ADHD, if I didnt write down notes on what I was trying to accomplish, I had no idea what was going on when I booted back up.
Edit: write > right
@@rjcoady21 I can imagine, they've added a LOT of content, at least it's non-linear and you can take your time :D
The last time I played was when they first added the ability to buy cruisers and I got one and made a base on a pretty nice world. Seeing this vid made me want to re-download to check out the new stuff though. I think I might do so.
@@arryn786 You definitely should, there's lots of cool new stuff to do and get! Base building is completely overhauled with many new parts and a much better interface.
Thank god, finally a reply thread without people saying bad things.
I have been with them since day one, but I know I have had my on and off streaks. They are very inspiring and wish other companies put in as much effort as hello games. Almost 6 years since it’s release and it’s just been improvement after improvement even if it’s little. I can honestly say that even though it was a very rough release they are one my favorite game developers.
Same
6 years!? holy hell that make's me feel old.
Just picked the game up last week for the first time ever and wow I’m impressed. I love it, see myself playing it for long in the future and I just want to say thank you to everyone who stuck with it to make it the masterpiece I’ve discovered today
I remember the original disappointment that surrounded this game upon it's first release. Not too long ago I found that it was released on the Switch and Xbox and so I tried it. I was blown away.
Same here!!
Is it good playing alone?
@@rafaelmotta5480 simple answer, yes. Thoroughly entertaining to play solo. Plenty of missions and stour to do and just general like farming, upgrading base building etc… but it also would be fun with friends. I’ve only ever played it solo and love it for the exploration and complexity, so I’d say give it a shot!
@@rafaelmotta5480 yes.
I got into it late but in a world of let downs, seeing a gaming company stick to the script and produce something so fleshed out after so long.. it's honestly a breath of fresh air
Lul no. It has no voice acting and you have to read text.... Lul god no. Imagine gtao or elder scrolls online with NO voices.... Like come on NMS is crap.
I wish cyberpunk could get a similar treatment but they just don't have the detail and intense realism of a GTA game.
@@holeindanssock156 lul, its always amusing seeing someone complain about these kind of things when they have 0 knowledge about game development.
'It HAs No VoICe AcTiNG'
It has thousands of different npcs scattered throughout the game man, good luck getting unique voice actors for them all, all the money from the initial launch wouldnt be enough to cover that.
Professional voice acting is expensive as hell.
@@holeindanssock156 idk why one would compare ESO to NMS but aight..I thought ESO also started with no voice lines except for major questlines/characters
@@holeindanssock156 What? You cant read?
Wow I was a day-1 buyer. I played the game for a couple of months and really enjoyed it and then uninstalled it and never revisited. I’m seeing a lot of comparisons to star field now which led me to looking up some current gameplay of no man’s sky. The game looks incredible now! Definitely diving back in now
This literally my thought, I installed no mans sky last night after the showcase & so far really like it alot & after seeing everything that was added in this vid makes me even more excited to play
Just be warned; when you dive back in the new content will literally be screaming at you to notice it, if you don't start from scratch - as soon as you load in you'll have planetary settlements shouting at you to become their leader, smugglers declaring their need for your services, etc. It feels like you walk into an outdoor shopping area with all the vendors trying to get you to notice their stuff, and it can be a little off-putting.
It really was Minecraft in Space, as both games just kept overhauling the game year after year.
just recently got into the game, ive already put close to 100 hours in 2 weeks over summer. its really fun and theres just so many things to do
Now is a new game
That little clip of Anthem (3 seconds) was priceless. Thank you Jake, for still showing it as an example not to follow on videogame creation. EA really dropped the ball with it...
I am still so mad about that. The salt will never fade.
EA should give the rights for anthem to Square Enix
wow i didnt even see that but was thinking about it the entire video. never heard about that game after its horribly failed launch
Last pre-release I ever bought.
Nowadays..idk.. I dont even really game anymore.
That one and then cyberpunk.. Man.. Just ruined the whole.. Feeling.. Of what gaming meant growing up🙄😞
Game should’ve been one of the goats. Still furious about it every time I’m reminded. Absolutely ridiculous! Iron man concept with endless possibilities I hope someone picks the concept back up some time
One of the greatest gaming experiences out there.
What not many seem to talk about with Sean's appearance on late night talk shows is that they weren't publishing the game entirely on their own. Sony Interactive Entertainment helped them with publishing their product and organized the entire off-development public reception of it. Sean never wanted to pretend to play the game on late night, but Sony's suits pushed for it to make pre-purchase sales.
So many people hated on Sean directly when he was backed into a corner by a media behemoth he had no chance of swaying. It wasn't entirely his fault. They made a deal with the devil to get the game out and they were manipulated because of that. Then there was the flooding of their offices.
In the end, Hello Games are exactly the kind of developer company us gamers look up to, because despite their sacrifices, they still strive for years to make the end product they originally promised. I for one appreciate that immensely.
Yep the hype train and media got way out of control, that doesn't excuse hello games but they were in a rock and a hard place but in the years since they have proved they care about the game and wanted to create something noteworthy and special and that they had respect for not only themselves and their reputations but also the gaming community and players who bought their game
Well they recovered some stuff didn’t the flooding of their office like set them back a year or two game wise? I don’t remember but it definitely ruined the launch product
@@IncognitoSprax They had a backup from before the flooding
@@Artician Wasn't that back up from a few months prior though?
@@IncognitoSprax That i don't know
As a game developer, I'll always say that I respect Hello Games more than most studios. Most studios would have folded with a release like that, I've never seen a studio try so hard fix their game. I wish Anthem would have done the same, but you know. EA
Bro any game is bigger than the no man sky please reply my comment please bro
@@infinitygodff5028 star citizen
@@aaSTRO3032 buggy and laggy
@@lamxdblessed3383 It could be buggy. The real question is: Is it finished?
@@serhafiye7046 nope.
As a long term NMS player, I can say they more than delivered on the original promise of the game. All of this content, and no microtransactions or battle passes.
My thoughts exactly. We got it day one, and then put it down after a week. Came back to it a few months ago. The sheer amount of content in this game now, is worth 2 or 3 times more than the original $60. All free updates too.
I remember doing a quest that led to a broken ship, at this point I still had the beginner ship so when I saw the ship I knew I had to have it. With whatever I had on me at the time, I made it air worthy, even with most of its systems broken I got that thing in the air and rode all the way back to my base with my friend.
This was possibly one of the coolest moments I had in a video game where I felt like I carving out my own story as a space traveler
I love how they kept their word. No other company has done this like they did and they just really didn't quit until they had it perfect. It's really a work of passion
Uh ever heard of FFXIV lol
Still waiting for Star Citizen
@@desertbum8 Disastrous launch at first, but then they brought in Yoshi-P as the main producer. Now the game is excellent.
They sold everyone a $60 indie game using lies and hype...then took 6 years after that to actually make the game??? My hero!
@@samgoff5289 They followed through. It's not like they lied. He genuinely wanted to complete the game the best he could. If you can't differentiate this from EA, then that's pretty sad. EA has the funds and they purposely deliver an unfinished game to sell more. NMS didn't ask for more. They kept working on it despite the challenges and no more income. Not acknowledging this is a huge reason why companies like EA get away with their bs.
I went from hearing about this game and its horrible launch..to later playing it and having an absolutely AMAZING experience I will always remember.
I started out stranded on a lush planet with a crashed and broken ship..to ending up a mega rich storm crystal mining tycoon with more credits than I knew what to do with, a massive armada that I could send off in every direction to earn me more and a badass living alien ship that took me SO LONG to get that it truly meant something to me. Games that can leave that kind of mark on you deserve a special spot in the history of gaming. Thanks for the memories.
I will say that living ship mission, starbirth was lengthy and tedious.
@@kafka3499 Fuck yeah..I felt SO good though when I finally got it. I love getting that sense of truly accomplishing something in a game. My entire playthrough felt like that. I have a special place in my heart for games that give me that feeling. Morrowind being the best, starting out a confused prisoner on a ship and ending as a literal immortal godslaying badass that could indefinitely levitate over a city and travel the world in moments.
@@kafka3499 Also sidenote, while I agree it *_was_* a tad tedious, I have to add it wasn't that bad and at least the payoff was great. Also, its not as difficult to complete as many here on UA-cam make it out to be. The waiting intervals were the real hangup for me personally.
@@Freqsheux it reminds me of elite dangerous when you finally deck out a long range exploration ship to cross the galaxy
@@Freqsheux I skipped the waiting parts. I think others possible to change your console time and thus skipping those waiting times.
No man’s sky had a totem of undying.
It truly revived itself and honestly, how the devs work on their games, it could be one of the greats in future.
👍🏼
@@gameranxTV 👍
@@FinallyDenial 👍
@@gameranxTV 👍
@@gameranxTV 👍👍
The absolute devotion to keep pushing and not give up on it is commendable. Even when people were saying “this doesn’t make up for it” they kept working and shelling out FREE updates. There are 20 FREE major updates this game put out. They are LEGENDS
I replay once every two years or so, and by then I've forgotten most of the details and am always wowed by the expanded content. And I really don't replay games overmuch, so it speaks to how much potential this game really had and how they are seizing this potential successfully. I've never regretted the original spend.
The absolute CRAZIEST thing to me about this game and really any other out there is the fact that people in the game have created their own ENTIRE communities, home planets, colonizing parties, even fricken LANGUAGES!!!! its mind blowing the actual Empires that people have made, they all have federations and officials and capital buildings and cities and all of the fixings its insane.
WOW!!!
Wow really?
Languages? Amazing. I must visit some of those worlds.
@@DAViDD767 Anybody knows the music playing in the background at 9:18 ?!?!
Really? Can someone direct me to channels that cover that stuff? I'd love to see a home planet filled with players speaking a made up language lol
It's an amazing redemption story. What it really brings home though, is how utterly ruthless this industry generally is - we never expect this because we rarely ever experience it. I'm not a huge fan of NMS, for all it's bells and whistles the same fundamental issue I've always had with the gameplay loop remains. But Hello Games (and to a significant extent SOE) do deserve all the praise for their consumer-driven heroism in a business environment that sticks to the Friedman doctrine like glue.
Gamedev is a weird industry. Sometimes, the money to make your game simply doesn't exist until you have a product to sell, because absolutely nobody gives a fuck about your WIP game. But when you have a product to sell, there's suddenly everyone and their mother ready to go, invest now now now buy buy buy.
It effectively begs for charlatans and fakers. Drives me insane.
Yah most publishers would have panicked and worked on a newer release while putting the absolute bare minimum into this
I took a break from being addicted to Destiny 2 and came back to NMS and I’m more hooked then I was in destiny
@@DillHurley7 It seemed like there could have been some REALLY passionate people working on this. I feel like they knew they could provide us with a rear surprise if they took the time and kept at it. They definitely did deliver. It's crazy because I JUST played this game on PC like..... maybe 2-3 months ago. I also played a couple other times (like maybe 5-30 hours per time) a couple other times like 2 years ago, and maybe 3 years ago. So I am well aware of the journey the game ITSELF went on as a living universe. It is AMAZING to see all this content. I am currently updating to the newest version because even when I played 2 months ago there wasn't all this stuff there is now lol
The
This game reminds me of a journey through life. Falling over well trying to walk, tripping over well running, not slowing down in time and ploughing your bike into a fence as a kid. But you get back up, you try again, you keep going and eventually you succeed. What people love about no mans sky is the human factor, we don't always get it right first time. But you can try again, not give up and keep moving forward. And ignore what people say about you, because it doesn't matter to them, it matters to you.
If and when they add ship customization, that is really gonna make the game. I think it will get so much more life to it. it is a highly requested feature.
👆🏻
I agree wholeheartedly. I would even be happy with being able to repaint ships. I've seen some really cool looking ships with really ugly paint jobs.
I love everything about the one i found except the damn shade of color hahah i cling to hope i can eventually do it
@@delroy8278 same dude. My best ones are pastel red and pastel blue. I hate it
i do think it would deminish the joy of finding a ship u really like in all ways =) i have a black nd red firghter with gray accents, and tie fighter wings +D and i still remember the day i found it and being amazed by the ship and then waiting for hours to get it in S class =D
I was just playing last night for the first time in a while - it is truly overhauled, and I love it! You know a game is good when you're at work and it's all you can think about.
This has been my mind all week. I started playing it last week and i've been super busy, but I want to do at home is play it. Haven't had that feeling since I played Skyrim like 9-10 years ago
Im new too 3 days ago already 18 hours
Internet Historian, Did a really great job on telling the story on how this team manage to pull the impossible. I was personally inspired on picking up on my worst and failed projects and attempt to recover them. they did the greatest and the most possible comeback in the game development. The darkside about this is that most developers think its ok to release a half-assed game. like that cyberpunk where most of the budget went to keanu avatar. The keanu was great but the rest of the game is a flop.
I've feared that possibility too. But thinking over it, to be honest, many AAA games have already been doing this years before NMS did. Just that most devs who do just abandon the game instead of taking any steps to fix it.
"pull the impossible" you mean lie to everyone and launch and release a half baked game, then drip fed the features promised at launch back into the game over the course of 8 years.
@@thelasthallow are you really not that well informed? The creator got carried by the hype and started promising things that's we're not even supposed to be part of it.
And when I say "do the impossible" I meant instead of leaving with the money they chose to fix their game and rise from the shameful condition they are in.
I really suggest you watch Internet Historian Video before you commented.
You just made yourself a clown.
Exactly. I dont know why everyone is praising this like its acceptable to buy a game and have to wait 5 years for it to finally be playable.
"Here let me buy this game in 2022 and hopefully by 2027 ill be able to play it!"
This video feels heavily inspired by Internet Historian's video
As a veteran NMS player who has milked the game for pretty much all it's worth I can officially say that from the story to the base building to the space anomaly to the endless discovery to the land combat to the space combat to all of the wierd and wild things to all of the other things you can do to the completely unlimited possibilities, this game was an unbelievable experience from start to finish. The story behind it is as good if not better than the story within it. It just goes to show that perseverance and determination can redeem almost any piece of crap into something that is a breathtaking experience. Sometimes things just need a second chance. Props to you Hello Games, the fact that you took what was already a good game and turned it in to one of the best on the market when you have only a team of about 15 people and when you could've just taken the money and left a mediocre game with so much potential mediocre is an astounding achievement that, at least in my eyes, will always put you up there with the biggest developers and companies.
when the game came out i was fairly convinced i'd just been conned.
triple A pricetag for a game with nothing that was shown, there was no multiplayer, no character customisation, no space battles, it was literally just "farm materials so you can fly to the next planet to farm materials there."
but now it is one of the most fun VR games out there, i can spend hours building bases, its so good.
Wow, I remember this game falling flat when it launched and totally forgot about it until now. Pretty amazing that the developers stuck with it and eventually produced a great game!
@@geoffok what makes it not release ready yet now?
@@geoffok You are way too overly negative in regards to the game its current state. Like honestly mate, it has been a few years. Leave the salt from 2016 in 2016. The world keeps turning. It's time to move on from the saltiness ahahaha It has been six years now
Yeah, amazing that they took YEARS to get you what you should have had from the beginning. Real nice of them!
Final Fantasy 14 and No man's sky had the BIGGEST turnarounds ever.
Played this game when it came out and I gave up on it. Just downloaded it yesterday and it is a completely different game, this game quickly became one of my favorite games
I saw the hype back in the day, and knew it just cannot live up to it, so I ignored the game for years and just laughed at the results when it finally came out.
Then I was introduced to Internet Historian back in 2020 and watched his "The Engoodeding of No Man's Sky". Not only was that an eye opener about the difficult situation Hello Games found itself in, but also got me to buy the game DRM-free on the next sale.
I played for a while enjoyed it, but trailed off playing relatively shortly, though kept it installed always expecting "one day I'll play again". Since then I saw multiple updates, which I expected to be paid DLCs, but no... it always installed and updated, no extra cost.
It is truly a game made with love, passion, and despite it's rocky launch, integrity.
I started playing this again early this year. I was blown away by how much they have added, it's much closer to the vision they pitched all those years ago and far more entertaining
I’m genuinely just starting to get back into this game. Absolutely incredible what they’ve done
Welcome back! Find a friend if you can!
Sure, if you FOCUS on comparing something terrible to something par there's relative improvement, but that's the only type of comment we ever see. That's a huge red flag for people who are interested in comparisons to the wider market and have no interest in endless parroting of the same narrative.
Is this game now everything you expected at launch?
This game has beyond redeemed itself. You truly are exploring a rich, vast and endlessly interesting UNIVERSE along with your fellow man. Finding your first planet that has been heavily colonized into cities is just a WOW moment as a player. Digital manifestations of the human mind, like Minecraft, except WAY more complex, imaginative and fucking FUN. If you haven't played, get on this. Now. xD
No it hasn't, stop proliferating opinions and masking the truth just like $ean did 6 years ago lol. It's basically at where it _should_ have been 6 years ago (minus of course the fresh new visuals which are welcome.)
But it's not all about 'graffix.' There's still no proper story, no real ''Adversary Race'' or Final Boss. It's just happy being a 99% pacifist game - and really the Best games need some edge. Even then, the space is so vast, casual gamers just wanting a relaxing time don't need to get involved with a plotline. But what the heck - don't remove the plotline completely??!!!!
@@netweed09get lost
@@netweed09LMAO you still pay full price for copy/paste zelda and pokemon trash, gtfo.
I’ve enjoyed the game since it came out, just keeps getting better
I was satisfied with this game a few patches ago, and it's more than made up for the terrible launch in my book. The fact that we're still getting more updates this many years later is a testament to the studio and their vision for their game.
Hello Games were so, so disliked after the original release. I can't believe how thoroughly they turned it around, just by the old-school methods of working their butts off and talking to the community. Frankly, the rebuild of their reputation has been as remarkable as the rebuild of their game.
I think the most impressive part about it is Hello Game's consistency. And I'm not talking about just releasing updates regularly, I mean it's seriously impressive with how consistent they've kept the theme, art style, direction, etc. of the game. Even with this recent Outlaws update, they might've added a new cloth physics system and some shiny new ships but even with all these new additions the game is still drenched in that "No Man's Sky" vibe you'd expect from a game like this. Most AAA studios seriously struggle with keeping their game consistent through updates like Hello Games has and they honestly have my respect for it, they must have one hell of a creative team backing them up
hopefully they can buy star citizen now and fix that mess.
I remember being so sad when I found out this game was coming out and I couldn't play it because I didn't have a decent computer. It was everything I love in exploration. Then it came out and it was terrible and I was glad I didn't play it. Now it's 2022 I have a computer that can play it and I'm happily chugging along exploring planets finding ships building bases and learning alien languages. Is it the game I imagined, no, but I couldn't be happier with the comeback story of No Man's Sky. If more companies were doing things like this instead of churning out endless mediocrity and never changing anything we would have a much better gaming community
Omg same here started Friday this game is. Crazy awesome
I'm like you bro kwpofkopw, I'm loving the experience now
Same, came back to it after a few years, my pc still couldn't run it well but I was able to get a few days of enjoyment. Looking forward to playing it again once I get a good pc setup
This video was a real nostalgia trip. I remember each of these updates and how the game slowly became a game I was proud to play with a community I’m proud to be a part of.
Recently joined my friends in a galaxy and we already have dumped over 100 hours in total together, because it’s just that damn fun. It’s not perfect of course but the enjoyment of the music, the ambience, and the amount of exploration that’s truly possible. My wonder of exploration is more than I originally expected even when I was hyped for the games first release date.
It always seemed boring to me. Maybe il finally give it a go
what do you guys do? I'm thinking of getting it
I'm watching the video sorry now I know. is there any actual survival like destiny/gta?
@@gabrielfelix1759 well yes, but not heavy combat survival like destiny gta. Rather there are difficulty modes like survival that up the severity of planets your on, making it so you have to manage recourses heavy and work fast to get off the planet and to a safer location. There’s dozens of weird anomalies you can find while flying around in space and I haven’t seen one that wasn’t interesting too. If you don’t like a bit of repetition and grind it might not be for you.
I only bought the game about a year ago. I had been on the fence for a long time but I eventually cracked because of all the positive reviews people had about the state of the game now as opposed to how it was at launch. I really enjoyed it. It's not a game I could play for hours and hours on end but also one of those I can pop back into from time to time to do some exploring, check out a few new planets, see what's new... I am pretty amazed every time when a new update is announced. It's like the developers will never stop adding more content to it :D
Was there when it launched and stopped playing for the reasons mentioned. My friend told me it had changed vastly since and I am hook and feel that the game now has that something special I wish it did back then. Really happy I came back to the game and especially that the developers didn’t give up on it. Other companies should take note of this journey, looking at you Anthem.
Other companies thereafter sort of followed this type of release formula, releasing early - over promising, under delivering, and ultimately failing at the launch. However, the one thing that hello games did get right was that they took it upon themselves to SERIOUSLY deliver as much as they could from release and on... For free. AND without even actually shelling out any empty corporate roadmaps or repeating the same mistakes with their major updates.
And absolutely ZERO microtransactions to boot! Like Destiny started off kinda boring and got better but was also riddled with microtransactions towards the end. Same with Battlefront and Battlefront 2.
No Man's Sky improved without all the corporate bullshit and a complete lack of microtransactions. It's amazing.
Sean Murray and the team at HG have certainly learned to be very disciplined in what they say about their work before release: show, don't tell. These days, the only indication we get that something is incoming is a single, cryptic emoji from Sean, a few days before something drops.
There are a lot of other indie games that are released to standard and fulfill promises while also getting years of free updates. The only reason why it seems special for Hello Games is because the launch of No Man's Sky was so infamous that from there to now looks more grand even though it's actually quite standard.
tbh this is a trend I'm seeing in devs industry, and especially gaming
with all the modern techs and budgets, devs seems like they always over-promising about some features, then realize it is way more harder to make than they realize, hell they even failed to learn an ass old engine it seems (battlefield 2042)
but what we can see from Hello Games is, they realize that and actually still pursue their dream game, IN THE SAME GAME THAT EARN NO PROFIT. Of course people are still buying the game occasionally, but any sane business will make a no man sky 2.0, or maybe ask a little fee for DLCs, but no, they make every content for free
I don't know and don't play this game, but man as a web dev myself, these devs earn my full respect
This game's community is probably the friendliest I've come across
When it added VR I went in & it’s like Top 5 VR game ever. Feels amazing in VR to run around a planet, jump in ship, take off, fly to another planet. Yes, I really feel like a spaceman
i found myself yelling at me several times "Holy cow, i am in f*cking space, man!"
I feel so lucky to have gotten into this game when I did, a few months ago. I got to experience something so much bigger than I ever could have expected, and it is amazing. I could genuinely get lost in these worlds for a long, long time. It’s shocking to see how far it came from the beginning.
I just wanted to point out that from a micro view every "small thing" people have asked for that most games would ignore has mad it into the game. From sand worms to space whales we really have gotten all we asked for and more.
Those sand worms were actually teased before the release, they just failed to deliver. As with most of the things they promised the buyer before sales started.
@@OnyxAnger yeah. everyone knows they failed to deliver, so just dont try to sound cool, the point of it all is that they didnt take the money and run, they updated the game into making it what they told us it would be and more
@@justanothereldenlord8165 Have fun with your meaningless worms and spacewhales. THey dont do anything in the game and are entirely useless lol.
Hopefully they add more stuff, I would like to have fun.
The terrarium was my idea.
The photo mode in this game is one of my favorites to play around with. I think it was the Beyond update where I jumped in. Although I don't play it as much these days, it's still one of my favorite games to come back to when there is a major update.
I remember when I first heard of no mans sky and I was mind blown, I didn’t realise that a game could simulate an entire planet, let alone hundreds of them. And I am glad that the developers managed to save this game.
18 quintillion planets*
"hundreds of planets" is the biggest understatement I have ever read about NMS. LOL
Bro you won't be able to visit all the planets in NMS during your lifetime 😢
@@lorencelaflair4306 No need to be sad. While there are quadrillion planets, the amount of assets is very limited and so, many planets look the same. :)
@@Osmone_Everony Yes, and quite limited. By about 30-40 planet visits you've already seen it all. Still sometimes you come across a planet that feels unique due to how it was generated.
I had purchased No Man's Sky only just a few months ago in 2023. However, the game just sat on the shelf because I hadn't done the research and wasn't sure what to expect. Hearing of Starfield releasing this year hyped me up, until I learned it was only for PC and Xbox consoles, and even locked at 30fps for consoles. So I finally just decided to try out No Man's Sky, and I am so impressed with the game. I keep discovering new things to do every-time I enter the game. Fortunately I am entering the game at a time when all the dlc content and updates have occurred, so the game to me is a massive fun exploration. Almost every direction I turn presents opportunities....and I haven't even left my first system yet! The things that I wanted to see in Starfield are not there at all. However, No Man's Sky has these things which include: ability to adopt companions and ride them, manual travel from planet to space, MULTIPLAYER, and probably so much more! I was looking for a Space game to settle on for years to come, and I am pretty enthusiastic that No Man's Sky filling that position. Thanks for the video too! I wanted to see how much work had been done on the game after release and am excited to learn they kept working on the game to make it the incredible experience it is. Time to get back to more exploring, see ya'll in Space.
Just hopped on NMS with my friend after 3 years
Bought this game 6 years ago when it came out while I was in middle school. Was super excited to play but the lack of content and repetitiveness hit me hard and stopped playing after a short while. Decided to give it a try 3 years later but couldn’t really connect with it. Now with everything that’s been added I feel like I’m playing in an endless world and there’s so much to explore and experience. Yeah I was angry when the game didn’t give us what it was supposed to, I might not be a middle schooler with braces that listened to Rihanna while playing the game in the middle of summer, maybe more of a guy playing this game in the middle of exam season in university now, but tell you one thing,
It was goddamn worth it. We’ll remember all the effort that devs put in a dead game to resurrect it and do the impossible. Unlike other games out there, the most recent one being BF2042
Sometimes in certain places in game, when I see specific sceneries, I get flashbacks from the past filled with nostalgia. It’s like something gets triggered in me and I remember what I was doing in that exact same moment 6 years ago, I even sometimes remember the real life scenery to details. Kinda cool and sad at the same time
Been playing it since the outlaw update and it's great to come back to after all these years. Has better base building than any console game by a mile!
I am unbelievably glad for this amazing video, as when I had first played No Man's Sky, I was very dissatisfied. The game really was, at the time, "a mile wide, an inch deep". But after watching this video and seeing the enduring journey that the developers went through to make the game to what it is now has absolutely amazed me. I can't recall if I've ever been more excited to play a new game than this.
No man's sky and cyberpunk will be the turnaround stories of how to be with fandom and create a product worth the praise
I would 100 percent recommend this game now. It’s a cool game where you can build, explore, fight, etc. It makes you feel like your actually in space exploring things. Very good game.
Nahhhhh
Yeah only took 6 years 😆
I bought this game on launch and was extremely excited for it. I, like many other people, felt burned after playing it, and it sat in my steam library for a few years while I forgot it existed. Fast forward to 2021, I saw NMS while browsing through the steam shop and saw the "In Library" tag remembering that I had bought it. I had no idea Hello Games had been working on the title, and I have no idea what possessed me to do so, but I re-downloaded it. Much to my enjoyment, I have now dumped over 100 hours into the game and don't plan to stop any time soon!
I feel like No Man's Sky deserves all the credit, most AAA releases now are just as broken at launch and sometimes they're fixed just enough to where people forget about it, or they just don't get fixed at all. But it's just become so commonplace now that when a AAA game is released and it's a complete shitshow people spend less than a minute thinking about it because it's just like, "Oh, cool, another broken AAA game, what else is new?" Hello Games really did drop the ball and they completely messed up the launch and post-launch pr, but to actually stick to it and fix it up shows that they actually do care about making the game good unlike a lot of other studios, especially AAAs.
I just got into the game and it's so immersive I wish I was living in this universe... A good game will do that for you and the dedication that Hello Games put into No Man's Sky is indicative on the passion and the love for it! I'm so glad it's finally the game that it was promised to be!
Hello Games has truly done the impossible and turned this game around. I started playing before beyond and have seen this game blossom into the title that it should have been from the start. No hate for the devs, Its the gaming redemption story of the decade!
What basically you do in the game?
@@samuelesquivel6202 explore, discover, colonize, fight, trade, collect. If you set your mind to it, almost anything.
@@johnsid1639 sounds interesting👍
I’m someone who loves space games (Elite:Dangerous, etcetera) and was interested in this but thankfully I don’t buy games blind, I wait for reviews for the exact reason why I gave NMS a miss.
On principle I told myself I’d never buy this after they did their customers dirty. Having said that, I eventually caved and bought it a few months ago because of their amazing redemption arc. They deserved a second chance and I have to say, it’s a great game. All free updates, too.
Always make up your own mind dont listen to reviews
@@markling5058
How can you make up your own mind if you never play the game or read/listen to reviews?? I’ve got a handful of reviewers I trust who enjoy similar games to me and I listen to them all to help me decide if a game is for me or not.
@@stanettiels7367 because opinion is subjective and just because someone u like likes game doesnt mean u will
@@markling5058
Yeah I understand that but you can find people who share the same or similar tastes to you. That’s why I said “people who like similar games to me”. What you’re basically saying is never ask anyone for advice because it’s subjective, yet we still ask people for advice.
@@stanettiels7367 no all im saying is make ur own mind up i must be old because i come frim a time when u bouggt games blind with no reviews just hope for the best
The way this game stood it's ground is mind boggling to see nowadays. Hat's off to the devs!
huh? is the game good seems like its still in a shit spot???
Did you play it tho?you need to play it first before saying anything
@@jjswigger8591 It's pretty amazing now actually. I bought it on launch day and refunded it 2 hours later. Bought it again a few weeks ago and it's almost unrecognizable. One of the best sci-fi exploration games out there easily. If you're on the fence about it, it goes on sale extremely often and steam has their refund policy so there's no real reason to not give it a shot if this type of game interests you.
@@TheJaBuLs I installed it through gamepass
Been wanting to give it a go lol
And the best thing is that its still going
Mad respect for these devs to not only turn their game completely around, but also turn people's PERCEPTIONS of the game around as well! Awesome work!
I dont remember if I did, but I think
jumped on the bandwagon of ripping on Murray for the rough launch. After seeing how Hello Games turned this game around despite not playing it or being on the hype train, I regret any and all bad thing I thought about them.
@@Friendly_Neigborhood_Astolfo good on you, man
I played this game back in 2018 when it launched on Xbox. There were areas of the game so busted it was unplayable, and I couldn't help but love every bit of it. What a masterpiece. There are so many unforgettable moments that took my breath away In a way no other game has been able to. I am absolutely hyped for the Switch release, and I'm being cautiously optimistic on that front...it seems like alot.
Name one unforgettable moments. The gameplay is a repetitive boring mess and the game has no story and the planets are the same but just look different.
@@EpicConspiracy I could name a dozen. They existed within the stories I crafted and the people I interacted with. But you seem to lack imagination so I won't bother regaling you with the countless epic adventures I had. Have a good one.
@@wasteland6961 I’m still waiting on you to name one.
I'm glad this game still gets love by so many creators out there. This game is and has been one unique experience. It always feels like it's growing. And becoming something alot more fun to play over time. I think everyone should try it
I played this game around Christmas time with the Nintendo Switch and this game just got me hooked. I never saw how bad it was on release but I'm glad the developers listen to us and not steal our money.
The fact it’s on switch is insane. One of the biggest games ever can be taken on a road trip 😂 plus it’s physical copy is only $30
this game was in my top 3 dissapointments of all time considering how hyped i personally was and seeing how it turned out on release. with that being said, it is without a doubt the game i had always wanted it to be and more now... it took a long long time but it really is a magnificent game today
I got back into it because I didn’t have a game I felt like playing and figured I’d mess around a bit, and I’ve ended up putting in dozens of hours during the past week. There’s so much cool stuff you can do, it’s almost overwhelming, but you can do what you want at your own pace. It feels like a fully fleshed out game, and have loved playing it again
They deserve a medal for actually not abandoning the game
no they f+cking dont... THEY OWE IT TO THE PLAYERS who spent their hard earned money on this boring, shallow, buggy and unfinished game mounted on false and empty promises... they r not doing the players any favours by fixing their shitty game
Meh
NMS has really showed a lot of passion and heart to keep pumping so much work into it and continue to keep updating it . I’ve been playing on and off for a few years now and everytime I get back into it there’s always something new ! What’s even more amazing is that every update has been free and not sold as DLC . They really stand out as a studio for these reasons
Man I feel like an investor that cashed out at the perfect time. I bought No Man Sky for $13. After hearing that the game was going to be worked on consistently I took a chance. Now I’m reaping the rewards. Game is great, fun, and I paid almost nothing for it.
Hell I even put my nephew into it. He loves the game (him being a Star Wars fanatic)
Same although I haven't played it since 2020. Has it changed more?
@@lijali1320 Ooooh yeah its changed plenty since then. Gameplay is smoother they fixed a lot of issues that would have you stuck and having to start a new game, Elements went through many name changes but now they are easier to understand, playing with friends but going on quest and missions together is a thing now, and so much more. Now you can choose to be a space traveler or a pirate/rogue doing good or not so good things. I would say definitely boot it up get all the updates and see for yourself.
PSA though: The beginning of the game is still a little boring, is better then before where it didn’t really explain much but it’s still monotonous.
@@lijali1320 Ooooh yeah its changed plenty since then. Gameplay is smoother they fixed a lot of issues that would have you stuck and having to start a new game, Elements went through many name changes but now they are easier to understand, playing with friends but going on quest and missions together is a thing now, and so much more. Now you can choose to be a space traveler or a pirate/rogue doing good or not so good things. I would say definitely boot it up get all the updates and see for yourself.
PSA though: The beginning of the game is still a little boring, is better then before where it didn’t really explain much but it’s still monotonous.
I really like that devs are incorporating early access more these days, it could have helped with hello games situation
It's impressive how the devs really care about their game and their community, it's awesome how they started from a terrible launch to an amazing game. They even used the money they got from the launch to make the game we have today.
And I love the VR gameplay even tho it needs some bugfixing
I've spent hours in VR and man its a crazy experience. This game is top notch especially if you still have your imagination 😅
So Twitch streamers absolutely lost in that case....
Loved this game since day 1, and have only ever grown to love it more. It is so freakin awesome
I've sporadically stuck with it since launch, I'd come back and check out the new updates, but the Outlaws update is what finally has me wanting to come back and spend some time with it.
I've got like 400 hours in this game and it regularly prevents me from having time to play anything else. After that long I have seen pretty much everything, but I got really into "artistic" base building so it's kind of just my sandbox for sculpting bases now. I spend a bunch of hours exploring to find the perfect location for the next base, then a whole bunch of hours building it, then repeat. It's pretty fun. Would appreciate another biome/variety update though to bring some extra life back to exploration.
@@alfa-psi Well, of course it would be better to put those 400 hours into something else. However, it's their own free time, and they can do whatever they want with it. Plus, there is no need to remind that to people as it can ruin their mood sometimes.
@@alfa-psi I already got a PhD in theoretical physics, I've had enough of the learnin. Also the only time I have to game is in the evening after the kids have gone to bed and I'm too wiped to do anything else anyway. So it feels like a good use of my time.
@@alfa-psi oh you would hate to see my time played on games. 20+ games with 5k+ hours I usually go in the thousands
Are the dlc paid or free ?
@@Sainiharroop there is no paid dlc or micro transactions. Everything released to this date is free if you own a copy.
Fair warning though, the game is definitely still quirky and not for everyone.(and sometimes buggy especially when new features launch) But if you like some aspects of the game, you should be able to find your money's worth.
Just starting my journey in the game because of this video goin over everything that was added definitely made me want to check it out with my game pass ultimate XsX and I have no idea what to even expect so I'm very hopeful to see what I see
Hello Games is doing so well, really delivering as best they can. I love what No Mans Sky had become and look forward to what's next.
Been traversing the universe since it’s release! I honestly loved it since day 1 and it just got better and better over time! What a great developer being so dedicated to its fans!
I've enjoyed this game in small doses over the years. It was okay, and I loved the concept, when I first started playing. Jumped back in a while later, and found new interest every time. However, it's been a while since I last checked in on NMS. So, after viewing this video, I'm updating and jumping back in. Looking forward to exploring space again.
No Man's Sky is still one of the most unique and best gaming experiences I have ever had, it is sad to think that when I say, "Hey? Ever heard of No Man's Sky?" the first thing people see are all of the memes and hate from launch. If only they'd give it a chance, more people should be playing this game.
I am so happy for hello games, they really created a stellar game and did good to their customers. I hope they grow more and more and become the best!
Mid 2023 and they are STILL kicking out free updates and content. Kudos, they are a throwback to the REAL game devs
Haven't try the game yet but I'm happy to know there's still devs out there that don't abandon their games and instead improves upon it
I love jumping back into this game from time to time. To see it grow from what it was in the beginning has been very cool.